\n

<\/p>\n","post_title":"PS5 DualSense and Astro's Playroom Review","post_excerpt":"Next-gen","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"ps5-dualsense-and-astros-playroom-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:12:48","post_modified_gmt":"2022-10-08 18:12:48","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205610","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205587,"post_author":"11","post_date":"2020-11-16 11:42:42","post_date_gmt":"2020-11-16 11:42:42","post_content":"

The next generation of consoles is here, the PS5 is Sony's next-generation console. <\/span><\/p>\n

\"ps5_1\"<\/p>\n

First impressions of the PS5 while unboxing and moving the box is the sheer weight of the PS5, it's a heavy console (Blu-Ray version) weighing in at 4.5kg (9.9 lbs) and the digital version comes in at 3.9kg (8.6lb). The contents of the PS5 box is minimal with a console, a power lead, controller and HDMI included. <\/span><\/p>\n

\"PS5_6\"<\/p>\n

As I unboxed the console, two things were very striking, the console design and the controller design. The console is an impressive unit and is huge but the sleek design. It's the main unit is a black glossy plastic that has vents at the back for cooling and air circulation, this is offset by two white plates that have the Playstation symbols embossed on the inside. The final piece is a stand that allows for the PS5 to be used in standing or on its side. The design isn't uniform as the unit goes from a thin base to widening top when standing up with the white plates diverging at the top. The design is reminiscent of a building design as opposed to a console, it looks like a building that has been made into a console. The console isn't one for being hidden in a TV stand, I think it's been purposely designed to stand with the use of the white plates to make it stand out. AV equipment is generally black so this will contrast whatever AV equipment you have. Another thing to note is that you may find it to be a tight fit in your TV stand as it's big and wide. Despite the sheer size, the two-tone colour design, I'm growing to like this big impressive piece of tech. I'm still coming to terms on how massive it is. I assume Sony went for the statement piece of art in your living room\/bedroom should be a PS5. Hidden in the front of the main console unit is a 3 USB-A, USB-C port, ethernet port, WIFI, eject (BLU-Ray) version and power button. The power button and eject button aren't the same sizes so no more turning the console off by mistake.
<\/span><\/p>\n

\"PS5_3\"<\/p>\n

The next piece of kit you will want to get your hands on is the new PS5 dualsense controller. It has the same two-tone effect going on, the controller is slightly longer and slightly heavier than the PS4 controllers. It has a translucent d-pad and buttons, built-in mic, speaker, touchpad with RGB lighting, motion feedback, create button, options button, two dual shock controllers, longer L2 and R2 triggers with extra haptic feedback. A huge emphasis has been placed on the controller as being the next part of innovation for the PS5. The additional haptic feedback in the triggers that allow for touch-sensitive use of the controller means that this will allow for gamers and developers to use it. I will delve into the additional haptic feedback as part of reviews of the games. The charging port is a USB-C.<\/span><\/p>\n

\"PS5_4\"<\/p>\n

How does the new tech fair up in the gameplay experience? Once I started the console, the sheer speed and quickness of every element of the console are impressive. The game boot times are drastically reduced and once the games started the loads are dramatically reduced. The console from boot to login is about 20 seconds and then seamless when logged in. To load Spider-Man: Miles Morales approx 15 seconds and very little noticeable load times. The console is a pure joy to play, the quickness and general responsiveness is what makes the PS5 a winner. The controller and extra haptic feedback make the whole experience more immersive and just consume you in the game. Sony has delivered on the next generation aspects of speed, design and the next era of gaming consoles. The next-generation games will take some more time to be developed and released but the speed and architectural improvements make this console a worthy purchase. The SSD, the 4K gaming and overall improvements are visible within seconds of turning the console on. Sound is clear and even more vibrant, all in all, the console is very impressive.  <\/span><\/p>\n

\"PS5_5\"<\/p>\n

Tech Details, if you are into the hardware details. <\/span><\/p>\n

CPU<\/strong> x86-64-AMD Ryzen™ \u201cZen 2\u201d 8 Cores \/ 16 Threads Variable frequency, up to 3.5 GHz<\/span><\/p>\n

GPU<\/strong> AMD Radeon™ RDNA 2-based graphics engine Ray Tracing Acceleration<\/span><\/p>\n

Variable frequency, up to 2.23 GHz (10.3 TFLOPS)<\/span><\/p>\n

System Memory<\/strong> GDDR6 16GB<\/span><\/p>\n

448GB\/s Bandwidth<\/span><\/p>\n

SSD<\/strong> 825GB<\/span><\/p>\n

5.5GB\/s Read Bandwidth (Raw)<\/span><\/p>\n

PS5 Game Disc<\/strong> Ultra HD Blu-ray™, up to 100GB\/disc<\/span><\/p>\n

Video Out <\/strong>Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)<\/span><\/p>\n

Audio <\/strong>\u201cTempest\u201d 3D AudioTech<\/span><\/p>\n

The PS5 review unit was supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Console Review","post_excerpt":"Next generation is here","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-console-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:13:27","post_modified_gmt":"2022-10-08 18:13:27","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205587","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":14},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 14 of 22 1 13 14 15 22
\n

<\/p>\n","post_title":"PlayStation 5 Features","post_excerpt":"Here we go","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-features","to_ping":"","pinged":"","post_modified":"2022-10-08 19:11:55","post_modified_gmt":"2022-10-08 18:11:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205627","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205610,"post_author":"11","post_date":"2020-11-16 15:38:41","post_date_gmt":"2020-11-16 15:38:41","post_content":"

The new PS5 dualsense controller and Astro's Playroom go hand in hand, Astro's Playroom is an extended demo for the new dualsense PS5 controller. It highlights the haptics, adaptive triggers, the built-in microphone and what we can expect from developers in the future when building games for the PS5. Astro's Playroom is an impressive game in its own right too.<\/span><\/p>\n

\"dualsense\"<\/p>\n

The dualsense comes in two-tone colour, it's slightly bigger and longer than the PS4 controller thought fits in your hand better and provides a better feel in the hand. The button layout is identical on both controllers apart from the addition of a mute button below the PS button on the PS5 controller.The next generation aspects of the controller are new haptic feedback and adaptive triggers. These elements are showcased in the wonderfully colourful and free game Astro's Playroom developed by ASOBI Team which is a 3D puzzle\/platformer which takes a trip down nostalgia lane. The key theme of Astro's Playroom is the evolution of the Playstation which underpins all the level design, puzzles and collectables.<\/span><\/p>\n

\"astrosplayground1\"<\/p>\n

The entire game is to showcase the unique PS5 dualsense controller. Almost immediately, the haptic feedback and sense of what the controller has to offer is evident. The haptic feedback kicks in as you wade through water, sand, mud, grass and jungles. Each terrain gives the player a different sensation and it's surprisingly immersive. You can feel the resistance and differing levels of friction in each section of every level. The next big feature being touted is the adaptive triggers, the adaptive triggers are pressure sensitive. The varying degree of force you use on the triggers will mean the character in-game will expend the equivalent force. The adaptive triggers provide similar feedback when a character is pushing or pulling an item in the game, the triggers provide resistance back too. Again, this may seem like a minor thing but the feel and sensation are immersive and adds another layer to the gaming experience. In elements of Astro's Playroom, you do feel as if you are pulling items off the floor. The in-game tutorial describes what each control does and how to use it, it is usually followed by a gaming section where you get to explore these new controls.<\/span><\/p>\n

\"astrosplayground2\"<\/p>\n

The dualsense features a touchpad with RGB LEDs around it, the touchpad feels more responsive and the lights add another feature to the impressive array of features. The controller is charged via USB-C port and has a bigger built-in battery for the extra features of the dualsense. I was charging the controller every 2 days or so but you don't need to buy extra batteries which is a plus. The controller has a big built-in mic and a speaker as well, the dualsense has a 3.5mm port for mics too.<\/span><\/p>\n

\"astrosplayground3\"<\/p>\n

If you take Astro's Playroom as a stand-alone game without it being a vehicle to show off the dualsense controller. It's a fun, innovative and creative platform that has moments where it's tough and challenging. The level design is superb and the multi-faceted gameplay, changing form and the ability to become different creatures is cool. It has a big brash and bright colours too. The sound from the game is superb, it also shows that PS5 has an upgrade in audio quality. Astro's Playroom is quite the platformer, it's varied and engaging which I wasn't expecting but I was more than pleasantly surprised. If you are a fan of platformers and puzzle games, you will enjoy this.<\/span><\/p>\n

[gallery ids=\"205613,205617,205616,205615,205614\"]<\/p>\n

<\/p>\n

It will be interesting to see how developers will use the controller in future games but the future looks promising. The dualsense is a real innovation and next-gen.<\/span><\/p>\n

