\r\n

 <\/p>\r\n","post_title":"HyperParasite Review","post_excerpt":"Top-down twin-stick shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"hyperparasite-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:03:46","post_modified_gmt":"2023-09-04 15:03:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205859","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205845,"post_author":"11","post_date":"2021-01-07 17:37:11","post_date_gmt":"2021-01-07 17:37:11","post_content":"

Developer:<\/strong>\u00a0Dodge Roll, Singlecore Games<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0Apple Arcade,\u00a0PC, PS4, PS5, Switch, Xbox Series X (Reviwed) |S\u00a0<\/span><\/p>\r\n

Genre:<\/strong> Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0Devolver Digital<\/span><\/p>\r\n

 <\/p>\r\n

Exit the Gungeon (gun-themed dungeon) is the \"all hell breaks out\" dungeon shooter from Devolver Digital. It's a high paced and manic shooter that requires some serious reflexes and some quick thinking too. It's a rogue-like but more of a bullet hell kind of game. It's a throwback to old school arcade shooters.<\/span><\/p>\r\n

\"exitthegungeon_hta1\"<\/p>\r\n

Exit the Gungeon is a retro-style arcade shooter where you have to survive levels of enemies trying to kill you. The important parts from the gameplay apart from shooting the guns you get throughout each dungeon is using roll and jump mechanics. Jump and roll mechanics give you invincibility whilst in the air, this game requires you to roll and jump to navigate through bullets. It's easier than it sounds! You start the game with the blanks that clear the screen of enemy fire.<\/span><\/p>\r\n

\"exitthegungeon_hta2\"<\/p>\r\n

The addition of arsenal mode allows you to store weapons as you play and allows you to cycle through them in-game.<\/span><\/p>\r\n

\"exitthegungeon_hta3\"<\/p>\r\n

This game is a hectic arcade shooter you will love or hate. You will die a lot when you start off but once you get used to the mechanics, you will find the game lots of fun. I'm new to Exit the Gungeon and the first few hours were frustrating, to say the least. I'm a huge fan of arcade shooters and I enjoy rogue-likes even though I suck at them. This game will give you tons of hours of fun or regret, or equal measures of both. It's all out and hella-fun.<\/span><\/p>\r\n

Overall:<\/strong>\u00a07\/10<\/span><\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Exit the Gungeon: Hello to Arms Reloads Review","post_excerpt":"Dungeon shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"exit-the-gungeon-hello-to-arms-reloads-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:05:34","post_modified_gmt":"2023-09-04 15:05:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205845","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205703,"post_author":"11","post_date":"2020-11-26 15:44:45","post_date_gmt":"2020-11-26 15:44:45","post_content":"\r\n

Developer:<\/strong> Treyarch, Raven Software<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, PS5, Xbox Series X (Reviewed), Xbox Series S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong> First-person shooter<\/span><\/p>\r\n

Publisher:<\/strong> Activision<\/span><\/p>\r\n

 <\/p>\r\n

Call of Duty: Black Ops Cold War is the latest game in the hugely popular franchise of Call of Duty. In this outing, we are in the world of the Cold War in 1981. This game contains a single, multiplayer, and Zombies. It's back to the classics and staples for COD. The game runs at 120 FPS, 4K Ultra HD with ray-tracing.<\/span><\/p>\r\n

\"COD_BOCW_1\"<\/p>\r\n

The single-player is the mode I always play first despite how much fun multiplayer and zombies is. It's 1981, the Cold War is in full flow, you work as part of secretive CIA led operatives force who are trying to stop nefarious bad guys who are trying to destroy civilization. The story follows the backstories of agents and how they have been brought together and stop impending doom and nuclear war. There are a variety of level styles in the game from low-key stealth missions to all-out attack. The levels are narrative-driven and tie into the themes of stopping the nuclear war and fleshing out the story. The game draws from the previous COD games and modern FPS games, the level design, environments and levels provide a much-needed variety to keep it interesting. The narrative is interesting and is engaging which tries to contextualise that era. Levels, environments, voice acting are top-notch and evoke the era of Cold War 1981.<\/span><\/p>\r\n

However, the campaign mode is short, the focus is on the much loved multiplayer.<\/span><\/p>\r\n

\"COD_BOCW_2\"<\/p>\r\n

Multiplayer is back with a bang if you have played any of the previous games, it will be a very much familiar mode. It contains a whole host of game types Team Deathmatch, Domination and Hardpoint. The new multiplayer mode is VIP Escort which does what it says on the tin, two teams where one is to protect the VIP at all costs and the other to kill the VIP. I have to say, I love the Call of Duty multiplayer games, there are tons of fun with a whole host of gaming types depending on your preference. There is a huge level of character and loadout customisation too. I'm a huge fan of the straightforward Team Deathmatch mode where two teams try to score the most kills. The simplicity of this game type is what makes it so fun.<\/span><\/p>\r\n

The horde mode of Zombies is back too. In Zombies, the name of the game is survival against huge hordes of zombies. It's simple but tons of fun. This mode is particularly action-filled where you build up currency to get perks and weapons that will help you off the zombies coming for you. This mode is crazy, hectic, action-filled and full of zombies.<\/span><\/p>\r\n

\"COD_BOCW_3\"<\/p>\r\n

Call of Duty: Black Ops Cold War has the staples that a COD fan expects, it has a solid but short story mode that provides some context to this series outing. The COD franchise is based heavily on the multiplayer and this is where it shines. The multiplayer provides updated maps and some extra tweaks this year. The game is familiar and lots of fun though. There is plenty of playability and replayability in the multi-player game, the main story has little replay value though. The level design, environments and voice acting are all done well. It's more of the same for COD and it's players. You can expect adrenaline-fuelled first-person action.<\/span><\/p>\r\n

Overall:<\/strong> 7\/10<\/span><\/p>","post_title":"Call of Duty: Black Ops Cold War Review","post_excerpt":"Cold War","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"call-of-duty-black-ops-cold-war-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:35","post_modified_gmt":"2023-09-04 15:09:35","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205703","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":13},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 13 of 22 1 12 13 14 22
\r\n

Developer:<\/strong>\u00a0Housemarque<\/span><\/p>\r\n

Platform: <\/strong>PS5
<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Roguelike, Horror<\/span><\/p>\r\n

