\r\n

 <\/p>\r\n","post_title":"Battlefield 2042 Review","post_excerpt":"Epic online warfare","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"battlefield-2042-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:31:28","post_modified_gmt":"2023-09-04 14:31:28","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207204","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207098,"post_author":"33","post_date":"2021-10-25 16:05:48","post_date_gmt":"2021-10-25 15:05:48","post_content":"Developer:<\/strong> Saber Interactive, Crytek GmbH<\/span>\r\n<\/span>\r\n\r\nPlatforms: <\/strong>PC, PS4 (Reviewed), PS5, Switch, Xbox One, Xbox Series X|S\u00a0\u00a0<\/span>\r\n\r\nGenre:<\/strong> First-person shooter<\/span>\r\n\r\nPublisher:<\/strong> Crytek<\/span>\r\n\r\n \r\n\r\n*review mode: engaged*<\/span>\r\n\r\nIn 2007 Crytek, has just released his beautiful masterpiece known as Crysis. 14 years later, we now have a remaster of not one but three Crysis titles in one package.<\/span>\r\n\r\nThe first Crysis I ever played was the second one for PS3, in 2007; I didn\u2019t pass the test \u201cCan you run Crysis on your PC?\u201d. I felt something that is kind of obvious which is the nostalgia that the game brings; for example, I remember the feeling I had when I played Crysis 2 on my PS3 I was astonished with the graphics and now I get that feeling again! Also gladly I\u2019ve forgotten a lot of stuff! So it was great to play it again.<\/span>\r\n\r\nThe Crysis Remastered trilogy is a huge hit from the past. For those who played already any of the games will have fun playing these classics again, even the new players, especially the new players.<\/span>\r\n\r\n\"crysis_rt_2\"\r\n\r\nI will start with Crysis 1 because there is some stuff that needs to be said. The aiming system is just terrible! The controls are way outdated on the first one; everything seems very heavy and slow\u2026 but for the two sequels, the gameplay is perfect just the way they used to be back when they were first released I mean\u2026 the base is the same, that being the buttons, they are pretty much the same for all 3 games, but you can fell a huge difference on the \u201ceffect\u201d that the abilities have, everything is more fluid. The tactical part is not really necessary; I mean, you can just go forward shooting everything up and alternate between the cloak mode and the armor mode without the need of putting much thought into it\u2026You have to remember that the game is 14 years old, it is also short and there aren\u2019t enough boss encounters. I do love the story and the soundtrack is a total 10 out of 10, so you have to keep in mind that the game does get better on the two sequels. (but you can choose a feminine voice for the suit, which is cool)<\/span>\r\n\r\nNow!!! Crysis 2 and 3 are just as perfect as it was back then! I\u2019m talking about those two together because after the huge improvements they did since the first game (mechanically speaking), they didn\u2019t do any big change to the game, just some display stuff, like the suit\u2019s voice is now louder (which for me is great, I think it adds a \u201ccharm\u201d to the game). Now the tactical part is extremely important and you can create your own strategy based on the options the visor gives you, an impressively flexibility, observe your surroundings and switch your tactics to suit your mood. Want to storm straight into battle with your armor activated? Do it, rather snipe from long-range, flank your enemies or just sneak past the lot of them and head straight to your next objective? It\u2019s all up to you so keep in mind that now the armor\u2019s abilities are 100% used.<\/span>\r\n\r\n\"crysis_rt_3\"\r\n\r\nThe graphics are now beyond incredible, making the game great for those who like to explore the map not just to see the beautiful scenarios but there are some rewards to get. From the second game on you do feel like you are playing as a weapon! This package is a great deal, one that offers two very awesome shooters and Crysis 1 for less than the cost of one new release (there's no Crysis Warhead and that can be responsible for some angry faces since it is one of fan's favorite), this trilogy is totally worth it of buying and playing it, they sum up at least 30 hours of fun there.<\/span>\r\n\r\nCrysis 3 is an improvement of the second game, and it is also by far the most visually impressive of the bunch. Having previously only played it on the PS3 it is awesome to see it looking so sharp on my PS4. Crysis 3 can actually be the high point of the entire trilogy from a main mechanical point of view.<\/span>\r\n\r\nThere is not much to talk about since it is a remaster, but I must highlight that unfortunately, they removed the multiplayer mode\u2026 it was my favorite multiplayer game, although it does make a lot of sense not to get a server to a remake.<\/span>\r\n\r\n\"crysis_rt_1\"\r\n\r\nFinal Impressions (and more about graphics and soundtrack):<\/span>\r\n\r\nI was over the moon when I was asked to do this review because I\u2019m a huge fan of this franchise. I still own copies of Crysis 2 and 3 even tho I don\u2019t have a PS3 anymore, so playing it again with such incredible graphics on my PS4; was extremely satisfying. Crysis has one of the most impressive soundtracks; the music has a heavyweight on it\u2026 it\u2019s sinister and beautiful. The geniuses behind the Crysis trilogy soundtrack are Inon Zur (The same composer from Fallout, Pathfinder Kingmaker, Dragon Age 2\u2026), freaking Hanz Zimmer! Recognized worldwide for his work on blockbuster films like \u201cInception\u201d and \u201cThe Dark Knight\u201d, Zimmer and his team featuring Lorne Balfe worked with the existing composers Borislav Slavov and Tilman Sillescu to create the intense and dramatic score for Crysis 2 which sets the tone for the game\u2019s backdrop of a devastated New York City in 2023 and Borislav Slavov who is famous for his work in Baldur's Gate, Divinity, etc...