\r\n

 <\/p>\r\n","post_title":"Death's Door Review","post_excerpt":"Trial and tribulations of a soul reaper","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"deaths-door-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:48:59","post_modified_gmt":"2023-09-04 14:48:59","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206668","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206593,"post_author":"11","post_date":"2021-07-16 16:06:42","post_date_gmt":"2021-07-16 15:06:42","post_content":"

Developer:<\/strong>\u00a0HitGrab<\/span><\/p>\r\n

Platform:<\/strong>\u00a0Windows PC (Steam)<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong> HitGrab<\/span><\/p>\r\n

 <\/p>\r\n

Clan O\u2019Conall and the Crown of the Stag is an indie action platformer from HitGrab Inc. The game is in the finalists of the Nordic Discovery contest. As the title of the name game suggests, it's based on Celtic mythology and uses it for the setting of the game.<\/span><\/p>\r\n

The game is presented using a classical art-style animation, it does remind of some Disney animation. It is reminiscent of many side-scrolling platforms in terms of visuals. It's a genre that has found a footing in indie games after being a mainstay on 8 and 16-bit consoles.\u00a0<\/span><\/p>\r\n

\"clanoconall1\"<\/p>\r\n

Clan O'Conall makes great use of Celtic mythology which helps set the scene for the entire game. If you have played any old-school platformers or indie platformers, the mechanics and gameplay are familiar. Levels consist of worlds where you have to navigate platform sections, puzzles whilst switching through the three playable characters. Each character has skills and attributes to navigate different aspects of levels. The player has to use their skills to solve and progress through levels towards the bosses. There is a satisfying feeling to progressing through each level and a sense of accomplishment. The game is enjoyable as it mixes action and puzzles seamlessly throughout. It has the joyous feel of playing a well-crafted platform action game.<\/span><\/p>\r\n

Controls are super simple and responsive, you feel in total control and the learning curve is low. The game is forgiving in terms of navigating the platforming sections.\u00a0\u00a0<\/span><\/p>\r\n

\"clanoconall2\"<\/p>\r\n

The graphics whilst simple are polished and bring the game to life, it's simply clean and suits the game to a tee. Each environment has its look and feels with different creatures to battle as well.\u00a0<\/span><\/p>\r\n

Each of the three characters has a levelling up system where you can build the character into whichever playstyle suits you. The character levelling is straightforward and isn't in-depth as an RPG.<\/span><\/p>\r\n

\"clanoconall3\"<\/p>\r\n

Clan O\u2019Conall and the Crown of the Stag delivers a fantastic vibrant action platformer that looks great. The gameplay is solid and is easy to pick up and get stuck into. Celtic mythology helps to give a backdrop to each level and ties the story. During the game, players will have to swap between three characters to navigate enjoyable levels. Each level has a great mix of platforming, action and puzzle gameplay. It's a fantastic fun platformer that I loved playing.<\/span><\/p>\r\n

Overall:<\/strong>\u00a08\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Clan O\u2019Conall and the Crown of the Stag Review","post_excerpt":"Action platformer","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"clan-oconall-and-the-crown-of-the-stag-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:49:34","post_modified_gmt":"2023-09-04 14:49:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206593","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":29},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 29 of 46 1 28 29 30 46
\r\n

 <\/p>\r\n","post_title":"Assassin's Creed Valhalla: The Siege of Paris Review","post_excerpt":"The next installation set of DLC","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-the-siege-of-paris-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:46:56","post_modified_gmt":"2023-09-04 14:46:56","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206744","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206668,"post_author":"11","post_date":"2021-08-04 15:31:12","post_date_gmt":"2021-08-04 14:31:12","post_content":"

Developer:\u00a0<\/strong>Acid Nerve<\/span><\/p>\r\n

Platforms:<\/strong> PC, Xbox One, Xbox Series X (Reviewed) and Series S<\/span><\/p>\r\n

Genre:<\/strong> Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:\u00a0<\/strong>Devolver Digital<\/span><\/p>\r\n

 <\/p>\r\n

Death's Door follows the trial and tribulations of a soul reaper, crow, as you progress through a series of puzzle-filled and action-packed levels. You play as a crow who has a job to get souls from creatures you encounter. Your job soon becomes a massive adventure.<\/span><\/p>\r\n

As the crow reaper, you have assigned missions where you must collect the souls. The game starts in a sombre mood in a world lacking colour apart from the bright red sword you carry. However, before you know it the levels are filled with colours and you roam a plush world. The game does a fantastic job to tread between sombreness and being upbeat too.<\/span><\/p>\r\n

\"deathsdoor1\"<\/p>\r\n

The game starts with minimal instructions. I enjoyed this as it allows the player to explore and get used to the game. However, before you can do that, you have your first boss battle which turns into a hack and slash. You use the trusty bright red sword to kill the swathes of enemies that you encounter. The game shifts from dungeons that are a mix of hack and slash to dungeons full of puzzles. The game manages to make both gameplay elements enjoyable and challenging. Each level, puzzle and enemy get progressively more difficult, the instructions and assistance are kept to a minimum so it's up to the player to figure out the nuances of the game. While this seems subtle, it makes the game much richer, and the gameplay experience is gripping. I found it difficult to stop playing the game once I started.\u00a0<\/span><\/p>\r\n

The bosses are amazing; there is a real sense of accomplishment when you beat them. The bosses are a strange combination of weird, funny, and just plain odd. They are wonderfully rendered and full of detail.\u00a0<\/span><\/p>\r\n

\"deathsdoor2\"<\/p>\r\n

I have to say I love the interconnected nature of each level. This gives a real feel that you are in a singular world and this helps to tie story elements too. Puzzles and unreachable sections become open as you progress through the game. The game does challenge the player to figure out what is available to do throughout the game.\u00a0<\/span><\/p>\r\n

The story is left purposely vague, and you will gather small morsels of information as you progress through levels and bosses. This helps to build up suspense, intrigue and tension. Each level helps to uncover more detail and builds the story into something of interest. The story has a mix of twists and turns with a beautiful soundtrack that helps to hammer the underlying theme.<\/span><\/p>\r\n

\"deathsdoor3\"<\/p>\r\n

The NPCs and your interactions act as the humour in the game and provide light-heartedness to the sombreness in the game, they also help drive the narration of the game too.\u00a0<\/span><\/p>\r\n

As this game is an indie game, there aren't any voice-overs. This is the only thing I think is missing for me, but the gameplay and story make up for it.<\/span><\/p>\r\n

\"deathsdoor4\"<\/p>\r\n

Death's Door combines a wonderful action-based game with a whole host of puzzles to solve. It has a brilliant mix of hack and slash, a beautifully crafted world that is intriguing and a joy to explore. Every aspect of the game has been designed impeccably, every small element including level design should be applauded. It's a wonderful game that excels in all elements: gameplay, story, music score and fun. I thoroughly enjoyed the game from start to end, I just found the game design and gameplay refreshing and such a joy.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>9\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Death's Door Review","post_excerpt":"Trial and tribulations of a soul reaper","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"deaths-door-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:48:59","post_modified_gmt":"2023-09-04 14:48:59","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206668","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206593,"post_author":"11","post_date":"2021-07-16 16:06:42","post_date_gmt":"2021-07-16 15:06:42","post_content":"

Developer:<\/strong>\u00a0HitGrab<\/span><\/p>\r\n

Platform:<\/strong>\u00a0Windows PC (Steam)<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong> HitGrab<\/span><\/p>\r\n

 <\/p>\r\n

Clan O\u2019Conall and the Crown of the Stag is an indie action platformer from HitGrab Inc. The game is in the finalists of the Nordic Discovery contest. As the title of the name game suggests, it's based on Celtic mythology and uses it for the setting of the game.<\/span><\/p>\r\n