Publisher:<\/strong> Sony Interactive Entertainment<\/span><\/p>\r\n

 <\/p>\r\n

Returnal<\/span> is the next generation sci-fi based roguelike 3D person shooter from\u00a0Housemarque\u00a0<\/em>that is exclusive to PS5. While this intro tries to summarise the game in a short sentence it doesn't do this game the justice it deserves. The game thematically lies somewhere between sci-fi, mystery and some horror elements this is due to the Alien-esque nature of encounters with the enemies. The gameplay is a roguelike as you die a lot and lose the majority of your perks apart from a few permanent items as well. The game covers a lot of genres of game and themes too.\u00a0<\/span><\/p>\r\n

You are Selene who has crashed landed on Atropos (an alien planet) where you are searching for a broadcast signal and this is all you know and this is how the story is set up. From the initial frame, the impressive cinematics and the crash land help to set up the story and mystery of the game. Very little is given away which creates a level of intrigue and mystery, this is all set in the beautiful dark and wonderful of Atropos. The design and layout do give off Alien vibes throughout the game. As the game is a roguelike where you will die a lot, more story elements and your understanding of the world grows with every cycle (loop) of the game.<\/span><\/p>\r\n

It's difficult to pinpoint and place the game in one genre but the game has elements of Hades, a bullet hell shooter, Doom, Metroid Prime and the Hades comparison comes from the roguelike nature as well as some well-crafted storytelling wherein each cycle more is revealed. Doom in terms of the fast-paced shooter elements but 3rd person. The bullet hell feels of the enemies you encounter and just the manic nature of the enemies you encounter. There are lots of platforming elements too and an amount of discovery at each level.<\/span><\/p>\r\n

\"returnal1\"<\/p>\r\n

The levels are procedurally generated so each run will have a varied gaming experience and a novel feel, also each run will have a slightly different difficulty level too depending on what power-ups are available.\u00a0<\/span><\/p>\r\n

The power-up system is varied due to various upgrades and collectable items. Straight-up power-ups that have a positive effect include weapon upgrades, health upgrades and efficiency upgrades. You can fabricate and make other upgrades too. Then you have malignant upgrades\/power-ups that can have positive as well as negative effects, the negative effects can be removed by completing specific tasks or you may be lucky and avoid the negative malignant effect. The game has a multitude of effects and events that will vary each run and which can make the run easier or tougher as well. There is a huge emphasis on risk and reward throughout the choices you make. That's why I'd also classify that the difficulty varies depending on your run, upgrades available and the procedural levels that are updated.<\/span><\/p>\r\n

Each loop\/cycle whereby you die and come back act as a learning and help to introduce into other devices in the game such as collectable items, upgrades and power-ups. It will take several deaths in the game before you start the whole power-up systems as well as the collectables available and their power. Every inevitable death allows you to progress further in the story but also allows you to start with more permanent power-ups. The game does a great job of walking you through each element and its potential effect. I enjoyed that you learned more and more things as you progressed.\u00a0<\/span><\/p>\r\n

\"returnal2\"<\/p>\r\n

The game starts in this dark rain-sodden forest where very little is known, the detailed environments add the dark atmospheric vibes. Even though the levels are procedurally generated there is a good mix of items to collect and platform elements amongst the all-out shooter action. The game uses some clever narrative technique including the use of 1st person view for story elements and that you pick up voice messages from yourself all over Atropos. You are primarily in 3rd person view which gives you a broad view of each area and heightens the gameplay elements. Each voice note adds a little more detail of what is going in the world and helps the drive.<\/span><\/p>\r\n

The world reminds me a lot of the film Prometheus with a clear Alien vibe throughout the whole game. While I wouldn't classify the game as a horror it does give that sense in large parts of the game as enemies spawn out of nothingness. Even though each level isn't huge, the art style and level design give the game a huge sense of scale and the huge world that exists. The game melds level design, Alien themes and this dark atmospheric tone which gives the sense you are a small survivor in a huge vicious world.<\/span><\/p>\r\n

A lush map that helps to guide you from level (\"room\") to level provides a navigation mechanism and helps you to find upgrades and power-ups whilst giving a sense of direction. The map allows you to plot a path for gaining the most buffs and power-ups or you can bypass them and head more directly to a boss.<\/span><\/p>\r\n

\"returnal3\"<\/p>\r\n

The dual sense and haptic feedback are integrated seamlessly into Returnal. Every feature of the dual sense has been considered in the design and gameplay elements. The first thing that hit was the haptic feedback, the gentle vibrations that mimic rain and the use of sound to further engross you into the world of Atropos. Dualsense gives feedback such as the ground you are treading on, rainfall and tremors from enemies. It's all these little things that add to the whole sense of game immersion.\u00a0<\/span><\/p>\r\n

The L2 trigger serves as two buttons where pressing until halfway gives a zoomed fire whereas pushing past the tension point gives the L2 button an alternate fire. Again the haptic feedback provides a system whereby you feel more immersed in the game and these small but clever uses of the controller are enjoyable and make sense. The dual sense gives a real tactile feel to the game and what is going.<\/span><\/p>\r\n

3D audio is the other buzzword and the game promotes amazing sound effects and soundtrack. I own just regular headphones but the world seems more alive when I play with headphones, I could hear every element of the world from the weather, enemies and my footsteps. The audio and soundtrack are superb.<\/span><\/p>\r\n

\"returnal5\"<\/p>\r\n

The main game mode is the rogue-like one player shooter whereby you have to kill every enemy to reach a boss to progress to the next biome. There are two other modes available, online mode and challenges.\u00a0<\/span><\/p>\r\n

The online mode is more along the lines that you can avenge or take the gear of other fallen Selenes in your world, this is illustrated by a corpse of Selene that you will find with the Gamertag of the fallen Selene.<\/span><\/p>\r\n

Challenges are like an arcade run where you have to achieve certain goals and you will be placed on a leaderboard to gain ultimate grabbing rights.<\/span><\/p>\r\n

While I have only spent a few hours playing on the day 1 patch, the day 1 patch improves navigation and identifies exits to each room in the game. This improves the visual aids to the user which is noticeable in the first level. There are some texture improvements on both Selene and enemies you encounter too, the colours on the enemies are more vivid. The majority of the day 1 patches are extra visual polish on the game. The game does seem to run smoother however this is only a slight tweak and the difference isn't massive compared to the 20 hours plus I played on the pre-day 1 patch version. Day 1 patch mainly is adding extra polish to a stunning game.<\/span><\/p>\r\n

