\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206216,"post_author":"2","post_date":"2021-05-06 14:10:59","post_date_gmt":"2021-05-06 13:10:59","post_content":"What happens when a Greek-born skate rat bails from the foothills of Mount Olympus and is dropped in Detroit, MI? A 100% nerd-proof zombie story.<\/span>\n\nWith writing and art by Sophocles Sopounas, Not Alone<\/em> is the humanly imperfect, \"widescreen\" graphic novel brought to life by the boredom of lake-effect snow.\u00a0<\/span>\n\nTwenty years into a zombie apocalypse, with nothing more than a jacket and a handful of clues, a teen sets out to find her lost uncle. Her journey takes a drastic turn when she collides with a young man and he loses his memory. The girl, unknowingly marked with zombie-attracting totems, finds herself evading hordes of the living dead with an amnesiac sidekick in tow, only to form a lasting friendship that breaks the trope of the atypical buddy adventure.<\/span><\/em>\n\n[gallery ids=\"206218,206219,206220,206221,206222,206223,206224,206225\"]\n\n\"The beginning of\u00a0Not Alone\u00a0<\/em>has a\u00a0sketchy situation, zombies and our main character corralled at a cliff side. She's just crazy and hardcore enough to trust fall into the pine forest canopy. My process here is that of brute force, a result through all the things that can hold many folks back, like self doubt, skill level, and logic. This perfectly illustrates why I set out to create\u00a0Not Alone<\/em>.\u00a0The humour and relationship is very innocent, which helps the reader want to just kind of hover around the characters to hear what they\u2019re talking about. What started as something to entertain me and break my boredom, turned into a passion to share with others, a nerd-proof and trope-breaking tale, and I quickly realized that it just may be something others would enjoy reading.\"<\/span>\n\nThe tale of Not Alone is a unique spin on navigating life and friendship in a world 20 years after its end. This dry and comedic blend of heart and soul is available from BHC Press<\/a> on July 22, 2021.\u00a0<\/span>","post_title":"Not Alone Preview","post_excerpt":"Written and art by Sophocles Sopounas","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"not-alone-preview","to_ping":"","pinged":"","post_modified":"2022-10-08 15:44:55","post_modified_gmt":"2022-10-08 14:44:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206216","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206058,"post_author":"11","post_date":"2021-03-22 16:01:39","post_date_gmt":"2021-03-22 16:01:39","post_content":"

Developer:<\/strong> Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, Switch, Xbox One, Xbox Series X (preview)<\/span><\/p>\r\n

Genre:<\/strong> Sports<\/span><\/p>\r\n

Publisher:<\/strong> Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The Roller Champions Beta was a brief window into the new IP from Ubisoft. It's based around roller derby being merged into 3 versus 3 battle royale. The game combines elements of roller derby, racing games and sports games. I can draw comparisons in terms of gameplay of Rocket League, you and your team pit yourself against others online. In this game, you take control of a player instead of a vehicle though.<\/span><\/p>\r\n

\"rollerchampions1\"<\/p>\r\n

Roller Champions is based on roller derby, but this takes a 3 person team format, you have to capture the ball and put it into the goal. It's not that straightforward, when you capture the ball you must navigate a lap of the course before you can score. You must avoid enemy players to get the goal to open. You can go it all alone by dodging others or pass it to fellow team members, if you (and your team) manage that the goal will open and you get the opportunity to score. Opposition players can push, kick and take the ball off you. The game is based on these 3 versus 3 formats, where you can use your teams to pass the ball.<\/span><\/p>\r\n

\"rollerchampions2\"<\/p>\r\n

The graphics have a shine and you get a real sense of momentum when you play. You feel the crash and come together as players hustle for the ball to gain possession. It's fast-paced and there is always something happening in the game. There is rarely a dull moment. All of this combined with the solid online netplay and plenty of people on the servers was a great experience. The game is a mix of a racer, beat 'em up and sports game, these elements make Roller Champions.\u00a0<\/span><\/p>\r\n

\"rollerchampions3\"<\/p>\r\n

I'm not sure if the balance is perfect but I think minor tweaks are required for defending teams, I feel the offensive teams are a bit overpowered. Apart from this point, it's an enjoyable experience. The game is straightforward to pick and the controls are simple too. Before you know it you are stuck in the action as well. It will be interesting to see how the final game turns out, this beta does give a good flavour of what we can look forward to.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Roller Champions Preview","post_excerpt":"It's based around roller derby","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"roller-champions-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:56:32","post_modified_gmt":"2023-09-04 14:56:32","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206058","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205437,"post_author":"2","post_date":"2020-10-09 19:29:44","post_date_gmt":"2020-10-09 18:29:44","post_content":"Oct.\u00a09, 2020, (EUGENE, OR) \u2014 Mad Cave Studios invites readers to delve into something Villainous<\/strong>!\u00a0The 2019 Talent Search winners, Stonie Williams and Jef Sadzinki, take heroism to the next level with an all-new tale that will surely make you want to shed your scales...<\/span>\r\n\r\nVillainous<\/strong> \u200bfollows Tilly, one of the newest super-powered beings to join the Coalition of Heroes through their sidekick program, as she navigates the dizzying world of Super-Heroes. Working with her idols should be a dream come true, but when she learns too much too soon, Tilly's dream quickly turns into a nightmare. As she learns more about the sordid history of the CoH, Tilly has to make a choice - Get in line and stand with her heroes or take a stand and risk becoming something more... Villainous.<\/span>\r\n\r\n[gallery ids=\"205438,205443,205442,205441,205440,205439\"]\r\n\r\n \r\n\r\nVillainous #1\u00a0colors are by Joana Lafuente and letters by Justin Birch, and it hits shops on October 14th!<\/span>\r\n\r\nMad Cave Studios<\/strong>\u00a0<\/strong>is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to quality.\u00a0 From horror and fantasy to sci-fi and\u00a0adventure, Mad Cave Studios<\/strong> has a comic for you!<\/span>\r\n\r\n ","post_title":"Villainous #1 Preview","post_excerpt":"Take heroism to the next level","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"villainous-1-preview","to_ping":"","pinged":"","post_modified":"2020-10-09 19:44:04","post_modified_gmt":"2020-10-09 18:44:04","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205437","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205363,"post_author":"2","post_date":"2020-09-18 13:51:18","post_date_gmt":"2020-09-18 12:51:18","post_content":"A fascinating historical biography of the man who brought fame, grandeur and revolution back to the Palace of Versailles.<\/strong><\/span>\r\n\r\nHenri de Nolhac grew up without a father...though his father, Pierre, was very much alive and working mere meters away from their home at the Palace of Versailles.<\/span>\r\n\r\nOnce appointed to the Palace in 1887, Pierre de Nolhac dedicated his life to protecting its historical archives and restoring Versailles to its former glory: an agora of politics, art and culture. But it soon became more than a passion to him--it turned into an obsession, and the closer he got to Versailles, the further he drifted from his family and himself.<\/span>\r\n\r\n[gallery ids=\"205365,205366,205370,205369,205368,205367\"]\r\n\r\n \r\n\r\nAbout the Creators<\/strong><\/span>\r\n\r\nAfter studying contemporary history and experience in journalism, Ma\u00eft\u00e9 Labat worked 8 years at the Palace of Versailles. It is from this experience that her desire to tell the story of Versailles: My Father's Castle, was born. Ma\u00eft\u00e9 works today at the Louvre Museum.<\/span>\r\n\r\nJean-Baptiste Veber caught the writing bug at the age of 10 years old, and hasn't found a cure yet... He is the author of several novels including Igor \u00e0 l'\u00e9troit and Ragots de lapin.<\/span>\r\n\r\nAn illustrator, painter, watercolorist and 3D graphic designer, Alexis Vitrebert has many artistic talents, engaging in projects ranging from frescoes to posters. In 2018, he also illustrated a children's book entitled Les b\u00eatises d'Albert (Albert's Nonsense).<\/span>\r\n
<\/div>\r\n ","post_title":"Versailles: My Father's Palace Preview","post_excerpt":"Historical biography","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"versailles-my-fathers-palace-preview","to_ping":"","pinged":"","post_modified":"2020-09-18 13:51:18","post_modified_gmt":"2020-09-18 12:51:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205363","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":12},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};
\r\n

If you want to check out the demo, it is available on <\/span>Steam<\/a> from today until Monday, February 28th.<\/span><\/p>\r\n<\/div>\r\n","post_title":"Tinykin Preview","post_excerpt":"Animated 3D adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"tinykin-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:25:25","post_modified_gmt":"2023-09-04 14:25:25","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207503","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206994,"post_author":"11","post_date":"2021-10-08 15:00:05","post_date_gmt":"2021-10-08 14:00:05","post_content":"Developer:\u00a0<\/strong>Cathuria Games<\/span>\r\n\r\nPlatform: <\/strong>\u00a0PC, Early Access\u00a0\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Raw Fury<\/span>\r\n\r\n \r\n\r\nDream Cycle is a 3D adventure game from the creator of Tomb Raider, Toby Gard. The game centres around Morgan Carter and the journey through Dreamlands to get her essence back. Morgan's essence was stolen; by her great-great-grand-uncle, Randolph Carter, who is trying to enslave the Dreamlands for his purposes.<\/span>\r\n\r\n\"dreamcycle1\"\r\n\r\nDream Cycle can be played in several perspectives first-person, third-person or hybrid of both (dynamic camera angle chooses what it sees as fit). The option to switch modes is in the menu. Once you decide what view to take, you are on your merry way to explore this labyrinth of levels. Dream Cycle is a mix of a platformer, shooter and stealth game with some magic thrown in for good measure. For the player, this means you can adapt and play the game as suits you. You can go gung-ho or take a stealthy approach. I ended up playing a mix of both to get a feel of your weapons and game mechanics. I found the controls straightforward and intuitive. I liked the mixture of magic and guns. It was jarring at first but grew on me fairly quickly! As you progress through the levels, you gain more magic spells to help you battle the creatures at each dark corner.<\/span>\r\n\r\n\"dreamcycle3\"\r\n\r\nThe mix of platform elements, fighting, and shooting constitute the core of the game. There are climbing elements, astral projection, and teleportation to help you navigate through the adventures. The adventures (levels) are short and impactful. You take the approach that best suits the game style you want to use. I loved the exploration and discovery of levels. Levels do have lots of weapons and power-ups to find. I enjoyed the choice of a bow, handgun or machine gun as your choice of ranged weapons, unexpected but fun.<\/span>\r\n\r\n\"dreamcycle2\"\r\n\r\nIt is an early access game with the latest patch of 1.1.6 at the time of this preview. I didn't encounter any bugs or issues on my playthroughs. The world and the cel-shaded art style mixed with magic elements provides a wonderful; canvas for Morgan to explore. The game has tons of adventures and levels to navigate. I loved the mix of climbing and traversing terrain while using spells such as astral projection to navigate parts of the level to find the best way to scale huge castles. The environments and graphics are magical and intriguing. I did find the similar enemies a bit repetitive at times. I would have liked a bit more of a story-driven narrative to levels instead of just choosing them from the map. In totality, I enjoyed the game mechanics, the levels and the world. I am looking forward to seeing future updates in this game and what the game will ultimately become.<\/span>","post_title":"Dream Cycle Preview","post_excerpt":"3D adventure game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dream-cycle-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:46","post_modified_gmt":"2023-09-04 14:43:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206994","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206821,"post_author":"11","post_date":"2021-08-26 16:23:33","post_date_gmt":"2021-08-26 15:23:33","post_content":"Developer:\u00a0<\/strong>Dark Lord<\/span>\r\n\r\nPlatform:<\/strong>\u00a0Steam Early Access from August 11th<\/span>\r\n\r\nGenre:<\/strong>\u00a0Action, Early Access<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Daedalic Entertainment<\/span>\r\n\r\n \r\n\r\nGlitchpunk is the latest cyberpunk game that I have managed to get some hands-on gameplay time over the last week. The game is a top-down action game in the mould of the classic GTA games. You fight, kill, rob cars and go on missions in this dark and gloomy world filled with gangs and enemies.\u00a0<\/span>\r\n\r\n\"glitchpunk1\"\r\n\r\nIf you have played the original GTA games, that will give a good sense of what you will get. The game's mechanics are 2D top-down action-based mayhem where you guide your player around the dark and dystopian city. You can collect new guns, powerups and missions as you navigate the city. You can hijack cars and do as you please! A decent storyline and good dialogue help to bring some colour to the world.<\/span>\r\n\r\nGlitchpunk allows the player to build relationships with other gangs\/factions that can be friendly or adversarial. It means you can be in a hostile world where you are enemy number one, not just with law enforcement.\u00a0<\/span>\r\n\r\n\"glitchpunk2\"\r\n\r\nI have to say I enjoyed the twin-stick shooter elements and walking around the world completing missions. However, it should be noted that it is an early access game, and it has some issues. The driving mechanics in the vehicles are clunky and annoying; to say the least, it needs a bit of tweaking. I encountered various issues with the frame rate with a whole host of different graphical settings that also made the game frustrating. Whilst doing missions, you can get a cop rating of between 1 - 5 that indicates your wanted level, I found that police just randomly being everywhere and that the two stars wanted level; that it didn't make a whole lot of sense. The save game feature isn't spelt out. If the developers were to do this, it would have made my first few attempts at the game less annoying. It turned into a rogue-like until I figured out where the safe house was.\u00a0<\/span>\r\n\r\n\"glitchpunk3\"\r\n\r\nThe combination of these issues does impact the game. It is a clever concept that has been well thought out but needs some bug fixes to reach its potential; I'm looking forward to the next update where Glitchpunk isn't as glitchy.<\/span>","post_title":"Glitchpunk Preview","post_excerpt":"Cyberpunk game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"glitchpunk-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:23","post_modified_gmt":"2023-09-04 14:45:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206821","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206216,"post_author":"2","post_date":"2021-05-06 14:10:59","post_date_gmt":"2021-05-06 13:10:59","post_content":"What happens when a Greek-born skate rat bails from the foothills of Mount Olympus and is dropped in Detroit, MI? A 100% nerd-proof zombie story.<\/span>\n\nWith writing and art by Sophocles Sopounas, Not Alone<\/em> is the humanly imperfect, \"widescreen\" graphic novel brought to life by the boredom of lake-effect snow.\u00a0<\/span>\n\nTwenty years into a zombie apocalypse, with nothing more than a jacket and a handful of clues, a teen sets out to find her lost uncle. Her journey takes a drastic turn when she collides with a young man and he loses his memory. The girl, unknowingly marked with zombie-attracting totems, finds herself evading hordes of the living dead with an amnesiac sidekick in tow, only to form a lasting friendship that breaks the trope of the atypical buddy adventure.<\/span><\/em>\n\n[gallery ids=\"206218,206219,206220,206221,206222,206223,206224,206225\"]\n\n\"The beginning of\u00a0Not Alone\u00a0<\/em>has a\u00a0sketchy situation, zombies and our main character corralled at a cliff side. She's just crazy and hardcore enough to trust fall into the pine forest canopy. My process here is that of brute force, a result through all the things that can hold many folks back, like self doubt, skill level, and logic. This perfectly illustrates why I set out to create\u00a0Not Alone<\/em>.\u00a0The humour and relationship is very innocent, which helps the reader want to just kind of hover around the characters to hear what they\u2019re talking about. What started as something to entertain me and break my boredom, turned into a passion to share with others, a nerd-proof and trope-breaking tale, and I quickly realized that it just may be something others would enjoy reading.\"<\/span>\n\nThe tale of Not Alone is a unique spin on navigating life and friendship in a world 20 years after its end. This dry and comedic blend of heart and soul is available from BHC Press<\/a> on July 22, 2021.\u00a0<\/span>","post_title":"Not Alone Preview","post_excerpt":"Written and art by Sophocles Sopounas","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"not-alone-preview","to_ping":"","pinged":"","post_modified":"2022-10-08 15:44:55","post_modified_gmt":"2022-10-08 14:44:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206216","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206058,"post_author":"11","post_date":"2021-03-22 16:01:39","post_date_gmt":"2021-03-22 16:01:39","post_content":"

Developer:<\/strong> Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, Switch, Xbox One, Xbox Series X (preview)<\/span><\/p>\r\n

Genre:<\/strong> Sports<\/span><\/p>\r\n

Publisher:<\/strong> Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The Roller Champions Beta was a brief window into the new IP from Ubisoft. It's based around roller derby being merged into 3 versus 3 battle royale. The game combines elements of roller derby, racing games and sports games. I can draw comparisons in terms of gameplay of Rocket League, you and your team pit yourself against others online. In this game, you take control of a player instead of a vehicle though.<\/span><\/p>\r\n

\"rollerchampions1\"<\/p>\r\n

Roller Champions is based on roller derby, but this takes a 3 person team format, you have to capture the ball and put it into the goal. It's not that straightforward, when you capture the ball you must navigate a lap of the course before you can score. You must avoid enemy players to get the goal to open. You can go it all alone by dodging others or pass it to fellow team members, if you (and your team) manage that the goal will open and you get the opportunity to score. Opposition players can push, kick and take the ball off you. The game is based on these 3 versus 3 formats, where you can use your teams to pass the ball.<\/span><\/p>\r\n

\"rollerchampions2\"<\/p>\r\n

The graphics have a shine and you get a real sense of momentum when you play. You feel the crash and come together as players hustle for the ball to gain possession. It's fast-paced and there is always something happening in the game. There is rarely a dull moment. All of this combined with the solid online netplay and plenty of people on the servers was a great experience. The game is a mix of a racer, beat 'em up and sports game, these elements make Roller Champions.\u00a0<\/span><\/p>\r\n