The game is presented using a classical art-style animation, it does remind of some Disney animation. It is reminiscent of many side-scrolling platforms in terms of visuals. It's a genre that has found a footing in indie games after being a mainstay on 8 and 16-bit consoles.\u00a0<\/span><\/p>\r\n

\"clanoconall1\"<\/p>\r\n

Clan O'Conall makes great use of Celtic mythology which helps set the scene for the entire game. If you have played any old-school platformers or indie platformers, the mechanics and gameplay are familiar. Levels consist of worlds where you have to navigate platform sections, puzzles whilst switching through the three playable characters. Each character has skills and attributes to navigate different aspects of levels. The player has to use their skills to solve and progress through levels towards the bosses. There is a satisfying feeling to progressing through each level and a sense of accomplishment. The game is enjoyable as it mixes action and puzzles seamlessly throughout. It has the joyous feel of playing a well-crafted platform action game.<\/span><\/p>\r\n

Controls are super simple and responsive, you feel in total control and the learning curve is low. The game is forgiving in terms of navigating the platforming sections.\u00a0\u00a0<\/span><\/p>\r\n

\"clanoconall2\"<\/p>\r\n

The graphics whilst simple are polished and bring the game to life, it's simply clean and suits the game to a tee. Each environment has its look and feels with different creatures to battle as well.\u00a0<\/span><\/p>\r\n

Each of the three characters has a levelling up system where you can build the character into whichever playstyle suits you. The character levelling is straightforward and isn't in-depth as an RPG.<\/span><\/p>\r\n

\"clanoconall3\"<\/p>\r\n

Clan O\u2019Conall and the Crown of the Stag delivers a fantastic vibrant action platformer that looks great. The gameplay is solid and is easy to pick up and get stuck into. Celtic mythology helps to give a backdrop to each level and ties the story. During the game, players will have to swap between three characters to navigate enjoyable levels. Each level has a great mix of platforming, action and puzzle gameplay. It's a fantastic fun platformer that I loved playing.<\/span><\/p>\r\n

Overall:<\/strong>\u00a08\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Clan O\u2019Conall and the Crown of the Stag Review","post_excerpt":"Action platformer","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"clan-oconall-and-the-crown-of-the-stag-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:49:34","post_modified_gmt":"2023-09-04 14:49:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206593","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":29},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 29 of 46 1 28 29 30 46
\n

<\/p>\n","post_title":"The Isklander Trilogy: The Mermaid\u2019s Tongue & The Kindling Hour Review","post_excerpt":"Online alternate reality game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"the-isklander-trilogy-the-mermaids-tongue-the-kindling-hour-review","to_ping":"","pinged":"","post_modified":"2022-10-08 02:04:52","post_modified_gmt":"2022-10-08 01:04:52","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206817","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206793,"post_author":"11","post_date":"2021-08-20 13:55:06","post_date_gmt":"2021-08-20 12:55:06","post_content":"Developer:<\/strong>\u00a0Sucker Punch Productions<\/span>\r\n\r\nPlatforms:<\/strong>\u00a0PS4,\u00a0PS5 (Reviewed)\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Sony Interactive Entertainment<\/span>\r\n\r\n \r\n\r\nThe setting of the 13th century of the feudal era in Japan is brought to stunning realism with the Ghost of Tsushima. Jin Sakai, the samurai warrior who battles the horde of Mongol invaders led by Khotun Khan. Tsushima island is your homeland that is amid a bloody war. Jin and his clan must fight back to stop the invaders but at what cost?<\/span>\r\n\r\nGhost of Tsushima was originally released on PS4 in July 2020. The director's cut is the latest update in the original game. The game has the addition of a new island and some tweaks to the game.\u00a0<\/span>\r\n\r\n\"ghostoftsushima_dc1\"\r\n\r\nThe new island provides a whole separate story arc from the original game which is opened after Act 2, this doesn't take too long to delve into the new island.\u00a0\u00a0<\/span>\r\n\r\nThe PS5 has a boost in terms of graphics and performance improvements, it does look even better on the PS5. It has two modes both at dynamic 4K, resolution mode which maintains 60 FPS most of the time and performance mode which is locked at 60 FPS. The game does make some really good use of the dual sense which does increase the sense of realism of the game. Ghost even looks more stunning on the PS5.<\/span>\r\n\r\n\"ghostoftsushima_dc2\"\r\n\r\nThis game captures the stunning sense of Japan from the sights, the sounds, the people, the rituals, and the beautiful scenery. From battles on the beach, traversing the wooded forests to the snow-capped mountains. Jin progresses through the game like the changing of seasons, the horrors of war, justice, duty all wrestle within you as you fight the Mongol invasion. The environment is ever-changing from sunny days where the impressive Japanese architecture is meticulously recreated. The vibrant colours of flowers and the transition to autumn fill the screen with tons of gold, yellow, red, and brown. Animals inhabit the world and are just as present as the inhabitants of Tsushima who are caught between the samurai and the Mongols. The open world of this amazing island is your playground, and you can roam as you please. On the PS5 it is all a bit more stunning and realistic, the feedback from the dual sense also heightens the experience.\u00a0<\/span>\r\n\r\n\"ghostoftsushima_dc3\"\r\n\r\nGhost of Tsushima draws heavily from open-world adventure games. The core mechanics involve you navigating this intriguing island. As Jin discovers more of the island you discover more about his past, his insights on life, and what makes the life of the samurai. Your playstyle will dictate how you approach missions and battles. The game has a fantastic combat and fighting system, it's intuitive and simple but has a wide variety. Sword fights are a common occurrence with cinematics that enhance your immersion. The one-on-one combat is vivid and enthralling, you can feel every strike, the clash of swords, and the demise of an opponent in front of you. Very little mercy is shown through the game, vengeance underlies every action.<\/span>\r\n\r\n\"ghostoftsushima_dc4\"\r\n\r\nThe cinematography adds to your immersion in the game, the voice acting (subs or dubs) is superb and adds another sense of realism. Visuals, colours, and architecture allow for a stunning backdrop to an amazing story that has many twists and turns. The music, sound effects, and the environment transport you to a bygone era of folklore. This game transports you to another place and time with such realism and stunning gameplay with a well-thought story that underpins everything. Ghost of Tsushima combines fantastic storytelling with amazing visuals and action. It's a fantastic adventure game, a must buy. The improvements are minor and the integration of dual sense, they do improve the feel of the game. The additional new campaign mode does add some great new gaming content too.<\/span>\r\n\r\nOverall:\u00a0<\/strong>9\/10<\/span>","post_title":"Ghost of Tsushima Director's Cut Review","post_excerpt":"13th century of the feudal era","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"ghost-of-tsushima-directors-cut-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:50","post_modified_gmt":"2023-09-04 14:45:50","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206793","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206744,"post_author":"11","post_date":"2021-08-13 20:48:52","post_date_gmt":"2021-08-13 19:48:52","post_content":"

Developer:\u00a0<\/strong>Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0PC, PS4, PS5 (Reviewed), Xbox Series X|S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The next installation set of DLC has come out for Valhalla. The siege of Paris has you moving from Ravensthorpe to Paris in the next chapter of this game. There is another threat on the horizon for Eivor with King Charles.\u00a0<\/span><\/p>\r\n

To play the DLC you will have to complete one of the two first story arcs in England and an option to sail to Francia will be available at your camp. The recommended power level for the siege of Paris is 200 but, the game will adjust if you have a higher level. If you have played the Ireland DLC, it's similar as it's a standalone new area separate from England.<\/span><\/p>\r\n