\"returnal4\"<\/p>\r\n

The game is quite challenging and can be unforgiving at times if I'm being honest, the learning curve is steep and I would classify the game as hard. It does become easier as you progress through every run and learn more about the powerups and shortcuts that are available. If you are used to bullet shooter or roguelike games, then you may find the difficulty level to your taste, the difficulty doesn't detract from the experience but enhances the overall gameplay and longevity of the game.<\/span><\/p>\r\n

I have to say from the first run through the game to my last run-through, I found myself in awe of different elements of the game. I was struck by the intro, the crash landing and just seeing this world, the cinematics is superb and it felt movie-like. The use of the dual sense and haptic feedback just made the whole experience more immersive, sound effects, and noises, while these may seem small, the whole Returnal experience was enhanced. The use of the story narrative where you piece a little bit more with each run adds a whole lot of mystery and intrigue. Finding voice messages from different versions of Selene dotted throughout the world makes the narrative even more powerful and a bit of mind bend. The gameplay has a mix of action, shooter and platformer with some puzzles thrown in for good measure. Big huge scary monsters are rendered and look amazing. The boss fights are big and epic. The game has lots of variety and requires several run-throughs before you gain a thorough understanding of all the gameplay mechanics and what is possible. It's a game that has all the elements above but is great fun too, the pace is spot on, there is variety in how you play. The game is challenging, you will come back for more. Each game mechanic, each game design and each decision by developers all enhance the game and make it even more impactful. It's a superb hell of a ride.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>9\/10<\/span><\/p>","post_title":"Returnal Review","post_excerpt":"Sci-fi based roguelike","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"returnal-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:53:46","post_modified_gmt":"2023-09-04 14:53:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206206","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206192,"post_author":"11","post_date":"2021-04-26 17:08:23","post_date_gmt":"2021-04-26 16:08:23","post_content":"Developer:<\/strong> Studica Solution, Electric Monkeys<\/span>\r\n\r\nPlatforms:<\/strong>\u00a0PC, PS4, PS5, Switch, Xbox One, Xbox Series X (Reviwed) |S\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action<\/span>\r\n\r\nPublisher:\u00a0<\/strong>PQube<\/span>\r\n\r\n \r\n\r\nGravity Heroes is a retro arcade 2D shooter that embraces the nostalgic world of single-level shooters but uniquely the ability to change gravity, hence the name Gravity Heroes. It combines the all-out action of a retro shooter rendered in beautiful pixel and allows for up to 4 players to play across a host of levels.<\/span>\r\n\r\n\"gravityheroes1\"\r\n\r\nThe gameplay is a homage to many classic retro shooters, you arrive on a level and you have to survive hordes of enemies. As you survive the hordes of enemies by dodging, killing and changing gravity, you will get access to power-ups to help you. The game is a mix of platformer and shooter but the ability to change gravity is unique and takes time to adjust to. Once you get used to the gravity mechanic, it adds a whole lot more to the game and elevates it from just a retro shooter. The gravity element is what makes the game stand out and novel. The game is chaotic, with limited level size filling up with tons of enemies. The shooter mechanics are superb and if you enjoy any shooters, this is a pleasure to play. The platform elements are decent but the main mechanics are gravity and shooters.<\/span>\r\n\r\n\"gravityheroes2\"\r\n\r\nEach level and each character is rendered in beautiful pixel art. The art style is bright and pops off the screen. The level design is superb and each platform and design element is used to make the game feel even more action-packed. The explosions, the guns and the projectiles are all bright and add an extra sense of impact to the gameplay too. The soundtrack provides some upbeat music to keep you bopping along.\u00a0<\/span>\r\n\r\nWith fantastic gameplay elements, the art style and design add extra gloss to this superb shooter.<\/span>\r\n\r\n\"gravityheroes3\"\r\n\r\nThe game does every game mechanic well, the shooter aspects are satisfying and challenging, there is a real sense of accomplishment as you progress through each level. The platforming elements are minimal but add another layer. The use of the gravity of mechanics is mind-bending at the start but makes the game stand out. It becomes a superb gaming mechanic the more you get used to it. Levels are fun and chaotic, the mix of all gaming elements make for a challenging but enjoyable play. The pixel art accentuates the gameplay and gives some needed style to the game. The game supports up to 4 players local multiplayer which means even more mayhem. This pixel art shooter gets a combination of gaming elements and design spot on, it's chaotic fun and addictive.<\/span>\r\n\r\nOverall:<\/strong>\u00a07.5\/10\u00a0<\/span>","post_title":"Gravity Heroes Review","post_excerpt":"Retro arcade 2D shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"gravity-heroes-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:54:06","post_modified_gmt":"2023-09-04 14:54:06","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206192","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205874,"post_author":"11","post_date":"2021-01-15 17:00:05","post_date_gmt":"2021-01-15 17:00:05","post_content":"Developer:<\/strong> Bungie<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Xbox One, Xbox Series X|S<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure<\/span>\r\n\r\nPublisher:<\/strong> Bungie<\/span>\r\n\r\n \r\n\r\nDestiny 2 is the multiplayer first-person shooter from Bungie, the follow up too much-lauded Destiny. Beyond Light is the latest expansion pack in the series.<\/span>\r\n\r\n\"destiny2_1\"\r\n\r\nDestiny 2 is a superb first-person shooter, the game mechanics, shooting and platform elements are slick. It feels and plays very smoothly. It's one of my favourite shooters, it has a mix of a good campaign mode with an immersive online mode. The Beyond Light expansion takes place on a series of new planets that you play through the campaign online modes. The levels and worlds have superb textures and maps. It is slick from the first moment. Destiny integrates the world and multiplayer seamlessly. The maps act as both places to engage in multiplayer activities and online sessions too, it's one hud for all. The action and sci-fi elements are superb, there is a huge range of guns, maps and online events. It makes great use of the next-gen consoles to give an amazing view of these imaginary worlds. Aliens and monsters are well rendered and detailed. The combination of rich level design, simple game mechanics and a fun shooter make this a joy to play. There is nothing groundbreaking, it's more refinement on the existing. I think expectations need to be set, that is just further improvements on Destiny 2 and not a remake.<\/span>\r\n\r\n\"destiny2_2\"\r\n\r\nThere are downsides to the game though, there is a grind to unlock other worlds by repeating the same events over and over again. The campaign is solid but is short. I'm a huge fan of the campaign modes in first-person shooters and a richer, longer story is always more enjoyable. The story, voice acting is done well and the game flows well.<\/span>\r\n\r\nBeyond Light expansion: Xbox Series X and PS5 support 4K 60 FPS gameplay while the Xbox Series S supports 1080p at 60 FPS. The PVP mode allows for 120 FPS on the newer consoles. Cross-play is available in each console family. This does bring a sense of next-gen performance and gaming to the new consoles. It looks fantastic and I had a consistent frame per second while playing. This is a pretty big deal that effectively widens your range of vision and it's never been offered in Destiny 2 on consoles before.<\/span>\r\n\r\n\"destiny2_3\"\r\n\r\nDestiny 2: Beyond Light breathes more life into a fantastic shooter, the next-gen consoles provide an excellent platform and provide solid performance while playing. The campaign is short and I found myself wanting more though. Mechanics are simple, the learning curve is fairly low and there is a ton of customisations available in the game too. It's one for the shooter fans.<\/span>\r\n\r\nOverall:<\/strong> 7\/10<\/span>","post_title":"Destiny 2: Beyond Light Review","post_excerpt":"Multiplayer first-person shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"destiny-2-beyond-light-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:59:38","post_modified_gmt":"2023-09-04 14:59:38","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205874","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205859,"post_author":"11","post_date":"2021-01-11 16:32:28","post_date_gmt":"2021-01-11 16:32:28","post_content":"