<\/span>\r\n\r\nCrysis is not a very challenging game on normal mode, so if you really want to get a full experience of how necessary is the armor \u201cgadgets\u201d during the combat, you should consider going for a higher difficulty option.<\/span>\r\n\r\nOverall:<\/strong> 8\/10<\/span>","post_title":"Crysis Remastered Trilogy Review","post_excerpt":"Hit from the past","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"crysis-remastered-trilogy-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:42:08","post_modified_gmt":"2023-09-04 14:42:08","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207098","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207004,"post_author":"11","post_date":"2021-10-11 14:23:43","post_date_gmt":"2021-10-11 13:23:43","post_content":"Developer:<\/strong> Ubisoft Toronto<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5(Reviewed), Xbox One, Xbox Series X|S<\/span>\r\n\r\nGenre:<\/strong> First-person shooter, Action-adventure<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nFar Cry 6 is an open-world adventure based in Yara, a beautiful tropical paradise, under the iron fist of current president Ant\u00f3n Castillo played by Giancarlo Esposito. You (Dani Rojas) are thrown into the deep end trying to escape the military and police forces of Yara. There is a revolution in the air; you and your guerrilla comrades are ready to fight off Ant\u00f3n Castillo and his evil forces.<\/span>\r\n\r\nFar Cry 6 just extends the current format and gameplay style of Far Cry games. If you are new to Far Cry, it's a huge open world that you play the majority of the time in the first person. You can craft upgrades by collecting resources and upgrading your arsenal as you progress through the game. It's very much a first-person shooter where you have a host of vehicles and horseback to navigate the world.<\/span>\r\n\r\n\"FC6_1\"\r\n\r\nIf you have played previous versions, you can see this is an update to the last version with a new storyline and area (Yara) to explore. The game must be thought of as a mercenary style game where you slowly do tasks: take over checkpoints, sabotage the enemy, rob supplies etc... to gain influence over Yara and the inhabitants. It's a massive (I don't think this does it justice) open world that is stunning. You will take pictures and stop to admire the views during the game. It just looks superb, and every time I play, I notice new things. Yara is a tropical paradise that consists of a set of islands with volcanoes, mountains, jungles and beaches. Each aspect of the terrain and surroundings is captured in stunning detail with the addition of animals, the army and police to greet you at every corner.<\/span>\r\n\r\nUbisoft has done a fantastic job with presentation, menus and general navigation in the game. They understand Far Cry and the little tweaks like quick travel all over the map-reduce the grind of travelling this huge map. The game is polished and has the refinements you expect from a series that has been around for so long.<\/span>\r\n\r\n\"FC6_2\"\r\n\r\nThe world is chaotic, action-packed and just mayhem at times. The game runs at dynamic 4K at 60 FPS. The story deals with themes of oppression, nationalism, freedom and authoritarianism. There is a close link to Yara and South American countries and their struggles. This is ubiquitous in the game. The game has a focus on revolutions and days gone by. The main story does capture these themes as well as the struggle of the people. The voice acting and acting is fantastic; it helps drive the story along. The gameplay is more a mercenary style where you play as you see fit to accomplish missions. There is a dichotomy between gameplay and the story. The story tries to paint Ant\u00f3n as a conflicted leader in parts with his son by his side. However, the vast amount of people suffering under his tyranny doesn't tally with any sympathy for Ant\u00f3n.<\/span>\r\n\r\nThe game is fun, the explosions, the helicopters and just all-out action are fun. The game doesn't push the envelope in terms of new game-play or new game mechanics, it does Far Cry and first-person shooters fantastically well.<\/span>\r\n\r\n\"FC6_3\"\r\n\r\nFar Cry 6 is extremely enjoyable; there is a lot to do in the world in between the main missions and plentiful side missions. If you have played Far Cry before, you may think this is more of the same. The world and narrative are done well, the ruthless dictator, good versus bad and lots of missions to expand the story. The game is chaotic fun. The crafting isn't overburdening for me which is great; I picked the majority of resources while doing missions and gaining control of the island. There is repetition in taking over key elements from the army but the sheer amount of missions help to break up the repetition of side missions. The game isn't groundbreaking; you have seen all of this done before but, it's great fun with an easy learning curve, you are in and doing missions within a few minutes of starting the game that should be applauded.