\"ACV_paris1\"<\/p>\r\n

Francia, which is ruled by Charles the Fat, provides the new terrain and landscape you can explore; the Seine and medieval Paris is there to be seen. The staples of Assassin Creed are there such as the viewpoints, the parkour, and frenetic combat. Francia is big and filled with castles, churches, and hidden subterranean environments to navigate. The roaming countryside and some villages are where you and your trusty steed will navigate between Paris and other cities. French accents and tones are encountered as you talk to passers-by and as you encounter the many characters of this world. The world is a sublime mixture of the dark underworld with brightness interspersed, the game is primarily dark as the focus is battle for Francia.\u00a0<\/span><\/p>\r\n

I love the infiltration missions whereby you can decide how you approach the missions and how you will assassinate your targets. They have made this mission type enjoyable, and you can either act in a stealthy manner or go all guns blazing. The infiltration missions let you solve several quests to find out more about your target and its weaknesses. At this point, you have all the information you need to make your decision to proceed, this happens throughout the game.<\/span><\/p>\r\n

\"ACV_paris2\"<\/p>\r\n

The architecture is faithfully recreating buildings of that era. You will be able to equip new unique items such as clothing and weapons too. You will encounter new enemies, animals throughout the DLC. Ubisoft gets the mix of a new place to play with solid gameplay, stunning visuals, and intriguing story arcs to boot. It was a joy to play and see places I was familiar with. There are new abilities and new gameplay mechanics and buildings too. It's a solid offering and it adds to the game.<\/span><\/p>\r\n

The standalone price for the Valhalla season pass costs \u20ac39.99. The season pass is included in the Gold and Ultimate editions of Valhalla.<\/span><\/p>\r\n

The season pass will include access to Wrath of the Druids and The Siege of Paris which will be released later in the year.<\/span><\/p>\r\n

The siege of Paris DLC is about 10 hours of main quests and about 5 hours of side missions. If you are a big fan of Valhalla or enjoyed it as much as I did, the price is reasonable for the two-part DLC. I enjoyed the reprisal of the infiltration missions and more mission-based assassinations which reminds me of the original. The story is intriguing, and you do feel a part of the story where your actions have an impact on the world. The production and voice acting, the darkness all have been executed well. This DLC just reminded me again how much I enjoyed playing Valhalla.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>8\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Assassin's Creed Valhalla: The Siege of Paris Review","post_excerpt":"The next installation set of DLC","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-the-siege-of-paris-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:46:56","post_modified_gmt":"2023-09-04 14:46:56","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206744","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206668,"post_author":"11","post_date":"2021-08-04 15:31:12","post_date_gmt":"2021-08-04 14:31:12","post_content":"

Developer:\u00a0<\/strong>Acid Nerve<\/span><\/p>\r\n

Platforms:<\/strong> PC, Xbox One, Xbox Series X (Reviewed) and Series S<\/span><\/p>\r\n

Genre:<\/strong> Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:\u00a0<\/strong>Devolver Digital<\/span><\/p>\r\n

 <\/p>\r\n

Death's Door follows the trial and tribulations of a soul reaper, crow, as you progress through a series of puzzle-filled and action-packed levels. You play as a crow who has a job to get souls from creatures you encounter. Your job soon becomes a massive adventure.<\/span><\/p>\r\n

As the crow reaper, you have assigned missions where you must collect the souls. The game starts in a sombre mood in a world lacking colour apart from the bright red sword you carry. However, before you know it the levels are filled with colours and you roam a plush world. The game does a fantastic job to tread between sombreness and being upbeat too.<\/span><\/p>\r\n

\"deathsdoor1\"<\/p>\r\n

The game starts with minimal instructions. I enjoyed this as it allows the player to explore and get used to the game. However, before you can do that, you have your first boss battle which turns into a hack and slash. You use the trusty bright red sword to kill the swathes of enemies that you encounter. The game shifts from dungeons that are a mix of hack and slash to dungeons full of puzzles. The game manages to make both gameplay elements enjoyable and challenging. Each level, puzzle and enemy get progressively more difficult, the instructions and assistance are kept to a minimum so it's up to the player to figure out the nuances of the game. While this seems subtle, it makes the game much richer, and the gameplay experience is gripping. I found it difficult to stop playing the game once I started.\u00a0<\/span><\/p>\r\n

The bosses are amazing; there is a real sense of accomplishment when you beat them. The bosses are a strange combination of weird, funny, and just plain odd. They are wonderfully rendered and full of detail.\u00a0<\/span><\/p>\r\n

\"deathsdoor2\"<\/p>\r\n

I have to say I love the interconnected nature of each level. This gives a real feel that you are in a singular world and this helps to tie story elements too. Puzzles and unreachable sections become open as you progress through the game. The game does challenge the player to figure out what is available to do throughout the game.\u00a0<\/span><\/p>\r\n

The story is left purposely vague, and you will gather small morsels of information as you progress through levels and bosses. This helps to build up suspense, intrigue and tension. Each level helps to uncover more detail and builds the story into something of interest. The story has a mix of twists and turns with a beautiful soundtrack that helps to hammer the underlying theme.<\/span><\/p>\r\n

\"deathsdoor3\"<\/p>\r\n

The NPCs and your interactions act as the humour in the game and provide light-heartedness to the sombreness in the game, they also help drive the narration of the game too.\u00a0<\/span><\/p>\r\n

As this game is an indie game, there aren't any voice-overs. This is the only thing I think is missing for me, but the gameplay and story make up for it.<\/span><\/p>\r\n

\"deathsdoor4\"<\/p>\r\n

Death's Door combines a wonderful action-based game with a whole host of puzzles to solve. It has a brilliant mix of hack and slash, a beautifully crafted world that is intriguing and a joy to explore. Every aspect of the game has been designed impeccably, every small element including level design should be applauded. It's a wonderful game that excels in all elements: gameplay, story, music score and fun. I thoroughly enjoyed the game from start to end, I just found the game design and gameplay refreshing and such a joy.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>9\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Death's Door Review","post_excerpt":"Trial and tribulations of a soul reaper","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"deaths-door-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:48:59","post_modified_gmt":"2023-09-04 14:48:59","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206668","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206593,"post_author":"11","post_date":"2021-07-16 16:06:42","post_date_gmt":"2021-07-16 15:06:42","post_content":"

Developer:<\/strong>\u00a0HitGrab<\/span><\/p>\r\n

Platform:<\/strong>\u00a0Windows PC (Steam)<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong> HitGrab<\/span><\/p>\r\n

 <\/p>\r\n

Clan O\u2019Conall and the Crown of the Stag is an indie action platformer from HitGrab Inc. The game is in the finalists of the Nordic Discovery contest. As the title of the name game suggests, it's based on Celtic mythology and uses it for the setting of the game.<\/span><\/p>\r\n

The game is presented using a classical art-style animation, it does remind of some Disney animation. It is reminiscent of many side-scrolling platforms in terms of visuals. It's a genre that has found a footing in indie games after being a mainstay on 8 and 16-bit consoles.\u00a0<\/span><\/p>\r\n

\"clanoconall1\"<\/p>\r\n

Clan O'Conall makes great use of Celtic mythology which helps set the scene for the entire game. If you have played any old-school platformers or indie platformers, the mechanics and gameplay are familiar. Levels consist of worlds where you have to navigate platform sections, puzzles whilst switching through the three playable characters. Each character has skills and attributes to navigate different aspects of levels. The player has to use their skills to solve and progress through levels towards the bosses. There is a satisfying feeling to progressing through each level and a sense of accomplishment. The game is enjoyable as it mixes action and puzzles seamlessly throughout. It has the joyous feel of playing a well-crafted platform action game.<\/span><\/p>\r\n