Developer:<\/strong>\u00a0Troglobytes Games<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0PC, PS4, PS5 (Reviewed), Switch, Xbox One<\/span><\/p>\r\n

Genre: <\/strong>Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong> Hound Picked Games<\/span><\/p>\r\n

 <\/p>\r\n

HyperParasite is an old-school top-down twin-stick shooter rogue-like that is thematically tied to the 80s from the neon game sign to the movie character references, music and gameplay. It has that dystopian 1980s film feel to it.<\/span><\/p>\r\n

\"hyperparasite_1\"<\/p>\r\n

You are a parasite that is battling through reams of enemies, you can take over host bodies in the game. The parasite is reminiscent of venom. Hosts are an array of enemies you encounter. The parasite has very little defensive capabilities, i.e. usually on hit causes death. Hosts have a varying level of health and unique abilities - ranged or close combat. The name of the game is to capture a host and battle through the levels. You will encounter a midway boss and end boss level after you die a ton of times. You can upgrade the host, buy upgrades and gain new hosts throughout the game.<\/span><\/p>\r\n

\"hyperparasite_2\"<\/p>\r\n

HyperParasite does suffer from being quite difficult. The game is tough and you will find it to be a slog at times. Replaying same regenerated levels over and over to gain in-game cash. This in-game cash allows you to take over new hosts. This can be quite time consuming and frustrating. While this is fun when you start dying and gain very little in-game cash to buy new hosts, it can become a hard slog. The difficulty curve is steep but persistence is required.<\/span><\/p>\r\n

The has a fitting 80s theme track by Van Reeves and Joe Kataldo, it fits the theme of the game perfectly. The game has a sense of humour, the visuals and the cultural references to 80s are all done well. It's a super slick game from presentation to gameplay. The game supports local two-player co-op mode too.<\/span><\/p>\r\n

\"hyperparasite_3\"<\/p>\r\n

The game despite its difficulty is super fun, however, at times you may find it a slog. It's a tough game. The novelty of taking control of the host mechanic is fun. Rogue-like elements also add to randomness and fun too. Soundtrack and visuals are in tune with the 80s retro feel too. I have to say I'll be playing this for a while.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>7\/10<\/span><\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"HyperParasite Review","post_excerpt":"Top-down twin-stick shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"hyperparasite-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:03:46","post_modified_gmt":"2023-09-04 15:03:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205859","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205845,"post_author":"11","post_date":"2021-01-07 17:37:11","post_date_gmt":"2021-01-07 17:37:11","post_content":"

Developer:<\/strong>\u00a0Dodge Roll, Singlecore Games<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0Apple Arcade,\u00a0PC, PS4, PS5, Switch, Xbox Series X (Reviwed) |S\u00a0<\/span><\/p>\r\n

Genre:<\/strong> Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0Devolver Digital<\/span><\/p>\r\n

 <\/p>\r\n

Exit the Gungeon (gun-themed dungeon) is the \"all hell breaks out\" dungeon shooter from Devolver Digital. It's a high paced and manic shooter that requires some serious reflexes and some quick thinking too. It's a rogue-like but more of a bullet hell kind of game. It's a throwback to old school arcade shooters.<\/span><\/p>\r\n

\"exitthegungeon_hta1\"<\/p>\r\n

Exit the Gungeon is a retro-style arcade shooter where you have to survive levels of enemies trying to kill you. The important parts from the gameplay apart from shooting the guns you get throughout each dungeon is using roll and jump mechanics. Jump and roll mechanics give you invincibility whilst in the air, this game requires you to roll and jump to navigate through bullets. It's easier than it sounds! You start the game with the blanks that clear the screen of enemy fire.<\/span><\/p>\r\n

\"exitthegungeon_hta2\"<\/p>\r\n

The addition of arsenal mode allows you to store weapons as you play and allows you to cycle through them in-game.<\/span><\/p>\r\n

\"exitthegungeon_hta3\"<\/p>\r\n

This game is a hectic arcade shooter you will love or hate. You will die a lot when you start off but once you get used to the mechanics, you will find the game lots of fun. I'm new to Exit the Gungeon and the first few hours were frustrating, to say the least. I'm a huge fan of arcade shooters and I enjoy rogue-likes even though I suck at them. This game will give you tons of hours of fun or regret, or equal measures of both. It's all out and hella-fun.<\/span><\/p>\r\n

Overall:<\/strong>\u00a07\/10<\/span><\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Exit the Gungeon: Hello to Arms Reloads Review","post_excerpt":"Dungeon shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"exit-the-gungeon-hello-to-arms-reloads-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:05:34","post_modified_gmt":"2023-09-04 15:05:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205845","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205703,"post_author":"11","post_date":"2020-11-26 15:44:45","post_date_gmt":"2020-11-26 15:44:45","post_content":"\r\n

Developer:<\/strong> Treyarch, Raven Software<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, PS5, Xbox Series X (Reviewed), Xbox Series S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong> First-person shooter<\/span><\/p>\r\n

Publisher:<\/strong> Activision<\/span><\/p>\r\n

 <\/p>\r\n

Call of Duty: Black Ops Cold War is the latest game in the hugely popular franchise of Call of Duty. In this outing, we are in the world of the Cold War in 1981. This game contains a single, multiplayer, and Zombies. It's back to the classics and staples for COD. The game runs at 120 FPS, 4K Ultra HD with ray-tracing.<\/span><\/p>\r\n