\"rollerchampions3\"<\/p>\r\n

I'm not sure if the balance is perfect but I think minor tweaks are required for defending teams, I feel the offensive teams are a bit overpowered. Apart from this point, it's an enjoyable experience. The game is straightforward to pick and the controls are simple too. Before you know it you are stuck in the action as well. It will be interesting to see how the final game turns out, this beta does give a good flavour of what we can look forward to.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Roller Champions Preview","post_excerpt":"It's based around roller derby","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"roller-champions-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:56:32","post_modified_gmt":"2023-09-04 14:56:32","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206058","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205437,"post_author":"2","post_date":"2020-10-09 19:29:44","post_date_gmt":"2020-10-09 18:29:44","post_content":"Oct.\u00a09, 2020, (EUGENE, OR) \u2014 Mad Cave Studios invites readers to delve into something Villainous<\/strong>!\u00a0The 2019 Talent Search winners, Stonie Williams and Jef Sadzinki, take heroism to the next level with an all-new tale that will surely make you want to shed your scales...<\/span>\r\n\r\nVillainous<\/strong> \u200bfollows Tilly, one of the newest super-powered beings to join the Coalition of Heroes through their sidekick program, as she navigates the dizzying world of Super-Heroes. Working with her idols should be a dream come true, but when she learns too much too soon, Tilly's dream quickly turns into a nightmare. As she learns more about the sordid history of the CoH, Tilly has to make a choice - Get in line and stand with her heroes or take a stand and risk becoming something more... Villainous.<\/span>\r\n\r\n[gallery ids=\"205438,205443,205442,205441,205440,205439\"]\r\n\r\n \r\n\r\nVillainous #1\u00a0colors are by Joana Lafuente and letters by Justin Birch, and it hits shops on October 14th!<\/span>\r\n\r\nMad Cave Studios<\/strong>\u00a0<\/strong>is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to quality.\u00a0 From horror and fantasy to sci-fi and\u00a0adventure, Mad Cave Studios<\/strong> has a comic for you!<\/span>\r\n\r\n ","post_title":"Villainous #1 Preview","post_excerpt":"Take heroism to the next level","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"villainous-1-preview","to_ping":"","pinged":"","post_modified":"2020-10-09 19:44:04","post_modified_gmt":"2020-10-09 18:44:04","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205437","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205363,"post_author":"2","post_date":"2020-09-18 13:51:18","post_date_gmt":"2020-09-18 12:51:18","post_content":"A fascinating historical biography of the man who brought fame, grandeur and revolution back to the Palace of Versailles.<\/strong><\/span>\r\n\r\nHenri de Nolhac grew up without a father...though his father, Pierre, was very much alive and working mere meters away from their home at the Palace of Versailles.<\/span>\r\n\r\nOnce appointed to the Palace in 1887, Pierre de Nolhac dedicated his life to protecting its historical archives and restoring Versailles to its former glory: an agora of politics, art and culture. But it soon became more than a passion to him--it turned into an obsession, and the closer he got to Versailles, the further he drifted from his family and himself.<\/span>\r\n\r\n[gallery ids=\"205365,205366,205370,205369,205368,205367\"]\r\n\r\n \r\n\r\nAbout the Creators<\/strong><\/span>\r\n\r\nAfter studying contemporary history and experience in journalism, Ma\u00eft\u00e9 Labat worked 8 years at the Palace of Versailles. It is from this experience that her desire to tell the story of Versailles: My Father's Castle, was born. Ma\u00eft\u00e9 works today at the Louvre Museum.<\/span>\r\n\r\nJean-Baptiste Veber caught the writing bug at the age of 10 years old, and hasn't found a cure yet... He is the author of several novels including Igor \u00e0 l'\u00e9troit and Ragots de lapin.<\/span>\r\n\r\nAn illustrator, painter, watercolorist and 3D graphic designer, Alexis Vitrebert has many artistic talents, engaging in projects ranging from frescoes to posters. In 2018, he also illustrated a children's book entitled Les b\u00eatises d'Albert (Albert's Nonsense).<\/span>\r\n
\r\n
\r\n
https:\/\/www.youtube.com\/watch?v=_p-5lieVp8Q<\/div>\r\n<\/figure>\r\n<\/div>\r\n\r\n\r\n\r\n

If you want to check out the demo, it is available on <\/span>Steam<\/a> from today until Monday, February 28th.<\/span><\/p>\r\n<\/div>\r\n","post_title":"Tinykin Preview","post_excerpt":"Animated 3D adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"tinykin-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:25:25","post_modified_gmt":"2023-09-04 14:25:25","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207503","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206994,"post_author":"11","post_date":"2021-10-08 15:00:05","post_date_gmt":"2021-10-08 14:00:05","post_content":"Developer:\u00a0<\/strong>Cathuria Games<\/span>\r\n\r\nPlatform: <\/strong>\u00a0PC, Early Access\u00a0\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Raw Fury<\/span>\r\n\r\n \r\n\r\nDream Cycle is a 3D adventure game from the creator of Tomb Raider, Toby Gard. The game centres around Morgan Carter and the journey through Dreamlands to get her essence back. Morgan's essence was stolen; by her great-great-grand-uncle, Randolph Carter, who is trying to enslave the Dreamlands for his purposes.<\/span>\r\n\r\n\"dreamcycle1\"\r\n\r\nDream Cycle can be played in several perspectives first-person, third-person or hybrid of both (dynamic camera angle chooses what it sees as fit). The option to switch modes is in the menu. Once you decide what view to take, you are on your merry way to explore this labyrinth of levels. Dream Cycle is a mix of a platformer, shooter and stealth game with some magic thrown in for good measure. For the player, this means you can adapt and play the game as suits you. You can go gung-ho or take a stealthy approach. I ended up playing a mix of both to get a feel of your weapons and game mechanics. I found the controls straightforward and intuitive. I liked the mixture of magic and guns. It was jarring at first but grew on me fairly quickly! As you progress through the levels, you gain more magic spells to help you battle the creatures at each dark corner.<\/span>\r\n\r\n\"dreamcycle3\"\r\n\r\nThe mix of platform elements, fighting, and shooting constitute the core of the game. There are climbing elements, astral projection, and teleportation to help you navigate through the adventures. The adventures (levels) are short and impactful. You take the approach that best suits the game style you want to use. I loved the exploration and discovery of levels. Levels do have lots of weapons and power-ups to find. I enjoyed the choice of a bow, handgun or machine gun as your choice of ranged weapons, unexpected but fun.<\/span>\r\n\r\n\"dreamcycle2\"\r\n\r\nIt is an early access game with the latest patch of 1.1.6 at the time of this preview. I didn't encounter any bugs or issues on my playthroughs. The world and the cel-shaded art style mixed with magic elements provides a wonderful; canvas for Morgan to explore. The game has tons of adventures and levels to navigate. I loved the mix of climbing and traversing terrain while using spells such as astral projection to navigate parts of the level to find the best way to scale huge castles. The environments and graphics are magical and intriguing. I did find the similar enemies a bit repetitive at times. I would have liked a bit more of a story-driven narrative to levels instead of just choosing them from the map. In totality, I enjoyed the game mechanics, the levels and the world. I am looking forward to seeing future updates in this game and what the game will ultimately become.<\/span>","post_title":"Dream Cycle Preview","post_excerpt":"3D adventure game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dream-cycle-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:46","post_modified_gmt":"2023-09-04 14:43:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206994","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206821,"post_author":"11","post_date":"2021-08-26 16:23:33","post_date_gmt":"2021-08-26 15:23:33","post_content":"Developer:\u00a0<\/strong>Dark Lord<\/span>\r\n\r\nPlatform:<\/strong>\u00a0Steam Early Access from August 11th<\/span>\r\n\r\nGenre:<\/strong>\u00a0Action, Early Access<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Daedalic Entertainment<\/span>\r\n\r\n \r\n\r\nGlitchpunk is the latest cyberpunk game that I have managed to get some hands-on gameplay time over the last week. The game is a top-down action game in the mould of the classic GTA games. You fight, kill, rob cars and go on missions in this dark and gloomy world filled with gangs and enemies.\u00a0<\/span>\r\n\r\n\"glitchpunk1\"\r\n\r\nIf you have played the original GTA games, that will give a good sense of what you will get. The game's mechanics are 2D top-down action-based mayhem where you guide your player around the dark and dystopian city. You can collect new guns, powerups and missions as you navigate the city. You can hijack cars and do as you please! A decent storyline and good dialogue help to bring some colour to the world.<\/span>\r\n\r\nGlitchpunk allows the player to build relationships with other gangs\/factions that can be friendly or adversarial. It means you can be in a hostile world where you are enemy number one, not just with law enforcement.\u00a0<\/span>\r\n\r\n\"glitchpunk2\"\r\n\r\nI have to say I enjoyed the twin-stick shooter elements and walking around the world completing missions. However, it should be noted that it is an early access game, and it has some issues. The driving mechanics in the vehicles are clunky and annoying; to say the least, it needs a bit of tweaking. I encountered various issues with the frame rate with a whole host of different graphical settings that also made the game frustrating. Whilst doing missions, you can get a cop rating of between 1 - 5 that indicates your wanted level, I found that police just randomly being everywhere and that the two stars wanted level; that it didn't make a whole lot of sense. The save game feature isn't spelt out. If the developers were to do this, it would have made my first few attempts at the game less annoying. It turned into a rogue-like until I figured out where the safe house was.\u00a0<\/span>\r\n\r\n\"glitchpunk3\"\r\n\r\nThe combination of these issues does impact the game. It is a clever concept that has been well thought out but needs some bug fixes to reach its potential; I'm looking forward to the next update where Glitchpunk isn't as glitchy.<\/span>","post_title":"Glitchpunk Preview","post_excerpt":"Cyberpunk game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"glitchpunk-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:23","post_modified_gmt":"2023-09-04 14:45:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206821","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206216,"post_author":"2","post_date":"2021-05-06 14:10:59","post_date_gmt":"2021-05-06 13:10:59","post_content":"What happens when a Greek-born skate rat bails from the foothills of Mount Olympus and is dropped in Detroit, MI? A 100% nerd-proof zombie story.<\/span>\n\nWith writing and art by Sophocles Sopounas, Not Alone<\/em> is the humanly imperfect, \"widescreen\" graphic novel brought to life by the boredom of lake-effect snow.\u00a0<\/span>\n\nTwenty years into a zombie apocalypse, with nothing more than a jacket and a handful of clues, a teen sets out to find her lost uncle. Her journey takes a drastic turn when she collides with a young man and he loses his memory. The girl, unknowingly marked with zombie-attracting totems, finds herself evading hordes of the living dead with an amnesiac sidekick in tow, only to form a lasting friendship that breaks the trope of the atypical buddy adventure.<\/span><\/em>\n\n[gallery ids=\"206218,206219,206220,206221,206222,206223,206224,206225\"]\n\n\"The beginning of\u00a0Not Alone\u00a0<\/em>has a\u00a0sketchy situation, zombies and our main character corralled at a cliff side. She's just crazy and hardcore enough to trust fall into the pine forest canopy. My process here is that of brute force, a result through all the things that can hold many folks back, like self doubt, skill level, and logic. This perfectly illustrates why I set out to create\u00a0Not Alone<\/em>.\u00a0The humour and relationship is very innocent, which helps the reader want to just kind of hover around the characters to hear what they\u2019re talking about. What started as something to entertain me and break my boredom, turned into a passion to share with others, a nerd-proof and trope-breaking tale, and I quickly realized that it just may be something others would enjoy reading.\"<\/span>\n\nThe tale of Not Alone is a unique spin on navigating life and friendship in a world 20 years after its end. This dry and comedic blend of heart and soul is available from BHC Press<\/a> on July 22, 2021.\u00a0<\/span>","post_title":"Not Alone Preview","post_excerpt":"Written and art by Sophocles Sopounas","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"not-alone-preview","to_ping":"","pinged":"","post_modified":"2022-10-08 15:44:55","post_modified_gmt":"2022-10-08 14:44:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206216","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206058,"post_author":"11","post_date":"2021-03-22 16:01:39","post_date_gmt":"2021-03-22 16:01:39","post_content":"

Developer:<\/strong> Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, Switch, Xbox One, Xbox Series X (preview)<\/span><\/p>\r\n

Genre:<\/strong> Sports<\/span><\/p>\r\n

Publisher:<\/strong> Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The Roller Champions Beta was a brief window into the new IP from Ubisoft. It's based around roller derby being merged into 3 versus 3 battle royale. The game combines elements of roller derby, racing games and sports games. I can draw comparisons in terms of gameplay of Rocket League, you and your team pit yourself against others online. In this game, you take control of a player instead of a vehicle though.<\/span><\/p>\r\n

\"rollerchampions1\"<\/p>\r\n

Roller Champions is based on roller derby, but this takes a 3 person team format, you have to capture the ball and put it into the goal. It's not that straightforward, when you capture the ball you must navigate a lap of the course before you can score. You must avoid enemy players to get the goal to open. You can go it all alone by dodging others or pass it to fellow team members, if you (and your team) manage that the goal will open and you get the opportunity to score. Opposition players can push, kick and take the ball off you. The game is based on these 3 versus 3 formats, where you can use your teams to pass the ball.<\/span><\/p>\r\n

\"rollerchampions2\"<\/p>\r\n

The graphics have a shine and you get a real sense of momentum when you play. You feel the crash and come together as players hustle for the ball to gain possession. It's fast-paced and there is always something happening in the game. There is rarely a dull moment. All of this combined with the solid online netplay and plenty of people on the servers was a great experience. The game is a mix of a racer, beat 'em up and sports game, these elements make Roller Champions.\u00a0<\/span><\/p>\r\n

\"rollerchampions3\"<\/p>\r\n

I'm not sure if the balance is perfect but I think minor tweaks are required for defending teams, I feel the offensive teams are a bit overpowered. Apart from this point, it's an enjoyable experience. The game is straightforward to pick and the controls are simple too. Before you know it you are stuck in the action as well. It will be interesting to see how the final game turns out, this beta does give a good flavour of what we can look forward to.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Roller Champions Preview","post_excerpt":"It's based around roller derby","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"roller-champions-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:56:32","post_modified_gmt":"2023-09-04 14:56:32","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206058","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205437,"post_author":"2","post_date":"2020-10-09 19:29:44","post_date_gmt":"2020-10-09 18:29:44","post_content":"Oct.\u00a09, 2020, (EUGENE, OR) \u2014 Mad Cave Studios invites readers to delve into something Villainous<\/strong>!\u00a0The 2019 Talent Search winners, Stonie Williams and Jef Sadzinki, take heroism to the next level with an all-new tale that will surely make you want to shed your scales...<\/span>\r\n\r\nVillainous<\/strong> \u200bfollows Tilly, one of the newest super-powered beings to join the Coalition of Heroes through their sidekick program, as she navigates the dizzying world of Super-Heroes. Working with her idols should be a dream come true, but when she learns too much too soon, Tilly's dream quickly turns into a nightmare. As she learns more about the sordid history of the CoH, Tilly has to make a choice - Get in line and stand with her heroes or take a stand and risk becoming something more... Villainous.<\/span>\r\n\r\n[gallery ids=\"205438,205443,205442,205441,205440,205439\"]\r\n\r\n \r\n\r\nVillainous #1\u00a0colors are by Joana Lafuente and letters by Justin Birch, and it hits shops on October 14th!<\/span>\r\n\r\nMad Cave Studios<\/strong>\u00a0<\/strong>is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to quality.\u00a0 From horror and fantasy to sci-fi and\u00a0adventure, Mad Cave Studios<\/strong> has a comic for you!<\/span>\r\n\r\n ","post_title":"Villainous #1 Preview","post_excerpt":"Take heroism to the next level","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"villainous-1-preview","to_ping":"","pinged":"","post_modified":"2020-10-09 19:44:04","post_modified_gmt":"2020-10-09 18:44:04","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205437","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205363,"post_author":"2","post_date":"2020-09-18 13:51:18","post_date_gmt":"2020-09-18 12:51:18","post_content":"A fascinating historical biography of the man who brought fame, grandeur and revolution back to the Palace of Versailles.<\/strong><\/span>\r\n\r\nHenri de Nolhac grew up without a father...though his father, Pierre, was very much alive and working mere meters away from their home at the Palace of Versailles.<\/span>\r\n\r\nOnce appointed to the Palace in 1887, Pierre de Nolhac dedicated his life to protecting its historical archives and restoring Versailles to its former glory: an agora of politics, art and culture. But it soon became more than a passion to him--it turned into an obsession, and the closer he got to Versailles, the further he drifted from his family and himself.<\/span>\r\n\r\n[gallery ids=\"205365,205366,205370,205369,205368,205367\"]\r\n\r\n \r\n\r\nAbout the Creators<\/strong><\/span>\r\n\r\nAfter studying contemporary history and experience in journalism, Ma\u00eft\u00e9 Labat worked 8 years at the Palace of Versailles. It is from this experience that her desire to tell the story of Versailles: My Father's Castle, was born. Ma\u00eft\u00e9 works today at the Louvre Museum.<\/span>\r\n\r\nJean-Baptiste Veber caught the writing bug at the age of 10 years old, and hasn't found a cure yet... He is the author of several novels including Igor \u00e0 l'\u00e9troit and Ragots de lapin.<\/span>\r\n\r\nAn illustrator, painter, watercolorist and 3D graphic designer, Alexis Vitrebert has many artistic talents, engaging in projects ranging from frescoes to posters. In 2018, he also illustrated a children's book entitled Les b\u00eatises d'Albert (Albert's Nonsense).<\/span>\r\n
<\/div>\r\n ","post_title":"Versailles: My Father's Palace Preview","post_excerpt":"Historical biography","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"versailles-my-fathers-palace-preview","to_ping":"","pinged":"","post_modified":"2020-09-18 13:51:18","post_modified_gmt":"2020-09-18 12:51:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205363","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":12},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};
\r\n

Developer:<\/strong>\u00a0Splashteam\u00a0<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0Previewed on Steam Coming to Switch, Playstation and Xbox<\/span><\/p>\r\n

Genre: <\/strong>Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0tinyBuild<\/span><\/p>\r\n

 <\/p>\r\n

We got our hands on a preview build of Splashteam's second game Tinykin. Tinykin is a wonderful cartoon animated 3D adventure. It does pay homage to Pikmin for sure and does give me Toy Story vibes through the look and feel. The perspective is from a small character (the size of a small toy) in a human world. You start in the living room, which seems massive, and you encounter a whole cast of creatures on your journey. What hit me straight away was the stunning cartoony graphics that were bright but in a beautiful 3D world. I was more than pleasantly surprised; it was polished from start to finish.<\/span><\/p>\r\n

\"tinykin1\"<\/p>\r\n

The preview does give you an entire level to discover the game mechanics and a feel for the game. You play as Milo, the explorer, who is in this amazing living room full of life and creatures. The game does have that mix of platform and puzzle all rolled into one. It's a joyful, bright, and wonderful experience. The game has tons of characters, and the cartoon art style gives a fantastic look and feel.<\/span><\/p>\r\n