Controls are super simple and responsive, you feel in total control and the learning curve is low. The game is forgiving in terms of navigating the platforming sections.\u00a0\u00a0<\/span><\/p>\r\n

\"clanoconall2\"<\/p>\r\n

The graphics whilst simple are polished and bring the game to life, it's simply clean and suits the game to a tee. Each environment has its look and feels with different creatures to battle as well.\u00a0<\/span><\/p>\r\n

Each of the three characters has a levelling up system where you can build the character into whichever playstyle suits you. The character levelling is straightforward and isn't in-depth as an RPG.<\/span><\/p>\r\n

\"clanoconall3\"<\/p>\r\n

Clan O\u2019Conall and the Crown of the Stag delivers a fantastic vibrant action platformer that looks great. The gameplay is solid and is easy to pick up and get stuck into. Celtic mythology helps to give a backdrop to each level and ties the story. During the game, players will have to swap between three characters to navigate enjoyable levels. Each level has a great mix of platforming, action and puzzle gameplay. It's a fantastic fun platformer that I loved playing.<\/span><\/p>\r\n

Overall:<\/strong>\u00a08\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Clan O\u2019Conall and the Crown of the Stag Review","post_excerpt":"Action platformer","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"clan-oconall-and-the-crown-of-the-stag-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:49:34","post_modified_gmt":"2023-09-04 14:49:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206593","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":29},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