Best of all Astro's Playroom comes preinstalled with the PS5 for free.<\/span><\/p>\n

PS5 review unit supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PS5 DualSense and Astro's Playroom Review","post_excerpt":"Next-gen","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"ps5-dualsense-and-astros-playroom-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:12:48","post_modified_gmt":"2022-10-08 18:12:48","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205610","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205587,"post_author":"11","post_date":"2020-11-16 11:42:42","post_date_gmt":"2020-11-16 11:42:42","post_content":"

The next generation of consoles is here, the PS5 is Sony's next-generation console. <\/span><\/p>\n

\"ps5_1\"<\/p>\n

First impressions of the PS5 while unboxing and moving the box is the sheer weight of the PS5, it's a heavy console (Blu-Ray version) weighing in at 4.5kg (9.9 lbs) and the digital version comes in at 3.9kg (8.6lb). The contents of the PS5 box is minimal with a console, a power lead, controller and HDMI included. <\/span><\/p>\n

\"PS5_6\"<\/p>\n

As I unboxed the console, two things were very striking, the console design and the controller design. The console is an impressive unit and is huge but the sleek design. It's the main unit is a black glossy plastic that has vents at the back for cooling and air circulation, this is offset by two white plates that have the Playstation symbols embossed on the inside. The final piece is a stand that allows for the PS5 to be used in standing or on its side. The design isn't uniform as the unit goes from a thin base to widening top when standing up with the white plates diverging at the top. The design is reminiscent of a building design as opposed to a console, it looks like a building that has been made into a console. The console isn't one for being hidden in a TV stand, I think it's been purposely designed to stand with the use of the white plates to make it stand out. AV equipment is generally black so this will contrast whatever AV equipment you have. Another thing to note is that you may find it to be a tight fit in your TV stand as it's big and wide. Despite the sheer size, the two-tone colour design, I'm growing to like this big impressive piece of tech. I'm still coming to terms on how massive it is. I assume Sony went for the statement piece of art in your living room\/bedroom should be a PS5. Hidden in the front of the main console unit is a 3 USB-A, USB-C port, ethernet port, WIFI, eject (BLU-Ray) version and power button. The power button and eject button aren't the same sizes so no more turning the console off by mistake.
<\/span><\/p>\n

\"PS5_3\"<\/p>\n

The next piece of kit you will want to get your hands on is the new PS5 dualsense controller. It has the same two-tone effect going on, the controller is slightly longer and slightly heavier than the PS4 controllers. It has a translucent d-pad and buttons, built-in mic, speaker, touchpad with RGB lighting, motion feedback, create button, options button, two dual shock controllers, longer L2 and R2 triggers with extra haptic feedback. A huge emphasis has been placed on the controller as being the next part of innovation for the PS5. The additional haptic feedback in the triggers that allow for touch-sensitive use of the controller means that this will allow for gamers and developers to use it. I will delve into the additional haptic feedback as part of reviews of the games. The charging port is a USB-C.<\/span><\/p>\n

\"PS5_4\"<\/p>\n

How does the new tech fair up in the gameplay experience? Once I started the console, the sheer speed and quickness of every element of the console are impressive. The game boot times are drastically reduced and once the games started the loads are dramatically reduced. The console from boot to login is about 20 seconds and then seamless when logged in. To load Spider-Man: Miles Morales approx 15 seconds and very little noticeable load times. The console is a pure joy to play, the quickness and general responsiveness is what makes the PS5 a winner. The controller and extra haptic feedback make the whole experience more immersive and just consume you in the game. Sony has delivered on the next generation aspects of speed, design and the next era of gaming consoles. The next-generation games will take some more time to be developed and released but the speed and architectural improvements make this console a worthy purchase. The SSD, the 4K gaming and overall improvements are visible within seconds of turning the console on. Sound is clear and even more vibrant, all in all, the console is very impressive.  <\/span><\/p>\n

\"PS5_5\"<\/p>\n

Tech Details, if you are into the hardware details. <\/span><\/p>\n

CPU<\/strong> x86-64-AMD Ryzen™ \u201cZen 2\u201d 8 Cores \/ 16 Threads Variable frequency, up to 3.5 GHz<\/span><\/p>\n

GPU<\/strong> AMD Radeon™ RDNA 2-based graphics engine Ray Tracing Acceleration<\/span><\/p>\n

Variable frequency, up to 2.23 GHz (10.3 TFLOPS)<\/span><\/p>\n

System Memory<\/strong> GDDR6 16GB<\/span><\/p>\n

448GB\/s Bandwidth<\/span><\/p>\n

SSD<\/strong> 825GB<\/span><\/p>\n

5.5GB\/s Read Bandwidth (Raw)<\/span><\/p>\n

PS5 Game Disc<\/strong> Ultra HD Blu-ray™, up to 100GB\/disc<\/span><\/p>\n

Video Out <\/strong>Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)<\/span><\/p>\n

Audio <\/strong>\u201cTempest\u201d 3D AudioTech<\/span><\/p>\n

The PS5 review unit was supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Console Review","post_excerpt":"Next generation is here","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-console-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:13:27","post_modified_gmt":"2022-10-08 18:13:27","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205587","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":14},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 14 of 22 1 13 14 15 22
\r\n

 <\/p>\r\n","post_title":"Marvel\u2019s Spider-Man: Miles Morales Ultimate Edition Review","post_excerpt":"Beefed up Spider-Man","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"marvels-spider-man-miles-morales-ultimate-edition-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:10:50","post_modified_gmt":"2023-09-04 15:10:50","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205636","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205627,"post_author":"11","post_date":"2020-11-17 11:56:41","post_date_gmt":"2020-11-17 11:56:41","post_content":"

As part of the new PS5, the User Interface and navigation has received an update too, there are still of the similar Sony menu structures and tabs. However, the main log is more a stripped-back tiled affair with an emphasis on sharing and progress in the game via pop up-cards. Pop-up cards give updates on game progression and trophy progression The primary noticeable feature of the interface is responsiveness to the user interface and better integration into the PS store. There is a noticeable difference between the PS4 and PS5 UI, it's a case of night and day. It's clean, slick and a huge leap forward from the last one.<\/span><\/p>\n

\"PS5_8\"<\/p>\n

PS5 comes with a superfast 825GB hard-drive with only 667GB of usable space, any game loaded on the main SSD will run lightning quick. There is an expansion port to extend the capacity of the PS5. You will have to manage what you store on the internal drive or your expanded drive. The trade-off is speed versus capacity is worth it, I'd prefer less space with enhanced performance. Reduced load times are underrated.<\/span><\/p>\n

\"PS5_9\"<\/p>\n

The PS5 has been mooted to have more than 99% backward compatibility with the PS4 library. I tried the physical copy of Bloodborne and Ghosts of Tsushima digital download to test it. Starting with Bloodborne I installed the game from the disc drive, in terms of gameplay it plays exactly like the PS4 copy. I did notice the game did load quicker than PS4 version and load between sections wasn't as noticeable, however, the game isn't optimised for PS5 but the experience is fluid and solid. Ghosts was a digital download from the library and the comparison between both systems was similar in-game boot and load times, the developers did a fantastic job to optimise Ghosts for PS4. Gameplay and visuals are superb and I can't complain one bit with the backward compatibility. With access to all the previous content in my PS4 library, it's super easy to download and play your favourites again.<\/span><\/p>\n

\"PS5_11\"<\/p>\n

Over the last few days, I have been doing a lot of content from my library and new games, I have noticed a drastic improvement on network speeds via WIFI. The WIFI performance is quick and updates (console and games) have been seamless and rapid.<\/span><\/p>\n

PS 5 review unit supplied by Sony.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Features","post_excerpt":"Here we go","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-features","to_ping":"","pinged":"","post_modified":"2022-10-08 19:11:55","post_modified_gmt":"2022-10-08 18:11:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205627","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205610,"post_author":"11","post_date":"2020-11-16 15:38:41","post_date_gmt":"2020-11-16 15:38:41","post_content":"

The new PS5 dualsense controller and Astro's Playroom go hand in hand, Astro's Playroom is an extended demo for the new dualsense PS5 controller. It highlights the haptics, adaptive triggers, the built-in microphone and what we can expect from developers in the future when building games for the PS5. Astro's Playroom is an impressive game in its own right too.<\/span><\/p>\n