<\/span>\r\n\r\nOverall:<\/strong> 7.5\/10<\/span>","post_title":"Far Cry 6 Review","post_excerpt":"Open-world adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"far-cry-6-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:21","post_modified_gmt":"2023-09-04 14:43:21","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207004","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206302,"post_author":"11","post_date":"2021-05-28 13:43:05","post_date_gmt":"2021-05-28 12:43:05","post_content":"Developer:\u00a0\u00a0<\/strong>Frontier Developments<\/span>\r\n\r\nPlatform:<\/strong>\u00a0PC (Steam)<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure, Massively Multiplayer, Strategy<\/span>\r\n\r\nPublisher:<\/strong>\u00a0Frontier Developments<\/span>\r\n\r\n \r\n\r\nElite Dangerous: Odyssey is an FPS and spaceship combat game that is the latest extension of Elite Dangerous. The game is set in a futuristic galaxy where the protagonist flies between galaxies to undertake missions. The galaxy seems infinite. The scale of planets and galaxies to visit is huge. I haven't played Elite Dangerous in a long time but I was looking forward to seeing what it had to offer and I will delve through the multiple game types and the action feast that is Elite Dangerous: Odyssey.<\/span>\r\n\r\nTo start, I mainly played the FPS mission-based game, where you travel the galaxies where you attempt to gain influence and power up your character. It has that classic action RPG style gameplay mixed with a huge emphasis on the action elements. I loved the FPS elements, it's very action-focused and you have to choose how you negotiate each mission. The FPS is mixed with interstellar travel. Different planets have different temperatures and gravity which mean each level is unique. There is a mix of stealth elements, shooter, all-out mayhem and lots of little clever gameplay mechanics such as specialist tools. I did find the gameplay a bit repetitive without a story to bind your missions together, the game consists of what would be considered side missions. If you like the mechanics of going from planet to planet and upgrading your player then this may be up your street.<\/span>\r\n\r\n\"elited_o1\"\r\n\r\nThe control system does require a keyboard and mouse just with the sheer amount of menus and options available, the controller just won't be suitable. The regular FPS controls make it easy for anyone to get acclimated with the game. There is an array of menus and side menus that can be a bit clunky, to begin with, it did require a couple of hours to get used to them. The FPS elements are pretty standard and the spaceship does require a bit of time to be proficient. Extensive controls and menus are needed to track missions, spaceships, planets and goals.<\/span>\r\n\r\nMaps, space and levels are all rendered well, this will vary on the GPU that you have but even on my mid-tier GPU, it was awesome to look at it. The frame rate at 1080p was consistent for me and I didn't encounter any graphical issues. The game isn't fully an open world. Each area you visit is enclosed and limits where you can roam. The mix of martian, moon and space environments provide a backdrop for the levels. Each level\/area has its unique buildings such as factories, outposts, laboratories, refineries etc. It does give a sense of a series of planets that are inhabited, a living world where you drop into different places to complete missions. The whole space theme, ships, environments and outposts are done well. The gameplay reminds me of Mass Effect without the central story to pin it all together, it's the game I think that comes closest to what Elite Dangerous: Odyssey plays like except a first-person view. Just like Mass Effect, the game is mission-based as opposed to wandering amongst the planets.<\/span>\r\n\r\n\"elited_o2\"\r\n\r\nThere is also a space combat mode that allows you to pit yourself against other online players. It allows for deathmatch and team deathmatch modes. I found this tons of fun and I thought it was cool but I found matchmaking poor and a lack of full games an issue. Though there could be huge scope for an improvement in terms of matchmaking which detract from the game.<\/span>\r\n\r\n\"elited_o3\"\r\n\r\nOverall, the game is interesting, I love the mix of FPS action-based space action mixed with spaceship combat. I like the use of tools and levelling up your character as you see fit. There is a huge world to explore and tons of missions to boot. The single-player game has elements of massively multiplayer online games too where other commanders are visible in lobbies and stations. The spaceship and deathmatch combat is awesome but I found matchmaking poor and very rarely played with more than 3 people.\u00a0<\/span>\r\n\r\n\"elited_o4\"\r\n\r\nThe game does suffer from a host of bugs and issues which made the first person game extremely frustrating. The point score of 5\/10 is pretty much down to bugs and issues. I encountered multiple mission-ending bugs where I had to do a game reset. I found the most frustrating thing is that I was getting into a rhythm and then some sort of bizarre issue stopping your gameplay. These bugs need to be addressed to get the whole experience. With bugs and issues fixed, I could see the game as being very enjoyable but I was left frustrated most of the time. I was hoping the game wouldn't crash or just end abruptly. I found the lack of story in the FPS made the game lacklustre and the missions became quite repetitive quickly and with bugs hugely frustrating.\u00a0<\/span>\r\n\r\nOverall:<\/strong>\u00a05\/10<\/span>","post_title":"Elite Dangerous: Odyssey Review","post_excerpt":"FPS and spaceship combat game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"elite-dangerous-odyssey-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:01","post_modified_gmt":"2023-09-04 14:52:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206302","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205703,"post_author":"11","post_date":"2020-11-26 15:44:45","post_date_gmt":"2020-11-26 15:44:45","post_content":"\r\n