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\r\n

 <\/p>\r\n","post_title":"Discovery Tour: Viking Age Review","post_excerpt":"Educational \/ game experience ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"discovery-tour-viking-age-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:42:58","post_modified_gmt":"2023-09-04 14:42:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207075","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207004,"post_author":"11","post_date":"2021-10-11 14:23:43","post_date_gmt":"2021-10-11 13:23:43","post_content":"Developer:<\/strong> Ubisoft Toronto<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5(Reviewed), Xbox One, Xbox Series X|S<\/span>\r\n\r\nGenre:<\/strong> First-person shooter, Action-adventure<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nFar Cry 6 is an open-world adventure based in Yara, a beautiful tropical paradise, under the iron fist of current president Ant\u00f3n Castillo played by Giancarlo Esposito. You (Dani Rojas) are thrown into the deep end trying to escape the military and police forces of Yara. There is a revolution in the air; you and your guerrilla comrades are ready to fight off Ant\u00f3n Castillo and his evil forces.<\/span>\r\n\r\nFar Cry 6 just extends the current format and gameplay style of Far Cry games. If you are new to Far Cry, it's a huge open world that you play the majority of the time in the first person. You can craft upgrades by collecting resources and upgrading your arsenal as you progress through the game. It's very much a first-person shooter where you have a host of vehicles and horseback to navigate the world.<\/span>\r\n\r\n\"FC6_1\"\r\n\r\nIf you have played previous versions, you can see this is an update to the last version with a new storyline and area (Yara) to explore. The game must be thought of as a mercenary style game where you slowly do tasks: take over checkpoints, sabotage the enemy, rob supplies etc... to gain influence over Yara and the inhabitants. It's a massive (I don't think this does it justice) open world that is stunning. You will take pictures and stop to admire the views during the game. It just looks superb, and every time I play, I notice new things. Yara is a tropical paradise that consists of a set of islands with volcanoes, mountains, jungles and beaches. Each aspect of the terrain and surroundings is captured in stunning detail with the addition of animals, the army and police to greet you at every corner.<\/span>\r\n\r\nUbisoft has done a fantastic job with presentation, menus and general navigation in the game. They understand Far Cry and the little tweaks like quick travel all over the map-reduce the grind of travelling this huge map. The game is polished and has the refinements you expect from a series that has been around for so long.<\/span>\r\n\r\n\"FC6_2\"\r\n\r\nThe world is chaotic, action-packed and just mayhem at times. The game runs at dynamic 4K at 60 FPS. The story deals with themes of oppression, nationalism, freedom and authoritarianism. There is a close link to Yara and South American countries and their struggles. This is ubiquitous in the game. The game has a focus on revolutions and days gone by. The main story does capture these themes as well as the struggle of the people. The voice acting and acting is fantastic; it helps drive the story along. The gameplay is more a mercenary style where you play as you see fit to accomplish missions. There is a dichotomy between gameplay and the story. The story tries to paint Ant\u00f3n as a conflicted leader in parts with his son by his side. However, the vast amount of people suffering under his tyranny doesn't tally with any sympathy for Ant\u00f3n.<\/span>\r\n\r\nThe game is fun, the explosions, the helicopters and just all-out action are fun. The game doesn't push the envelope in terms of new game-play or new game mechanics, it does Far Cry and first-person shooters fantastically well.<\/span>\r\n\r\n\"FC6_3\"\r\n\r\nFar Cry 6 is extremely enjoyable; there is a lot to do in the world in between the main missions and plentiful side missions. If you have played Far Cry before, you may think this is more of the same. The world and narrative are done well, the ruthless dictator, good versus bad and lots of missions to expand the story. The game is chaotic fun. The crafting isn't overburdening for me which is great; I picked the majority of resources while doing missions and gaining control of the island. There is repetition in taking over key elements from the army but the sheer amount of missions help to break up the repetition of side missions. The game isn't groundbreaking; you have seen all of this done before but, it's great fun with an easy learning curve, you are in and doing missions within a few minutes of starting the game that should be applauded.<\/span>\r\n\r\nOverall:<\/strong> 7.5\/10<\/span>","post_title":"Far Cry 6 Review","post_excerpt":"Open-world adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"far-cry-6-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:21","post_modified_gmt":"2023-09-04 14:43:21","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207004","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206994,"post_author":"11","post_date":"2021-10-08 15:00:05","post_date_gmt":"2021-10-08 14:00:05","post_content":"Developer:\u00a0<\/strong>Cathuria Games<\/span>\r\n\r\nPlatform: <\/strong>\u00a0PC, Early Access\u00a0\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Raw Fury<\/span>\r\n\r\n \r\n\r\nDream Cycle is a 3D adventure game from the creator of Tomb Raider, Toby Gard. The game centres around Morgan Carter and the journey through Dreamlands to get her essence back. Morgan's essence was stolen; by her great-great-grand-uncle, Randolph Carter, who is trying to enslave the Dreamlands for his purposes.<\/span>\r\n\r\n\"dreamcycle1\"\r\n\r\nDream Cycle can be played in several perspectives first-person, third-person or hybrid of both (dynamic camera angle chooses what it sees as fit). The option to switch modes is in the menu. Once you decide what view to take, you are on your merry way to explore this labyrinth of levels. Dream Cycle is a mix of a platformer, shooter and stealth game with some magic thrown in for good measure. For the player, this means you can adapt and play the game as suits you. You can go gung-ho or take a stealthy approach. I ended up playing a mix of both to get a feel of your weapons and game mechanics. I found the controls straightforward and intuitive. I liked the mixture of magic and guns. It was jarring at first but grew on me fairly quickly! As you progress through the levels, you gain more magic spells to help you battle the creatures at each dark corner.<\/span>\r\n\r\n\"dreamcycle3\"\r\n\r\nThe mix of platform elements, fighting, and shooting constitute the core of the game. There are climbing elements, astral projection, and teleportation to help you navigate through the adventures. The adventures (levels) are short and impactful. You take the approach that best suits the game style you want to use. I loved the exploration and discovery of levels. Levels do have lots of weapons and power-ups to find. I enjoyed the choice of a bow, handgun or machine gun as your choice of ranged weapons, unexpected but fun.<\/span>\r\n\r\n\"dreamcycle2\"\r\n\r\nIt is an early access game with the latest patch of 1.1.6 at the time of this preview. I didn't encounter any bugs or issues on my playthroughs. The world and the cel-shaded art style mixed with magic elements provides a wonderful; canvas for Morgan to explore. The game has tons of adventures and levels to navigate. I loved the mix of climbing and traversing terrain while using spells such as astral projection to navigate parts of the level to find the best way to scale huge castles. The environments and graphics are magical and intriguing. I did find the similar enemies a bit repetitive at times. I would have liked a bit more of a story-driven narrative to levels instead of just choosing them from the map. In totality, I enjoyed the game mechanics, the levels and the world. I am looking forward to seeing future updates in this game and what the game will ultimately become.<\/span>","post_title":"Dream Cycle Preview","post_excerpt":"3D adventure game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dream-cycle-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:46","post_modified_gmt":"2023-09-04 14:43:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206994","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206972,"post_author":"11","post_date":"2021-10-04 17:53:33","post_date_gmt":"2021-10-04 16:53:33","post_content":"Developer:<\/strong>\u00a0EA Vancouver<\/span>\r\n\r\nPlatforms: <\/strong>\u00a0PC, PS4, PS5, Switch, Xbox One, Xbox Series X(Reviewed)|S\u00a0\u00a0<\/span>\r\n\r\nGenre:<\/strong>\u00a0Sports<\/span>\r\n\r\nPublisher:\u00a0<\/strong>EA Sports<\/span>\r\n\r\n \r\n\r\nThe end of the European transfer brings the anticipation of the next FIFA game, and before you know it, it's FIFA 22 time. The ubiquitous football (soccer) game is now available to play. Fifa 22 like, its predecessors is the next in the series that improves on previous seasons and includes updated teams. When players start to speak about their card ratings, we know that FIFA is going to be released shortly.\u00a0<\/span>\r\n\r\nNew goalkeeper AI means the goalkeepers have been; improved with better positioning and shot-stopping with better reflexes. Improved ball physics with respect to speed, swerve, drag and other realistic real-world simulations have been added. Even more, tactics to improve the simulation aspects of team play. Hypermotion available on next-generation consoles combines general improvements to team tactics, better player physics and improved ball control; i.e. getting FIFA to the next level of real-life simulation. This is all combined with the use of machine learning to enhance the overall gaming experience. FIFA 22 is the next generation of improvements to FIFA.<\/span>\r\n\r\n\"fifa22_1\"\r\n\r\nIn reality, it's difficult to feel all these elements straight off in your first few games. There is sleeker ball control mechanic and player animations, there does seem to be better team AI, and the game does have a solid flow. Players and their likeness is captured with amazing: detail. In general, game mechanics are improved but, there are no massive overhauls but; the game does play better and is more responsive.\u00a0<\/span>\r\n\r\nOnline games and matchmaking are superb; the net code means finding games is easy and, there are very few issues when games are being played. I spend the majority of my time playing Seasons or Volta online so I would notice this.<\/span>\r\n\r\n\"fifa22_2\"\r\n\r\nThe licences are all there, the players, the leagues and the cups. FUT, Seasons, Volta (street football), Career Mode and Pro Clubs are just a few of the game modes you can play in. Volta has seen the introduction of a skill meter and signature moves too to enhance the experience even more. There are online modes and, Volta has an arcade mode to bolster its online mode. FIFA 22 has more than enough game modes, and they are in-depth that will have you coming back. I enjoy Volta as it breaks the 11 vs 11 standard football and offers an arcade-like football experience.\u00a0<\/span>\r\n\r\nThe gameplay, soundtrack and presentation are all superb, I have to say EA gets this aspect of the game spot on; there is enough to break the monotony of basic menus.<\/span>\r\n\r\n\"fifa22_3\"\r\n\r\nThe next generation FIFA 22 does look stunning and will satisfy the majority of football fans. The game doesn't make a massive overhaul or game mechanics changes from the previous versions. Again it's an update with updated rosters. The improved AI and goalkeeping has been noticeable and welcomed. I have encountered few glitches or issues. The issue I did encounter was when my online Volta session became locked and I had to restart the game. As usual, the game has a super polish on all elements with bright, flashy screens and updated soundtracks. FIFA 22 is the best football game on the market and does have nice updates from the last version but, it isn't earth-shattering or new.<\/span>\r\n\r\nOverall:\u00a0<\/strong>8\/10<\/span>","post_title":"FIFA 22 Review","post_excerpt":"That time of the year","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"fifa-22-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:44:11","post_modified_gmt":"2023-09-04 14:44:11","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206972","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206915,"post_author":"11","post_date":"2021-09-23 13:02:53","post_date_gmt":"2021-09-23 12:02:53","post_content":"Developer:<\/strong> Kojima Productions<\/span>\r\n\r\nPlatform:<\/strong> PS5<\/span>\r\n\r\nGenre:<\/strong> Action<\/span>\r\n\r\nPublisher:<\/strong> Sony Interactive Entertainment<\/span>\r\n\r\n \r\n\r\nDeath Stranding was originally released in late 2019 by legendary game maker Hideo Kojima. This latest update has additional updates and game tweaks. I haven't played the original version, so this review is purely based; on playing just the director's cut version. The PS5 makes use of haptic feedback, 4K modes and quick loading.<\/span>\r\n\r\nThe game centres on Sam Bridges (Norman Reedus) who is a courier in the post-apocalyptic United States of America. His job is to keep the world of Death Stranding connected via his interactions with the remaining survivors. The start of the game is heavily story-led, driven by relatively long parts of full-motion video and non-playable sections. I found this long narrative tough going, and I was expecting more gameplay at the start. This mix of storytelling and gameplay do lead to the game being somewhat of a slow burner, probably a bit too slow for my liking which wasn't helped by the game mechanics.<\/span>\r\n\r\n\"deathstranding_dc1\"\r\n\r\nThere is a huge variety of game mechanics, however, the main mechanic is carrying cargo from point A to point B. I know, first off, this doesn't sound like the most exciting activity in a game. At the start, you must walk and traverse various environments to deliver packages. On the PS5, the use of haptic feedback via R2 and L2 buttons are used for you to balance Sam. It's responsive and gives a sensation that you are climbing areas and feeling the terrain. The first few deliveries I found tedious after a couple of hours as I had to walk everywhere. As you progress through the game and get upgrades, the dynamic of the game improves considerably. You get access to powerups and vehicles to make your task easier and more varied than walking the beautiful scenery.<\/span>\r\n\r\n\"deathstranding_dc2\"\r\n\r\nThe PS5 boasts two modes, a performance mode which is 4K scaled with up to 60FPS and a fidelity mode that is native 4K which just gives the extra crispness. The game looks stunning, the cast, the levels and the weather effects are amazing. Throw in some amazing bosses and nuclear explosions. It gets more action-packed as you get through the game. Persistence is required to get to a specific character level where the game becomes less of a slog.<\/span>\r\n\r\nPS5 load times are almost instant which gives a unique continuous feel to the gameplay.<\/span>\r\n\r\nHideo Kojima must be congratulated for creating this superb world that is deep, rich in art direction and cinematography. The cinematography is excellently directed with the addition of a huge cast of actors to lend their voice acting to help drive the narration. Norman Reedus, Mads Mikkelsen, L\u00e9a Seydoux and Guillermo del Toro are just a few of the actors to grace us in the game. The cast of actors is huge and akin to a movie as opposed to a game. The game very much relies on storytelling to help give context and meaning to the world. There is enough mystery, twists, and turns to keep you gripped.\u00a0\u00a0<\/span>\r\n\r\n\"deathstranding_dc3\"\r\n\r\nDeath Stranding integrates a rich shared online world experience. You can get the assistance of others to help you through your game. Help can range from getting resources, equipment, or even whole buildings. The seamless merging of this experience does add another layer to the huge game and immersive experience.<\/span>\r\n\r\nDeath Stranding combines a lot of deep rich gaming experiences from a wonderfully rendered rich and huge world. The term \"genre-defining\" gets thrown about when Death Stranding is discussed. Death Stranding lands somewhere between a film and game, the story narration, and the cast of actors in the game would be reminiscent of Hollywood blockbusters. The game is heavily story-driven where chunks of the world get explained as you go through. There are many deep reach game mechanics and systems too. I'm always wary of single-player games with a melded online experience which is just an okay add-on, but they have thought through the integration and how it affects your world. The online experience is breathtaking and adds a whole layer of immersion to the game.<\/span>\r\n\r\n\"deathstranding_dc4\"\r\n\r\nDeath Stranding is a slower burner, to begin with, but gets more intriguing and enjoyable as you progress through the game. Some persistence is required at the start of the game though before you experience the true game. There is a rich, deep and wonderful world to explore.<\/span>\r\n\r\nOverall:<\/strong> 8\/10<\/span>","post_title":"Death Stranding Director\u2019s Cut Review","post_excerpt":"Death Stranding was originally released in late 2019","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"death-stranding-directors-cut-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:44:35","post_modified_gmt":"2023-09-04 14:44:35","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206915","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206903,"post_author":"11","post_date":"2021-09-20 16:03:09","post_date_gmt":"2021-09-20 15:03:09","post_content":"Developer:\u00a0<\/strong>Coreffect Interactive\u00a0<\/span>\r\n\r\nPlatform: <\/strong>Steam\u00a0<\/span>\r\n\r\nGenre: <\/strong>Strategy, Indie<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Coreffect Interactive\u00a0<\/span>\r\n\r\n \r\n\r\nDeflection is the next in the line of puzzle games that I have had the pleasure to play over the last few weeks. It has the bright colours from Tron, and you play a laser-based strategy akin to Chess on a 3D board. Your goal is to navigate your laser beam across a board using various pieces to destroy the king and win.<\/span>\r\n\r\n\"Deflection_5\"\r\n\r\nA simple tutorial allows you to pick up the basics you need to play. It does a great job to bring you into the game. I then proceeded to play the single-player game against the computer AI. I found the game tricky at first, but eventually, I got to a point where I was not losing every game. The computer AI is still challenging with the option of Easy or Hard settings. When you get bored of just the computer AI, the game features both; local and online multiplayer modes. I'd recommend a few single-player games against the computer AI before playing online though, this will help you hone your game before tackling the world. There is also a super simple level editor where you can create your custom maps to play; I'm too lazy to spend lots of time doing this though!<\/span>\r\n\r\n\"Deflection_6\"\r\n\r\nTron like vibes is visible throughout, the use of neon blue and orange colours for the pieces. The music has that synthy 70 futuristic feel to it. The view of the game is a 3D board that you can rotate as you please; it's all simple but slick; I can't complain about the game mechanics, layout, or design. It's all executed well. The longevity of the game is maintained; by online and local play.<\/span>\r\n\r\nI found it enjoyable, but you can't go wrong with a laser board that has a chess inspiration. The synthy Tron vibes give the game a very cool factor. Mechanics are simple and slick but like most games, it is hard to master. If you are looking for a new strategy\/puzzle game, I highly recommend this and it's even better with a friend!<\/span>\r\n\r\nOverall:<\/strong>\u00a07\/10<\/span>","post_title":"Deflection Review","post_excerpt":"Puzzle game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"deflection-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:44:56","post_modified_gmt":"2023-09-04 14:44:56","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206903","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206821,"post_author":"11","post_date":"2021-08-26 16:23:33","post_date_gmt":"2021-08-26 15:23:33","post_content":"Developer:\u00a0<\/strong>Dark Lord<\/span>\r\n\r\nPlatform:<\/strong>\u00a0Steam Early Access from August 11th<\/span>\r\n\r\nGenre:<\/strong>\u00a0Action, Early Access<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Daedalic Entertainment<\/span>\r\n\r\n \r\n\r\nGlitchpunk is the latest cyberpunk game that I have managed to get some hands-on gameplay time over the last week. The game is a top-down action game in the mould of the classic GTA games. You fight, kill, rob cars and go on missions in this dark and gloomy world filled with gangs and enemies.\u00a0<\/span>\r\n\r\n\"glitchpunk1\"\r\n\r\nIf you have played the original GTA games, that will give a good sense of what you will get. The game's mechanics are 2D top-down action-based mayhem where you guide your player around the dark and dystopian city. You can collect new guns, powerups and missions as you navigate the city. You can hijack cars and do as you please! A decent storyline and good dialogue help to bring some colour to the world.<\/span>\r\n\r\nGlitchpunk allows the player to build relationships with other gangs\/factions that can be friendly or adversarial. It means you can be in a hostile world where you are enemy number one, not just with law enforcement.\u00a0<\/span>\r\n\r\n\"glitchpunk2\"\r\n\r\nI have to say I enjoyed the twin-stick shooter elements and walking around the world completing missions. However, it should be noted that it is an early access game, and it has some issues. The driving mechanics in the vehicles are clunky and annoying; to say the least, it needs a bit of tweaking. I encountered various issues with the frame rate with a whole host of different graphical settings that also made the game frustrating. Whilst doing missions, you can get a cop rating of between 1 - 5 that indicates your wanted level, I found that police just randomly being everywhere and that the two stars wanted level; that it didn't make a whole lot of sense. The save game feature isn't spelt out. If the developers were to do this, it would have made my first few attempts at the game less annoying. It turned into a rogue-like until I figured out where the safe house was.\u00a0<\/span>\r\n\r\n\"glitchpunk3\"\r\n\r\nThe combination of these issues does impact the game. It is a clever concept that has been well thought out but needs some bug fixes to reach its potential; I'm looking forward to the next update where Glitchpunk isn't as glitchy.<\/span>","post_title":"Glitchpunk Preview","post_excerpt":"Cyberpunk game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"glitchpunk-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:23","post_modified_gmt":"2023-09-04 14:45:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206821","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206817,"post_author":"2","post_date":"2021-08-25 17:29:42","post_date_gmt":"2021-08-25 16:29:42","post_content":"