\"dualsense\"<\/p>\n

The dualsense comes in two-tone colour, it's slightly bigger and longer than the PS4 controller thought fits in your hand better and provides a better feel in the hand. The button layout is identical on both controllers apart from the addition of a mute button below the PS button on the PS5 controller.The next generation aspects of the controller are new haptic feedback and adaptive triggers. These elements are showcased in the wonderfully colourful and free game Astro's Playroom developed by ASOBI Team which is a 3D puzzle\/platformer which takes a trip down nostalgia lane. The key theme of Astro's Playroom is the evolution of the Playstation which underpins all the level design, puzzles and collectables.<\/span><\/p>\n

\"astrosplayground1\"<\/p>\n

The entire game is to showcase the unique PS5 dualsense controller. Almost immediately, the haptic feedback and sense of what the controller has to offer is evident. The haptic feedback kicks in as you wade through water, sand, mud, grass and jungles. Each terrain gives the player a different sensation and it's surprisingly immersive. You can feel the resistance and differing levels of friction in each section of every level. The next big feature being touted is the adaptive triggers, the adaptive triggers are pressure sensitive. The varying degree of force you use on the triggers will mean the character in-game will expend the equivalent force. The adaptive triggers provide similar feedback when a character is pushing or pulling an item in the game, the triggers provide resistance back too. Again, this may seem like a minor thing but the feel and sensation are immersive and adds another layer to the gaming experience. In elements of Astro's Playroom, you do feel as if you are pulling items off the floor. The in-game tutorial describes what each control does and how to use it, it is usually followed by a gaming section where you get to explore these new controls.<\/span><\/p>\n

\"astrosplayground2\"<\/p>\n

The dualsense features a touchpad with RGB LEDs around it, the touchpad feels more responsive and the lights add another feature to the impressive array of features. The controller is charged via USB-C port and has a bigger built-in battery for the extra features of the dualsense. I was charging the controller every 2 days or so but you don't need to buy extra batteries which is a plus. The controller has a big built-in mic and a speaker as well, the dualsense has a 3.5mm port for mics too.<\/span><\/p>\n

\"astrosplayground3\"<\/p>\n

If you take Astro's Playroom as a stand-alone game without it being a vehicle to show off the dualsense controller. It's a fun, innovative and creative platform that has moments where it's tough and challenging. The level design is superb and the multi-faceted gameplay, changing form and the ability to become different creatures is cool. It has a big brash and bright colours too. The sound from the game is superb, it also shows that PS5 has an upgrade in audio quality. Astro's Playroom is quite the platformer, it's varied and engaging which I wasn't expecting but I was more than pleasantly surprised. If you are a fan of platformers and puzzle games, you will enjoy this.<\/span><\/p>\n

[gallery ids=\"205613,205617,205616,205615,205614\"]<\/p>\n

<\/p>\n

It will be interesting to see how developers will use the controller in future games but the future looks promising. The dualsense is a real innovation and next-gen.<\/span><\/p>\n

Best of all Astro's Playroom comes preinstalled with the PS5 for free.<\/span><\/p>\n

PS5 review unit supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PS5 DualSense and Astro's Playroom Review","post_excerpt":"Next-gen","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"ps5-dualsense-and-astros-playroom-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:12:48","post_modified_gmt":"2022-10-08 18:12:48","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205610","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205587,"post_author":"11","post_date":"2020-11-16 11:42:42","post_date_gmt":"2020-11-16 11:42:42","post_content":"

The next generation of consoles is here, the PS5 is Sony's next-generation console. <\/span><\/p>\n

\"ps5_1\"<\/p>\n

First impressions of the PS5 while unboxing and moving the box is the sheer weight of the PS5, it's a heavy console (Blu-Ray version) weighing in at 4.5kg (9.9 lbs) and the digital version comes in at 3.9kg (8.6lb). The contents of the PS5 box is minimal with a console, a power lead, controller and HDMI included. <\/span><\/p>\n

\"PS5_6\"<\/p>\n

As I unboxed the console, two things were very striking, the console design and the controller design. The console is an impressive unit and is huge but the sleek design. It's the main unit is a black glossy plastic that has vents at the back for cooling and air circulation, this is offset by two white plates that have the Playstation symbols embossed on the inside. The final piece is a stand that allows for the PS5 to be used in standing or on its side. The design isn't uniform as the unit goes from a thin base to widening top when standing up with the white plates diverging at the top. The design is reminiscent of a building design as opposed to a console, it looks like a building that has been made into a console. The console isn't one for being hidden in a TV stand, I think it's been purposely designed to stand with the use of the white plates to make it stand out. AV equipment is generally black so this will contrast whatever AV equipment you have. Another thing to note is that you may find it to be a tight fit in your TV stand as it's big and wide. Despite the sheer size, the two-tone colour design, I'm growing to like this big impressive piece of tech. I'm still coming to terms on how massive it is. I assume Sony went for the statement piece of art in your living room\/bedroom should be a PS5. Hidden in the front of the main console unit is a 3 USB-A, USB-C port, ethernet port, WIFI, eject (BLU-Ray) version and power button. The power button and eject button aren't the same sizes so no more turning the console off by mistake.
<\/span><\/p>\n

\"PS5_3\"<\/p>\n

The next piece of kit you will want to get your hands on is the new PS5 dualsense controller. It has the same two-tone effect going on, the controller is slightly longer and slightly heavier than the PS4 controllers. It has a translucent d-pad and buttons, built-in mic, speaker, touchpad with RGB lighting, motion feedback, create button, options button, two dual shock controllers, longer L2 and R2 triggers with extra haptic feedback. A huge emphasis has been placed on the controller as being the next part of innovation for the PS5. The additional haptic feedback in the triggers that allow for touch-sensitive use of the controller means that this will allow for gamers and developers to use it. I will delve into the additional haptic feedback as part of reviews of the games. The charging port is a USB-C.<\/span><\/p>\n

\"PS5_4\"<\/p>\n

How does the new tech fair up in the gameplay experience? Once I started the console, the sheer speed and quickness of every element of the console are impressive. The game boot times are drastically reduced and once the games started the loads are dramatically reduced. The console from boot to login is about 20 seconds and then seamless when logged in. To load Spider-Man: Miles Morales approx 15 seconds and very little noticeable load times. The console is a pure joy to play, the quickness and general responsiveness is what makes the PS5 a winner. The controller and extra haptic feedback make the whole experience more immersive and just consume you in the game. Sony has delivered on the next generation aspects of speed, design and the next era of gaming consoles. The next-generation games will take some more time to be developed and released but the speed and architectural improvements make this console a worthy purchase. The SSD, the 4K gaming and overall improvements are visible within seconds of turning the console on. Sound is clear and even more vibrant, all in all, the console is very impressive.  <\/span><\/p>\n

\"PS5_5\"<\/p>\n

Tech Details, if you are into the hardware details. <\/span><\/p>\n

CPU<\/strong> x86-64-AMD Ryzen™ \u201cZen 2\u201d 8 Cores \/ 16 Threads Variable frequency, up to 3.5 GHz<\/span><\/p>\n

GPU<\/strong> AMD Radeon™ RDNA 2-based graphics engine Ray Tracing Acceleration<\/span><\/p>\n

Variable frequency, up to 2.23 GHz (10.3 TFLOPS)<\/span><\/p>\n

System Memory<\/strong> GDDR6 16GB<\/span><\/p>\n

448GB\/s Bandwidth<\/span><\/p>\n

SSD<\/strong> 825GB<\/span><\/p>\n

5.5GB\/s Read Bandwidth (Raw)<\/span><\/p>\n

PS5 Game Disc<\/strong> Ultra HD Blu-ray™, up to 100GB\/disc<\/span><\/p>\n

Video Out <\/strong>Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)<\/span><\/p>\n

Audio <\/strong>\u201cTempest\u201d 3D AudioTech<\/span><\/p>\n

The PS5 review unit was supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Console Review","post_excerpt":"Next generation is here","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-console-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:13:27","post_modified_gmt":"2022-10-08 18:13:27","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205587","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":14},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 14 of 22 1 13 14 15 22
\r\n

 <\/p>\r\n","post_title":"Sackboy: A Big Adventure Review","post_excerpt":"Fully 3D world","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"sackboy-a-big-adventure-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:10:19","post_modified_gmt":"2023-09-04 15:10:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205645","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205636,"post_author":"11","post_date":"2020-11-17 14:45:00","post_date_gmt":"2020-11-17 14:45:00","post_content":"

Developer: <\/span><\/strong>Insomniac Games<\/span><\/p>\r\n

Platforms: <\/span><\/strong>PS4, <\/span>PS5<\/span> (Reviewed)<\/span><\/span><\/p>\r\n

Genre:<\/span><\/strong> Action, Adventure<\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment<\/span><\/p>\r\n

