\n

<\/p>\n","post_title":"ComicBuzz Chats With Ian Cinco","post_excerpt":"\u00a0Neon Spring\u00a0","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-ian-cinco","to_ping":"","pinged":"","post_modified":"2022-10-07 22:40:38","post_modified_gmt":"2022-10-07 21:40:38","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207235","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":10},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

SCI-FI

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