\"COD_BOCW_1\"<\/p>\r\n

The single-player is the mode I always play first despite how much fun multiplayer and zombies is. It's 1981, the Cold War is in full flow, you work as part of secretive CIA led operatives force who are trying to stop nefarious bad guys who are trying to destroy civilization. The story follows the backstories of agents and how they have been brought together and stop impending doom and nuclear war. There are a variety of level styles in the game from low-key stealth missions to all-out attack. The levels are narrative-driven and tie into the themes of stopping the nuclear war and fleshing out the story. The game draws from the previous COD games and modern FPS games, the level design, environments and levels provide a much-needed variety to keep it interesting. The narrative is interesting and is engaging which tries to contextualise that era. Levels, environments, voice acting are top-notch and evoke the era of Cold War 1981.<\/span><\/p>\r\n

However, the campaign mode is short, the focus is on the much loved multiplayer.<\/span><\/p>\r\n

\"COD_BOCW_2\"<\/p>\r\n

Multiplayer is back with a bang if you have played any of the previous games, it will be a very much familiar mode. It contains a whole host of game types Team Deathmatch, Domination and Hardpoint. The new multiplayer mode is VIP Escort which does what it says on the tin, two teams where one is to protect the VIP at all costs and the other to kill the VIP. I have to say, I love the Call of Duty multiplayer games, there are tons of fun with a whole host of gaming types depending on your preference. There is a huge level of character and loadout customisation too. I'm a huge fan of the straightforward Team Deathmatch mode where two teams try to score the most kills. The simplicity of this game type is what makes it so fun.<\/span><\/p>\r\n

The horde mode of Zombies is back too. In Zombies, the name of the game is survival against huge hordes of zombies. It's simple but tons of fun. This mode is particularly action-filled where you build up currency to get perks and weapons that will help you off the zombies coming for you. This mode is crazy, hectic, action-filled and full of zombies.<\/span><\/p>\r\n

\"COD_BOCW_3\"<\/p>\r\n

Call of Duty: Black Ops Cold War has the staples that a COD fan expects, it has a solid but short story mode that provides some context to this series outing. The COD franchise is based heavily on the multiplayer and this is where it shines. The multiplayer provides updated maps and some extra tweaks this year. The game is familiar and lots of fun though. There is plenty of playability and replayability in the multi-player game, the main story has little replay value though. The level design, environments and voice acting are all done well. It's more of the same for COD and it's players. You can expect adrenaline-fuelled first-person action.<\/span><\/p>\r\n

Overall:<\/strong> 7\/10<\/span><\/p>","post_title":"Call of Duty: Black Ops Cold War Review","post_excerpt":"Cold War","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"call-of-duty-black-ops-cold-war-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:35","post_modified_gmt":"2023-09-04 15:09:35","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205703","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":13},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 13 of 22 1 12 13 14 22
\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206206,"post_author":"11","post_date":"2021-04-30 12:24:47","post_date_gmt":"2021-04-30 11:24:47","post_content":"\r\n

Developer:<\/strong>\u00a0Housemarque<\/span><\/p>\r\n

Platform: <\/strong>PS5
<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Roguelike, Horror<\/span><\/p>\r\n

Publisher:<\/strong> Sony Interactive Entertainment<\/span><\/p>\r\n

 <\/p>\r\n

Returnal<\/span> is the next generation sci-fi based roguelike 3D person shooter from\u00a0Housemarque\u00a0<\/em>that is exclusive to PS5. While this intro tries to summarise the game in a short sentence it doesn't do this game the justice it deserves. The game thematically lies somewhere between sci-fi, mystery and some horror elements this is due to the Alien-esque nature of encounters with the enemies. The gameplay is a roguelike as you die a lot and lose the majority of your perks apart from a few permanent items as well. The game covers a lot of genres of game and themes too.\u00a0<\/span><\/p>\r\n

You are Selene who has crashed landed on Atropos (an alien planet) where you are searching for a broadcast signal and this is all you know and this is how the story is set up. From the initial frame, the impressive cinematics and the crash land help to set up the story and mystery of the game. Very little is given away which creates a level of intrigue and mystery, this is all set in the beautiful dark and wonderful of Atropos. The design and layout do give off Alien vibes throughout the game. As the game is a roguelike where you will die a lot, more story elements and your understanding of the world grows with every cycle (loop) of the game.<\/span><\/p>\r\n

It's difficult to pinpoint and place the game in one genre but the game has elements of Hades, a bullet hell shooter, Doom, Metroid Prime and the Hades comparison comes from the roguelike nature as well as some well-crafted storytelling wherein each cycle more is revealed. Doom in terms of the fast-paced shooter elements but 3rd person. The bullet hell feels of the enemies you encounter and just the manic nature of the enemies you encounter. There are lots of platforming elements too and an amount of discovery at each level.<\/span><\/p>\r\n

\"returnal1\"<\/p>\r\n

The levels are procedurally generated so each run will have a varied gaming experience and a novel feel, also each run will have a slightly different difficulty level too depending on what power-ups are available.\u00a0<\/span><\/p>\r\n

The power-up system is varied due to various upgrades and collectable items. Straight-up power-ups that have a positive effect include weapon upgrades, health upgrades and efficiency upgrades. You can fabricate and make other upgrades too. Then you have malignant upgrades\/power-ups that can have positive as well as negative effects, the negative effects can be removed by completing specific tasks or you may be lucky and avoid the negative malignant effect. The game has a multitude of effects and events that will vary each run and which can make the run easier or tougher as well. There is a huge emphasis on risk and reward throughout the choices you make. That's why I'd also classify that the difficulty varies depending on your run, upgrades available and the procedural levels that are updated.<\/span><\/p>\r\n

Each loop\/cycle whereby you die and come back act as a learning and help to introduce into other devices in the game such as collectable items, upgrades and power-ups. It will take several deaths in the game before you start the whole power-up systems as well as the collectables available and their power. Every inevitable death allows you to progress further in the story but also allows you to start with more permanent power-ups. The game does a great job of walking you through each element and its potential effect. I enjoyed that you learned more and more things as you progressed.\u00a0<\/span><\/p>\r\n