Release date: <\/strong>19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Marvel\u2019s Spider-Man: Miles Morales Ultimate Edition (\u20ac79.99) contains two games: Marvel's Spider-Man: Miles Morales (\u20ac59.99 on its own) and Marvel's Spider-Man Remastered.<\/span><\/p>\r\n

Marvel's Spider-Man Remastered is an updated version of the original classic with beefed up graphics and the addition of a performance mode which manages 60fps (dynamic 4K<\/span><\/span>) frame rate. There are vast improvements in the texture and rendering of the environments. Everything is more realistic and the attention to detail is to behold: the weather, lighting, and the people in this world. It feels like a real-life city with improved graphics. Ray-tracing (30fps) reflections are evident as you move through the urban sprawl of Manhattan. Character animation is even more lifelike, and this extra lick of paint adds another glossy layer to this stunning game. The character was remodelled for the game to have improved resolution. These performance updates also apply to the new Miles Morales story. If you haven't played the original game on the PS4, this is a worthy addition to any players library. The city of New York is the environment for this Peter Parker inspired version of the game. This is the vibrant imagining of New York is also the setting of Marvel\u2019s Spider-Man: Miles Morales.<\/span><\/p>\r\n

\"MSM_MilesMorales_PS5_1\"<\/p>\r\n

Miles is the central character (Miles Morales story), the story follows his trials and tribulations as being the new Spider-Man on the block. This revisiting of the original Spider-Man (thematically) as he comes to term with his powers and his place in the world. The themes of family, discovery, maturing, and the lack of black-white scenarios are ubiquitous in this game. Just like the original Spider-Man game, you have a deep and rich story arc with many characters playing into the narrative of the world. The original Spider-Man excelled at storytelling - it made the game feel like a playable interactive movie. a while. I am unfamiliar with Miles as a character from the comics. Miles is duty-bound by honour and loyalty to his family as he tries to come to terms with his powers.<\/span><\/p>\r\n

\"MSM_MilesMorales_PS5_2\"<\/p>\r\n

There are two factions in this world that Spider-Man must get to grips with - the Underground and the Roxxon corporation. The Underground are a terrorist group with aspirations of taking over New York, whereas Roxxon is the security firm of New York. In between the two factions, we will see a host of other characters like Rhino. The game is centred around a web of connections, stories and links between Spider-Man and his world. Gameplay in the story mode is linear but there are plenty of side missions and collectables in the world. The levelling up system allows you to adapt your style of play to how you want your character to be. The gameplay is varied with the choice of all action or the meticulous stealth approach to beat the enemies.<\/span><\/p>\r\n

\"MSM_MilesMorales_PS5_3\"<\/p>\r\n

This Miles Morales story is another fantastic addition to the Spider-Man series. The immersive nature of the storytelling mixed in with playability of the game creates a living and breathing world. Before you know it, you become entangled in the characters and their story. The gameplay is superb with the addition of this fantastic story to make the game shine. The environment, animation, ray-tracing (30fps), and the 60fps (dynamic 4K<\/span><\/span>) frame rate on the PS5 are breath-taking. The game is pure joy. The fighting elements are superb too, the sense of achievement as you chain together massive combos. The voice acting, directing, and production makes this a brilliant game. It's quite the introduction to our new web-slinger.<\/span><\/p>\r\n

Overall: <\/strong>9\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Marvel\u2019s Spider-Man: Miles Morales Ultimate Edition Review","post_excerpt":"Beefed up Spider-Man","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"marvels-spider-man-miles-morales-ultimate-edition-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:10:50","post_modified_gmt":"2023-09-04 15:10:50","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205636","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205627,"post_author":"11","post_date":"2020-11-17 11:56:41","post_date_gmt":"2020-11-17 11:56:41","post_content":"

As part of the new PS5, the User Interface and navigation has received an update too, there are still of the similar Sony menu structures and tabs. However, the main log is more a stripped-back tiled affair with an emphasis on sharing and progress in the game via pop up-cards. Pop-up cards give updates on game progression and trophy progression The primary noticeable feature of the interface is responsiveness to the user interface and better integration into the PS store. There is a noticeable difference between the PS4 and PS5 UI, it's a case of night and day. It's clean, slick and a huge leap forward from the last one.<\/span><\/p>\n

\"PS5_8\"<\/p>\n

PS5 comes with a superfast 825GB hard-drive with only 667GB of usable space, any game loaded on the main SSD will run lightning quick. There is an expansion port to extend the capacity of the PS5. You will have to manage what you store on the internal drive or your expanded drive. The trade-off is speed versus capacity is worth it, I'd prefer less space with enhanced performance. Reduced load times are underrated.<\/span><\/p>\n

\"PS5_9\"<\/p>\n

The PS5 has been mooted to have more than 99% backward compatibility with the PS4 library. I tried the physical copy of Bloodborne and Ghosts of Tsushima digital download to test it. Starting with Bloodborne I installed the game from the disc drive, in terms of gameplay it plays exactly like the PS4 copy. I did notice the game did load quicker than PS4 version and load between sections wasn't as noticeable, however, the game isn't optimised for PS5 but the experience is fluid and solid. Ghosts was a digital download from the library and the comparison between both systems was similar in-game boot and load times, the developers did a fantastic job to optimise Ghosts for PS4. Gameplay and visuals are superb and I can't complain one bit with the backward compatibility. With access to all the previous content in my PS4 library, it's super easy to download and play your favourites again.<\/span><\/p>\n

\"PS5_11\"<\/p>\n

Over the last few days, I have been doing a lot of content from my library and new games, I have noticed a drastic improvement on network speeds via WIFI. The WIFI performance is quick and updates (console and games) have been seamless and rapid.<\/span><\/p>\n

PS 5 review unit supplied by Sony.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Features","post_excerpt":"Here we go","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-features","to_ping":"","pinged":"","post_modified":"2022-10-08 19:11:55","post_modified_gmt":"2022-10-08 18:11:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205627","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205610,"post_author":"11","post_date":"2020-11-16 15:38:41","post_date_gmt":"2020-11-16 15:38:41","post_content":"

The new PS5 dualsense controller and Astro's Playroom go hand in hand, Astro's Playroom is an extended demo for the new dualsense PS5 controller. It highlights the haptics, adaptive triggers, the built-in microphone and what we can expect from developers in the future when building games for the PS5. Astro's Playroom is an impressive game in its own right too.<\/span><\/p>\n

\"dualsense\"<\/p>\n

The dualsense comes in two-tone colour, it's slightly bigger and longer than the PS4 controller thought fits in your hand better and provides a better feel in the hand. The button layout is identical on both controllers apart from the addition of a mute button below the PS button on the PS5 controller.The next generation aspects of the controller are new haptic feedback and adaptive triggers. These elements are showcased in the wonderfully colourful and free game Astro's Playroom developed by ASOBI Team which is a 3D puzzle\/platformer which takes a trip down nostalgia lane. The key theme of Astro's Playroom is the evolution of the Playstation which underpins all the level design, puzzles and collectables.<\/span><\/p>\n

\"astrosplayground1\"<\/p>\n

The entire game is to showcase the unique PS5 dualsense controller. Almost immediately, the haptic feedback and sense of what the controller has to offer is evident. The haptic feedback kicks in as you wade through water, sand, mud, grass and jungles. Each terrain gives the player a different sensation and it's surprisingly immersive. You can feel the resistance and differing levels of friction in each section of every level. The next big feature being touted is the adaptive triggers, the adaptive triggers are pressure sensitive. The varying degree of force you use on the triggers will mean the character in-game will expend the equivalent force. The adaptive triggers provide similar feedback when a character is pushing or pulling an item in the game, the triggers provide resistance back too. Again, this may seem like a minor thing but the feel and sensation are immersive and adds another layer to the gaming experience. In elements of Astro's Playroom, you do feel as if you are pulling items off the floor. The in-game tutorial describes what each control does and how to use it, it is usually followed by a gaming section where you get to explore these new controls.<\/span><\/p>\n

\"astrosplayground2\"<\/p>\n

The dualsense features a touchpad with RGB LEDs around it, the touchpad feels more responsive and the lights add another feature to the impressive array of features. The controller is charged via USB-C port and has a bigger built-in battery for the extra features of the dualsense. I was charging the controller every 2 days or so but you don't need to buy extra batteries which is a plus. The controller has a big built-in mic and a speaker as well, the dualsense has a 3.5mm port for mics too.<\/span><\/p>\n