Developer:<\/strong> Treyarch, Raven Software<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, PS5, Xbox Series X (Reviewed), Xbox Series S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong> First-person shooter<\/span><\/p>\r\n

Publisher:<\/strong> Activision<\/span><\/p>\r\n

 <\/p>\r\n

Call of Duty: Black Ops Cold War is the latest game in the hugely popular franchise of Call of Duty. In this outing, we are in the world of the Cold War in 1981. This game contains a single, multiplayer, and Zombies. It's back to the classics and staples for COD. The game runs at 120 FPS, 4K Ultra HD with ray-tracing.<\/span><\/p>\r\n

\"COD_BOCW_1\"<\/p>\r\n

The single-player is the mode I always play first despite how much fun multiplayer and zombies is. It's 1981, the Cold War is in full flow, you work as part of secretive CIA led operatives force who are trying to stop nefarious bad guys who are trying to destroy civilization. The story follows the backstories of agents and how they have been brought together and stop impending doom and nuclear war. There are a variety of level styles in the game from low-key stealth missions to all-out attack. The levels are narrative-driven and tie into the themes of stopping the nuclear war and fleshing out the story. The game draws from the previous COD games and modern FPS games, the level design, environments and levels provide a much-needed variety to keep it interesting. The narrative is interesting and is engaging which tries to contextualise that era. Levels, environments, voice acting are top-notch and evoke the era of Cold War 1981.<\/span><\/p>\r\n

However, the campaign mode is short, the focus is on the much loved multiplayer.<\/span><\/p>\r\n

\"COD_BOCW_2\"<\/p>\r\n

Multiplayer is back with a bang if you have played any of the previous games, it will be a very much familiar mode. It contains a whole host of game types Team Deathmatch, Domination and Hardpoint. The new multiplayer mode is VIP Escort which does what it says on the tin, two teams where one is to protect the VIP at all costs and the other to kill the VIP. I have to say, I love the Call of Duty multiplayer games, there are tons of fun with a whole host of gaming types depending on your preference. There is a huge level of character and loadout customisation too. I'm a huge fan of the straightforward Team Deathmatch mode where two teams try to score the most kills. The simplicity of this game type is what makes it so fun.<\/span><\/p>\r\n

The horde mode of Zombies is back too. In Zombies, the name of the game is survival against huge hordes of zombies. It's simple but tons of fun. This mode is particularly action-filled where you build up currency to get perks and weapons that will help you off the zombies coming for you. This mode is crazy, hectic, action-filled and full of zombies.<\/span><\/p>\r\n

\"COD_BOCW_3\"<\/p>\r\n

Call of Duty: Black Ops Cold War has the staples that a COD fan expects, it has a solid but short story mode that provides some context to this series outing. The COD franchise is based heavily on the multiplayer and this is where it shines. The multiplayer provides updated maps and some extra tweaks this year. The game is familiar and lots of fun though. There is plenty of playability and replayability in the multi-player game, the main story has little replay value though. The level design, environments and voice acting are all done well. It's more of the same for COD and it's players. You can expect adrenaline-fuelled first-person action.<\/span><\/p>\r\n