\"returnal2\"<\/p>\r\n

The game starts in this dark rain-sodden forest where very little is known, the detailed environments add the dark atmospheric vibes. Even though the levels are procedurally generated there is a good mix of items to collect and platform elements amongst the all-out shooter action. The game uses some clever narrative technique including the use of 1st person view for story elements and that you pick up voice messages from yourself all over Atropos. You are primarily in 3rd person view which gives you a broad view of each area and heightens the gameplay elements. Each voice note adds a little more detail of what is going in the world and helps the drive.<\/span><\/p>\r\n

The world reminds me a lot of the film Prometheus with a clear Alien vibe throughout the whole game. While I wouldn't classify the game as a horror it does give that sense in large parts of the game as enemies spawn out of nothingness. Even though each level isn't huge, the art style and level design give the game a huge sense of scale and the huge world that exists. The game melds level design, Alien themes and this dark atmospheric tone which gives the sense you are a small survivor in a huge vicious world.<\/span><\/p>\r\n

A lush map that helps to guide you from level (\"room\") to level provides a navigation mechanism and helps you to find upgrades and power-ups whilst giving a sense of direction. The map allows you to plot a path for gaining the most buffs and power-ups or you can bypass them and head more directly to a boss.<\/span><\/p>\r\n

\"returnal3\"<\/p>\r\n

The dual sense and haptic feedback are integrated seamlessly into Returnal. Every feature of the dual sense has been considered in the design and gameplay elements. The first thing that hit was the haptic feedback, the gentle vibrations that mimic rain and the use of sound to further engross you into the world of Atropos. Dualsense gives feedback such as the ground you are treading on, rainfall and tremors from enemies. It's all these little things that add to the whole sense of game immersion.\u00a0<\/span><\/p>\r\n

The L2 trigger serves as two buttons where pressing until halfway gives a zoomed fire whereas pushing past the tension point gives the L2 button an alternate fire. Again the haptic feedback provides a system whereby you feel more immersed in the game and these small but clever uses of the controller are enjoyable and make sense. The dual sense gives a real tactile feel to the game and what is going.<\/span><\/p>\r\n

3D audio is the other buzzword and the game promotes amazing sound effects and soundtrack. I own just regular headphones but the world seems more alive when I play with headphones, I could hear every element of the world from the weather, enemies and my footsteps. The audio and soundtrack are superb.<\/span><\/p>\r\n

\"returnal5\"<\/p>\r\n

The main game mode is the rogue-like one player shooter whereby you have to kill every enemy to reach a boss to progress to the next biome. There are two other modes available, online mode and challenges.\u00a0<\/span><\/p>\r\n

The online mode is more along the lines that you can avenge or take the gear of other fallen Selenes in your world, this is illustrated by a corpse of Selene that you will find with the Gamertag of the fallen Selene.<\/span><\/p>\r\n

Challenges are like an arcade run where you have to achieve certain goals and you will be placed on a leaderboard to gain ultimate grabbing rights.<\/span><\/p>\r\n

While I have only spent a few hours playing on the day 1 patch, the day 1 patch improves navigation and identifies exits to each room in the game. This improves the visual aids to the user which is noticeable in the first level. There are some texture improvements on both Selene and enemies you encounter too, the colours on the enemies are more vivid. The majority of the day 1 patches are extra visual polish on the game. The game does seem to run smoother however this is only a slight tweak and the difference isn't massive compared to the 20 hours plus I played on the pre-day 1 patch version. Day 1 patch mainly is adding extra polish to a stunning game.<\/span><\/p>\r\n

\"returnal4\"<\/p>\r\n

The game is quite challenging and can be unforgiving at times if I'm being honest, the learning curve is steep and I would classify the game as hard. It does become easier as you progress through every run and learn more about the powerups and shortcuts that are available. If you are used to bullet shooter or roguelike games, then you may find the difficulty level to your taste, the difficulty doesn't detract from the experience but enhances the overall gameplay and longevity of the game.<\/span><\/p>\r\n