The ComicBuzz gaming team and I finally got our chance to get our hands on the final two parts of The Isklander trilogy from Swamp Motel. We did already; review the first part of the Islander trilogy, just in case you want to check out that review.<\/span><\/p>\n

The Isklander trilogy is a team-based online alternate reality game part puzzle, interactive movie, escape room and scavenger hunt. You and your team have a limited time to solve several multimedia riddles in a limited time.<\/span><\/p>\n

\"isklander1\"<\/p>\n

The second part of The Isklander trilogy is called The Mermaid\u2019s Tongue, and the third part is called The Kindling Hour. I do not want to give away any spoilers, so I do not really want to talk about the story. All I want to say is that the subsequent parts of the trilogy; continue the story set-up in the first part-Plymouth Point. Plymouth Point is a mystery that involving a person named Ivy Isklander. I think: the less you know about the plot of any mystery game going into it, the better the experience is. I believe this is true for The Isklander trilogy.<\/span><\/p>\n

I have already mentioned that this is a team-game, for up to six people. You and your team must use your skills to solve the puzzles that arise. The set-up involves you; meeting several characters in the form of a live-action scene and, the rest is up to you and your team. The rest of the game involves you and your team; getting into a spider web of multimedia unknowns as you race against time to solve the puzzles before the time is up.<\/span><\/p>\n