Milo has a supporting cast of Tinykins little creatures with special powers; in the preview, you encounter two types of Tinykins who can move items and blow things up.<\/span><\/p>\r\n

\"tinykin4\"<\/p>\r\n

A mix of platform, strategy and using Tinykins constitute the gameplay. It's a very fun platform game with a lot of puzzles to solve in a beautifully rendered world. I played the game using an Xbox controller, and the controls are super intuitive. The game does give directed guidelines as you uncover a new mechanic. The game is super slick and a real joy to play.<\/span><\/p>\r\n

\"tinykin5\"<\/p>\r\n

I was impressed from the start with the wonderful look and feel. The game looks and feels polished. The game mechanics were intuitive, and the art style lends itself to a beautiful looking game. This one level was a great taster, but I'm looking forward to seeing what the full game holds and how much richer it will be.<\/span><\/p>\r\n

 <\/p>\r\n\r\n\r\n\r\n

\r\n
https:\/\/www.youtube.com\/watch?v=_p-5lieVp8Q<\/div>\r\n<\/figure>\r\n<\/div>\r\n\r\n\r\n\r\n

If you want to check out the demo, it is available on <\/span>Steam<\/a> from today until Monday, February 28th.<\/span><\/p>\r\n<\/div>\r\n","post_title":"Tinykin Preview","post_excerpt":"Animated 3D adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"tinykin-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:25:25","post_modified_gmt":"2023-09-04 14:25:25","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207503","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206994,"post_author":"11","post_date":"2021-10-08 15:00:05","post_date_gmt":"2021-10-08 14:00:05","post_content":"Developer:\u00a0<\/strong>Cathuria Games<\/span>\r\n\r\nPlatform: <\/strong>\u00a0PC, Early Access\u00a0\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Raw Fury<\/span>\r\n\r\n \r\n\r\nDream Cycle is a 3D adventure game from the creator of Tomb Raider, Toby Gard. The game centres around Morgan Carter and the journey through Dreamlands to get her essence back. Morgan's essence was stolen; by her great-great-grand-uncle, Randolph Carter, who is trying to enslave the Dreamlands for his purposes.<\/span>\r\n\r\n\"dreamcycle1\"\r\n\r\nDream Cycle can be played in several perspectives first-person, third-person or hybrid of both (dynamic camera angle chooses what it sees as fit). The option to switch modes is in the menu. Once you decide what view to take, you are on your merry way to explore this labyrinth of levels. Dream Cycle is a mix of a platformer, shooter and stealth game with some magic thrown in for good measure. For the player, this means you can adapt and play the game as suits you. You can go gung-ho or take a stealthy approach. I ended up playing a mix of both to get a feel of your weapons and game mechanics. I found the controls straightforward and intuitive. I liked the mixture of magic and guns. It was jarring at first but grew on me fairly quickly! As you progress through the levels, you gain more magic spells to help you battle the creatures at each dark corner.<\/span>\r\n\r\n\"dreamcycle3\"\r\n\r\nThe mix of platform elements, fighting, and shooting constitute the core of the game. There are climbing elements, astral projection, and teleportation to help you navigate through the adventures. The adventures (levels) are short and impactful. You take the approach that best suits the game style you want to use. I loved the exploration and discovery of levels. Levels do have lots of weapons and power-ups to find. I enjoyed the choice of a bow, handgun or machine gun as your choice of ranged weapons, unexpected but fun.<\/span>\r\n\r\n\"dreamcycle2\"\r\n\r\nIt is an early access game with the latest patch of 1.1.6 at the time of this preview. I didn't encounter any bugs or issues on my playthroughs. The world and the cel-shaded art style mixed with magic elements provides a wonderful; canvas for Morgan to explore. The game has tons of adventures and levels to navigate. I loved the mix of climbing and traversing terrain while using spells such as astral projection to navigate parts of the level to find the best way to scale huge castles. The environments and graphics are magical and intriguing. I did find the similar enemies a bit repetitive at times. I would have liked a bit more of a story-driven narrative to levels instead of just choosing them from the map. In totality, I enjoyed the game mechanics, the levels and the world. I am looking forward to seeing future updates in this game and what the game will ultimately become.<\/span>","post_title":"Dream Cycle Preview","post_excerpt":"3D adventure game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dream-cycle-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:46","post_modified_gmt":"2023-09-04 14:43:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206994","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206821,"post_author":"11","post_date":"2021-08-26 16:23:33","post_date_gmt":"2021-08-26 15:23:33","post_content":"Developer:\u00a0<\/strong>Dark Lord<\/span>\r\n\r\nPlatform:<\/strong>\u00a0Steam Early Access from August 11th<\/span>\r\n\r\nGenre:<\/strong>\u00a0Action, Early Access<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Daedalic Entertainment<\/span>\r\n\r\n \r\n\r\nGlitchpunk is the latest cyberpunk game that I have managed to get some hands-on gameplay time over the last week. The game is a top-down action game in the mould of the classic GTA games. You fight, kill, rob cars and go on missions in this dark and gloomy world filled with gangs and enemies.\u00a0<\/span>\r\n\r\n\"glitchpunk1\"\r\n\r\nIf you have played the original GTA games, that will give a good sense of what you will get. The game's mechanics are 2D top-down action-based mayhem where you guide your player around the dark and dystopian city. You can collect new guns, powerups and missions as you navigate the city. You can hijack cars and do as you please! A decent storyline and good dialogue help to bring some colour to the world.<\/span>\r\n\r\nGlitchpunk allows the player to build relationships with other gangs\/factions that can be friendly or adversarial. It means you can be in a hostile world where you are enemy number one, not just with law enforcement.\u00a0<\/span>\r\n\r\n\"glitchpunk2\"\r\n\r\nI have to say I enjoyed the twin-stick shooter elements and walking around the world completing missions. However, it should be noted that it is an early access game, and it has some issues. The driving mechanics in the vehicles are clunky and annoying; to say the least, it needs a bit of tweaking. I encountered various issues with the frame rate with a whole host of different graphical settings that also made the game frustrating. Whilst doing missions, you can get a cop rating of between 1 - 5 that indicates your wanted level, I found that police just randomly being everywhere and that the two stars wanted level; that it didn't make a whole lot of sense. The save game feature isn't spelt out. If the developers were to do this, it would have made my first few attempts at the game less annoying. It turned into a rogue-like until I figured out where the safe house was.\u00a0<\/span>\r\n\r\n\"glitchpunk3\"\r\n\r\nThe combination of these issues does impact the game. It is a clever concept that has been well thought out but needs some bug fixes to reach its potential; I'm looking forward to the next update where Glitchpunk isn't as glitchy.<\/span>","post_title":"Glitchpunk Preview","post_excerpt":"Cyberpunk game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"glitchpunk-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:23","post_modified_gmt":"2023-09-04 14:45:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206821","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206216,"post_author":"2","post_date":"2021-05-06 14:10:59","post_date_gmt":"2021-05-06 13:10:59","post_content":"What happens when a Greek-born skate rat bails from the foothills of Mount Olympus and is dropped in Detroit, MI? A 100% nerd-proof zombie story.<\/span>\n\nWith writing and art by Sophocles Sopounas, Not Alone<\/em> is the humanly imperfect, \"widescreen\" graphic novel brought to life by the boredom of lake-effect snow.\u00a0<\/span>\n\nTwenty years into a zombie apocalypse, with nothing more than a jacket and a handful of clues, a teen sets out to find her lost uncle. Her journey takes a drastic turn when she collides with a young man and he loses his memory. The girl, unknowingly marked with zombie-attracting totems, finds herself evading hordes of the living dead with an amnesiac sidekick in tow, only to form a lasting friendship that breaks the trope of the atypical buddy adventure.<\/span><\/em>\n\n[gallery ids=\"206218,206219,206220,206221,206222,206223,206224,206225\"]\n\n\"The beginning of\u00a0Not Alone\u00a0<\/em>has a\u00a0sketchy situation, zombies and our main character corralled at a cliff side. She's just crazy and hardcore enough to trust fall into the pine forest canopy. My process here is that of brute force, a result through all the things that can hold many folks back, like self doubt, skill level, and logic. This perfectly illustrates why I set out to create\u00a0Not Alone<\/em>.\u00a0The humour and relationship is very innocent, which helps the reader want to just kind of hover around the characters to hear what they\u2019re talking about. What started as something to entertain me and break my boredom, turned into a passion to share with others, a nerd-proof and trope-breaking tale, and I quickly realized that it just may be something others would enjoy reading.\"<\/span>\n\nThe tale of Not Alone is a unique spin on navigating life and friendship in a world 20 years after its end. This dry and comedic blend of heart and soul is available from BHC Press<\/a> on July 22, 2021.\u00a0<\/span>","post_title":"Not Alone Preview","post_excerpt":"Written and art by Sophocles Sopounas","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"not-alone-preview","to_ping":"","pinged":"","post_modified":"2022-10-08 15:44:55","post_modified_gmt":"2022-10-08 14:44:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206216","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206058,"post_author":"11","post_date":"2021-03-22 16:01:39","post_date_gmt":"2021-03-22 16:01:39","post_content":"

Developer:<\/strong> Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, Switch, Xbox One, Xbox Series X (preview)<\/span><\/p>\r\n

Genre:<\/strong> Sports<\/span><\/p>\r\n

Publisher:<\/strong> Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The Roller Champions Beta was a brief window into the new IP from Ubisoft. It's based around roller derby being merged into 3 versus 3 battle royale. The game combines elements of roller derby, racing games and sports games. I can draw comparisons in terms of gameplay of Rocket League, you and your team pit yourself against others online. In this game, you take control of a player instead of a vehicle though.<\/span><\/p>\r\n

\"rollerchampions1\"<\/p>\r\n

Roller Champions is based on roller derby, but this takes a 3 person team format, you have to capture the ball and put it into the goal. It's not that straightforward, when you capture the ball you must navigate a lap of the course before you can score. You must avoid enemy players to get the goal to open. You can go it all alone by dodging others or pass it to fellow team members, if you (and your team) manage that the goal will open and you get the opportunity to score. Opposition players can push, kick and take the ball off you. The game is based on these 3 versus 3 formats, where you can use your teams to pass the ball.<\/span><\/p>\r\n

\"rollerchampions2\"<\/p>\r\n

The graphics have a shine and you get a real sense of momentum when you play. You feel the crash and come together as players hustle for the ball to gain possession. It's fast-paced and there is always something happening in the game. There is rarely a dull moment. All of this combined with the solid online netplay and plenty of people on the servers was a great experience. The game is a mix of a racer, beat 'em up and sports game, these elements make Roller Champions.\u00a0<\/span><\/p>\r\n

\"rollerchampions3\"<\/p>\r\n

I'm not sure if the balance is perfect but I think minor tweaks are required for defending teams, I feel the offensive teams are a bit overpowered. Apart from this point, it's an enjoyable experience. The game is straightforward to pick and the controls are simple too. Before you know it you are stuck in the action as well. It will be interesting to see how the final game turns out, this beta does give a good flavour of what we can look forward to.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Roller Champions Preview","post_excerpt":"It's based around roller derby","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"roller-champions-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:56:32","post_modified_gmt":"2023-09-04 14:56:32","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206058","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205437,"post_author":"2","post_date":"2020-10-09 19:29:44","post_date_gmt":"2020-10-09 18:29:44","post_content":"Oct.\u00a09, 2020, (EUGENE, OR) \u2014 Mad Cave Studios invites readers to delve into something Villainous<\/strong>!\u00a0The 2019 Talent Search winners, Stonie Williams and Jef Sadzinki, take heroism to the next level with an all-new tale that will surely make you want to shed your scales...<\/span>\r\n\r\nVillainous<\/strong> \u200bfollows Tilly, one of the newest super-powered beings to join the Coalition of Heroes through their sidekick program, as she navigates the dizzying world of Super-Heroes. Working with her idols should be a dream come true, but when she learns too much too soon, Tilly's dream quickly turns into a nightmare. As she learns more about the sordid history of the CoH, Tilly has to make a choice - Get in line and stand with her heroes or take a stand and risk becoming something more... Villainous.<\/span>\r\n\r\n[gallery ids=\"205438,205443,205442,205441,205440,205439\"]\r\n\r\n \r\n\r\nVillainous #1\u00a0colors are by Joana Lafuente and letters by Justin Birch, and it hits shops on October 14th!<\/span>\r\n\r\nMad Cave Studios<\/strong>\u00a0<\/strong>is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to quality.\u00a0 From horror and fantasy to sci-fi and\u00a0adventure, Mad Cave Studios<\/strong> has a comic for you!<\/span>\r\n\r\n ","post_title":"Villainous #1 Preview","post_excerpt":"Take heroism to the next level","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"villainous-1-preview","to_ping":"","pinged":"","post_modified":"2020-10-09 19:44:04","post_modified_gmt":"2020-10-09 18:44:04","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205437","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205363,"post_author":"2","post_date":"2020-09-18 13:51:18","post_date_gmt":"2020-09-18 12:51:18","post_content":"A fascinating historical biography of the man who brought fame, grandeur and revolution back to the Palace of Versailles.<\/strong><\/span>\r\n\r\nHenri de Nolhac grew up without a father...though his father, Pierre, was very much alive and working mere meters away from their home at the Palace of Versailles.<\/span>\r\n\r\nOnce appointed to the Palace in 1887, Pierre de Nolhac dedicated his life to protecting its historical archives and restoring Versailles to its former glory: an agora of politics, art and culture. But it soon became more than a passion to him--it turned into an obsession, and the closer he got to Versailles, the further he drifted from his family and himself.<\/span>\r\n\r\n[gallery ids=\"205365,205366,205370,205369,205368,205367\"]\r\n\r\n \r\n\r\nAbout the Creators<\/strong><\/span>\r\n\r\nAfter studying contemporary history and experience in journalism, Ma\u00eft\u00e9 Labat worked 8 years at the Palace of Versailles. It is from this experience that her desire to tell the story of Versailles: My Father's Castle, was born. Ma\u00eft\u00e9 works today at the Louvre Museum.<\/span>\r\n\r\nJean-Baptiste Veber caught the writing bug at the age of 10 years old, and hasn't found a cure yet... He is the author of several novels including Igor \u00e0 l'\u00e9troit and Ragots de lapin.<\/span>\r\n\r\nAn illustrator, painter, watercolorist and 3D graphic designer, Alexis Vitrebert has many artistic talents, engaging in projects ranging from frescoes to posters. In 2018, he also illustrated a children's book entitled Les b\u00eatises d'Albert (Albert's Nonsense).<\/span>\r\n
<\/div>\r\n ","post_title":"Versailles: My Father's Palace Preview","post_excerpt":"Historical biography","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"versailles-my-fathers-palace-preview","to_ping":"","pinged":"","post_modified":"2020-09-18 13:51:18","post_modified_gmt":"2020-09-18 12:51:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205363","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":12},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};
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Developer:<\/strong>\u00a0Splashteam\u00a0<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0Previewed on Steam Coming to Switch, Playstation and Xbox<\/span><\/p>\r\n

Genre: <\/strong>Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0tinyBuild<\/span><\/p>\r\n

 <\/p>\r\n

We got our hands on a preview build of Splashteam's second game Tinykin. Tinykin is a wonderful cartoon animated 3D adventure. It does pay homage to Pikmin for sure and does give me Toy Story vibes through the look and feel. The perspective is from a small character (the size of a small toy) in a human world. You start in the living room, which seems massive, and you encounter a whole cast of creatures on your journey. What hit me straight away was the stunning cartoony graphics that were bright but in a beautiful 3D world. I was more than pleasantly surprised; it was polished from start to finish.<\/span><\/p>\r\n

\"tinykin1\"<\/p>\r\n

The preview does give you an entire level to discover the game mechanics and a feel for the game. You play as Milo, the explorer, who is in this amazing living room full of life and creatures. The game does have that mix of platform and puzzle all rolled into one. It's a joyful, bright, and wonderful experience. The game has tons of characters, and the cartoon art style gives a fantastic look and feel.<\/span><\/p>\r\n

Milo has a supporting cast of Tinykins little creatures with special powers; in the preview, you encounter two types of Tinykins who can move items and blow things up.<\/span><\/p>\r\n

\"tinykin4\"<\/p>\r\n

A mix of platform, strategy and using Tinykins constitute the gameplay. It's a very fun platform game with a lot of puzzles to solve in a beautifully rendered world. I played the game using an Xbox controller, and the controls are super intuitive. The game does give directed guidelines as you uncover a new mechanic. The game is super slick and a real joy to play.<\/span><\/p>\r\n

\"tinykin5\"<\/p>\r\n

I was impressed from the start with the wonderful look and feel. The game looks and feels polished. The game mechanics were intuitive, and the art style lends itself to a beautiful looking game. This one level was a great taster, but I'm looking forward to seeing what the full game holds and how much richer it will be.<\/span><\/p>\r\n

 <\/p>\r\n\r\n\r\n\r\n

\r\n
https:\/\/www.youtube.com\/watch?v=_p-5lieVp8Q<\/div>\r\n<\/figure>\r\n<\/div>\r\n\r\n\r\n\r\n