I have to say from the first run through the game to my last run-through, I found myself in awe of different elements of the game. I was struck by the intro, the crash landing and just seeing this world, the cinematics is superb and it felt movie-like. The use of the dual sense and haptic feedback just made the whole experience more immersive, sound effects, and noises, while these may seem small, the whole Returnal experience was enhanced. The use of the story narrative where you piece a little bit more with each run adds a whole lot of mystery and intrigue. Finding voice messages from different versions of Selene dotted throughout the world makes the narrative even more powerful and a bit of mind bend. The gameplay has a mix of action, shooter and platformer with some puzzles thrown in for good measure. Big huge scary monsters are rendered and look amazing. The boss fights are big and epic. The game has lots of variety and requires several run-throughs before you gain a thorough understanding of all the gameplay mechanics and what is possible. It's a game that has all the elements above but is great fun too, the pace is spot on, there is variety in how you play. The game is challenging, you will come back for more. Each game mechanic, each game design and each decision by developers all enhance the game and make it even more impactful. It's a superb hell of a ride.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>9\/10<\/span><\/p>","post_title":"Returnal Review","post_excerpt":"Sci-fi based roguelike","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"returnal-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:53:46","post_modified_gmt":"2023-09-04 14:53:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206206","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206192,"post_author":"11","post_date":"2021-04-26 17:08:23","post_date_gmt":"2021-04-26 16:08:23","post_content":"Developer:<\/strong> Studica Solution, Electric Monkeys<\/span>\r\n\r\nPlatforms:<\/strong>\u00a0PC, PS4, PS5, Switch, Xbox One, Xbox Series X (Reviwed) |S\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action<\/span>\r\n\r\nPublisher:\u00a0<\/strong>PQube<\/span>\r\n\r\n \r\n\r\nGravity Heroes is a retro arcade 2D shooter that embraces the nostalgic world of single-level shooters but uniquely the ability to change gravity, hence the name Gravity Heroes. It combines the all-out action of a retro shooter rendered in beautiful pixel and allows for up to 4 players to play across a host of levels.<\/span>\r\n\r\n\"gravityheroes1\"\r\n\r\nThe gameplay is a homage to many classic retro shooters, you arrive on a level and you have to survive hordes of enemies. As you survive the hordes of enemies by dodging, killing and changing gravity, you will get access to power-ups to help you. The game is a mix of platformer and shooter but the ability to change gravity is unique and takes time to adjust to. Once you get used to the gravity mechanic, it adds a whole lot more to the game and elevates it from just a retro shooter. The gravity element is what makes the game stand out and novel. The game is chaotic, with limited level size filling up with tons of enemies. The shooter mechanics are superb and if you enjoy any shooters, this is a pleasure to play. The platform elements are decent but the main mechanics are gravity and shooters.<\/span>\r\n\r\n\"gravityheroes2\"\r\n\r\nEach level and each character is rendered in beautiful pixel art. The art style is bright and pops off the screen. The level design is superb and each platform and design element is used to make the game feel even more action-packed. The explosions, the guns and the projectiles are all bright and add an extra sense of impact to the gameplay too. The soundtrack provides some upbeat music to keep you bopping along.\u00a0<\/span>\r\n\r\nWith fantastic gameplay elements, the art style and design add extra gloss to this superb shooter.<\/span>\r\n\r\n\"gravityheroes3\"\r\n\r\nThe game does every game mechanic well, the shooter aspects are satisfying and challenging, there is a real sense of accomplishment as you progress through each level. The platforming elements are minimal but add another layer. The use of the gravity of mechanics is mind-bending at the start but makes the game stand out. It becomes a superb gaming mechanic the more you get used to it. Levels are fun and chaotic, the mix of all gaming elements make for a challenging but enjoyable play. The pixel art accentuates the gameplay and gives some needed style to the game. The game supports up to 4 players local multiplayer which means even more mayhem. This pixel art shooter gets a combination of gaming elements and design spot on, it's chaotic fun and addictive.<\/span>\r\n\r\nOverall:<\/strong>\u00a07.5\/10\u00a0<\/span>","post_title":"Gravity Heroes Review","post_excerpt":"Retro arcade 2D shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"gravity-heroes-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:54:06","post_modified_gmt":"2023-09-04 14:54:06","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206192","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205874,"post_author":"11","post_date":"2021-01-15 17:00:05","post_date_gmt":"2021-01-15 17:00:05","post_content":"Developer:<\/strong> Bungie<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Xbox One, Xbox Series X|S<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure<\/span>\r\n\r\nPublisher:<\/strong> Bungie<\/span>\r\n\r\n \r\n\r\nDestiny 2 is the multiplayer first-person shooter from Bungie, the follow up too much-lauded Destiny. Beyond Light is the latest expansion pack in the series.<\/span>\r\n\r\n\"destiny2_1\"\r\n\r\nDestiny 2 is a superb first-person shooter, the game mechanics, shooting and platform elements are slick. It feels and plays very smoothly. It's one of my favourite shooters, it has a mix of a good campaign mode with an immersive online mode. The Beyond Light expansion takes place on a series of new planets that you play through the campaign online modes. The levels and worlds have superb textures and maps. It is slick from the first moment. Destiny integrates the world and multiplayer seamlessly. The maps act as both places to engage in multiplayer activities and online sessions too, it's one hud for all. The action and sci-fi elements are superb, there is a huge range of guns, maps and online events. It makes great use of the next-gen consoles to give an amazing view of these imaginary worlds. Aliens and monsters are well rendered and detailed. The combination of rich level design, simple game mechanics and a fun shooter make this a joy to play. There is nothing groundbreaking, it's more refinement on the existing. I think expectations need to be set, that is just further improvements on Destiny 2 and not a remake.<\/span>\r\n\r\n\"destiny2_2\"\r\n\r\nThere are downsides to the game though, there is a grind to unlock other worlds by repeating the same events over and over again. The campaign is solid but is short. I'm a huge fan of the campaign modes in first-person shooters and a richer, longer story is always more enjoyable. The story, voice acting is done well and the game flows well.<\/span>\r\n\r\nBeyond Light expansion: Xbox Series X and PS5 support 4K 60 FPS gameplay while the Xbox Series S supports 1080p at 60 FPS. The PVP mode allows for 120 FPS on the newer consoles. Cross-play is available in each console family. This does bring a sense of next-gen performance and gaming to the new consoles. It looks fantastic and I had a consistent frame per second while playing. This is a pretty big deal that effectively widens your range of vision and it's never been offered in Destiny 2 on consoles before.<\/span>\r\n\r\n\"destiny2_3\"\r\n\r\nDestiny 2: Beyond Light breathes more life into a fantastic shooter, the next-gen consoles provide an excellent platform and provide solid performance while playing. The campaign is short and I found myself wanting more though. Mechanics are simple, the learning curve is fairly low and there is a ton of customisations available in the game too. It's one for the shooter fans.<\/span>\r\n\r\nOverall:<\/strong> 7\/10<\/span>","post_title":"Destiny 2: Beyond Light Review","post_excerpt":"Multiplayer first-person shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"destiny-2-beyond-light-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:59:38","post_modified_gmt":"2023-09-04 14:59:38","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205874","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205859,"post_author":"11","post_date":"2021-01-11 16:32:28","post_date_gmt":"2021-01-11 16:32:28","post_content":"

Developer:<\/strong>\u00a0Troglobytes Games<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0PC, PS4, PS5 (Reviewed), Switch, Xbox One<\/span><\/p>\r\n

Genre: <\/strong>Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong> Hound Picked Games<\/span><\/p>\r\n

 <\/p>\r\n

HyperParasite is an old-school top-down twin-stick shooter rogue-like that is thematically tied to the 80s from the neon game sign to the movie character references, music and gameplay. It has that dystopian 1980s film feel to it.<\/span><\/p>\r\n

\"hyperparasite_1\"<\/p>\r\n

You are a parasite that is battling through reams of enemies, you can take over host bodies in the game. The parasite is reminiscent of venom. Hosts are an array of enemies you encounter. The parasite has very little defensive capabilities, i.e. usually on hit causes death. Hosts have a varying level of health and unique abilities - ranged or close combat. The name of the game is to capture a host and battle through the levels. You will encounter a midway boss and end boss level after you die a ton of times. You can upgrade the host, buy upgrades and gain new hosts throughout the game.<\/span><\/p>\r\n

\"hyperparasite_2\"<\/p>\r\n

HyperParasite does suffer from being quite difficult. The game is tough and you will find it to be a slog at times. Replaying same regenerated levels over and over to gain in-game cash. This in-game cash allows you to take over new hosts. This can be quite time consuming and frustrating. While this is fun when you start dying and gain very little in-game cash to buy new hosts, it can become a hard slog. The difficulty curve is steep but persistence is required.<\/span><\/p>\r\n

The has a fitting 80s theme track by Van Reeves and Joe Kataldo, it fits the theme of the game perfectly. The game has a sense of humour, the visuals and the cultural references to 80s are all done well. It's a super slick game from presentation to gameplay. The game supports local two-player co-op mode too.<\/span><\/p>\r\n