\"astrosplayground3\"<\/p>\n

If you take Astro's Playroom as a stand-alone game without it being a vehicle to show off the dualsense controller. It's a fun, innovative and creative platform that has moments where it's tough and challenging. The level design is superb and the multi-faceted gameplay, changing form and the ability to become different creatures is cool. It has a big brash and bright colours too. The sound from the game is superb, it also shows that PS5 has an upgrade in audio quality. Astro's Playroom is quite the platformer, it's varied and engaging which I wasn't expecting but I was more than pleasantly surprised. If you are a fan of platformers and puzzle games, you will enjoy this.<\/span><\/p>\n

[gallery ids=\"205613,205617,205616,205615,205614\"]<\/p>\n

<\/p>\n

It will be interesting to see how developers will use the controller in future games but the future looks promising. The dualsense is a real innovation and next-gen.<\/span><\/p>\n

Best of all Astro's Playroom comes preinstalled with the PS5 for free.<\/span><\/p>\n

PS5 review unit supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PS5 DualSense and Astro's Playroom Review","post_excerpt":"Next-gen","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"ps5-dualsense-and-astros-playroom-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:12:48","post_modified_gmt":"2022-10-08 18:12:48","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205610","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205587,"post_author":"11","post_date":"2020-11-16 11:42:42","post_date_gmt":"2020-11-16 11:42:42","post_content":"

The next generation of consoles is here, the PS5 is Sony's next-generation console. <\/span><\/p>\n

\"ps5_1\"<\/p>\n

First impressions of the PS5 while unboxing and moving the box is the sheer weight of the PS5, it's a heavy console (Blu-Ray version) weighing in at 4.5kg (9.9 lbs) and the digital version comes in at 3.9kg (8.6lb). The contents of the PS5 box is minimal with a console, a power lead, controller and HDMI included. <\/span><\/p>\n

\"PS5_6\"<\/p>\n

As I unboxed the console, two things were very striking, the console design and the controller design. The console is an impressive unit and is huge but the sleek design. It's the main unit is a black glossy plastic that has vents at the back for cooling and air circulation, this is offset by two white plates that have the Playstation symbols embossed on the inside. The final piece is a stand that allows for the PS5 to be used in standing or on its side. The design isn't uniform as the unit goes from a thin base to widening top when standing up with the white plates diverging at the top. The design is reminiscent of a building design as opposed to a console, it looks like a building that has been made into a console. The console isn't one for being hidden in a TV stand, I think it's been purposely designed to stand with the use of the white plates to make it stand out. AV equipment is generally black so this will contrast whatever AV equipment you have. Another thing to note is that you may find it to be a tight fit in your TV stand as it's big and wide. Despite the sheer size, the two-tone colour design, I'm growing to like this big impressive piece of tech. I'm still coming to terms on how massive it is. I assume Sony went for the statement piece of art in your living room\/bedroom should be a PS5. Hidden in the front of the main console unit is a 3 USB-A, USB-C port, ethernet port, WIFI, eject (BLU-Ray) version and power button. The power button and eject button aren't the same sizes so no more turning the console off by mistake.
<\/span><\/p>\n

\"PS5_3\"<\/p>\n

The next piece of kit you will want to get your hands on is the new PS5 dualsense controller. It has the same two-tone effect going on, the controller is slightly longer and slightly heavier than the PS4 controllers. It has a translucent d-pad and buttons, built-in mic, speaker, touchpad with RGB lighting, motion feedback, create button, options button, two dual shock controllers, longer L2 and R2 triggers with extra haptic feedback. A huge emphasis has been placed on the controller as being the next part of innovation for the PS5. The additional haptic feedback in the triggers that allow for touch-sensitive use of the controller means that this will allow for gamers and developers to use it. I will delve into the additional haptic feedback as part of reviews of the games. The charging port is a USB-C.<\/span><\/p>\n

\"PS5_4\"<\/p>\n

How does the new tech fair up in the gameplay experience? Once I started the console, the sheer speed and quickness of every element of the console are impressive. The game boot times are drastically reduced and once the games started the loads are dramatically reduced. The console from boot to login is about 20 seconds and then seamless when logged in. To load Spider-Man: Miles Morales approx 15 seconds and very little noticeable load times. The console is a pure joy to play, the quickness and general responsiveness is what makes the PS5 a winner. The controller and extra haptic feedback make the whole experience more immersive and just consume you in the game. Sony has delivered on the next generation aspects of speed, design and the next era of gaming consoles. The next-generation games will take some more time to be developed and released but the speed and architectural improvements make this console a worthy purchase. The SSD, the 4K gaming and overall improvements are visible within seconds of turning the console on. Sound is clear and even more vibrant, all in all, the console is very impressive.  <\/span><\/p>\n

\"PS5_5\"<\/p>\n

Tech Details, if you are into the hardware details. <\/span><\/p>\n

CPU<\/strong> x86-64-AMD Ryzen™ \u201cZen 2\u201d 8 Cores \/ 16 Threads Variable frequency, up to 3.5 GHz<\/span><\/p>\n

GPU<\/strong> AMD Radeon™ RDNA 2-based graphics engine Ray Tracing Acceleration<\/span><\/p>\n

Variable frequency, up to 2.23 GHz (10.3 TFLOPS)<\/span><\/p>\n

System Memory<\/strong> GDDR6 16GB<\/span><\/p>\n

448GB\/s Bandwidth<\/span><\/p>\n

SSD<\/strong> 825GB<\/span><\/p>\n

5.5GB\/s Read Bandwidth (Raw)<\/span><\/p>\n

PS5 Game Disc<\/strong> Ultra HD Blu-ray™, up to 100GB\/disc<\/span><\/p>\n

Video Out <\/strong>Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)<\/span><\/p>\n

Audio <\/strong>\u201cTempest\u201d 3D AudioTech<\/span><\/p>\n

The PS5 review unit was supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Console Review","post_excerpt":"Next generation is here","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-console-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:13:27","post_modified_gmt":"2022-10-08 18:13:27","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205587","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":14},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 14 of 22 1 13 14 15 22
\r\n
<\/code><\/pre>\r\n","post_title":"Demon's Souls Review","post_excerpt":"Reboot built from the ground up","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"demons-souls-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:58","post_modified_gmt":"2023-09-04 15:09:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205652","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205645,"post_author":"11","post_date":"2020-11-18 12:05:06","post_date_gmt":"2020-11-18 12:05:06","post_content":"

Developer:<\/span> <\/strong>Sumo Digital<\/span><\/p>\r\n

Platforms:<\/span> <\/strong>PlayStation 4, <\/span>PlayStation 5<\/span> (Reviewed)<\/span><\/span><\/p>\r\n

Genre:<\/span> <\/strong>Platformer<\/span><\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment<\/span><\/p>\r\n

Release date: <\/strong>19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Sackboy: A Big Adventure is the latest adventure of Sackboy on the Playstation, this time he returns to a fully 3D world akin to Super Mario World, but with all the paraphernalia that is associated with Little Big Planet. This 3D world is constructed of various types of fabric, cloth and crafting items. Sackboy follows the well-trodden path of the world-based sections of 3D platformers. Each world has a set of levels that follows a certain theme. The game has the standard and generic plot of good versus evil. In this instance, involving an epic quest in which Sackboy must journey through a series of worlds. The presentation and direction do help drive a firm narrative through the game.<\/span><\/p>\r\n

\"sackboyadventure1\"<\/p>\r\n

Sackboy and the worlds in 3D do look exquisite, the level design is done superbly well with a mix of levels. Levels vary from speed runs to your standard side-scrolling linear platform levels. The levels themself use colour, the soundtrack (which is amazing) and this stitched together feel to bring this game to life. Each element from the bad guys, to the puzzles and Sackboy, complement the levels well. The use of actors and some fantastic voice-overs is to be noted. The soundtrack and voice acting add to the level's atmosphere and shows the creativity of designers. The level design and storyline have a super polish feel and the cute design of the world contrasts with the darkness of the enemies in the game. There is a whole raft of licenced music in the game. The game is geared towards family but there are enough elements to keep every player occupied.<\/span><\/p>\r\n

\"sackboyadventure2\"<\/p>\r\n

The game is pure platformer goodness that doesn't require a whole lot to learn from a mechanics point of view. The game is an exploration of the Little Big Planet world in 3D, this is a real experience of Sackboy being transferred into this sumptuous 3D world that fits the character so well. Thematically and game design is exactly what seems to make sense for Sackboy and this wondrous world. It's a dreamy adventure. I did find the game not to be particularly difficult as apart from a few time trials. It's learning curve is low.<\/span><\/p>\r\n

4 player local co-op play is available, but I haven't been able to play more than a single player. Online multiplayer will be available via a patch coming by the end of 2020. The game supports 4k at 60 fps too.<\/span><\/p>\r\n