If you want to check out the demo, it is available on <\/span>Steam<\/a> from today until Monday, February 28th.<\/span><\/p>\r\n<\/div>\r\n","post_title":"Tinykin Preview","post_excerpt":"Animated 3D adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"tinykin-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:25:25","post_modified_gmt":"2023-09-04 14:25:25","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207503","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206994,"post_author":"11","post_date":"2021-10-08 15:00:05","post_date_gmt":"2021-10-08 14:00:05","post_content":"Developer:\u00a0<\/strong>Cathuria Games<\/span>\r\n\r\nPlatform: <\/strong>\u00a0PC, Early Access\u00a0\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Raw Fury<\/span>\r\n\r\n \r\n\r\nDream Cycle is a 3D adventure game from the creator of Tomb Raider, Toby Gard. The game centres around Morgan Carter and the journey through Dreamlands to get her essence back. Morgan's essence was stolen; by her great-great-grand-uncle, Randolph Carter, who is trying to enslave the Dreamlands for his purposes.<\/span>\r\n\r\n\"dreamcycle1\"\r\n\r\nDream Cycle can be played in several perspectives first-person, third-person or hybrid of both (dynamic camera angle chooses what it sees as fit). The option to switch modes is in the menu. Once you decide what view to take, you are on your merry way to explore this labyrinth of levels. Dream Cycle is a mix of a platformer, shooter and stealth game with some magic thrown in for good measure. For the player, this means you can adapt and play the game as suits you. You can go gung-ho or take a stealthy approach. I ended up playing a mix of both to get a feel of your weapons and game mechanics. I found the controls straightforward and intuitive. I liked the mixture of magic and guns. It was jarring at first but grew on me fairly quickly! As you progress through the levels, you gain more magic spells to help you battle the creatures at each dark corner.<\/span>\r\n\r\n\"dreamcycle3\"\r\n\r\nThe mix of platform elements, fighting, and shooting constitute the core of the game. There are climbing elements, astral projection, and teleportation to help you navigate through the adventures. The adventures (levels) are short and impactful. You take the approach that best suits the game style you want to use. I loved the exploration and discovery of levels. Levels do have lots of weapons and power-ups to find. I enjoyed the choice of a bow, handgun or machine gun as your choice of ranged weapons, unexpected but fun.<\/span>\r\n\r\n\"dreamcycle2\"\r\n\r\nIt is an early access game with the latest patch of 1.1.6 at the time of this preview. I didn't encounter any bugs or issues on my playthroughs. The world and the cel-shaded art style mixed with magic elements provides a wonderful; canvas for Morgan to explore. The game has tons of adventures and levels to navigate. I loved the mix of climbing and traversing terrain while using spells such as astral projection to navigate parts of the level to find the best way to scale huge castles. The environments and graphics are magical and intriguing. I did find the similar enemies a bit repetitive at times. I would have liked a bit more of a story-driven narrative to levels instead of just choosing them from the map. In totality, I enjoyed the game mechanics, the levels and the world. I am looking forward to seeing future updates in this game and what the game will ultimately become.<\/span>","post_title":"Dream Cycle Preview","post_excerpt":"3D adventure game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dream-cycle-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:46","post_modified_gmt":"2023-09-04 14:43:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206994","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206821,"post_author":"11","post_date":"2021-08-26 16:23:33","post_date_gmt":"2021-08-26 15:23:33","post_content":"Developer:\u00a0<\/strong>Dark Lord<\/span>\r\n\r\nPlatform:<\/strong>\u00a0Steam Early Access from August 11th<\/span>\r\n\r\nGenre:<\/strong>\u00a0Action, Early Access<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Daedalic Entertainment<\/span>\r\n\r\n \r\n\r\nGlitchpunk is the latest cyberpunk game that I have managed to get some hands-on gameplay time over the last week. The game is a top-down action game in the mould of the classic GTA games. You fight, kill, rob cars and go on missions in this dark and gloomy world filled with gangs and enemies.\u00a0<\/span>\r\n\r\n\"glitchpunk1\"\r\n\r\nIf you have played the original GTA games, that will give a good sense of what you will get. The game's mechanics are 2D top-down action-based mayhem where you guide your player around the dark and dystopian city. You can collect new guns, powerups and missions as you navigate the city. You can hijack cars and do as you please! A decent storyline and good dialogue help to bring some colour to the world.<\/span>\r\n\r\nGlitchpunk allows the player to build relationships with other gangs\/factions that can be friendly or adversarial. It means you can be in a hostile world where you are enemy number one, not just with law enforcement.\u00a0<\/span>\r\n\r\n\"glitchpunk2\"\r\n\r\nI have to say I enjoyed the twin-stick shooter elements and walking around the world completing missions. However, it should be noted that it is an early access game, and it has some issues. The driving mechanics in the vehicles are clunky and annoying; to say the least, it needs a bit of tweaking. I encountered various issues with the frame rate with a whole host of different graphical settings that also made the game frustrating. Whilst doing missions, you can get a cop rating of between 1 - 5 that indicates your wanted level, I found that police just randomly being everywhere and that the two stars wanted level; that it didn't make a whole lot of sense. The save game feature isn't spelt out. If the developers were to do this, it would have made my first few attempts at the game less annoying. It turned into a rogue-like until I figured out where the safe house was.\u00a0<\/span>\r\n\r\n\"glitchpunk3\"\r\n\r\nThe combination of these issues does impact the game. It is a clever concept that has been well thought out but needs some bug fixes to reach its potential; I'm looking forward to the next update where Glitchpunk isn't as glitchy.<\/span>","post_title":"Glitchpunk Preview","post_excerpt":"Cyberpunk game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"glitchpunk-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:23","post_modified_gmt":"2023-09-04 14:45:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206821","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206216,"post_author":"2","post_date":"2021-05-06 14:10:59","post_date_gmt":"2021-05-06 13:10:59","post_content":"What happens when a Greek-born skate rat bails from the foothills of Mount Olympus and is dropped in Detroit, MI? A 100% nerd-proof zombie story.<\/span>\n\nWith writing and art by Sophocles Sopounas, Not Alone<\/em> is the humanly imperfect, \"widescreen\" graphic novel brought to life by the boredom of lake-effect snow.\u00a0<\/span>\n\nTwenty years into a zombie apocalypse, with nothing more than a jacket and a handful of clues, a teen sets out to find her lost uncle. Her journey takes a drastic turn when she collides with a young man and he loses his memory. The girl, unknowingly marked with zombie-attracting totems, finds herself evading hordes of the living dead with an amnesiac sidekick in tow, only to form a lasting friendship that breaks the trope of the atypical buddy adventure.<\/span><\/em>\n\n[gallery ids=\"206218,206219,206220,206221,206222,206223,206224,206225\"]\n\n\"The beginning of\u00a0Not Alone\u00a0<\/em>has a\u00a0sketchy situation, zombies and our main character corralled at a cliff side. She's just crazy and hardcore enough to trust fall into the pine forest canopy. My process here is that of brute force, a result through all the things that can hold many folks back, like self doubt, skill level, and logic. This perfectly illustrates why I set out to create\u00a0Not Alone<\/em>.\u00a0The humour and relationship is very innocent, which helps the reader want to just kind of hover around the characters to hear what they\u2019re talking about. What started as something to entertain me and break my boredom, turned into a passion to share with others, a nerd-proof and trope-breaking tale, and I quickly realized that it just may be something others would enjoy reading.\"<\/span>\n\nThe tale of Not Alone is a unique spin on navigating life and friendship in a world 20 years after its end. This dry and comedic blend of heart and soul is available from BHC Press<\/a> on July 22, 2021.\u00a0<\/span>","post_title":"Not Alone Preview","post_excerpt":"Written and art by Sophocles Sopounas","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"not-alone-preview","to_ping":"","pinged":"","post_modified":"2022-10-08 15:44:55","post_modified_gmt":"2022-10-08 14:44:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206216","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206058,"post_author":"11","post_date":"2021-03-22 16:01:39","post_date_gmt":"2021-03-22 16:01:39","post_content":"

Developer:<\/strong> Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, Switch, Xbox One, Xbox Series X (preview)<\/span><\/p>\r\n

Genre:<\/strong> Sports<\/span><\/p>\r\n

Publisher:<\/strong> Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The Roller Champions Beta was a brief window into the new IP from Ubisoft. It's based around roller derby being merged into 3 versus 3 battle royale. The game combines elements of roller derby, racing games and sports games. I can draw comparisons in terms of gameplay of Rocket League, you and your team pit yourself against others online. In this game, you take control of a player instead of a vehicle though.<\/span><\/p>\r\n

\"rollerchampions1\"<\/p>\r\n

Roller Champions is based on roller derby, but this takes a 3 person team format, you have to capture the ball and put it into the goal. It's not that straightforward, when you capture the ball you must navigate a lap of the course before you can score. You must avoid enemy players to get the goal to open. You can go it all alone by dodging others or pass it to fellow team members, if you (and your team) manage that the goal will open and you get the opportunity to score. Opposition players can push, kick and take the ball off you. The game is based on these 3 versus 3 formats, where you can use your teams to pass the ball.<\/span><\/p>\r\n

\"rollerchampions2\"<\/p>\r\n

The graphics have a shine and you get a real sense of momentum when you play. You feel the crash and come together as players hustle for the ball to gain possession. It's fast-paced and there is always something happening in the game. There is rarely a dull moment. All of this combined with the solid online netplay and plenty of people on the servers was a great experience. The game is a mix of a racer, beat 'em up and sports game, these elements make Roller Champions.\u00a0<\/span><\/p>\r\n

\"rollerchampions3\"<\/p>\r\n

I'm not sure if the balance is perfect but I think minor tweaks are required for defending teams, I feel the offensive teams are a bit overpowered. Apart from this point, it's an enjoyable experience. The game is straightforward to pick and the controls are simple too. Before you know it you are stuck in the action as well. It will be interesting to see how the final game turns out, this beta does give a good flavour of what we can look forward to.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Roller Champions Preview","post_excerpt":"It's based around roller derby","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"roller-champions-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:56:32","post_modified_gmt":"2023-09-04 14:56:32","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206058","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205437,"post_author":"2","post_date":"2020-10-09 19:29:44","post_date_gmt":"2020-10-09 18:29:44","post_content":"Oct.\u00a09, 2020, (EUGENE, OR) \u2014 Mad Cave Studios invites readers to delve into something Villainous<\/strong>!\u00a0The 2019 Talent Search winners, Stonie Williams and Jef Sadzinki, take heroism to the next level with an all-new tale that will surely make you want to shed your scales...<\/span>\r\n\r\nVillainous<\/strong> \u200bfollows Tilly, one of the newest super-powered beings to join the Coalition of Heroes through their sidekick program, as she navigates the dizzying world of Super-Heroes. Working with her idols should be a dream come true, but when she learns too much too soon, Tilly's dream quickly turns into a nightmare. As she learns more about the sordid history of the CoH, Tilly has to make a choice - Get in line and stand with her heroes or take a stand and risk becoming something more... Villainous.<\/span>\r\n\r\n[gallery ids=\"205438,205443,205442,205441,205440,205439\"]\r\n\r\n \r\n\r\nVillainous #1\u00a0colors are by Joana Lafuente and letters by Justin Birch, and it hits shops on October 14th!<\/span>\r\n\r\nMad Cave Studios<\/strong>\u00a0<\/strong>is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to quality.\u00a0 From horror and fantasy to sci-fi and\u00a0adventure, Mad Cave Studios<\/strong> has a comic for you!<\/span>\r\n\r\n ","post_title":"Villainous #1 Preview","post_excerpt":"Take heroism to the next level","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"villainous-1-preview","to_ping":"","pinged":"","post_modified":"2020-10-09 19:44:04","post_modified_gmt":"2020-10-09 18:44:04","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205437","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205363,"post_author":"2","post_date":"2020-09-18 13:51:18","post_date_gmt":"2020-09-18 12:51:18","post_content":"A fascinating historical biography of the man who brought fame, grandeur and revolution back to the Palace of Versailles.<\/strong><\/span>\r\n\r\nHenri de Nolhac grew up without a father...though his father, Pierre, was very much alive and working mere meters away from their home at the Palace of Versailles.<\/span>\r\n\r\nOnce appointed to the Palace in 1887, Pierre de Nolhac dedicated his life to protecting its historical archives and restoring Versailles to its former glory: an agora of politics, art and culture. But it soon became more than a passion to him--it turned into an obsession, and the closer he got to Versailles, the further he drifted from his family and himself.<\/span>\r\n\r\n[gallery ids=\"205365,205366,205370,205369,205368,205367\"]\r\n\r\n \r\n\r\nAbout the Creators<\/strong><\/span>\r\n\r\nAfter studying contemporary history and experience in journalism, Ma\u00eft\u00e9 Labat worked 8 years at the Palace of Versailles. It is from this experience that her desire to tell the story of Versailles: My Father's Castle, was born. Ma\u00eft\u00e9 works today at the Louvre Museum.<\/span>\r\n\r\nJean-Baptiste Veber caught the writing bug at the age of 10 years old, and hasn't found a cure yet... He is the author of several novels including Igor \u00e0 l'\u00e9troit and Ragots de lapin.<\/span>\r\n\r\nAn illustrator, painter, watercolorist and 3D graphic designer, Alexis Vitrebert has many artistic talents, engaging in projects ranging from frescoes to posters. In 2018, he also illustrated a children's book entitled Les b\u00eatises d'Albert (Albert's Nonsense).<\/span>\r\n
<\/div>\r\n ","post_title":"Versailles: My Father's Palace Preview","post_excerpt":"Historical biography","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"versailles-my-fathers-palace-preview","to_ping":"","pinged":"","post_modified":"2020-09-18 13:51:18","post_modified_gmt":"2020-09-18 12:51:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205363","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":12},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};
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Developer:<\/strong>\u00a0Splashteam\u00a0<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0Previewed on Steam Coming to Switch, Playstation and Xbox<\/span><\/p>\r\n

Genre: <\/strong>Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0tinyBuild<\/span><\/p>\r\n

 <\/p>\r\n

We got our hands on a preview build of Splashteam's second game Tinykin. Tinykin is a wonderful cartoon animated 3D adventure. It does pay homage to Pikmin for sure and does give me Toy Story vibes through the look and feel. The perspective is from a small character (the size of a small toy) in a human world. You start in the living room, which seems massive, and you encounter a whole cast of creatures on your journey. What hit me straight away was the stunning cartoony graphics that were bright but in a beautiful 3D world. I was more than pleasantly surprised; it was polished from start to finish.<\/span><\/p>\r\n

\"tinykin1\"<\/p>\r\n

The preview does give you an entire level to discover the game mechanics and a feel for the game. You play as Milo, the explorer, who is in this amazing living room full of life and creatures. The game does have that mix of platform and puzzle all rolled into one. It's a joyful, bright, and wonderful experience. The game has tons of characters, and the cartoon art style gives a fantastic look and feel.<\/span><\/p>\r\n

Milo has a supporting cast of Tinykins little creatures with special powers; in the preview, you encounter two types of Tinykins who can move items and blow things up.<\/span><\/p>\r\n

\"tinykin4\"<\/p>\r\n

A mix of platform, strategy and using Tinykins constitute the gameplay. It's a very fun platform game with a lot of puzzles to solve in a beautifully rendered world. I played the game using an Xbox controller, and the controls are super intuitive. The game does give directed guidelines as you uncover a new mechanic. The game is super slick and a real joy to play.<\/span><\/p>\r\n

\"tinykin5\"<\/p>\r\n

I was impressed from the start with the wonderful look and feel. The game looks and feels polished. The game mechanics were intuitive, and the art style lends itself to a beautiful looking game. This one level was a great taster, but I'm looking forward to seeing what the full game holds and how much richer it will be.<\/span><\/p>\r\n

 <\/p>\r\n\r\n\r\n\r\n

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https:\/\/www.youtube.com\/watch?v=_p-5lieVp8Q<\/div>\r\n<\/figure>\r\n<\/div>\r\n\r\n\r\n\r\n