\"isklander3\"<\/p>\n

To play the game, all you need is a web browser: PC or laptop, cam, mic. I do recommend a pen, paper and some form of headphones and some quiet time. I have to say I really enjoyed the game as a whole; I found the story more intriguing as it went along, the puzzles also got more complex. For me, the live-action scenes pulled me into the plot. It felt very engaging. I enjoyed the acting. For me, it really added to the overall atmosphere of the game. I have to say that I thought the second and third parts seemed a bit short to me. The reason parts two and three felt short; could be that I was having too much fun or maybe due to my team just being so good at puzzle solving.<\/span><\/p>\n

\"isklander2\"<\/p>\n

The Isklander trilogy was the first time that I experienced this type of team-based online alternate reality game. I had a blast. I can see why some companies would use this type of game for a team-building exercise. It is a very different experience from your PC\/console gaming.<\/span><\/p>\n

I would recommend this game for anyone who likes puzzles games and has several friends to get together with and enjoy themselves. The game is unique, something I think gamers should experience. I look forward to seeing what Swamp Motel can do in the future with this medium. I would say that the ComicBuzz gaming team would love to experience it.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"The Isklander Trilogy: The Mermaid\u2019s Tongue & The Kindling Hour Review","post_excerpt":"Online alternate reality game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"the-isklander-trilogy-the-mermaids-tongue-the-kindling-hour-review","to_ping":"","pinged":"","post_modified":"2022-10-08 02:04:52","post_modified_gmt":"2022-10-08 01:04:52","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206817","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206793,"post_author":"11","post_date":"2021-08-20 13:55:06","post_date_gmt":"2021-08-20 12:55:06","post_content":"Developer:<\/strong>\u00a0Sucker Punch Productions<\/span>\r\n\r\nPlatforms:<\/strong>\u00a0PS4,\u00a0PS5 (Reviewed)\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Sony Interactive Entertainment<\/span>\r\n\r\n \r\n\r\nThe setting of the 13th century of the feudal era in Japan is brought to stunning realism with the Ghost of Tsushima. Jin Sakai, the samurai warrior who battles the horde of Mongol invaders led by Khotun Khan. Tsushima island is your homeland that is amid a bloody war. Jin and his clan must fight back to stop the invaders but at what cost?<\/span>\r\n\r\nGhost of Tsushima was originally released on PS4 in July 2020. The director's cut is the latest update in the original game. The game has the addition of a new island and some tweaks to the game.\u00a0<\/span>\r\n\r\n\"ghostoftsushima_dc1\"\r\n\r\nThe new island provides a whole separate story arc from the original game which is opened after Act 2, this doesn't take too long to delve into the new island.\u00a0\u00a0<\/span>\r\n\r\nThe PS5 has a boost in terms of graphics and performance improvements, it does look even better on the PS5. It has two modes both at dynamic 4K, resolution mode which maintains 60 FPS most of the time and performance mode which is locked at 60 FPS. The game does make some really good use of the dual sense which does increase the sense of realism of the game. Ghost even looks more stunning on the PS5.<\/span>\r\n\r\n\"ghostoftsushima_dc2\"\r\n\r\nThis game captures the stunning sense of Japan from the sights, the sounds, the people, the rituals, and the beautiful scenery. From battles on the beach, traversing the wooded forests to the snow-capped mountains. Jin progresses through the game like the changing of seasons, the horrors of war, justice, duty all wrestle within you as you fight the Mongol invasion. The environment is ever-changing from sunny days where the impressive Japanese architecture is meticulously recreated. The vibrant colours of flowers and the transition to autumn fill the screen with tons of gold, yellow, red, and brown. Animals inhabit the world and are just as present as the inhabitants of Tsushima who are caught between the samurai and the Mongols. The open world of this amazing island is your playground, and you can roam as you please. On the PS5 it is all a bit more stunning and realistic, the feedback from the dual sense also heightens the experience.\u00a0<\/span>\r\n\r\n\"ghostoftsushima_dc3\"\r\n\r\nGhost of Tsushima draws heavily from open-world adventure games. The core mechanics involve you navigating this intriguing island. As Jin discovers more of the island you discover more about his past, his insights on life, and what makes the life of the samurai. Your playstyle will dictate how you approach missions and battles. The game has a fantastic combat and fighting system, it's intuitive and simple but has a wide variety. Sword fights are a common occurrence with cinematics that enhance your immersion. The one-on-one combat is vivid and enthralling, you can feel every strike, the clash of swords, and the demise of an opponent in front of you. Very little mercy is shown through the game, vengeance underlies every action.<\/span>\r\n\r\n\"ghostoftsushima_dc4\"\r\n\r\nThe cinematography adds to your immersion in the game, the voice acting (subs or dubs) is superb and adds another sense of realism. Visuals, colours, and architecture allow for a stunning backdrop to an amazing story that has many twists and turns. The music, sound effects, and the environment transport you to a bygone era of folklore. This game transports you to another place and time with such realism and stunning gameplay with a well-thought story that underpins everything. Ghost of Tsushima combines fantastic storytelling with amazing visuals and action. It's a fantastic adventure game, a must buy. The improvements are minor and the integration of dual sense, they do improve the feel of the game. The additional new campaign mode does add some great new gaming content too.<\/span>\r\n\r\nOverall:\u00a0<\/strong>9\/10<\/span>","post_title":"Ghost of Tsushima Director's Cut Review","post_excerpt":"13th century of the feudal era","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"ghost-of-tsushima-directors-cut-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:50","post_modified_gmt":"2023-09-04 14:45:50","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206793","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206744,"post_author":"11","post_date":"2021-08-13 20:48:52","post_date_gmt":"2021-08-13 19:48:52","post_content":"

Developer:\u00a0<\/strong>Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0PC, PS4, PS5 (Reviewed), Xbox Series X|S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The next installation set of DLC has come out for Valhalla. The siege of Paris has you moving from Ravensthorpe to Paris in the next chapter of this game. There is another threat on the horizon for Eivor with King Charles.\u00a0<\/span><\/p>\r\n

To play the DLC you will have to complete one of the two first story arcs in England and an option to sail to Francia will be available at your camp. The recommended power level for the siege of Paris is 200 but, the game will adjust if you have a higher level. If you have played the Ireland DLC, it's similar as it's a standalone new area separate from England.<\/span><\/p>\r\n

\"ACV_paris1\"<\/p>\r\n

Francia, which is ruled by Charles the Fat, provides the new terrain and landscape you can explore; the Seine and medieval Paris is there to be seen. The staples of Assassin Creed are there such as the viewpoints, the parkour, and frenetic combat. Francia is big and filled with castles, churches, and hidden subterranean environments to navigate. The roaming countryside and some villages are where you and your trusty steed will navigate between Paris and other cities. French accents and tones are encountered as you talk to passers-by and as you encounter the many characters of this world. The world is a sublime mixture of the dark underworld with brightness interspersed, the game is primarily dark as the focus is battle for Francia.\u00a0<\/span><\/p>\r\n

I love the infiltration missions whereby you can decide how you approach the missions and how you will assassinate your targets. They have made this mission type enjoyable, and you can either act in a stealthy manner or go all guns blazing. The infiltration missions let you solve several quests to find out more about your target and its weaknesses. At this point, you have all the information you need to make your decision to proceed, this happens throughout the game.<\/span><\/p>\r\n

\"ACV_paris2\"<\/p>\r\n

The architecture is faithfully recreating buildings of that era. You will be able to equip new unique items such as clothing and weapons too. You will encounter new enemies, animals throughout the DLC. Ubisoft gets the mix of a new place to play with solid gameplay, stunning visuals, and intriguing story arcs to boot. It was a joy to play and see places I was familiar with. There are new abilities and new gameplay mechanics and buildings too. It's a solid offering and it adds to the game.<\/span><\/p>\r\n