\"sackboyadventure3\"<\/p>\r\n

The game is a resurrection of the 3D platformer which is rarely explored, it's like a reboot for Sackboy for modern generation consoles and this makes a good stab of getting the gameplay, world, soundtrack and voice acting into a cohesive story and in turn a game. Sackboy is geared a bit more towards younger ages but I had lots of fun and the licensed music was a pleasant surprise. There are lots to like but a bit too family-friendly for me but I'm not the target audience.<\/span><\/p>\r\n

Overall:<\/strong> 7.5\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Sackboy: A Big Adventure Review","post_excerpt":"Fully 3D world","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"sackboy-a-big-adventure-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:10:19","post_modified_gmt":"2023-09-04 15:10:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205645","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205636,"post_author":"11","post_date":"2020-11-17 14:45:00","post_date_gmt":"2020-11-17 14:45:00","post_content":"

Developer: <\/span><\/strong>Insomniac Games<\/span><\/p>\r\n

Platforms: <\/span><\/strong>PS4, <\/span>PS5<\/span> (Reviewed)<\/span><\/span><\/p>\r\n

Genre:<\/span><\/strong> Action, Adventure<\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment<\/span><\/p>\r\n

Release date: <\/strong>19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Marvel\u2019s Spider-Man: Miles Morales Ultimate Edition (\u20ac79.99) contains two games: Marvel's Spider-Man: Miles Morales (\u20ac59.99 on its own) and Marvel's Spider-Man Remastered.<\/span><\/p>\r\n

Marvel's Spider-Man Remastered is an updated version of the original classic with beefed up graphics and the addition of a performance mode which manages 60fps (dynamic 4K<\/span><\/span>) frame rate. There are vast improvements in the texture and rendering of the environments. Everything is more realistic and the attention to detail is to behold: the weather, lighting, and the people in this world. It feels like a real-life city with improved graphics. Ray-tracing (30fps) reflections are evident as you move through the urban sprawl of Manhattan. Character animation is even more lifelike, and this extra lick of paint adds another glossy layer to this stunning game. The character was remodelled for the game to have improved resolution. These performance updates also apply to the new Miles Morales story. If you haven't played the original game on the PS4, this is a worthy addition to any players library. The city of New York is the environment for this Peter Parker inspired version of the game. This is the vibrant imagining of New York is also the setting of Marvel\u2019s Spider-Man: Miles Morales.<\/span><\/p>\r\n

\"MSM_MilesMorales_PS5_1\"<\/p>\r\n

Miles is the central character (Miles Morales story), the story follows his trials and tribulations as being the new Spider-Man on the block. This revisiting of the original Spider-Man (thematically) as he comes to term with his powers and his place in the world. The themes of family, discovery, maturing, and the lack of black-white scenarios are ubiquitous in this game. Just like the original Spider-Man game, you have a deep and rich story arc with many characters playing into the narrative of the world. The original Spider-Man excelled at storytelling - it made the game feel like a playable interactive movie. a while. I am unfamiliar with Miles as a character from the comics. Miles is duty-bound by honour and loyalty to his family as he tries to come to terms with his powers.<\/span><\/p>\r\n

\"MSM_MilesMorales_PS5_2\"<\/p>\r\n

There are two factions in this world that Spider-Man must get to grips with - the Underground and the Roxxon corporation. The Underground are a terrorist group with aspirations of taking over New York, whereas Roxxon is the security firm of New York. In between the two factions, we will see a host of other characters like Rhino. The game is centred around a web of connections, stories and links between Spider-Man and his world. Gameplay in the story mode is linear but there are plenty of side missions and collectables in the world. The levelling up system allows you to adapt your style of play to how you want your character to be. The gameplay is varied with the choice of all action or the meticulous stealth approach to beat the enemies.<\/span><\/p>\r\n

\"MSM_MilesMorales_PS5_3\"<\/p>\r\n

This Miles Morales story is another fantastic addition to the Spider-Man series. The immersive nature of the storytelling mixed in with playability of the game creates a living and breathing world. Before you know it, you become entangled in the characters and their story. The gameplay is superb with the addition of this fantastic story to make the game shine. The environment, animation, ray-tracing (30fps), and the 60fps (dynamic 4K<\/span><\/span>) frame rate on the PS5 are breath-taking. The game is pure joy. The fighting elements are superb too, the sense of achievement as you chain together massive combos. The voice acting, directing, and production makes this a brilliant game. It's quite the introduction to our new web-slinger.<\/span><\/p>\r\n

Overall: <\/strong>9\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Marvel\u2019s Spider-Man: Miles Morales Ultimate Edition Review","post_excerpt":"Beefed up Spider-Man","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"marvels-spider-man-miles-morales-ultimate-edition-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:10:50","post_modified_gmt":"2023-09-04 15:10:50","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205636","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205627,"post_author":"11","post_date":"2020-11-17 11:56:41","post_date_gmt":"2020-11-17 11:56:41","post_content":"

As part of the new PS5, the User Interface and navigation has received an update too, there are still of the similar Sony menu structures and tabs. However, the main log is more a stripped-back tiled affair with an emphasis on sharing and progress in the game via pop up-cards. Pop-up cards give updates on game progression and trophy progression The primary noticeable feature of the interface is responsiveness to the user interface and better integration into the PS store. There is a noticeable difference between the PS4 and PS5 UI, it's a case of night and day. It's clean, slick and a huge leap forward from the last one.<\/span><\/p>\n

\"PS5_8\"<\/p>\n

PS5 comes with a superfast 825GB hard-drive with only 667GB of usable space, any game loaded on the main SSD will run lightning quick. There is an expansion port to extend the capacity of the PS5. You will have to manage what you store on the internal drive or your expanded drive. The trade-off is speed versus capacity is worth it, I'd prefer less space with enhanced performance. Reduced load times are underrated.<\/span><\/p>\n

\"PS5_9\"<\/p>\n

The PS5 has been mooted to have more than 99% backward compatibility with the PS4 library. I tried the physical copy of Bloodborne and Ghosts of Tsushima digital download to test it. Starting with Bloodborne I installed the game from the disc drive, in terms of gameplay it plays exactly like the PS4 copy. I did notice the game did load quicker than PS4 version and load between sections wasn't as noticeable, however, the game isn't optimised for PS5 but the experience is fluid and solid. Ghosts was a digital download from the library and the comparison between both systems was similar in-game boot and load times, the developers did a fantastic job to optimise Ghosts for PS4. Gameplay and visuals are superb and I can't complain one bit with the backward compatibility. With access to all the previous content in my PS4 library, it's super easy to download and play your favourites again.<\/span><\/p>\n

\"PS5_11\"<\/p>\n

Over the last few days, I have been doing a lot of content from my library and new games, I have noticed a drastic improvement on network speeds via WIFI. The WIFI performance is quick and updates (console and games) have been seamless and rapid.<\/span><\/p>\n

PS 5 review unit supplied by Sony.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Features","post_excerpt":"Here we go","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-features","to_ping":"","pinged":"","post_modified":"2022-10-08 19:11:55","post_modified_gmt":"2022-10-08 18:11:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205627","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205610,"post_author":"11","post_date":"2020-11-16 15:38:41","post_date_gmt":"2020-11-16 15:38:41","post_content":"

The new PS5 dualsense controller and Astro's Playroom go hand in hand, Astro's Playroom is an extended demo for the new dualsense PS5 controller. It highlights the haptics, adaptive triggers, the built-in microphone and what we can expect from developers in the future when building games for the PS5. Astro's Playroom is an impressive game in its own right too.<\/span><\/p>\n

\"dualsense\"<\/p>\n

The dualsense comes in two-tone colour, it's slightly bigger and longer than the PS4 controller thought fits in your hand better and provides a better feel in the hand. The button layout is identical on both controllers apart from the addition of a mute button below the PS button on the PS5 controller.The next generation aspects of the controller are new haptic feedback and adaptive triggers. These elements are showcased in the wonderfully colourful and free game Astro's Playroom developed by ASOBI Team which is a 3D puzzle\/platformer which takes a trip down nostalgia lane. The key theme of Astro's Playroom is the evolution of the Playstation which underpins all the level design, puzzles and collectables.<\/span><\/p>\n

\"astrosplayground1\"<\/p>\n

The entire game is to showcase the unique PS5 dualsense controller. Almost immediately, the haptic feedback and sense of what the controller has to offer is evident. The haptic feedback kicks in as you wade through water, sand, mud, grass and jungles. Each terrain gives the player a different sensation and it's surprisingly immersive. You can feel the resistance and differing levels of friction in each section of every level. The next big feature being touted is the adaptive triggers, the adaptive triggers are pressure sensitive. The varying degree of force you use on the triggers will mean the character in-game will expend the equivalent force. The adaptive triggers provide similar feedback when a character is pushing or pulling an item in the game, the triggers provide resistance back too. Again, this may seem like a minor thing but the feel and sensation are immersive and adds another layer to the gaming experience. In elements of Astro's Playroom, you do feel as if you are pulling items off the floor. The in-game tutorial describes what each control does and how to use it, it is usually followed by a gaming section where you get to explore these new controls.<\/span><\/p>\n