Overall:<\/strong> 7\/10<\/span><\/p>","post_title":"Call of Duty: Black Ops Cold War Review","post_excerpt":"Cold War","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"call-of-duty-black-ops-cold-war-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:35","post_modified_gmt":"2023-09-04 15:09:35","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205703","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205210,"post_author":"11","post_date":"2020-08-19 15:15:30","post_date_gmt":"2020-08-19 14:15:30","post_content":"Developer:<\/strong> Superhot Team<\/span>\r\n\r\nPlatforms:<\/strong> PC, PlayStation 4, Xbox One (Reviewed)<\/span>\r\n\r\nGenre:<\/strong> Action, Indie<\/span>\r\n\r\nPublisher:<\/strong> Superhot Team<\/span>\r\n\r\n \r\n\r\nSuperhot: Mind Contol Delete is the follow up to Superhot, it's set in this laboratory super white setting, where a host of enemies rush you. It's an FPS puzzler where you can control the speed by time with your movement. This is the twist in Superhot. This mechanism is what gives its uniqueness in gameplay. The minimalist background, character design, and the use of very few colours give this game a real clean and stylish feel, it's almost sterile. The game-play is far from sterile.<\/span>\r\n\r\n\"superhot_mcd_2\"\r\n\r\nThe stripped-back look and feel emphasise the game-play, it really gets players to think strategically about your choices in-game and how you approach your enemies. I like the emphasis on the game-play. It's not a case of style or substance, the intro and loading screens add to the futuristic feel of the game. I'm new to Superhot and I found my first few hours of gameplay disorientating, fascinating, and intriguing. I found the transition from load screens to actual gameplay with very little notice - exhilarating and chaotic. After the few hours of the gameplay and the familiarity of the puzzles in the game, I found the roguelike gameplay lots of fun. This is more focussed on the action and FPS element as opposed to puzzle games.<\/span>\r\n\r\n\"superhot_mcd_3\"\r\n\r\nEven though the game centres around the one mechanism of being able to control the speed of time with movement, the levels with randomly generated enemies and layout stop the game from being repetitive. There are a plethora of weapons and items you can use to kill a variety of enemies. Cores and hacks that allow you to tweak the game in your favour by giving you superpowers or simplifying levels depending on what hack or core you choose. Cores allow you to have a persistent ability throughout the game whereas hacks are time bound or specific to a certain point in the game. The cores and hacks elevate the gameplay into a super immersive action film game where you can chain enemy kills like John Wick.<\/span>\r\n\r\n\"superhot_mcd_4\"\r\n\r\nSuperhot: Mind Control Delete is the unique action shooter that you haven't played before and won't put down. Its stripped-back clean feel is in direct contrast to the intense level of action throughout each level. The mix of action, the tactical approach, and chaos is stunning. It's an amazing experience and every gamer should experience it.<\/span>\r\n\r\nOverall:<\/strong> 8\/10<\/span>\r\n\r\n ","post_title":"Superhot: Mind Contol Delete Review","post_excerpt":"Time is your weapon","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"superhot-mind-contol-delete-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:20:28","post_modified_gmt":"2023-09-04 15:20:28","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205210","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":202940,"post_author":"2","post_date":"2018-12-05 16:35:12","post_date_gmt":"2018-12-05 16:35:12","post_content":"

Twisted Cyberpunk First-Person Shooter 2084 <\/em>Announced for PC<\/strong><\/span><\/p>\r\n

What are the absolute depths of human misery, and how hard will you fight to survive?<\/em><\/strong><\/span><\/p>\r\n

Krakow, Poland -- December 5, 2018 --<\/strong> Descend into the dark world of cyberpunk dystopia this month, as Feardemic today announced that<\/span> 2084<\/a>,<\/span><\/strong><\/em> its FPS with hacking mechanics is coming to<\/span> Steam Early Access <\/a>on December 13th. The result of a 72-hour internal game jam involving some of the developers behind >observer_ and Layers of Fear, 2084<\/em> casts players into a horrific post-apocalyptic labyrinth full of deadly hostiles. In order to eliminate their adversaries and, ultimately, escape, players must utilise an array of computer hacking commands on the fly while engaging in the the game\u2019s deep, satisfying combat. Expect eerie plot twists and techno-thrills when 2084<\/em> launches on Steam Early Access with its full commercial launch expected in 2020.<\/span><\/p>\r\n

\u201cWe\u2019re amazed at what the team has put together in just 72 hours. 2084 has a really polished look, is fun to play and will certainly please fans of cyberpunk and shooters in general<\/em>,\u201d said Marcin Kawa, CEO of Feardemic. \u201cAfter checking out the final build we decided that the game deserves to be shared with players. It\u2019s a super fast-paced shooter with a hacking twist. We really can\u2019t wait to hear what people think about the game!<\/em>\u201d<\/span><\/p>\r\n

\"2084\"<\/p>\r\n

2084<\/em> is an intense first-person shooter where player success is dependent on their skill as a hacker as much as a marksman. Only by hacking the network for perks such as ammunition and \u00a0augmented health stats will players stand any change of escaping the mysterious cyberpunk chamber while under the constant deluge of mindless, murderous creatures. The Early Access version will include two game modes: a story mode where players must kill enemies and level bosses before facing off against the game\u2019s final, most challenging adversary, and then an endless mode where gamers face wave after wave of enemies, killing everything in sight to gain top ranking on the leaderboards<\/span><\/span><\/span><\/p>\r\n\r\n