If you want to check out the demo, it is available on <\/span>Steam<\/a> from today until Monday, February 28th.<\/span><\/p>\r\n<\/div>\r\n","post_title":"Tinykin Preview","post_excerpt":"Animated 3D adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"tinykin-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:25:25","post_modified_gmt":"2023-09-04 14:25:25","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207503","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206994,"post_author":"11","post_date":"2021-10-08 15:00:05","post_date_gmt":"2021-10-08 14:00:05","post_content":"Developer:\u00a0<\/strong>Cathuria Games<\/span>\r\n\r\nPlatform: <\/strong>\u00a0PC, Early Access\u00a0\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Raw Fury<\/span>\r\n\r\n \r\n\r\nDream Cycle is a 3D adventure game from the creator of Tomb Raider, Toby Gard. The game centres around Morgan Carter and the journey through Dreamlands to get her essence back. Morgan's essence was stolen; by her great-great-grand-uncle, Randolph Carter, who is trying to enslave the Dreamlands for his purposes.<\/span>\r\n\r\n\"dreamcycle1\"\r\n\r\nDream Cycle can be played in several perspectives first-person, third-person or hybrid of both (dynamic camera angle chooses what it sees as fit). The option to switch modes is in the menu. Once you decide what view to take, you are on your merry way to explore this labyrinth of levels. Dream Cycle is a mix of a platformer, shooter and stealth game with some magic thrown in for good measure. For the player, this means you can adapt and play the game as suits you. You can go gung-ho or take a stealthy approach. I ended up playing a mix of both to get a feel of your weapons and game mechanics. I found the controls straightforward and intuitive. I liked the mixture of magic and guns. It was jarring at first but grew on me fairly quickly! As you progress through the levels, you gain more magic spells to help you battle the creatures at each dark corner.<\/span>\r\n\r\n\"dreamcycle3\"\r\n\r\nThe mix of platform elements, fighting, and shooting constitute the core of the game. There are climbing elements, astral projection, and teleportation to help you navigate through the adventures. The adventures (levels) are short and impactful. You take the approach that best suits the game style you want to use. I loved the exploration and discovery of levels. Levels do have lots of weapons and power-ups to find. I enjoyed the choice of a bow, handgun or machine gun as your choice of ranged weapons, unexpected but fun.<\/span>\r\n\r\n\"dreamcycle2\"\r\n\r\nIt is an early access game with the latest patch of 1.1.6 at the time of this preview. I didn't encounter any bugs or issues on my playthroughs. The world and the cel-shaded art style mixed with magic elements provides a wonderful; canvas for Morgan to explore. The game has tons of adventures and levels to navigate. I loved the mix of climbing and traversing terrain while using spells such as astral projection to navigate parts of the level to find the best way to scale huge castles. The environments and graphics are magical and intriguing. I did find the similar enemies a bit repetitive at times. I would have liked a bit more of a story-driven narrative to levels instead of just choosing them from the map. In totality, I enjoyed the game mechanics, the levels and the world. I am looking forward to seeing future updates in this game and what the game will ultimately become.<\/span>","post_title":"Dream Cycle Preview","post_excerpt":"3D adventure game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dream-cycle-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:46","post_modified_gmt":"2023-09-04 14:43:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206994","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206821,"post_author":"11","post_date":"2021-08-26 16:23:33","post_date_gmt":"2021-08-26 15:23:33","post_content":"Developer:\u00a0<\/strong>Dark Lord<\/span>\r\n\r\nPlatform:<\/strong>\u00a0Steam Early Access from August 11th<\/span>\r\n\r\nGenre:<\/strong>\u00a0Action, Early Access<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Daedalic Entertainment<\/span>\r\n\r\n \r\n\r\nGlitchpunk is the latest cyberpunk game that I have managed to get some hands-on gameplay time over the last week. The game is a top-down action game in the mould of the classic GTA games. You fight, kill, rob cars and go on missions in this dark and gloomy world filled with gangs and enemies.\u00a0<\/span>\r\n\r\n\"glitchpunk1\"\r\n\r\nIf you have played the original GTA games, that will give a good sense of what you will get. The game's mechanics are 2D top-down action-based mayhem where you guide your player around the dark and dystopian city. You can collect new guns, powerups and missions as you navigate the city. You can hijack cars and do as you please! A decent storyline and good dialogue help to bring some colour to the world.<\/span>\r\n\r\nGlitchpunk allows the player to build relationships with other gangs\/factions that can be friendly or adversarial. It means you can be in a hostile world where you are enemy number one, not just with law enforcement.\u00a0<\/span>\r\n\r\n\"glitchpunk2\"\r\n\r\nI have to say I enjoyed the twin-stick shooter elements and walking around the world completing missions. However, it should be noted that it is an early access game, and it has some issues. The driving mechanics in the vehicles are clunky and annoying; to say the least, it needs a bit of tweaking. I encountered various issues with the frame rate with a whole host of different graphical settings that also made the game frustrating. Whilst doing missions, you can get a cop rating of between 1 - 5 that indicates your wanted level, I found that police just randomly being everywhere and that the two stars wanted level; that it didn't make a whole lot of sense. The save game feature isn't spelt out. If the developers were to do this, it would have made my first few attempts at the game less annoying. It turned into a rogue-like until I figured out where the safe house was.\u00a0<\/span>\r\n\r\n\"glitchpunk3\"\r\n\r\nThe combination of these issues does impact the game. It is a clever concept that has been well thought out but needs some bug fixes to reach its potential; I'm looking forward to the next update where Glitchpunk isn't as glitchy.<\/span>","post_title":"Glitchpunk Preview","post_excerpt":"Cyberpunk game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"glitchpunk-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:23","post_modified_gmt":"2023-09-04 14:45:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206821","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206216,"post_author":"2","post_date":"2021-05-06 14:10:59","post_date_gmt":"2021-05-06 13:10:59","post_content":"What happens when a Greek-born skate rat bails from the foothills of Mount Olympus and is dropped in Detroit, MI? A 100% nerd-proof zombie story.<\/span>\n\nWith writing and art by Sophocles Sopounas, Not Alone<\/em> is the humanly imperfect, \"widescreen\" graphic novel brought to life by the boredom of lake-effect snow.\u00a0<\/span>\n\nTwenty years into a zombie apocalypse, with nothing more than a jacket and a handful of clues, a teen sets out to find her lost uncle. Her journey takes a drastic turn when she collides with a young man and he loses his memory. The girl, unknowingly marked with zombie-attracting totems, finds herself evading hordes of the living dead with an amnesiac sidekick in tow, only to form a lasting friendship that breaks the trope of the atypical buddy adventure.<\/span><\/em>\n\n[gallery ids=\"206218,206219,206220,206221,206222,206223,206224,206225\"]\n\n\"The beginning of\u00a0Not Alone\u00a0<\/em>has a\u00a0sketchy situation, zombies and our main character corralled at a cliff side. She's just crazy and hardcore enough to trust fall into the pine forest canopy. My process here is that of brute force, a result through all the things that can hold many folks back, like self doubt, skill level, and logic. This perfectly illustrates why I set out to create\u00a0Not Alone<\/em>.\u00a0The humour and relationship is very innocent, which helps the reader want to just kind of hover around the characters to hear what they\u2019re talking about. What started as something to entertain me and break my boredom, turned into a passion to share with others, a nerd-proof and trope-breaking tale, and I quickly realized that it just may be something others would enjoy reading.\"<\/span>\n\nThe tale of Not Alone is a unique spin on navigating life and friendship in a world 20 years after its end. This dry and comedic blend of heart and soul is available from BHC Press<\/a> on July 22, 2021.\u00a0<\/span>","post_title":"Not Alone Preview","post_excerpt":"Written and art by Sophocles Sopounas","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"not-alone-preview","to_ping":"","pinged":"","post_modified":"2022-10-08 15:44:55","post_modified_gmt":"2022-10-08 14:44:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206216","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206058,"post_author":"11","post_date":"2021-03-22 16:01:39","post_date_gmt":"2021-03-22 16:01:39","post_content":"

Developer:<\/strong> Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, Switch, Xbox One, Xbox Series X (preview)<\/span><\/p>\r\n

Genre:<\/strong> Sports<\/span><\/p>\r\n

Publisher:<\/strong> Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The Roller Champions Beta was a brief window into the new IP from Ubisoft. It's based around roller derby being merged into 3 versus 3 battle royale. The game combines elements of roller derby, racing games and sports games. I can draw comparisons in terms of gameplay of Rocket League, you and your team pit yourself against others online. In this game, you take control of a player instead of a vehicle though.<\/span><\/p>\r\n

\"rollerchampions1\"<\/p>\r\n

Roller Champions is based on roller derby, but this takes a 3 person team format, you have to capture the ball and put it into the goal. It's not that straightforward, when you capture the ball you must navigate a lap of the course before you can score. You must avoid enemy players to get the goal to open. You can go it all alone by dodging others or pass it to fellow team members, if you (and your team) manage that the goal will open and you get the opportunity to score. Opposition players can push, kick and take the ball off you. The game is based on these 3 versus 3 formats, where you can use your teams to pass the ball.<\/span><\/p>\r\n

\"rollerchampions2\"<\/p>\r\n

The graphics have a shine and you get a real sense of momentum when you play. You feel the crash and come together as players hustle for the ball to gain possession. It's fast-paced and there is always something happening in the game. There is rarely a dull moment. All of this combined with the solid online netplay and plenty of people on the servers was a great experience. The game is a mix of a racer, beat 'em up and sports game, these elements make Roller Champions.\u00a0<\/span><\/p>\r\n

\"rollerchampions3\"<\/p>\r\n

I'm not sure if the balance is perfect but I think minor tweaks are required for defending teams, I feel the offensive teams are a bit overpowered. Apart from this point, it's an enjoyable experience. The game is straightforward to pick and the controls are simple too. Before you know it you are stuck in the action as well. It will be interesting to see how the final game turns out, this beta does give a good flavour of what we can look forward to.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Roller Champions Preview","post_excerpt":"It's based around roller derby","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"roller-champions-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:56:32","post_modified_gmt":"2023-09-04 14:56:32","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206058","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205437,"post_author":"2","post_date":"2020-10-09 19:29:44","post_date_gmt":"2020-10-09 18:29:44","post_content":"Oct.\u00a09, 2020, (EUGENE, OR) \u2014 Mad Cave Studios invites readers to delve into something Villainous<\/strong>!\u00a0The 2019 Talent Search winners, Stonie Williams and Jef Sadzinki, take heroism to the next level with an all-new tale that will surely make you want to shed your scales...<\/span>\r\n\r\nVillainous<\/strong> \u200bfollows Tilly, one of the newest super-powered beings to join the Coalition of Heroes through their sidekick program, as she navigates the dizzying world of Super-Heroes. Working with her idols should be a dream come true, but when she learns too much too soon, Tilly's dream quickly turns into a nightmare. As she learns more about the sordid history of the CoH, Tilly has to make a choice - Get in line and stand with her heroes or take a stand and risk becoming something more... Villainous.<\/span>\r\n\r\n[gallery ids=\"205438,205443,205442,205441,205440,205439\"]\r\n\r\n \r\n\r\nVillainous #1\u00a0colors are by Joana Lafuente and letters by Justin Birch, and it hits shops on October 14th!<\/span>\r\n\r\nMad Cave Studios<\/strong>\u00a0<\/strong>is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to quality.\u00a0 From horror and fantasy to sci-fi and\u00a0adventure, Mad Cave Studios<\/strong> has a comic for you!<\/span>\r\n\r\n ","post_title":"Villainous #1 Preview","post_excerpt":"Take heroism to the next level","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"villainous-1-preview","to_ping":"","pinged":"","post_modified":"2020-10-09 19:44:04","post_modified_gmt":"2020-10-09 18:44:04","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205437","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205363,"post_author":"2","post_date":"2020-09-18 13:51:18","post_date_gmt":"2020-09-18 12:51:18","post_content":"A fascinating historical biography of the man who brought fame, grandeur and revolution back to the Palace of Versailles.<\/strong><\/span>\r\n\r\nHenri de Nolhac grew up without a father...though his father, Pierre, was very much alive and working mere meters away from their home at the Palace of Versailles.<\/span>\r\n\r\nOnce appointed to the Palace in 1887, Pierre de Nolhac dedicated his life to protecting its historical archives and restoring Versailles to its former glory: an agora of politics, art and culture. But it soon became more than a passion to him--it turned into an obsession, and the closer he got to Versailles, the further he drifted from his family and himself.<\/span>\r\n\r\n[gallery ids=\"205365,205366,205370,205369,205368,205367\"]\r\n\r\n \r\n\r\nAbout the Creators<\/strong><\/span>\r\n\r\nAfter studying contemporary history and experience in journalism, Ma\u00eft\u00e9 Labat worked 8 years at the Palace of Versailles. It is from this experience that her desire to tell the story of Versailles: My Father's Castle, was born. Ma\u00eft\u00e9 works today at the Louvre Museum.<\/span>\r\n\r\nJean-Baptiste Veber caught the writing bug at the age of 10 years old, and hasn't found a cure yet... He is the author of several novels including Igor \u00e0 l'\u00e9troit and Ragots de lapin.<\/span>\r\n\r\nAn illustrator, painter, watercolorist and 3D graphic designer, Alexis Vitrebert has many artistic talents, engaging in projects ranging from frescoes to posters. In 2018, he also illustrated a children's book entitled Les b\u00eatises d'Albert (Albert's Nonsense).<\/span>\r\n
<\/div>\r\n ","post_title":"Versailles: My Father's Palace Preview","post_excerpt":"Historical biography","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"versailles-my-fathers-palace-preview","to_ping":"","pinged":"","post_modified":"2020-09-18 13:51:18","post_modified_gmt":"2020-09-18 12:51:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205363","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":12},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};
\r\n

 <\/p>\r\n","post_title":"Silt Preview","post_excerpt":"Adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"silt-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:24:56","post_modified_gmt":"2023-09-04 14:24:56","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207534","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207503,"post_author":"11","post_date":"2022-02-21 19:45:51","post_date_gmt":"2022-02-21 19:45:51","post_content":"\r\n

\r\n
\r\n

Developer:<\/strong>\u00a0Splashteam\u00a0<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0Previewed on Steam Coming to Switch, Playstation and Xbox<\/span><\/p>\r\n

Genre: <\/strong>Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0tinyBuild<\/span><\/p>\r\n

 <\/p>\r\n

We got our hands on a preview build of Splashteam's second game Tinykin. Tinykin is a wonderful cartoon animated 3D adventure. It does pay homage to Pikmin for sure and does give me Toy Story vibes through the look and feel. The perspective is from a small character (the size of a small toy) in a human world. You start in the living room, which seems massive, and you encounter a whole cast of creatures on your journey. What hit me straight away was the stunning cartoony graphics that were bright but in a beautiful 3D world. I was more than pleasantly surprised; it was polished from start to finish.<\/span><\/p>\r\n

\"tinykin1\"<\/p>\r\n

The preview does give you an entire level to discover the game mechanics and a feel for the game. You play as Milo, the explorer, who is in this amazing living room full of life and creatures. The game does have that mix of platform and puzzle all rolled into one. It's a joyful, bright, and wonderful experience. The game has tons of characters, and the cartoon art style gives a fantastic look and feel.<\/span><\/p>\r\n

Milo has a supporting cast of Tinykins little creatures with special powers; in the preview, you encounter two types of Tinykins who can move items and blow things up.<\/span><\/p>\r\n

\"tinykin4\"<\/p>\r\n

A mix of platform, strategy and using Tinykins constitute the gameplay. It's a very fun platform game with a lot of puzzles to solve in a beautifully rendered world. I played the game using an Xbox controller, and the controls are super intuitive. The game does give directed guidelines as you uncover a new mechanic. The game is super slick and a real joy to play.<\/span><\/p>\r\n

\"tinykin5\"<\/p>\r\n

I was impressed from the start with the wonderful look and feel. The game looks and feels polished. The game mechanics were intuitive, and the art style lends itself to a beautiful looking game. This one level was a great taster, but I'm looking forward to seeing what the full game holds and how much richer it will be.<\/span><\/p>\r\n

 <\/p>\r\n\r\n\r\n\r\n

\r\n
https:\/\/www.youtube.com\/watch?v=_p-5lieVp8Q<\/div>\r\n<\/figure>\r\n<\/div>\r\n\r\n\r\n\r\n

If you want to check out the demo, it is available on <\/span>Steam<\/a> from today until Monday, February 28th.<\/span><\/p>\r\n<\/div>\r\n","post_title":"Tinykin Preview","post_excerpt":"Animated 3D adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"tinykin-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:25:25","post_modified_gmt":"2023-09-04 14:25:25","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207503","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206994,"post_author":"11","post_date":"2021-10-08 15:00:05","post_date_gmt":"2021-10-08 14:00:05","post_content":"Developer:\u00a0<\/strong>Cathuria Games<\/span>\r\n\r\nPlatform: <\/strong>\u00a0PC, Early Access\u00a0\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Raw Fury<\/span>\r\n\r\n \r\n\r\nDream Cycle is a 3D adventure game from the creator of Tomb Raider, Toby Gard. The game centres around Morgan Carter and the journey through Dreamlands to get her essence back. Morgan's essence was stolen; by her great-great-grand-uncle, Randolph Carter, who is trying to enslave the Dreamlands for his purposes.<\/span>\r\n\r\n\"dreamcycle1\"\r\n\r\nDream Cycle can be played in several perspectives first-person, third-person or hybrid of both (dynamic camera angle chooses what it sees as fit). The option to switch modes is in the menu. Once you decide what view to take, you are on your merry way to explore this labyrinth of levels. Dream Cycle is a mix of a platformer, shooter and stealth game with some magic thrown in for good measure. For the player, this means you can adapt and play the game as suits you. You can go gung-ho or take a stealthy approach. I ended up playing a mix of both to get a feel of your weapons and game mechanics. I found the controls straightforward and intuitive. I liked the mixture of magic and guns. It was jarring at first but grew on me fairly quickly! As you progress through the levels, you gain more magic spells to help you battle the creatures at each dark corner.<\/span>\r\n\r\n\"dreamcycle3\"\r\n\r\nThe mix of platform elements, fighting, and shooting constitute the core of the game. There are climbing elements, astral projection, and teleportation to help you navigate through the adventures. The adventures (levels) are short and impactful. You take the approach that best suits the game style you want to use. I loved the exploration and discovery of levels. Levels do have lots of weapons and power-ups to find. I enjoyed the choice of a bow, handgun or machine gun as your choice of ranged weapons, unexpected but fun.<\/span>\r\n\r\n\"dreamcycle2\"\r\n\r\nIt is an early access game with the latest patch of 1.1.6 at the time of this preview. I didn't encounter any bugs or issues on my playthroughs. The world and the cel-shaded art style mixed with magic elements provides a wonderful; canvas for Morgan to explore. The game has tons of adventures and levels to navigate. I loved the mix of climbing and traversing terrain while using spells such as astral projection to navigate parts of the level to find the best way to scale huge castles. The environments and graphics are magical and intriguing. I did find the similar enemies a bit repetitive at times. I would have liked a bit more of a story-driven narrative to levels instead of just choosing them from the map. In totality, I enjoyed the game mechanics, the levels and the world. I am looking forward to seeing future updates in this game and what the game will ultimately become.<\/span>","post_title":"Dream Cycle Preview","post_excerpt":"3D adventure game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dream-cycle-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:46","post_modified_gmt":"2023-09-04 14:43:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206994","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206821,"post_author":"11","post_date":"2021-08-26 16:23:33","post_date_gmt":"2021-08-26 15:23:33","post_content":"Developer:\u00a0<\/strong>Dark Lord<\/span>\r\n\r\nPlatform:<\/strong>\u00a0Steam Early Access from August 11th<\/span>\r\n\r\nGenre:<\/strong>\u00a0Action, Early Access<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Daedalic Entertainment<\/span>\r\n\r\n \r\n\r\nGlitchpunk is the latest cyberpunk game that I have managed to get some hands-on gameplay time over the last week. The game is a top-down action game in the mould of the classic GTA games. You fight, kill, rob cars and go on missions in this dark and gloomy world filled with gangs and enemies.\u00a0<\/span>\r\n\r\n\"glitchpunk1\"\r\n\r\nIf you have played the original GTA games, that will give a good sense of what you will get. The game's mechanics are 2D top-down action-based mayhem where you guide your player around the dark and dystopian city. You can collect new guns, powerups and missions as you navigate the city. You can hijack cars and do as you please! A decent storyline and good dialogue help to bring some colour to the world.<\/span>\r\n\r\nGlitchpunk allows the player to build relationships with other gangs\/factions that can be friendly or adversarial. It means you can be in a hostile world where you are enemy number one, not just with law enforcement.\u00a0<\/span>\r\n\r\n\"glitchpunk2\"\r\n\r\nI have to say I enjoyed the twin-stick shooter elements and walking around the world completing missions. However, it should be noted that it is an early access game, and it has some issues. The driving mechanics in the vehicles are clunky and annoying; to say the least, it needs a bit of tweaking. I encountered various issues with the frame rate with a whole host of different graphical settings that also made the game frustrating. Whilst doing missions, you can get a cop rating of between 1 - 5 that indicates your wanted level, I found that police just randomly being everywhere and that the two stars wanted level; that it didn't make a whole lot of sense. The save game feature isn't spelt out. If the developers were to do this, it would have made my first few attempts at the game less annoying. It turned into a rogue-like until I figured out where the safe house was.\u00a0<\/span>\r\n\r\n\"glitchpunk3\"\r\n\r\nThe combination of these issues does impact the game. It is a clever concept that has been well thought out but needs some bug fixes to reach its potential; I'm looking forward to the next update where Glitchpunk isn't as glitchy.<\/span>","post_title":"Glitchpunk Preview","post_excerpt":"Cyberpunk game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"glitchpunk-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:23","post_modified_gmt":"2023-09-04 14:45:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206821","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206216,"post_author":"2","post_date":"2021-05-06 14:10:59","post_date_gmt":"2021-05-06 13:10:59","post_content":"What happens when a Greek-born skate rat bails from the foothills of Mount Olympus and is dropped in Detroit, MI? A 100% nerd-proof zombie story.<\/span>\n\nWith writing and art by Sophocles Sopounas, Not Alone<\/em> is the humanly imperfect, \"widescreen\" graphic novel brought to life by the boredom of lake-effect snow.\u00a0<\/span>\n\nTwenty years into a zombie apocalypse, with nothing more than a jacket and a handful of clues, a teen sets out to find her lost uncle. Her journey takes a drastic turn when she collides with a young man and he loses his memory. The girl, unknowingly marked with zombie-attracting totems, finds herself evading hordes of the living dead with an amnesiac sidekick in tow, only to form a lasting friendship that breaks the trope of the atypical buddy adventure.<\/span><\/em>\n\n[gallery ids=\"206218,206219,206220,206221,206222,206223,206224,206225\"]\n\n\"The beginning of\u00a0Not Alone\u00a0<\/em>has a\u00a0sketchy situation, zombies and our main character corralled at a cliff side. She's just crazy and hardcore enough to trust fall into the pine forest canopy. My process here is that of brute force, a result through all the things that can hold many folks back, like self doubt, skill level, and logic. This perfectly illustrates why I set out to create\u00a0Not Alone<\/em>.\u00a0The humour and relationship is very innocent, which helps the reader want to just kind of hover around the characters to hear what they\u2019re talking about. What started as something to entertain me and break my boredom, turned into a passion to share with others, a nerd-proof and trope-breaking tale, and I quickly realized that it just may be something others would enjoy reading.\"<\/span>\n\nThe tale of Not Alone is a unique spin on navigating life and friendship in a world 20 years after its end. This dry and comedic blend of heart and soul is available from BHC Press<\/a> on July 22, 2021.\u00a0<\/span>","post_title":"Not Alone Preview","post_excerpt":"Written and art by Sophocles Sopounas","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"not-alone-preview","to_ping":"","pinged":"","post_modified":"2022-10-08 15:44:55","post_modified_gmt":"2022-10-08 14:44:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206216","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206058,"post_author":"11","post_date":"2021-03-22 16:01:39","post_date_gmt":"2021-03-22 16:01:39","post_content":"