\"astrosplayground2\"<\/p>\n

The dualsense features a touchpad with RGB LEDs around it, the touchpad feels more responsive and the lights add another feature to the impressive array of features. The controller is charged via USB-C port and has a bigger built-in battery for the extra features of the dualsense. I was charging the controller every 2 days or so but you don't need to buy extra batteries which is a plus. The controller has a big built-in mic and a speaker as well, the dualsense has a 3.5mm port for mics too.<\/span><\/p>\n

\"astrosplayground3\"<\/p>\n

If you take Astro's Playroom as a stand-alone game without it being a vehicle to show off the dualsense controller. It's a fun, innovative and creative platform that has moments where it's tough and challenging. The level design is superb and the multi-faceted gameplay, changing form and the ability to become different creatures is cool. It has a big brash and bright colours too. The sound from the game is superb, it also shows that PS5 has an upgrade in audio quality. Astro's Playroom is quite the platformer, it's varied and engaging which I wasn't expecting but I was more than pleasantly surprised. If you are a fan of platformers and puzzle games, you will enjoy this.<\/span><\/p>\n

[gallery ids=\"205613,205617,205616,205615,205614\"]<\/p>\n

<\/p>\n

It will be interesting to see how developers will use the controller in future games but the future looks promising. The dualsense is a real innovation and next-gen.<\/span><\/p>\n

Best of all Astro's Playroom comes preinstalled with the PS5 for free.<\/span><\/p>\n

PS5 review unit supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PS5 DualSense and Astro's Playroom Review","post_excerpt":"Next-gen","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"ps5-dualsense-and-astros-playroom-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:12:48","post_modified_gmt":"2022-10-08 18:12:48","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205610","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205587,"post_author":"11","post_date":"2020-11-16 11:42:42","post_date_gmt":"2020-11-16 11:42:42","post_content":"

The next generation of consoles is here, the PS5 is Sony's next-generation console. <\/span><\/p>\n

\"ps5_1\"<\/p>\n

First impressions of the PS5 while unboxing and moving the box is the sheer weight of the PS5, it's a heavy console (Blu-Ray version) weighing in at 4.5kg (9.9 lbs) and the digital version comes in at 3.9kg (8.6lb). The contents of the PS5 box is minimal with a console, a power lead, controller and HDMI included. <\/span><\/p>\n

\"PS5_6\"<\/p>\n

As I unboxed the console, two things were very striking, the console design and the controller design. The console is an impressive unit and is huge but the sleek design. It's the main unit is a black glossy plastic that has vents at the back for cooling and air circulation, this is offset by two white plates that have the Playstation symbols embossed on the inside. The final piece is a stand that allows for the PS5 to be used in standing or on its side. The design isn't uniform as the unit goes from a thin base to widening top when standing up with the white plates diverging at the top. The design is reminiscent of a building design as opposed to a console, it looks like a building that has been made into a console. The console isn't one for being hidden in a TV stand, I think it's been purposely designed to stand with the use of the white plates to make it stand out. AV equipment is generally black so this will contrast whatever AV equipment you have. Another thing to note is that you may find it to be a tight fit in your TV stand as it's big and wide. Despite the sheer size, the two-tone colour design, I'm growing to like this big impressive piece of tech. I'm still coming to terms on how massive it is. I assume Sony went for the statement piece of art in your living room\/bedroom should be a PS5. Hidden in the front of the main console unit is a 3 USB-A, USB-C port, ethernet port, WIFI, eject (BLU-Ray) version and power button. The power button and eject button aren't the same sizes so no more turning the console off by mistake.
<\/span><\/p>\n

\"PS5_3\"<\/p>\n

The next piece of kit you will want to get your hands on is the new PS5 dualsense controller. It has the same two-tone effect going on, the controller is slightly longer and slightly heavier than the PS4 controllers. It has a translucent d-pad and buttons, built-in mic, speaker, touchpad with RGB lighting, motion feedback, create button, options button, two dual shock controllers, longer L2 and R2 triggers with extra haptic feedback. A huge emphasis has been placed on the controller as being the next part of innovation for the PS5. The additional haptic feedback in the triggers that allow for touch-sensitive use of the controller means that this will allow for gamers and developers to use it. I will delve into the additional haptic feedback as part of reviews of the games. The charging port is a USB-C.<\/span><\/p>\n

\"PS5_4\"<\/p>\n

How does the new tech fair up in the gameplay experience? Once I started the console, the sheer speed and quickness of every element of the console are impressive. The game boot times are drastically reduced and once the games started the loads are dramatically reduced. The console from boot to login is about 20 seconds and then seamless when logged in. To load Spider-Man: Miles Morales approx 15 seconds and very little noticeable load times. The console is a pure joy to play, the quickness and general responsiveness is what makes the PS5 a winner. The controller and extra haptic feedback make the whole experience more immersive and just consume you in the game. Sony has delivered on the next generation aspects of speed, design and the next era of gaming consoles. The next-generation games will take some more time to be developed and released but the speed and architectural improvements make this console a worthy purchase. The SSD, the 4K gaming and overall improvements are visible within seconds of turning the console on. Sound is clear and even more vibrant, all in all, the console is very impressive.  <\/span><\/p>\n

\"PS5_5\"<\/p>\n

Tech Details, if you are into the hardware details. <\/span><\/p>\n

CPU<\/strong> x86-64-AMD Ryzen™ \u201cZen 2\u201d 8 Cores \/ 16 Threads Variable frequency, up to 3.5 GHz<\/span><\/p>\n

GPU<\/strong> AMD Radeon™ RDNA 2-based graphics engine Ray Tracing Acceleration<\/span><\/p>\n

Variable frequency, up to 2.23 GHz (10.3 TFLOPS)<\/span><\/p>\n

System Memory<\/strong> GDDR6 16GB<\/span><\/p>\n

448GB\/s Bandwidth<\/span><\/p>\n

SSD<\/strong> 825GB<\/span><\/p>\n

5.5GB\/s Read Bandwidth (Raw)<\/span><\/p>\n

PS5 Game Disc<\/strong> Ultra HD Blu-ray™, up to 100GB\/disc<\/span><\/p>\n

Video Out <\/strong>Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)<\/span><\/p>\n

Audio <\/strong>\u201cTempest\u201d 3D AudioTech<\/span><\/p>\n

The PS5 review unit was supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Console Review","post_excerpt":"Next generation is here","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-console-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:13:27","post_modified_gmt":"2022-10-08 18:13:27","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205587","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":14},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 14 of 22 1 13 14 15 22
\r\n