Like us on Facebook:<\/span>\u00a0https:\/\/www.facebook.com\/Feardemic\/<\/a>\r\nFollow us on Twitter:<\/span>\u00a0https:\/\/twitter.com\/feardemic<\/a>\r\nFollow us on Instagram:<\/span>\u00a0https:\/\/www.instagram.com\/feardemic\/<\/a><\/div>\r\n
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<\/div>","post_title":"2084 Announcement Trailer","post_excerpt":"First-person shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"2084-announcement-trailer","to_ping":"","pinged":"","post_modified":"2018-12-05 22:38:54","post_modified_gmt":"2018-12-05 22:38:54","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=202940","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":202790,"post_author":"2","post_date":"2018-11-28 17:56:02","post_date_gmt":"2018-11-28 17:56:02","post_content":"

TEAM17 AND BLACK MATTER ANNOUNCE PARTNERSHIP ON HELL LET LOOSE<\/em><\/strong><\/span><\/p>\r\n

REALISTIC PLATOON-BASED WWII SHOOTER UNLEASHED ON\r\nPC EARLY ACCESS IN 2019<\/strong><\/span><\/p>\r\nWAKEFIELD, United Kingdom<\/strong> \u2013\u00a0Nov. 28, 2018<\/strong>\u202f\u2013\u00a0Team17, a global games label, creative partner and developer of independent, premium video games, together with independent development team Black Matter announced today that they are collaborating to bring the hotly anticipated authentic WWII shooter Hell Let Loose to PC early access in 2019.<\/span>\r\n\r\nHell Let Loose<\/em> is a realistic platoon-based multiplayer first-person shooter set during the Second World War and built using Unreal Engine 4. Offering 50 vs. 50 tactical battles in which players must coordinate to capture sectors and resources to beat the opposition into submission, the game creates an epic <\/span>theater of war across huge maps. Authenticity is key, and players will be able to experience history using a realistic period arsenal, with accurate weapon behavior.<\/span><\/span>\r\n\r\nBlack Matter, a development team based in Australia, Russia and the United States, <\/span>have been working on the game since 2016 and completed a successful Kickstarter campaign in 2017.<\/span>\r\n\r\nDuring the early access period, the team will work collaboratively with the community to create the best possible multiplayer experience and will be regularly updating the game based on feedback. A roadmap of key content drops will also be made available when early access begins.\u00a0<\/span>\r\n\r\n\u201cTeam17 have a long history of delivering robust and highly accomplished titles. Their philosophy of delivering a great final product whilst importantly allowing us to protect the unique identity of an FPS title like Hell Let Loose<\/em> was a key factor in our partnership,\u201d said Maximilian Rea, co-founder, Black Matter. \u201cAnd a title this epic in scope posed a huge challenge for a small studio like us. Working with Team17 will allow us to focus on the development of the game while ensuring we deliver players the polished experience they expect.\u201d<\/span>\r\n\r\n\u201cWe\u2019ve always said our aim is to work with the most talented game makers on great games regardless of genre,\u201d said Debbie Bestwick, CEO, Team17. \u201cHell Let Loose<\/em> offers fans of simulation shooters something truly special and we can\u2019t wait to get the game into players' hands. Black Matter have created an incredible game and we were blown away when we were first introduced to it. We know fans of the genre will be, too. We are delighted to not only support them in delivering the quality gaming experience they wish for their <\/span>fans, but to help them on their journey as a team, as well.\u201d<\/span><\/span>\r\n\r\nFor more information on Hell Let Loose<\/em>, please join the official Discord server, sign up for the newsletter, follow us on Twitter and like us on Facebook.