Developer:<\/strong> Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, Switch, Xbox One, Xbox Series X (preview)<\/span><\/p>\r\n

Genre:<\/strong> Sports<\/span><\/p>\r\n

Publisher:<\/strong> Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The Roller Champions Beta was a brief window into the new IP from Ubisoft. It's based around roller derby being merged into 3 versus 3 battle royale. The game combines elements of roller derby, racing games and sports games. I can draw comparisons in terms of gameplay of Rocket League, you and your team pit yourself against others online. In this game, you take control of a player instead of a vehicle though.<\/span><\/p>\r\n

\"rollerchampions1\"<\/p>\r\n

Roller Champions is based on roller derby, but this takes a 3 person team format, you have to capture the ball and put it into the goal. It's not that straightforward, when you capture the ball you must navigate a lap of the course before you can score. You must avoid enemy players to get the goal to open. You can go it all alone by dodging others or pass it to fellow team members, if you (and your team) manage that the goal will open and you get the opportunity to score. Opposition players can push, kick and take the ball off you. The game is based on these 3 versus 3 formats, where you can use your teams to pass the ball.<\/span><\/p>\r\n

\"rollerchampions2\"<\/p>\r\n

The graphics have a shine and you get a real sense of momentum when you play. You feel the crash and come together as players hustle for the ball to gain possession. It's fast-paced and there is always something happening in the game. There is rarely a dull moment. All of this combined with the solid online netplay and plenty of people on the servers was a great experience. The game is a mix of a racer, beat 'em up and sports game, these elements make Roller Champions.\u00a0<\/span><\/p>\r\n

\"rollerchampions3\"<\/p>\r\n

I'm not sure if the balance is perfect but I think minor tweaks are required for defending teams, I feel the offensive teams are a bit overpowered. Apart from this point, it's an enjoyable experience. The game is straightforward to pick and the controls are simple too. Before you know it you are stuck in the action as well. It will be interesting to see how the final game turns out, this beta does give a good flavour of what we can look forward to.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Roller Champions Preview","post_excerpt":"It's based around roller derby","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"roller-champions-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:56:32","post_modified_gmt":"2023-09-04 14:56:32","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206058","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205437,"post_author":"2","post_date":"2020-10-09 19:29:44","post_date_gmt":"2020-10-09 18:29:44","post_content":"Oct.\u00a09, 2020, (EUGENE, OR) \u2014 Mad Cave Studios invites readers to delve into something Villainous<\/strong>!\u00a0The 2019 Talent Search winners, Stonie Williams and Jef Sadzinki, take heroism to the next level with an all-new tale that will surely make you want to shed your scales...<\/span>\r\n\r\nVillainous<\/strong> \u200bfollows Tilly, one of the newest super-powered beings to join the Coalition of Heroes through their sidekick program, as she navigates the dizzying world of Super-Heroes. Working with her idols should be a dream come true, but when she learns too much too soon, Tilly's dream quickly turns into a nightmare. As she learns more about the sordid history of the CoH, Tilly has to make a choice - Get in line and stand with her heroes or take a stand and risk becoming something more... Villainous.<\/span>\r\n\r\n[gallery ids=\"205438,205443,205442,205441,205440,205439\"]\r\n\r\n \r\n\r\nVillainous #1\u00a0colors are by Joana Lafuente and letters by Justin Birch, and it hits shops on October 14th!<\/span>\r\n\r\nMad Cave Studios<\/strong>\u00a0<\/strong>is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to quality.\u00a0 From horror and fantasy to sci-fi and\u00a0adventure, Mad Cave Studios<\/strong> has a comic for you!<\/span>\r\n\r\n ","post_title":"Villainous #1 Preview","post_excerpt":"Take heroism to the next level","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"villainous-1-preview","to_ping":"","pinged":"","post_modified":"2020-10-09 19:44:04","post_modified_gmt":"2020-10-09 18:44:04","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205437","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205363,"post_author":"2","post_date":"2020-09-18 13:51:18","post_date_gmt":"2020-09-18 12:51:18","post_content":"A fascinating historical biography of the man who brought fame, grandeur and revolution back to the Palace of Versailles.<\/strong><\/span>\r\n\r\nHenri de Nolhac grew up without a father...though his father, Pierre, was very much alive and working mere meters away from their home at the Palace of Versailles.<\/span>\r\n\r\nOnce appointed to the Palace in 1887, Pierre de Nolhac dedicated his life to protecting its historical archives and restoring Versailles to its former glory: an agora of politics, art and culture. But it soon became more than a passion to him--it turned into an obsession, and the closer he got to Versailles, the further he drifted from his family and himself.<\/span>\r\n\r\n[gallery ids=\"205365,205366,205370,205369,205368,205367\"]\r\n\r\n \r\n\r\nAbout the Creators<\/strong><\/span>\r\n\r\nAfter studying contemporary history and experience in journalism, Ma\u00eft\u00e9 Labat worked 8 years at the Palace of Versailles. It is from this experience that her desire to tell the story of Versailles: My Father's Castle, was born. Ma\u00eft\u00e9 works today at the Louvre Museum.<\/span>\r\n\r\nJean-Baptiste Veber caught the writing bug at the age of 10 years old, and hasn't found a cure yet... He is the author of several novels including Igor \u00e0 l'\u00e9troit and Ragots de lapin.<\/span>\r\n\r\nAn illustrator, painter, watercolorist and 3D graphic designer, Alexis Vitrebert has many artistic talents, engaging in projects ranging from frescoes to posters. In 2018, he also illustrated a children's book entitled Les b\u00eatises d'Albert (Albert's Nonsense).<\/span>\r\n
<\/div>\r\n ","post_title":"Versailles: My Father's Palace Preview","post_excerpt":"Historical biography","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"versailles-my-fathers-palace-preview","to_ping":"","pinged":"","post_modified":"2020-09-18 13:51:18","post_modified_gmt":"2020-09-18 12:51:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205363","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":12},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};
\r\n
\r\n
https:\/\/www.youtube.com\/watch?v=lrjiOwO8TnY<\/div>\r\n<\/figure>\r\n\r\n

You can check out the demo, as it is available on<\/span> Steam<\/a> until Monday, February 28th.<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Silt Preview","post_excerpt":"Adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"silt-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:24:56","post_modified_gmt":"2023-09-04 14:24:56","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207534","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207503,"post_author":"11","post_date":"2022-02-21 19:45:51","post_date_gmt":"2022-02-21 19:45:51","post_content":"\r\n

\r\n
\r\n

Developer:<\/strong>\u00a0Splashteam\u00a0<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0Previewed on Steam Coming to Switch, Playstation and Xbox<\/span><\/p>\r\n

Genre: <\/strong>Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0tinyBuild<\/span><\/p>\r\n

 <\/p>\r\n

We got our hands on a preview build of Splashteam's second game Tinykin. Tinykin is a wonderful cartoon animated 3D adventure. It does pay homage to Pikmin for sure and does give me Toy Story vibes through the look and feel. The perspective is from a small character (the size of a small toy) in a human world. You start in the living room, which seems massive, and you encounter a whole cast of creatures on your journey. What hit me straight away was the stunning cartoony graphics that were bright but in a beautiful 3D world. I was more than pleasantly surprised; it was polished from start to finish.<\/span><\/p>\r\n

\"tinykin1\"<\/p>\r\n

The preview does give you an entire level to discover the game mechanics and a feel for the game. You play as Milo, the explorer, who is in this amazing living room full of life and creatures. The game does have that mix of platform and puzzle all rolled into one. It's a joyful, bright, and wonderful experience. The game has tons of characters, and the cartoon art style gives a fantastic look and feel.<\/span><\/p>\r\n

Milo has a supporting cast of Tinykins little creatures with special powers; in the preview, you encounter two types of Tinykins who can move items and blow things up.<\/span><\/p>\r\n

\"tinykin4\"<\/p>\r\n

A mix of platform, strategy and using Tinykins constitute the gameplay. It's a very fun platform game with a lot of puzzles to solve in a beautifully rendered world. I played the game using an Xbox controller, and the controls are super intuitive. The game does give directed guidelines as you uncover a new mechanic. The game is super slick and a real joy to play.<\/span><\/p>\r\n

\"tinykin5\"<\/p>\r\n

I was impressed from the start with the wonderful look and feel. The game looks and feels polished. The game mechanics were intuitive, and the art style lends itself to a beautiful looking game. This one level was a great taster, but I'm looking forward to seeing what the full game holds and how much richer it will be.<\/span><\/p>\r\n

 <\/p>\r\n\r\n\r\n\r\n

\r\n
https:\/\/www.youtube.com\/watch?v=_p-5lieVp8Q<\/div>\r\n<\/figure>\r\n<\/div>\r\n\r\n\r\n\r\n

If you want to check out the demo, it is available on <\/span>Steam<\/a> from today until Monday, February 28th.<\/span><\/p>\r\n<\/div>\r\n","post_title":"Tinykin Preview","post_excerpt":"Animated 3D adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"tinykin-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:25:25","post_modified_gmt":"2023-09-04 14:25:25","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207503","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206994,"post_author":"11","post_date":"2021-10-08 15:00:05","post_date_gmt":"2021-10-08 14:00:05","post_content":"Developer:\u00a0<\/strong>Cathuria Games<\/span>\r\n\r\nPlatform: <\/strong>\u00a0PC, Early Access\u00a0\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Raw Fury<\/span>\r\n\r\n \r\n\r\nDream Cycle is a 3D adventure game from the creator of Tomb Raider, Toby Gard. The game centres around Morgan Carter and the journey through Dreamlands to get her essence back. Morgan's essence was stolen; by her great-great-grand-uncle, Randolph Carter, who is trying to enslave the Dreamlands for his purposes.<\/span>\r\n\r\n\"dreamcycle1\"\r\n\r\nDream Cycle can be played in several perspectives first-person, third-person or hybrid of both (dynamic camera angle chooses what it sees as fit). The option to switch modes is in the menu. Once you decide what view to take, you are on your merry way to explore this labyrinth of levels. Dream Cycle is a mix of a platformer, shooter and stealth game with some magic thrown in for good measure. For the player, this means you can adapt and play the game as suits you. You can go gung-ho or take a stealthy approach. I ended up playing a mix of both to get a feel of your weapons and game mechanics. I found the controls straightforward and intuitive. I liked the mixture of magic and guns. It was jarring at first but grew on me fairly quickly! As you progress through the levels, you gain more magic spells to help you battle the creatures at each dark corner.<\/span>\r\n\r\n\"dreamcycle3\"\r\n\r\nThe mix of platform elements, fighting, and shooting constitute the core of the game. There are climbing elements, astral projection, and teleportation to help you navigate through the adventures. The adventures (levels) are short and impactful. You take the approach that best suits the game style you want to use. I loved the exploration and discovery of levels. Levels do have lots of weapons and power-ups to find. I enjoyed the choice of a bow, handgun or machine gun as your choice of ranged weapons, unexpected but fun.<\/span>\r\n\r\n\"dreamcycle2\"\r\n\r\nIt is an early access game with the latest patch of 1.1.6 at the time of this preview. I didn't encounter any bugs or issues on my playthroughs. The world and the cel-shaded art style mixed with magic elements provides a wonderful; canvas for Morgan to explore. The game has tons of adventures and levels to navigate. I loved the mix of climbing and traversing terrain while using spells such as astral projection to navigate parts of the level to find the best way to scale huge castles. The environments and graphics are magical and intriguing. I did find the similar enemies a bit repetitive at times. I would have liked a bit more of a story-driven narrative to levels instead of just choosing them from the map. In totality, I enjoyed the game mechanics, the levels and the world. I am looking forward to seeing future updates in this game and what the game will ultimately become.<\/span>","post_title":"Dream Cycle Preview","post_excerpt":"3D adventure game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dream-cycle-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:46","post_modified_gmt":"2023-09-04 14:43:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206994","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206821,"post_author":"11","post_date":"2021-08-26 16:23:33","post_date_gmt":"2021-08-26 15:23:33","post_content":"Developer:\u00a0<\/strong>Dark Lord<\/span>\r\n\r\nPlatform:<\/strong>\u00a0Steam Early Access from August 11th<\/span>\r\n\r\nGenre:<\/strong>\u00a0Action, Early Access<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Daedalic Entertainment<\/span>\r\n\r\n \r\n\r\nGlitchpunk is the latest cyberpunk game that I have managed to get some hands-on gameplay time over the last week. The game is a top-down action game in the mould of the classic GTA games. You fight, kill, rob cars and go on missions in this dark and gloomy world filled with gangs and enemies.\u00a0<\/span>\r\n\r\n\"glitchpunk1\"\r\n\r\nIf you have played the original GTA games, that will give a good sense of what you will get. The game's mechanics are 2D top-down action-based mayhem where you guide your player around the dark and dystopian city. You can collect new guns, powerups and missions as you navigate the city. You can hijack cars and do as you please! A decent storyline and good dialogue help to bring some colour to the world.<\/span>\r\n\r\nGlitchpunk allows the player to build relationships with other gangs\/factions that can be friendly or adversarial. It means you can be in a hostile world where you are enemy number one, not just with law enforcement.\u00a0<\/span>\r\n\r\n\"glitchpunk2\"\r\n\r\nI have to say I enjoyed the twin-stick shooter elements and walking around the world completing missions. However, it should be noted that it is an early access game, and it has some issues. The driving mechanics in the vehicles are clunky and annoying; to say the least, it needs a bit of tweaking. I encountered various issues with the frame rate with a whole host of different graphical settings that also made the game frustrating. Whilst doing missions, you can get a cop rating of between 1 - 5 that indicates your wanted level, I found that police just randomly being everywhere and that the two stars wanted level; that it didn't make a whole lot of sense. The save game feature isn't spelt out. If the developers were to do this, it would have made my first few attempts at the game less annoying. It turned into a rogue-like until I figured out where the safe house was.\u00a0<\/span>\r\n\r\n\"glitchpunk3\"\r\n\r\nThe combination of these issues does impact the game. It is a clever concept that has been well thought out but needs some bug fixes to reach its potential; I'm looking forward to the next update where Glitchpunk isn't as glitchy.<\/span>","post_title":"Glitchpunk Preview","post_excerpt":"Cyberpunk game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"glitchpunk-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:23","post_modified_gmt":"2023-09-04 14:45:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206821","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206216,"post_author":"2","post_date":"2021-05-06 14:10:59","post_date_gmt":"2021-05-06 13:10:59","post_content":"What happens when a Greek-born skate rat bails from the foothills of Mount Olympus and is dropped in Detroit, MI? A 100% nerd-proof zombie story.<\/span>\n\nWith writing and art by Sophocles Sopounas, Not Alone<\/em> is the humanly imperfect, \"widescreen\" graphic novel brought to life by the boredom of lake-effect snow.\u00a0<\/span>\n\nTwenty years into a zombie apocalypse, with nothing more than a jacket and a handful of clues, a teen sets out to find her lost uncle. Her journey takes a drastic turn when she collides with a young man and he loses his memory. The girl, unknowingly marked with zombie-attracting totems, finds herself evading hordes of the living dead with an amnesiac sidekick in tow, only to form a lasting friendship that breaks the trope of the atypical buddy adventure.<\/span><\/em>\n\n[gallery ids=\"206218,206219,206220,206221,206222,206223,206224,206225\"]\n\n\"The beginning of\u00a0Not Alone\u00a0<\/em>has a\u00a0sketchy situation, zombies and our main character corralled at a cliff side. She's just crazy and hardcore enough to trust fall into the pine forest canopy. My process here is that of brute force, a result through all the things that can hold many folks back, like self doubt, skill level, and logic. This perfectly illustrates why I set out to create\u00a0Not Alone<\/em>.\u00a0The humour and relationship is very innocent, which helps the reader want to just kind of hover around the characters to hear what they\u2019re talking about. What started as something to entertain me and break my boredom, turned into a passion to share with others, a nerd-proof and trope-breaking tale, and I quickly realized that it just may be something others would enjoy reading.\"<\/span>\n\nThe tale of Not Alone is a unique spin on navigating life and friendship in a world 20 years after its end. This dry and comedic blend of heart and soul is available from BHC Press<\/a> on July 22, 2021.\u00a0<\/span>","post_title":"Not Alone Preview","post_excerpt":"Written and art by Sophocles Sopounas","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"not-alone-preview","to_ping":"","pinged":"","post_modified":"2022-10-08 15:44:55","post_modified_gmt":"2022-10-08 14:44:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206216","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206058,"post_author":"11","post_date":"2021-03-22 16:01:39","post_date_gmt":"2021-03-22 16:01:39","post_content":"