The standalone price for the Valhalla season pass costs \u20ac39.99. The season pass is included in the Gold and Ultimate editions of Valhalla.<\/span><\/p>\r\n

The season pass will include access to Wrath of the Druids and The Siege of Paris which will be released later in the year.<\/span><\/p>\r\n

The siege of Paris DLC is about 10 hours of main quests and about 5 hours of side missions. If you are a big fan of Valhalla or enjoyed it as much as I did, the price is reasonable for the two-part DLC. I enjoyed the reprisal of the infiltration missions and more mission-based assassinations which reminds me of the original. The story is intriguing, and you do feel a part of the story where your actions have an impact on the world. The production and voice acting, the darkness all have been executed well. This DLC just reminded me again how much I enjoyed playing Valhalla.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>8\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Assassin's Creed Valhalla: The Siege of Paris Review","post_excerpt":"The next installation set of DLC","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-the-siege-of-paris-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:46:56","post_modified_gmt":"2023-09-04 14:46:56","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206744","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206668,"post_author":"11","post_date":"2021-08-04 15:31:12","post_date_gmt":"2021-08-04 14:31:12","post_content":"

Developer:\u00a0<\/strong>Acid Nerve<\/span><\/p>\r\n

Platforms:<\/strong> PC, Xbox One, Xbox Series X (Reviewed) and Series S<\/span><\/p>\r\n

Genre:<\/strong> Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:\u00a0<\/strong>Devolver Digital<\/span><\/p>\r\n

 <\/p>\r\n

Death's Door follows the trial and tribulations of a soul reaper, crow, as you progress through a series of puzzle-filled and action-packed levels. You play as a crow who has a job to get souls from creatures you encounter. Your job soon becomes a massive adventure.<\/span><\/p>\r\n

As the crow reaper, you have assigned missions where you must collect the souls. The game starts in a sombre mood in a world lacking colour apart from the bright red sword you carry. However, before you know it the levels are filled with colours and you roam a plush world. The game does a fantastic job to tread between sombreness and being upbeat too.<\/span><\/p>\r\n

\"deathsdoor1\"<\/p>\r\n

The game starts with minimal instructions. I enjoyed this as it allows the player to explore and get used to the game. However, before you can do that, you have your first boss battle which turns into a hack and slash. You use the trusty bright red sword to kill the swathes of enemies that you encounter. The game shifts from dungeons that are a mix of hack and slash to dungeons full of puzzles. The game manages to make both gameplay elements enjoyable and challenging. Each level, puzzle and enemy get progressively more difficult, the instructions and assistance are kept to a minimum so it's up to the player to figure out the nuances of the game. While this seems subtle, it makes the game much richer, and the gameplay experience is gripping. I found it difficult to stop playing the game once I started.\u00a0<\/span><\/p>\r\n

The bosses are amazing; there is a real sense of accomplishment when you beat them. The bosses are a strange combination of weird, funny, and just plain odd. They are wonderfully rendered and full of detail.\u00a0<\/span><\/p>\r\n

\"deathsdoor2\"<\/p>\r\n

I have to say I love the interconnected nature of each level. This gives a real feel that you are in a singular world and this helps to tie story elements too. Puzzles and unreachable sections become open as you progress through the game. The game does challenge the player to figure out what is available to do throughout the game.\u00a0<\/span><\/p>\r\n

The story is left purposely vague, and you will gather small morsels of information as you progress through levels and bosses. This helps to build up suspense, intrigue and tension. Each level helps to uncover more detail and builds the story into something of interest. The story has a mix of twists and turns with a beautiful soundtrack that helps to hammer the underlying theme.<\/span><\/p>\r\n

\"deathsdoor3\"<\/p>\r\n

The NPCs and your interactions act as the humour in the game and provide light-heartedness to the sombreness in the game, they also help drive the narration of the game too.\u00a0<\/span><\/p>\r\n

As this game is an indie game, there aren't any voice-overs. This is the only thing I think is missing for me, but the gameplay and story make up for it.<\/span><\/p>\r\n

\"deathsdoor4\"<\/p>\r\n

Death's Door combines a wonderful action-based game with a whole host of puzzles to solve. It has a brilliant mix of hack and slash, a beautifully crafted world that is intriguing and a joy to explore. Every aspect of the game has been designed impeccably, every small element including level design should be applauded. It's a wonderful game that excels in all elements: gameplay, story, music score and fun. I thoroughly enjoyed the game from start to end, I just found the game design and gameplay refreshing and such a joy.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>9\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Death's Door Review","post_excerpt":"Trial and tribulations of a soul reaper","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"deaths-door-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:48:59","post_modified_gmt":"2023-09-04 14:48:59","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206668","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206593,"post_author":"11","post_date":"2021-07-16 16:06:42","post_date_gmt":"2021-07-16 15:06:42","post_content":"

Developer:<\/strong>\u00a0HitGrab<\/span><\/p>\r\n

Platform:<\/strong>\u00a0Windows PC (Steam)<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong> HitGrab<\/span><\/p>\r\n

 <\/p>\r\n

Clan O\u2019Conall and the Crown of the Stag is an indie action platformer from HitGrab Inc. The game is in the finalists of the Nordic Discovery contest. As the title of the name game suggests, it's based on Celtic mythology and uses it for the setting of the game.<\/span><\/p>\r\n

The game is presented using a classical art-style animation, it does remind of some Disney animation. It is reminiscent of many side-scrolling platforms in terms of visuals. It's a genre that has found a footing in indie games after being a mainstay on 8 and 16-bit consoles.\u00a0<\/span><\/p>\r\n

\"clanoconall1\"<\/p>\r\n

Clan O'Conall makes great use of Celtic mythology which helps set the scene for the entire game. If you have played any old-school platformers or indie platformers, the mechanics and gameplay are familiar. Levels consist of worlds where you have to navigate platform sections, puzzles whilst switching through the three playable characters. Each character has skills and attributes to navigate different aspects of levels. The player has to use their skills to solve and progress through levels towards the bosses. There is a satisfying feeling to progressing through each level and a sense of accomplishment. The game is enjoyable as it mixes action and puzzles seamlessly throughout. It has the joyous feel of playing a well-crafted platform action game.<\/span><\/p>\r\n

Controls are super simple and responsive, you feel in total control and the learning curve is low. The game is forgiving in terms of navigating the platforming sections.\u00a0\u00a0<\/span><\/p>\r\n

\"clanoconall2\"<\/p>\r\n

The graphics whilst simple are polished and bring the game to life, it's simply clean and suits the game to a tee. Each environment has its look and feels with different creatures to battle as well.\u00a0<\/span><\/p>\r\n

Each of the three characters has a levelling up system where you can build the character into whichever playstyle suits you. The character levelling is straightforward and isn't in-depth as an RPG.<\/span><\/p>\r\n

\"clanoconall3\"<\/p>\r\n

Clan O\u2019Conall and the Crown of the Stag delivers a fantastic vibrant action platformer that looks great. The gameplay is solid and is easy to pick up and get stuck into. Celtic mythology helps to give a backdrop to each level and ties the story. During the game, players will have to swap between three characters to navigate enjoyable levels. Each level has a great mix of platforming, action and puzzle gameplay. It's a fantastic fun platformer that I loved playing.<\/span><\/p>\r\n

Overall:<\/strong>\u00a08\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Clan O\u2019Conall and the Crown of the Stag Review","post_excerpt":"Action platformer","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"clan-oconall-and-the-crown-of-the-stag-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:49:34","post_modified_gmt":"2023-09-04 14:49:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206593","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":29},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

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Games

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