<\/span>\r\n\r\nAdd Hell Let Loose<\/em> to your Steam wishlis<\/span>t here<\/a>.<\/span>\r\n\r\n\"hellletloose1\"\r\n\r\nAbout Hell Let Loose<\/em><\/strong><\/u><\/span>\r\n\r\nHell Let Loose<\/em> is a realistic multiplayer World War II first-person shooter with open battles of 100 players with infantry, tanks, artillery and a shifting front line. At its core is a unique resource-based strategic meta-game that is easy to learn\u00a0but hard to master. This is World War II at a scale you\u2019ve never played before.<\/span>\r\n\r\nAn Epic Theater of War<\/strong><\/span>\r\n\r\nTake to the battlefield in 50 vs. 50 multiplayer across huge maps. Choose one of 13 playable roles within infantry, recon and <\/span>armor unit types, each equipped with different weapons, vehicles and equipment. Play as an officer, scout, machine gunner, medic, engineer, tank commander and more to experience every aspect of World War II combat.<\/span>\r\n\r\nUnprecedented Realism<\/strong><\/span>\r\n\r\nPlacing you on real-scale iconic battlefields of World War II is at the heart of the Hell Let Loose<\/em> experience. Historical vehicles, weapons and\u00a0uniforms are intricately detailed, and the combat is as brutal and bloody as it was on the day. Combat takes place on huge, to-scale maps from real-battle locations, recreated using archival aerial photography and satellite imagery in stunning detail using Unreal Engine 4.<\/span>\r\n\r\nA Unique Meta-Game<\/strong><\/span>\r\n\r\nFight for victory by breaking through the enemy lines on a large, evolving battlefield. The unique sector capture meta-game requires teams to make continual large-scale tactical decisions as to where to attack or defend. Manage resources and supplies to call in support, reinforce strongpoints or flank enemies. <\/span>Strategy is key to success.<\/span>\r\n\r\nFight Together, Win Together<\/strong><\/span>\r\n\r\nHell Let Loose<\/em> <\/span>is not about kill\/death ratios and unlocks \u2013 teamwork is central to gameplay. Communication is essential. Players work together beneath the leadership of officers and their commander to take strategic targets on the battlefield and dominate the opposition. Hell Let Loose<\/em> is a game that demands teamwork and communication not only to win, but to survive.<\/span><\/span>\r\n\r\nAbout Black Matter<\/strong><\/u><\/span>\r\n\r\nBlack Matter is an independent studio founded in 2015 to support the development of the debut title Hell Let Loose<\/em>.\u00a0Made up of an international team of selected artists and programmers, Black Matter is focused\u00a0on creating beautiful worlds ruled by emergent, player-driven game design.<\/span>\r\n\r\nAbout Team17 Group plc<\/strong><\/u><\/span>\r\n\r\nFounded in 1990, Team17 Group plc is a leading international video games label and creative partner for independent developers. The portfolio comprises over 90 games, including The Escapists,\u202fGenesis Alpha One,\u202fOvercooked,\u202fYoku\u2019s\u00a0Island Express,\u202fYooka-Laylee, the\u202fWorms\u202ffranchise and many more from developers around the world. Visit\u202f<\/span>www.team17.com<\/a>\u00a0for more info.\r\n\r\n ","post_title":"Hell Let Loose - Announcement Trailer","post_excerpt":"Realistic platoon-based FPS","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"hell-let-loose-announcement-trailer","to_ping":"","pinged":"","post_modified":"2018-11-28 17:56:02","post_modified_gmt":"2018-11-28 17:56:02","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=202790","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":202589,"post_author":"2","post_date":"2018-11-20 20:10:23","post_date_gmt":"2018-11-20 20:10:23","post_content":"