Developer:<\/strong> Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, Switch, Xbox One, Xbox Series X (preview)<\/span><\/p>\r\n

Genre:<\/strong> Sports<\/span><\/p>\r\n

Publisher:<\/strong> Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The Roller Champions Beta was a brief window into the new IP from Ubisoft. It's based around roller derby being merged into 3 versus 3 battle royale. The game combines elements of roller derby, racing games and sports games. I can draw comparisons in terms of gameplay of Rocket League, you and your team pit yourself against others online. In this game, you take control of a player instead of a vehicle though.<\/span><\/p>\r\n

\"rollerchampions1\"<\/p>\r\n

Roller Champions is based on roller derby, but this takes a 3 person team format, you have to capture the ball and put it into the goal. It's not that straightforward, when you capture the ball you must navigate a lap of the course before you can score. You must avoid enemy players to get the goal to open. You can go it all alone by dodging others or pass it to fellow team members, if you (and your team) manage that the goal will open and you get the opportunity to score. Opposition players can push, kick and take the ball off you. The game is based on these 3 versus 3 formats, where you can use your teams to pass the ball.<\/span><\/p>\r\n

\"rollerchampions2\"<\/p>\r\n

The graphics have a shine and you get a real sense of momentum when you play. You feel the crash and come together as players hustle for the ball to gain possession. It's fast-paced and there is always something happening in the game. There is rarely a dull moment. All of this combined with the solid online netplay and plenty of people on the servers was a great experience. The game is a mix of a racer, beat 'em up and sports game, these elements make Roller Champions.\u00a0<\/span><\/p>\r\n

\"rollerchampions3\"<\/p>\r\n

I'm not sure if the balance is perfect but I think minor tweaks are required for defending teams, I feel the offensive teams are a bit overpowered. Apart from this point, it's an enjoyable experience. The game is straightforward to pick and the controls are simple too. Before you know it you are stuck in the action as well. It will be interesting to see how the final game turns out, this beta does give a good flavour of what we can look forward to.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Roller Champions Preview","post_excerpt":"It's based around roller derby","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"roller-champions-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:56:32","post_modified_gmt":"2023-09-04 14:56:32","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206058","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205437,"post_author":"2","post_date":"2020-10-09 19:29:44","post_date_gmt":"2020-10-09 18:29:44","post_content":"Oct.\u00a09, 2020, (EUGENE, OR) \u2014 Mad Cave Studios invites readers to delve into something Villainous<\/strong>!\u00a0The 2019 Talent Search winners, Stonie Williams and Jef Sadzinki, take heroism to the next level with an all-new tale that will surely make you want to shed your scales...<\/span>\r\n\r\nVillainous<\/strong> \u200bfollows Tilly, one of the newest super-powered beings to join the Coalition of Heroes through their sidekick program, as she navigates the dizzying world of Super-Heroes. Working with her idols should be a dream come true, but when she learns too much too soon, Tilly's dream quickly turns into a nightmare. As she learns more about the sordid history of the CoH, Tilly has to make a choice - Get in line and stand with her heroes or take a stand and risk becoming something more... Villainous.<\/span>\r\n\r\n[gallery ids=\"205438,205443,205442,205441,205440,205439\"]\r\n\r\n \r\n\r\nVillainous #1\u00a0colors are by Joana Lafuente and letters by Justin Birch, and it hits shops on October 14th!<\/span>\r\n\r\nMad Cave Studios<\/strong>\u00a0<\/strong>is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to quality.\u00a0 From horror and fantasy to sci-fi and\u00a0adventure, Mad Cave Studios<\/strong> has a comic for you!<\/span>\r\n\r\n ","post_title":"Villainous #1 Preview","post_excerpt":"Take heroism to the next level","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"villainous-1-preview","to_ping":"","pinged":"","post_modified":"2020-10-09 19:44:04","post_modified_gmt":"2020-10-09 18:44:04","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205437","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205363,"post_author":"2","post_date":"2020-09-18 13:51:18","post_date_gmt":"2020-09-18 12:51:18","post_content":"A fascinating historical biography of the man who brought fame, grandeur and revolution back to the Palace of Versailles.<\/strong><\/span>\r\n\r\nHenri de Nolhac grew up without a father...though his father, Pierre, was very much alive and working mere meters away from their home at the Palace of Versailles.<\/span>\r\n\r\nOnce appointed to the Palace in 1887, Pierre de Nolhac dedicated his life to protecting its historical archives and restoring Versailles to its former glory: an agora of politics, art and culture. But it soon became more than a passion to him--it turned into an obsession, and the closer he got to Versailles, the further he drifted from his family and himself.<\/span>\r\n\r\n[gallery ids=\"205365,205366,205370,205369,205368,205367\"]\r\n\r\n \r\n\r\nAbout the Creators<\/strong><\/span>\r\n\r\nAfter studying contemporary history and experience in journalism, Ma\u00eft\u00e9 Labat worked 8 years at the Palace of Versailles. It is from this experience that her desire to tell the story of Versailles: My Father's Castle, was born. Ma\u00eft\u00e9 works today at the Louvre Museum.<\/span>\r\n\r\nJean-Baptiste Veber caught the writing bug at the age of 10 years old, and hasn't found a cure yet... He is the author of several novels including Igor \u00e0 l'\u00e9troit and Ragots de lapin.<\/span>\r\n\r\nAn illustrator, painter, watercolorist and 3D graphic designer, Alexis Vitrebert has many artistic talents, engaging in projects ranging from frescoes to posters. In 2018, he also illustrated a children's book entitled Les b\u00eatises d'Albert (Albert's Nonsense).<\/span>\r\n
<\/div>\r\n ","post_title":"Versailles: My Father's Palace Preview","post_excerpt":"Historical biography","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"versailles-my-fathers-palace-preview","to_ping":"","pinged":"","post_modified":"2020-09-18 13:51:18","post_modified_gmt":"2020-09-18 12:51:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205363","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":12},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};
\r\n

 <\/p>\r\n","post_title":"Black Hammer Reborn #12 Preview","post_excerpt":"Multiple worlds collide","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"black-hammer-reborn-12-preview","to_ping":"","pinged":"","post_modified":"2023-05-22 22:19:27","post_modified_gmt":"2023-05-22 21:19:27","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207789","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207670,"post_author":"2","post_date":"2022-03-23 15:03:09","post_date_gmt":"2022-03-23 15:03:09","post_content":"EDGAR ALLAN POE\u2019S SNIFTER OF DEATH #6<\/span><\/strong>\n\n(W) Paul Constant, Brian Schirmer<\/span>\n\n(A) Ryan Kelly, John Lucas<\/span>\n\n(C) Richard Williams<\/span>\n\nLast issue! Our anthology theme this month is, \u201cComplaining and Whining About How Terribly Public Life is Going!\u201d First, a demon drags Poe through the hellish nightmare landscape we call the Internet, in \u201cSilence - A Fable.\u201d THEN! The American people elect a new President\u2014Death itself, in \u201cPutting the D in DC.\u201d All this plus prose, pix, and possibly, poems!<\/span>\n\nMarch 30, 2022<\/span>\n\n$4.99<\/span>\n\n[gallery ids=\"207671,207672,207673,207674,207675,207676,207677\"]","post_title":"Edgar Allan Poe's Snifter of Death #6 Preview","post_excerpt":"Last issue","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"edgar-allan-poes-snifter-of-death-6-preview","to_ping":"","pinged":"","post_modified":"2022-10-07 21:23:44","post_modified_gmt":"2022-10-07 20:23:44","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207670","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207534,"post_author":"11","post_date":"2022-02-24 14:36:10","post_date_gmt":"2022-02-24 14:36:10","post_content":"

Developer:\u00a0<\/strong>Spiral Circus<\/span><\/p>\r\n

Platform:<\/strong>\u00a0Previewed on Steam\u00a0<\/span><\/p>\r\n

Genre: <\/strong>Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0Sold Out<\/span><\/p>\r\n

 <\/p>\r\n

I played the demo of Silt on Steam over the last week; or so, it's an interesting indie game that is a healthy mix of intrigue and adventure.\u00a0<\/span><\/p>\r\n

Silt has this beautiful film Noir feel to it. The use of primarily black and white colours gives the player a wonderful underwater world to explore. The lack of colours highlights the sense of mystery and discovery throughout.\u00a0<\/span><\/p>\r\n

\"silt1\"<\/p>\r\n

You assume the role of this diver in the depths of the sea; you must navigate an array of puzzles to proceed deeper into the endless sea.<\/span><\/p>\r\n

Every level has its nuances to figure out; the game does encourage the player to discover puzzles and figure them out. You are given just the right amount of directions; the game lets you explore the puzzles and levels in your own time. The game uses a few buttons, so it's straightforward to pick up and play.\u00a0<\/span><\/p>\r\n

The diver can possess creatures and assume their powers; each creature you encounter has its unique abilities. Each creature has its unique ability that you will use to solve the puzzles. The dark nature of the game makes every creature standout this accented by the brilliant use of light in the game.<\/span><\/p>\r\n

\"silt2\"<\/p>\r\n

The demo gives the player enough of a taste to get a feel for the game.\u00a0<\/span><\/p>\r\n

I loved the art style and the art direction of the game. The film noir feel does give the game a wonderfully dark and mysterious atmosphere. The game is beautiful; the use of light has such an impact and helps to break the black and white feel of the game.\u00a0<\/span><\/p>\r\n

The game demo does deliver a rich and enjoyable experience. I'm a big fan of puzzles in games, where the emphasis is on exploration and discovery. This game does give a wonderful dark world for you to explore with some fantastic cinematics.<\/span><\/p>\r\n\r\n

\r\n
https:\/\/www.youtube.com\/watch?v=lrjiOwO8TnY<\/div>\r\n<\/figure>\r\n\r\n

You can check out the demo, as it is available on<\/span> Steam<\/a> until Monday, February 28th.<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Silt Preview","post_excerpt":"Adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"silt-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:24:56","post_modified_gmt":"2023-09-04 14:24:56","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207534","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207503,"post_author":"11","post_date":"2022-02-21 19:45:51","post_date_gmt":"2022-02-21 19:45:51","post_content":"\r\n

\r\n
\r\n

Developer:<\/strong>\u00a0Splashteam\u00a0<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0Previewed on Steam Coming to Switch, Playstation and Xbox<\/span><\/p>\r\n

Genre: <\/strong>Action, Adventure<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0tinyBuild<\/span><\/p>\r\n

 <\/p>\r\n

We got our hands on a preview build of Splashteam's second game Tinykin. Tinykin is a wonderful cartoon animated 3D adventure. It does pay homage to Pikmin for sure and does give me Toy Story vibes through the look and feel. The perspective is from a small character (the size of a small toy) in a human world. You start in the living room, which seems massive, and you encounter a whole cast of creatures on your journey. What hit me straight away was the stunning cartoony graphics that were bright but in a beautiful 3D world. I was more than pleasantly surprised; it was polished from start to finish.<\/span><\/p>\r\n

\"tinykin1\"<\/p>\r\n

The preview does give you an entire level to discover the game mechanics and a feel for the game. You play as Milo, the explorer, who is in this amazing living room full of life and creatures. The game does have that mix of platform and puzzle all rolled into one. It's a joyful, bright, and wonderful experience. The game has tons of characters, and the cartoon art style gives a fantastic look and feel.<\/span><\/p>\r\n

Milo has a supporting cast of Tinykins little creatures with special powers; in the preview, you encounter two types of Tinykins who can move items and blow things up.<\/span><\/p>\r\n

\"tinykin4\"<\/p>\r\n

A mix of platform, strategy and using Tinykins constitute the gameplay. It's a very fun platform game with a lot of puzzles to solve in a beautifully rendered world. I played the game using an Xbox controller, and the controls are super intuitive. The game does give directed guidelines as you uncover a new mechanic. The game is super slick and a real joy to play.<\/span><\/p>\r\n

\"tinykin5\"<\/p>\r\n

I was impressed from the start with the wonderful look and feel. The game looks and feels polished. The game mechanics were intuitive, and the art style lends itself to a beautiful looking game. This one level was a great taster, but I'm looking forward to seeing what the full game holds and how much richer it will be.<\/span><\/p>\r\n

 <\/p>\r\n\r\n\r\n\r\n

\r\n
https:\/\/www.youtube.com\/watch?v=_p-5lieVp8Q<\/div>\r\n<\/figure>\r\n<\/div>\r\n\r\n\r\n\r\n

If you want to check out the demo, it is available on <\/span>Steam<\/a> from today until Monday, February 28th.<\/span><\/p>\r\n<\/div>\r\n","post_title":"Tinykin Preview","post_excerpt":"Animated 3D adventure","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"tinykin-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:25:25","post_modified_gmt":"2023-09-04 14:25:25","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207503","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206994,"post_author":"11","post_date":"2021-10-08 15:00:05","post_date_gmt":"2021-10-08 14:00:05","post_content":"Developer:\u00a0<\/strong>Cathuria Games<\/span>\r\n\r\nPlatform: <\/strong>\u00a0PC, Early Access\u00a0\u00a0<\/span>\r\n\r\nGenre: <\/strong>Action, Adventure<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Raw Fury<\/span>\r\n\r\n \r\n\r\nDream Cycle is a 3D adventure game from the creator of Tomb Raider, Toby Gard. The game centres around Morgan Carter and the journey through Dreamlands to get her essence back. Morgan's essence was stolen; by her great-great-grand-uncle, Randolph Carter, who is trying to enslave the Dreamlands for his purposes.<\/span>\r\n\r\n\"dreamcycle1\"\r\n\r\nDream Cycle can be played in several perspectives first-person, third-person or hybrid of both (dynamic camera angle chooses what it sees as fit). The option to switch modes is in the menu. Once you decide what view to take, you are on your merry way to explore this labyrinth of levels. Dream Cycle is a mix of a platformer, shooter and stealth game with some magic thrown in for good measure. For the player, this means you can adapt and play the game as suits you. You can go gung-ho or take a stealthy approach. I ended up playing a mix of both to get a feel of your weapons and game mechanics. I found the controls straightforward and intuitive. I liked the mixture of magic and guns. It was jarring at first but grew on me fairly quickly! As you progress through the levels, you gain more magic spells to help you battle the creatures at each dark corner.<\/span>\r\n\r\n\"dreamcycle3\"\r\n\r\nThe mix of platform elements, fighting, and shooting constitute the core of the game. There are climbing elements, astral projection, and teleportation to help you navigate through the adventures. The adventures (levels) are short and impactful. You take the approach that best suits the game style you want to use. I loved the exploration and discovery of levels. Levels do have lots of weapons and power-ups to find. I enjoyed the choice of a bow, handgun or machine gun as your choice of ranged weapons, unexpected but fun.<\/span>\r\n\r\n\"dreamcycle2\"\r\n\r\nIt is an early access game with the latest patch of 1.1.6 at the time of this preview. I didn't encounter any bugs or issues on my playthroughs. The world and the cel-shaded art style mixed with magic elements provides a wonderful; canvas for Morgan to explore. The game has tons of adventures and levels to navigate. I loved the mix of climbing and traversing terrain while using spells such as astral projection to navigate parts of the level to find the best way to scale huge castles. The environments and graphics are magical and intriguing. I did find the similar enemies a bit repetitive at times. I would have liked a bit more of a story-driven narrative to levels instead of just choosing them from the map. In totality, I enjoyed the game mechanics, the levels and the world. I am looking forward to seeing future updates in this game and what the game will ultimately become.<\/span>","post_title":"Dream Cycle Preview","post_excerpt":"3D adventure game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dream-cycle-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:43:46","post_modified_gmt":"2023-09-04 14:43:46","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206994","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206821,"post_author":"11","post_date":"2021-08-26 16:23:33","post_date_gmt":"2021-08-26 15:23:33","post_content":"Developer:\u00a0<\/strong>Dark Lord<\/span>\r\n\r\nPlatform:<\/strong>\u00a0Steam Early Access from August 11th<\/span>\r\n\r\nGenre:<\/strong>\u00a0Action, Early Access<\/span>\r\n\r\nPublisher:\u00a0<\/strong>Daedalic Entertainment<\/span>\r\n\r\n \r\n\r\nGlitchpunk is the latest cyberpunk game that I have managed to get some hands-on gameplay time over the last week. The game is a top-down action game in the mould of the classic GTA games. You fight, kill, rob cars and go on missions in this dark and gloomy world filled with gangs and enemies.\u00a0<\/span>\r\n\r\n\"glitchpunk1\"\r\n\r\nIf you have played the original GTA games, that will give a good sense of what you will get. The game's mechanics are 2D top-down action-based mayhem where you guide your player around the dark and dystopian city. You can collect new guns, powerups and missions as you navigate the city. You can hijack cars and do as you please! A decent storyline and good dialogue help to bring some colour to the world.<\/span>\r\n\r\nGlitchpunk allows the player to build relationships with other gangs\/factions that can be friendly or adversarial. It means you can be in a hostile world where you are enemy number one, not just with law enforcement.\u00a0<\/span>\r\n\r\n\"glitchpunk2\"\r\n\r\nI have to say I enjoyed the twin-stick shooter elements and walking around the world completing missions. However, it should be noted that it is an early access game, and it has some issues. The driving mechanics in the vehicles are clunky and annoying; to say the least, it needs a bit of tweaking. I encountered various issues with the frame rate with a whole host of different graphical settings that also made the game frustrating. Whilst doing missions, you can get a cop rating of between 1 - 5 that indicates your wanted level, I found that police just randomly being everywhere and that the two stars wanted level; that it didn't make a whole lot of sense. The save game feature isn't spelt out. If the developers were to do this, it would have made my first few attempts at the game less annoying. It turned into a rogue-like until I figured out where the safe house was.\u00a0<\/span>\r\n\r\n\"glitchpunk3\"\r\n\r\nThe combination of these issues does impact the game. It is a clever concept that has been well thought out but needs some bug fixes to reach its potential; I'm looking forward to the next update where Glitchpunk isn't as glitchy.<\/span>","post_title":"Glitchpunk Preview","post_excerpt":"Cyberpunk game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"glitchpunk-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:45:23","post_modified_gmt":"2023-09-04 14:45:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206821","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206248,"post_author":"11","post_date":"2021-05-17 21:20:31","post_date_gmt":"2021-05-17 20:20:31","post_content":"