\"hyperparasite_3\"<\/p>\r\n

The game despite its difficulty is super fun, however, at times you may find it a slog. It's a tough game. The novelty of taking control of the host mechanic is fun. Rogue-like elements also add to randomness and fun too. Soundtrack and visuals are in tune with the 80s retro feel too. I have to say I'll be playing this for a while.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>7\/10<\/span><\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"HyperParasite Review","post_excerpt":"Top-down twin-stick shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"hyperparasite-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:03:46","post_modified_gmt":"2023-09-04 15:03:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205859","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205845,"post_author":"11","post_date":"2021-01-07 17:37:11","post_date_gmt":"2021-01-07 17:37:11","post_content":"

Developer:<\/strong>\u00a0Dodge Roll, Singlecore Games<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0Apple Arcade,\u00a0PC, PS4, PS5, Switch, Xbox Series X (Reviwed) |S\u00a0<\/span><\/p>\r\n

Genre:<\/strong> Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0Devolver Digital<\/span><\/p>\r\n

 <\/p>\r\n

Exit the Gungeon (gun-themed dungeon) is the \"all hell breaks out\" dungeon shooter from Devolver Digital. It's a high paced and manic shooter that requires some serious reflexes and some quick thinking too. It's a rogue-like but more of a bullet hell kind of game. It's a throwback to old school arcade shooters.<\/span><\/p>\r\n

\"exitthegungeon_hta1\"<\/p>\r\n

Exit the Gungeon is a retro-style arcade shooter where you have to survive levels of enemies trying to kill you. The important parts from the gameplay apart from shooting the guns you get throughout each dungeon is using roll and jump mechanics. Jump and roll mechanics give you invincibility whilst in the air, this game requires you to roll and jump to navigate through bullets. It's easier than it sounds! You start the game with the blanks that clear the screen of enemy fire.<\/span><\/p>\r\n

\"exitthegungeon_hta2\"<\/p>\r\n

The addition of arsenal mode allows you to store weapons as you play and allows you to cycle through them in-game.<\/span><\/p>\r\n

\"exitthegungeon_hta3\"<\/p>\r\n

This game is a hectic arcade shooter you will love or hate. You will die a lot when you start off but once you get used to the mechanics, you will find the game lots of fun. I'm new to Exit the Gungeon and the first few hours were frustrating, to say the least. I'm a huge fan of arcade shooters and I enjoy rogue-likes even though I suck at them. This game will give you tons of hours of fun or regret, or equal measures of both. It's all out and hella-fun.<\/span><\/p>\r\n

Overall:<\/strong>\u00a07\/10<\/span><\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n

 <\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Exit the Gungeon: Hello to Arms Reloads Review","post_excerpt":"Dungeon shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"exit-the-gungeon-hello-to-arms-reloads-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:05:34","post_modified_gmt":"2023-09-04 15:05:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205845","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205703,"post_author":"11","post_date":"2020-11-26 15:44:45","post_date_gmt":"2020-11-26 15:44:45","post_content":"\r\n

Developer:<\/strong> Treyarch, Raven Software<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, PS5, Xbox Series X (Reviewed), Xbox Series S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong> First-person shooter<\/span><\/p>\r\n

Publisher:<\/strong> Activision<\/span><\/p>\r\n

 <\/p>\r\n

Call of Duty: Black Ops Cold War is the latest game in the hugely popular franchise of Call of Duty. In this outing, we are in the world of the Cold War in 1981. This game contains a single, multiplayer, and Zombies. It's back to the classics and staples for COD. The game runs at 120 FPS, 4K Ultra HD with ray-tracing.<\/span><\/p>\r\n

\"COD_BOCW_1\"<\/p>\r\n

The single-player is the mode I always play first despite how much fun multiplayer and zombies is. It's 1981, the Cold War is in full flow, you work as part of secretive CIA led operatives force who are trying to stop nefarious bad guys who are trying to destroy civilization. The story follows the backstories of agents and how they have been brought together and stop impending doom and nuclear war. There are a variety of level styles in the game from low-key stealth missions to all-out attack. The levels are narrative-driven and tie into the themes of stopping the nuclear war and fleshing out the story. The game draws from the previous COD games and modern FPS games, the level design, environments and levels provide a much-needed variety to keep it interesting. The narrative is interesting and is engaging which tries to contextualise that era. Levels, environments, voice acting are top-notch and evoke the era of Cold War 1981.<\/span><\/p>\r\n

However, the campaign mode is short, the focus is on the much loved multiplayer.<\/span><\/p>\r\n

\"COD_BOCW_2\"<\/p>\r\n

Multiplayer is back with a bang if you have played any of the previous games, it will be a very much familiar mode. It contains a whole host of game types Team Deathmatch, Domination and Hardpoint. The new multiplayer mode is VIP Escort which does what it says on the tin, two teams where one is to protect the VIP at all costs and the other to kill the VIP. I have to say, I love the Call of Duty multiplayer games, there are tons of fun with a whole host of gaming types depending on your preference. There is a huge level of character and loadout customisation too. I'm a huge fan of the straightforward Team Deathmatch mode where two teams try to score the most kills. The simplicity of this game type is what makes it so fun.<\/span><\/p>\r\n

The horde mode of Zombies is back too. In Zombies, the name of the game is survival against huge hordes of zombies. It's simple but tons of fun. This mode is particularly action-filled where you build up currency to get perks and weapons that will help you off the zombies coming for you. This mode is crazy, hectic, action-filled and full of zombies.<\/span><\/p>\r\n

\"COD_BOCW_3\"<\/p>\r\n

Call of Duty: Black Ops Cold War has the staples that a COD fan expects, it has a solid but short story mode that provides some context to this series outing. The COD franchise is based heavily on the multiplayer and this is where it shines. The multiplayer provides updated maps and some extra tweaks this year. The game is familiar and lots of fun though. There is plenty of playability and replayability in the multi-player game, the main story has little replay value though. The level design, environments and voice acting are all done well. It's more of the same for COD and it's players. You can expect adrenaline-fuelled first-person action.<\/span><\/p>\r\n

Overall:<\/strong> 7\/10<\/span><\/p>","post_title":"Call of Duty: Black Ops Cold War Review","post_excerpt":"Cold War","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"call-of-duty-black-ops-cold-war-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:35","post_modified_gmt":"2023-09-04 15:09:35","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205703","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":13},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

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