BATTLEFIELD V \u00a0<\/em><\/strong>IS NOW AVAILABLE WORLDWIDE <\/strong><\/span><\/p>\r\n

First Chapter in Tides of War Live Service Starts on December 4 with New Map, New War Story, and More Coming Free for All Battlefield V Players<\/em><\/span><\/p>\r\nGUILDFORD, U.K - November 20, 2018 -<\/strong> From jumping into a Panzer tank and piloting a Spitfire in the skies to supplying squadmates and building new fortifications to protect the team, this is World War 2 like only Battlefield can do. Battlefield V<\/em>, the highly anticipated new game in this award-winning franchise, releases today from DICE, an Electronic Arts Inc. (NASDAQ:EA) studio. During the early access periods, the game has driven the most subscriptions for PC players on Origin Access Premier and Origin Access Basic. Battlefield V <\/em>has also seen global critical acclaim with Screen Rant calling it \u201cthe best shooter of 2018\u201d and Jeuxvideo.com claiming \u201cthe king of FPS is back.\u201d<\/span><\/span>\r\n\r\n\u201cWith Battlefield V<\/em> we set out to build the best playing game in the franchise\u2019s history. Few other games are able to provide the kind of amazing and unscripted moments you experience in Battlefield<\/em>, like pulling off crazy stunts in a plane while flying through a blown-up bridge as tanks and soldiers battle it out on the ground. The team here at DICE can\u2019t wait to see what Battlefield V becomes in the hands of our community,\u201d said Oskar Gabrielson, GM at DICE. \u201cWe have also set out to create a game that will grow and evolve over time, and we\u2019re going to keep tinkering with the gameplay, and provide new experiences to our community for a long time to come.\u201d<\/span>\r\n\r\n\"BFV_EAPlayScreenshot1\"\r\n\r\nBattlefield V<\/em> gives fans the chance to play the untold stories and visit the unexpected locations of WW2. In multiplayer, DICE builds upon the deepest and most immersive Battlefield<\/em> experiences yet with massive gameplay changes and the development of new core systems. Whether it\u2019s by foot, driving one of the many different armored vehicles or going swiftly by plane, squad up with three others to play the objectives in any given mode and choose between the recon, assault, medic or support class for whatever the team needs most. Players can prepare for battle across the eight maps and eight multiplayer modes and learn more about the game\u2019s new innovations by visiting the <\/span>Boot Camp<\/a>.<\/span><\/span>\r\n\r\nIn single player, Battlefield V<\/em> brings back the acclaimed War Stories from Battlefield 1<\/em> to portray different people facing brutal warfare filled with Battlefield <\/em>moments. Players will witness the war through the eyes of the men and women who helped change the world forever as they take on untold stories of human drama. Fight as a Norwegian resistance fighter in Nordlys, a Senegalese French Colonial fighter in Tirailleur or a British criminal in the Special Boat Services looking for a chance at redemption in Under No Flag.<\/span>\r\n\r\n\"BFV_EAPlayScreenshot2\"\r\n\r\nOn December 4, players can jump into the new single-player War Story, The Last Tiger, a new tank-focused map called Panzerstorm, the introduction of the Practice Range and a chance to stand out on the battlefield with vehicle customizations for both tanks and planes. <\/em>Additionally, in the same week, Battlefield V\u00a0will begin time-limited events from the first chapter of its new live service commitment to players, Tides of War.\u00a0Each new chapter throughout Tides of War will feature evolving gameplay, an expanding world, new experiences and game improvements all completely free, bringing a new Battlefield with each one.<\/span>\r\n\r\nChapter 2: Lightning Strikes, debuting in January, will see the introduction of the cooperative Combined Arms mode and the return of Rush and Squad Conquest. Launching in March, Chapter 3: Trial by Fire will see the introduction of the highly anticipated Battle Royale mode, Firestorm, and a new map set in Greece. Beyond the first chapters, more experiences will keep coming as the battlefields keep evolving.<\/span>\r\n\r\nBattlefield V<\/em> is now available both digitally and in stores on Xbox One, PlayStation 4 and<\/span> Origin on PC<\/a>.\r\n\r\nFor more information on Battlefield V, please visit<\/span> www.battlefield.com<\/a> or join the conversation on Facebook,YouTube, and Twitter .<\/span><\/span>\r\n\r\n ","post_title":"Battlefield V Is Available Now","post_excerpt":"Releases today","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"battlefield-v-is-available-now","to_ping":"","pinged":"","post_modified":"2018-11-20 23:34:51","post_modified_gmt":"2018-11-20 23:34:51","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=202589","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":202271,"post_author":"2","post_date":"2018-11-09 21:53:55","post_date_gmt":"2018-11-09 21:53:55","post_content":"

Voronium \u2013 Locust Sols VR game released by Gamalocus<\/span><\/strong><\/div>\r\n \r\n

One of a kind mash-up of Tower Defense with FPS in deep space, also for Oculus Go and Oculus Quest<\/em><\/strong><\/span><\/p>\r\nNovember 9, 2018, Copenhagen, Denmark \u2013 Gamalocus is thrilled to announce the release date of Voronium \u2013 Locust Sols<\/em>, arriving on Steam, Oculus store, GreenManGames and WinGameStore on Nov 16th, 2018<\/strong>.<\/span>\r\n\u00a0<\/span>\r\nVoronium is a high-quality game developed solely for VR.\u00a0<\/span>Development with performance in mind, allows the game to run not only on the high-end devices but also on Oculus Go and Oculus Quest. The first release will be for Oculus Rift, HTC Vive and Windows Mixed Reality. A release for Sony Playstation, Oculus Go and Oculus Quest will follow shortly after.<\/span>\r\n\u00a0<\/span>\r\nThe game overcomes the known locomotion in VR issue<\/strong> in two creative way: pull movement instigated by the player in Zero-G, and teleportation between shooting positions (Zeus war machines), while time is almost standing still.<\/span>\r\n\u00a0<\/span>\r\nVoronium \u2013 Locust Sols<\/em> takes place on a planet far from our known world. In the wake of mankind\u2019s destruction of the earth a quest to find a new home has begun. Due to the enormous distances of space, this expedition is lead by machines and highly sophisticated AI all relaying on <\/span>Voronium. Voronium is a material, so versatile and energy dense it defies the known laws of physics. It\u2019s the energy source that replaced all others. But though the universe is vast \u2013 mankind and their AI are not the only species interested in the energy. Your job is to secure the <\/span>Voronium mining operations, and destroy anything that gets in the way.<\/span><\/span><\/span><\/span><\/span>\r\n\r\n\"voronium1\"\r\n\r\nThe game contains the following features:<\/span>\r\n

FPS

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