Developer:<\/span><\/strong>\u00a0<\/span>\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

Platform: <\/span><\/strong>PC (Steam Early Access)<\/span><\/p>\r\n

Genre:<\/span><\/strong>\u00a0Action<\/span><\/p>\r\n

Publisher:\u00a0<\/span><\/strong>8 Circuit Studios<\/span><\/p>\r\n

 <\/p>\r\n

Project Genesis is a PVP sci-fi shooter that is both an FPS and spaceship combat game too. The game is set in a futuristic world where you take the role of operatives who are trying to either take control of bases or protect them from intruders. It's not a new game in that sense, it follows classic FPS genres. The game heavily leans on being a team-based game too. It must be noted that the game is in early access and there are updates, fixes and improvements occurring periodically. This should be considered as a preview.<\/span><\/p>\r\n

The game does have a lot going for it, I'm a huge fan of FPS and spaceship combat. This game tries to meld and join the two formats. It's interesting from a gameplay point of view that you can shift from either game type seamlessly in the game. It does combine the game types well.<\/span><\/p>\r\n

\"projectgenesis1\"<\/p>\r\n

The FPS does remind me of games I have played for years which is no bad thing, there is a huge amount of action and joyful mayhem. It was easy to pick up and play. It has all the classic elements of an FPS:- quick, frantic and lots of mayhem going on. You can customise and play load-outs that suit your style i.e. tank, stealth and so on. It took a little more time to get adjusted to the spaceship combat gameplay. I always find flying elements have a steeper learning curve and it's not that bad in all honesty. Like the FPS elements, the visuals are superb and the action matches it too. The graphics are slick and the game does well in both game types. I didn't suffer any graphical bugs or bugs when playing the game.<\/span><\/p>\r\n

\"projectgenesis2\"<\/p>\r\n

There is a huge amount of customisation and personalisation in the game types, the customise does affect your play style, you can choose smaller quicker spaceships or heavier tank builds same applies to the FPS elements too. The game also provides some solid tutorials and walkthroughs of all aspects of the game which helped me a lot and got me up to gaming speed quicker.<\/span><\/p>\r\n

I played primarily on US servers, while the ping times weren't the best, it didn't affect my gameplay. The net code was solid and the franticness of the game shone through. I had very little noticeable latency.<\/span><\/p>\r\n

\"projectgenesis3\"<\/p>\r\n

The game is solid, the game mechanics and visuals are all good. I like the inclusion of two different games in the one, both are done well and enjoyable to play. I found it hard to find players at certain times of the day or certain days but once I managed to find a game it was enjoyable. I loved the action-packed nature of FPS and its high intensity, the spaceship is less intense but action-packed. It does what it attempts to do very well. I really enjoyed my time playing the game and want to play more.<\/span><\/p>\r\n

https:\/\/www.8circuitstudios.com\/<\/a><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Project Genesis Preview","post_excerpt":"Sci-fi shooter","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"project-genesis-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:23","post_modified_gmt":"2023-09-04 14:52:23","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206248","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206216,"post_author":"2","post_date":"2021-05-06 14:10:59","post_date_gmt":"2021-05-06 13:10:59","post_content":"What happens when a Greek-born skate rat bails from the foothills of Mount Olympus and is dropped in Detroit, MI? A 100% nerd-proof zombie story.<\/span>\n\nWith writing and art by Sophocles Sopounas, Not Alone<\/em> is the humanly imperfect, \"widescreen\" graphic novel brought to life by the boredom of lake-effect snow.\u00a0<\/span>\n\nTwenty years into a zombie apocalypse, with nothing more than a jacket and a handful of clues, a teen sets out to find her lost uncle. Her journey takes a drastic turn when she collides with a young man and he loses his memory. The girl, unknowingly marked with zombie-attracting totems, finds herself evading hordes of the living dead with an amnesiac sidekick in tow, only to form a lasting friendship that breaks the trope of the atypical buddy adventure.<\/span><\/em>\n\n[gallery ids=\"206218,206219,206220,206221,206222,206223,206224,206225\"]\n\n\"The beginning of\u00a0Not Alone\u00a0<\/em>has a\u00a0sketchy situation, zombies and our main character corralled at a cliff side. She's just crazy and hardcore enough to trust fall into the pine forest canopy. My process here is that of brute force, a result through all the things that can hold many folks back, like self doubt, skill level, and logic. This perfectly illustrates why I set out to create\u00a0Not Alone<\/em>.\u00a0The humour and relationship is very innocent, which helps the reader want to just kind of hover around the characters to hear what they\u2019re talking about. What started as something to entertain me and break my boredom, turned into a passion to share with others, a nerd-proof and trope-breaking tale, and I quickly realized that it just may be something others would enjoy reading.\"<\/span>\n\nThe tale of Not Alone is a unique spin on navigating life and friendship in a world 20 years after its end. This dry and comedic blend of heart and soul is available from BHC Press<\/a> on July 22, 2021.\u00a0<\/span>","post_title":"Not Alone Preview","post_excerpt":"Written and art by Sophocles Sopounas","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"not-alone-preview","to_ping":"","pinged":"","post_modified":"2022-10-08 15:44:55","post_modified_gmt":"2022-10-08 14:44:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206216","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206058,"post_author":"11","post_date":"2021-03-22 16:01:39","post_date_gmt":"2021-03-22 16:01:39","post_content":"

Developer:<\/strong> Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, Switch, Xbox One, Xbox Series X (preview)<\/span><\/p>\r\n

Genre:<\/strong> Sports<\/span><\/p>\r\n

Publisher:<\/strong> Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The Roller Champions Beta was a brief window into the new IP from Ubisoft. It's based around roller derby being merged into 3 versus 3 battle royale. The game combines elements of roller derby, racing games and sports games. I can draw comparisons in terms of gameplay of Rocket League, you and your team pit yourself against others online. In this game, you take control of a player instead of a vehicle though.<\/span><\/p>\r\n

\"rollerchampions1\"<\/p>\r\n

Roller Champions is based on roller derby, but this takes a 3 person team format, you have to capture the ball and put it into the goal. It's not that straightforward, when you capture the ball you must navigate a lap of the course before you can score. You must avoid enemy players to get the goal to open. You can go it all alone by dodging others or pass it to fellow team members, if you (and your team) manage that the goal will open and you get the opportunity to score. Opposition players can push, kick and take the ball off you. The game is based on these 3 versus 3 formats, where you can use your teams to pass the ball.<\/span><\/p>\r\n

\"rollerchampions2\"<\/p>\r\n

The graphics have a shine and you get a real sense of momentum when you play. You feel the crash and come together as players hustle for the ball to gain possession. It's fast-paced and there is always something happening in the game. There is rarely a dull moment. All of this combined with the solid online netplay and plenty of people on the servers was a great experience. The game is a mix of a racer, beat 'em up and sports game, these elements make Roller Champions.\u00a0<\/span><\/p>\r\n

\"rollerchampions3\"<\/p>\r\n

I'm not sure if the balance is perfect but I think minor tweaks are required for defending teams, I feel the offensive teams are a bit overpowered. Apart from this point, it's an enjoyable experience. The game is straightforward to pick and the controls are simple too. Before you know it you are stuck in the action as well. It will be interesting to see how the final game turns out, this beta does give a good flavour of what we can look forward to.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Roller Champions Preview","post_excerpt":"It's based around roller derby","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"roller-champions-preview","to_ping":"","pinged":"","post_modified":"2023-09-04 15:56:32","post_modified_gmt":"2023-09-04 14:56:32","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206058","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205437,"post_author":"2","post_date":"2020-10-09 19:29:44","post_date_gmt":"2020-10-09 18:29:44","post_content":"Oct.\u00a09, 2020, (EUGENE, OR) \u2014 Mad Cave Studios invites readers to delve into something Villainous<\/strong>!\u00a0The 2019 Talent Search winners, Stonie Williams and Jef Sadzinki, take heroism to the next level with an all-new tale that will surely make you want to shed your scales...<\/span>\r\n\r\nVillainous<\/strong> \u200bfollows Tilly, one of the newest super-powered beings to join the Coalition of Heroes through their sidekick program, as she navigates the dizzying world of Super-Heroes. Working with her idols should be a dream come true, but when she learns too much too soon, Tilly's dream quickly turns into a nightmare. As she learns more about the sordid history of the CoH, Tilly has to make a choice - Get in line and stand with her heroes or take a stand and risk becoming something more... Villainous.<\/span>\r\n\r\n[gallery ids=\"205438,205443,205442,205441,205440,205439\"]\r\n\r\n \r\n\r\nVillainous #1\u00a0colors are by Joana Lafuente and letters by Justin Birch, and it hits shops on October 14th!<\/span>\r\n\r\nMad Cave Studios<\/strong>\u00a0<\/strong>is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to quality.\u00a0 From horror and fantasy to sci-fi and\u00a0adventure, Mad Cave Studios<\/strong> has a comic for you!<\/span>\r\n\r\n ","post_title":"Villainous #1 Preview","post_excerpt":"Take heroism to the next level","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"villainous-1-preview","to_ping":"","pinged":"","post_modified":"2020-10-09 19:44:04","post_modified_gmt":"2020-10-09 18:44:04","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205437","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205363,"post_author":"2","post_date":"2020-09-18 13:51:18","post_date_gmt":"2020-09-18 12:51:18","post_content":"A fascinating historical biography of the man who brought fame, grandeur and revolution back to the Palace of Versailles.<\/strong><\/span>\r\n\r\nHenri de Nolhac grew up without a father...though his father, Pierre, was very much alive and working mere meters away from their home at the Palace of Versailles.<\/span>\r\n\r\nOnce appointed to the Palace in 1887, Pierre de Nolhac dedicated his life to protecting its historical archives and restoring Versailles to its former glory: an agora of politics, art and culture. But it soon became more than a passion to him--it turned into an obsession, and the closer he got to Versailles, the further he drifted from his family and himself.<\/span>\r\n\r\n[gallery ids=\"205365,205366,205370,205369,205368,205367\"]\r\n\r\n \r\n\r\nAbout the Creators<\/strong><\/span>\r\n\r\nAfter studying contemporary history and experience in journalism, Ma\u00eft\u00e9 Labat worked 8 years at the Palace of Versailles. It is from this experience that her desire to tell the story of Versailles: My Father's Castle, was born. Ma\u00eft\u00e9 works today at the Louvre Museum.<\/span>\r\n\r\nJean-Baptiste Veber caught the writing bug at the age of 10 years old, and hasn't found a cure yet... He is the author of several novels including Igor \u00e0 l'\u00e9troit and Ragots de lapin.<\/span>\r\n\r\nAn illustrator, painter, watercolorist and 3D graphic designer, Alexis Vitrebert has many artistic talents, engaging in projects ranging from frescoes to posters. In 2018, he also illustrated a children's book entitled Les b\u00eatises d'Albert (Albert's Nonsense).<\/span>\r\n
<\/div>\r\n ","post_title":"Versailles: My Father's Palace Preview","post_excerpt":"Historical biography","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"versailles-my-fathers-palace-preview","to_ping":"","pinged":"","post_modified":"2020-09-18 13:51:18","post_modified_gmt":"2020-09-18 12:51:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205363","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":12},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

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<\/div>\r\n ","post_title":"Versailles: My Father's Palace Preview","post_excerpt":"Historical biography","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"versailles-my-fathers-palace-preview","to_ping":"","pinged":"","post_modified":"2020-09-18 13:51:18","post_modified_gmt":"2020-09-18 12:51:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205363","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205314,"post_author":"2","post_date":"2020-09-11 13:36:29","post_date_gmt":"2020-09-11 12:36:29","post_content":"In\u00a0Chapter 3<\/strong>, Sanda and Champo volunteer their time to help the sick alien children. But what they don't realise is that the curative transfuser device has serious consequences for their own well-being!<\/span>\r\n\r\n[gallery ids=\"205321,205320,205319,205318,205317,205316,205315\"]\r\n\r\n\r\n\r\nPLANET DIVOC-91<\/strong> follows the adventures of two earthlings: Sanda Oung, a 23-year-old girl from the UK, and Champo Oung, Sanda\u2019s 19-year-old, non-binary sibling. In the series, 15% of the world\u2019s population of 7.5 billion people are now stuck on another planet, miles from the safety of home. Sanda learns that humans have been brought to Planet Divoc-91 because the Earth is at risk of an extinction level event \u2013 and young adults have been moved to safety by the Board of Adversity Scientists for Intergalactic Leadership\u2019 (BASIL), led by a charismatic and fearsome alien named ADRO.\u00a0<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> is produced by Dr Bella Starling, Director of Vocal at Manchester University NHS Foundation Trust and Sara Kenney, Creative Director at Wowbagger Productions, in association with the UK Academy of Medical Sciences. \u201cBella and I were already working together on creative projects to engage audiences in sharing their views about antibiotic resistance and immunisation and when lockdown hit, it became obvious that our thinking could be refocused on the COVID pandemic,\u201d said Kenney. \u201cWe realized there was a ton of information and advice about the pandemic out there, but it\u2019s so difficult to know what to believe and who to trust, and there were virtually no young voices in the mix.\u201d The project has since grown in scale and ambition, and there is a young editorial team from UK, India, South Africa, and Malawi who are interviewing experts from scientists to historians, ethicists to anthropologists, and from that material curating articles, creating art and videos in reaction to the interviews.<\/span>\r\n\r\n\u201cBeing teenagers and going through the most challenging stage of our lives is hard in itself \u2014 but now the impact of this new virus is resonating through our lives without any sense of when this will end,\u201d writes Shanjida Hossain, one of the young adults contributing to the comic, in an interview with Sir Patrick Vallance, the UK Government\u2019s Chief Scientific Advisor; \u201cHaving studied hard since the age of five, getting to the very end of our educational journey to face this global pandemic wasn\u2019t something we could have ever planned for, yet here we are, left with nothing but insecurities and confusion.\u201d Shanjida\u2019s interview will accompany PLANET DIVOC-91<\/strong>\u2019s debut chapter.<\/span>\r\n\r\n\u201cWhenever our worlds are turned upside down and we find ourselves crying \u201cwhat the hell\u201d, we call upon stories to explain \u201cthis: this the hell,\u201d Berry writes in the afterword to PLANET DIVOC-91<\/strong> Chapter One. \u201cOur brains are hardwired with a furious need to find patterns as a means of survival, and we hunt for them - and for their subsequent meanings - everywhere, in everything. Stories bring shape and meaning to random events. They are about the conflict and the resolution; the breaking apart and the coming together; they help us to find hope in darkness and rally us when we are lost and, ultimately, they help us overcome. Faced with the greatest upheaval of a generation, and the strict social obligations keeping us all apart, where better to seek that sense of connection and meaning now than in stories?\u201d<\/span>\r\n\r\n\u201cPLANET DIVOC-91<\/strong> is a thought experiment, one that\u2019s a metaphor for what we\u2019re currently experiencing around the world with COVID-19,\u201d said Kenney. \u201cWe\u2019re releasing the series on WEBTOONS, because it's an inclusive, wide-reaching, digital platform, with a global audience of 10 million readers daily, and we want to foster a dialogue in the comments section, about the pandemic and where we go from here. We\u2019ve also got some exclusive mixes hidden as Easter Eggs in the comic starting with one of the best UK Grime DJs, and a uniquely talented and much loved producer in his own right Grandmixxer. Chapter 2 features a mix from one of the most important new-generation experimental UK club music producer, artist and label owner LCY. Chapter 3 features an Afrofuturism playlist from one of the UKs best loved MCs Juice Aleem. And at the end of the day, we want readers to come back each month for the story and art. Why is Planet Divoc-91 inhabited only by 16-25 year old humans? Who are these strange aliens? Sanda Oung, a bit of a conspiracy theorist at first, has to figure out what is real and who to trust.\u201d<\/span>\r\n\r\nThe project was kick started via NIHR Manchester Biomedical Research Centre seed funding who are providing continued support. Additional supporters include The Science and Technology Facilities Council (STFC); Royal Society of Chemistry (RSC); The University of Manchester through the Wellcome Institutional Strategic Support Fund award; Sarah Iqbal,\u00a0 DBT\/Wellcome Trust India Alliance; Anita Shervington, Blast Fest and Nabeel Petersen, Interfer (South Africa). The series was inspired by the COVID-19 pandemic. \u201cOur aim is to empower audiences to make sense of a pandemic situation, to create a forum for their ideas, and to use participatory arts to inform science research and influence science policy,\u201d said Kenney.\u00a0<\/span>\r\n\r\n\u201cWe\u2019re creating a crazy, exquisite corpse with writers and artists taking on the same characters that will be accessible, entertaining and informative,\u201d said Starling. \u201cThe wider project will capture young people\u2019s thinking and ideas about pandemics and related research, to feed into scientific research and policy, as well as helping and challenging our research communities to think about the best ways of actively involving young adults in ongoing and future research\u201d<\/span>\r\n\r\nPLANET DIVOC-91<\/strong> debuted on July 15, 2020 Free on WebToons:<\/span> https:\/\/bit.ly\/planetdivoc91<\/a>.<\/span>\r\n\r\n ","post_title":"Planet Divoc-91 Chapter 3 Preview","post_excerpt":"Sci-fi comedy ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"planet-divoc-91-chapter-3-preview","to_ping":"","pinged":"","post_modified":"2020-09-11 13:59:01","post_modified_gmt":"2020-09-11 12:59:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205314","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":12},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};