 <\/p>\r\n","post_title":"NBA 2K21 Review","post_excerpt":"Visual feast","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"nba-2k21-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:07:18","post_modified_gmt":"2023-09-04 15:07:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205790","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205781,"post_author":"11","post_date":"2020-12-15 14:59:54","post_date_gmt":"2020-12-15 14:59:54","post_content":"Developer:<\/strong>\u00a0NetherRealm Studios<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS5 (Reviewed), PS4, Xbox Series X|S, Xbox One, Switch<\/span>\r\n\r\nGenre: <\/strong>Action, Fighting<\/span>\r\n\r\nPublisher:\u00a0\u00a0<\/strong>Warner Bros. Games<\/span>\r\n\r\n \r\n\r\nMortal Kombat 11 (MK11) is the 11th incarnation of the goriest fighting game ever. It has a superb mixture of realism and amazing combat and there is next-console updates and new additional fighters available.<\/span>\r\n\r\n\"MK11U_1\"\r\n\r\nThe visuals (dynamic 4K at 60 fps) and animation of the game stand out before anything else, the character design, voiceover, background and player movement is superb. I usually just button bash my way through fighting games but I did the tutorials to learn the moves. It was worth doing, the few hours put into the tutorials and training modes helped to immersive myself in a character (Liu Kang and Scorpion) and chain combos with a few special moves that I know. Once, I got a handle on a character or two, I decided to play the story mode which surprisingly is quite good and allows you to play as other characters. I don't know the whole back story. In this episode, Raiden (a lightning god) is over with a desire to make sure no evil makes it to the earth realm. He becomes power crazy, tainted by evil and starts pre-emptively killing people which leads to Koronika (a time lord) to put balance back into the world and kill Raiden and remove him from history. It was interesting and gave lots of details and some explanation around each character and their place in the Mortal Kombat world. Other modes like Crypt (where you search for unlockables and upgrades) and the Towers (where you play an ever-increasing number of enemies in return for coins and power-ups) will keep you occupied.\u00a0<\/span>\r\n\r\n\"MK11U_2\"\r\n\r\nThe gameplay is slick, fast and smooth. On the PS5, I did see the improvement from the previous-gen consoles, everything was slicker with higher frame rates. The load times are drastically reduced and it just feels more solid to play.<\/span>\r\n\r\nEach character has there own style, set of moves and fatality (finishing move). The finish moves are hyper-realistic and gore-tastic, they are quite sickening. Cinematic pre-rendered decapitations and extreme violence for which Mortal Kombat is known for is present and adds to the dark and sinister world you play. It's just great fun to play and there are 25 characters to play from, online modes, local modes and much more. As I haven't I played this in years, I'm nostalgic about the series and I thought this would taint my judgement, however, this game stands on its own two feet and uses the franchise to create a fun and ultimately slick game. If you want a good beat 'em up, you can't go wrong with this. With the new additional expansion packs, there is a roster of up to 37 characters to play with.<\/span>\r\n\r\nIf you own MK11 on the PS4 or Xbox One Consoles, you get the PS5\/Xbox series updates for free. There is crossplay available between all consoles which is fantastic.\u00a0<\/span>\r\n\r\n\"MK11U_3\"\r\n\r\nAdditional Characters:<\/span>\r\n\r\nThe Kombat Pack 1 includes Shang Tsung, Nightwolf, Sindel, The Joker, Terminator T-800 and Spawn and 25 additional character skins.<\/span>\r\n\r\nThe Kombat Pack 2 includes a huge array of new characters including Rain, Rambo and Mileena.<\/span>\r\n\r\nIf you have MK11 from the original release, the following add ons are available:<\/span>\r\n\r\nKombat Pack 2\u00a0<\/span>\r\n\r\nMortal Kombat 11: Aftermath Expansion\u00a0<\/span>\r\n\r\nKombat Pack 1\u00a0<\/span>\r\n\r\nMortal Kombat 11 Ultimate Add-On Bundle incl. Kombat Pack 1, Kombat Pack 2 and Mortal Kombat 11: Aftermath Expansion<\/span>\r\n\r\nOverall:<\/strong> 8\/10<\/span>","post_title":"Mortal Kombat 11 Ultimate Review","post_excerpt":"11th incarnation of the goriest fighting game ever","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"mortal-kombat-11-ultimate-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:07:40","post_modified_gmt":"2023-09-04 15:07:40","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205781","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205773,"post_author":"11","post_date":"2020-12-14 14:59:03","post_date_gmt":"2020-12-14 14:59:03","post_content":"Developer:<\/strong> Crema<\/span>\r\n\r\nPlatforms:<\/strong> PlayStation 5 (Reviewed), PC (Steam)<\/span>\r\n\r\nGenre:<\/strong> Adventure, Indie, Massively Multiplayer, RPG, Early Access<\/span>\r\n\r\nPublisher:<\/strong> Humble Games<\/span>\r\n\r\n \r\n\r\nTemtem is the massively multiplayer creature collection game. This version of the game is an early access copy and it's available on Steam as well the Playstation 5. Temtem is a\u00a0 Pok\u00e9mon clone with some additions.<\/span>\r\n\r\n\"temtem_1\"\r\n\r\nFirst impressions: I had an issue when I installed the game and a game-breaking bug where the screen was blurred stopped me playing the game the first night I had it. It was fixed in the morning. As I'm playing it on PS5, load times are quick, seems to keep a solid 60 fps frame rate and play well. It's bright, colourful and is action-packed from the get-go. It plays super smooth. As for the gameplay, you play as a creature\/monster tamer who navigates a host of islands fighting creatures and capturing them too. It plays along the lines of any turn-based strategy games, your creatures have levels and the level up as you gain more experience. It's similar to the last Pokemon game I played but that's a while ago. It's a Pok\u00e9mon clone that's also an MMO. The game can also be played in a solo mode but there is an emphasis to team up and play with other Temtem tamers too. There are co-op adventures too and I think this will be needed for certain parts of the game. I found some of the mechanics a bit odd where you can't refuse a fight against other tamers in the game, for me, this broke the flow of the game as I was getting used to it. There is tons of customisation of your characters and your residence too. The game has crossplay too which is awesome.<\/span>\r\n\r\n\"temtem_2\"\r\n\r\nA few annoyances for me were around the sound effects used to character voices as you engage with them, it's this high pitched \"hmmmm\" noise and I found it grating fairly quickly. This made me want to mute the sound effects and music, it's just a bit too much for me.<\/span>\r\n\r\n\"temtem_3\"<\/a>\r\n\r\nIf you need a Pok\u00e9mon fix on your PC or PS5, this fills the gap quite well. If you liked turn-based strategic battling too this will also be up your street. The game is still in early access so you may encounter issues and bugs, the game-breaking bug I had was resolved quickly. There is huge scope for this game to be a game you play for ages as this is an MMO. All the co-op games and playing online players were smooth and solid. From an early access point of view, this is a very promising game and I would be keen to see what changes are made when it becomes a full release. If you have the itch of playing a monster tamer MMO, this will hit a lot of boxes.<\/span>\r\n\r\nOverall:<\/strong> 7\/10<\/span>","post_title":"Temtem Review","post_excerpt":"Creature collection game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"temtem-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:01","post_modified_gmt":"2023-09-04 15:08:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205773","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205716,"post_author":"11","post_date":"2020-11-30 19:29:30","post_date_gmt":"2020-11-30 19:29:30","post_content":"Developer:<\/strong> Ubisoft Montreal<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Xbox Series X, Xbox Series S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure, RPG<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nAssassin's Creed latest outing is set in the world of the Vikings as they migrate from Norway. Assassin's Creed has a long legacy of delivering open-world action RPGs and Valhalla continues this well-trodden path.<\/span>\r\n\r\nYou take the reins of Eivor, the central character in this game and his journey of being a Viking in Norway in the 9th century. From the start, you get a background to Eivor's upbringing, his values and ideals. All these things will shape how you play the game and the choices you make. The game is a mix of wonderful huge open environments with towns, villages and cities dotted around the map. A mix of puzzles, combat and exploring the countryside and waterways too. Longships and boats are used as transport between islands. The game uses this to enhance your movement from place to place as well as horseback too. As with any Assassin's Creed games, there is an element of stealth too which is obligatory in certain parts of the story. However, for large periods of the game, it's up to you how you approach the world. The storyline incorporates the nomadic nature of the Vikings, their customs and beliefs.<\/span>\r\n\r\n\"ACV_1\"\r\n\r\nThe game is stunning, the environments, characters and all visual effects have the hallmark of an Assassin's game. In this action RPG, you roam the world completing the main quests and side quests to level up Eivor for bigger battles and wars that will come. I found plenty of variety in the gameplay, characters and stories. I liked that animus didn't feature as prevalent as previous outings. There was one time the game was interrupted to the modern-day, it did break the illusion of being in 9th century Norway. While I get the idea of the animus and the sci-fi elements of it plus to bring a cohesive narrative amongst the many stories, I preferred being in Eivor's world without the animus distractions. This is a minor gripe.<\/span>\r\n\r\n\"ACV_2\"\r\n\r\nAction, fighting and combat elements are intuitive and impactful, the addition of special abilities means you can custom your fight style too. The game has a rich levelling up system that allows you to build your character as you see fit. Voice acting, cutscenes and dramatic interludes enhance Valhalla, I think the developers have managed to keep all the elements of the gameplay and story well balanced and addictive.<\/span>\r\n\r\nThe Xbox Series X|S \/ PS5 supports a performance mode which adapts the resolution to keep the game running at 60FPS. Similarly, for these consoles, there is a quality mode that maintains the best resolution while maintaining 30FPS. The game features ray-tracing and dynamic 4K. More games should adopt this, it makes the gamine experience more predictable.<\/span>\r\n\r\n\"ACV_3\"\r\n\r\nAssassin's Creed Valhalla is fantastic: the game has managed to mix RPG gaming elements, action gameplay, huge environments, stunning visuals, levelling up system, storytelling elements and puzzles into a cohesive game where it all fits together. Side missions and main missions all make sense. There is a wonderful cadence to the game, you become immersed in the world of the Vikings. I found it super-addictive and found myself coming back to either finish side quests or the main missions. I have to say it's one of my favourite games of the year. Addictive gameplay, stunning voice acting, graphics and amazing action in an open world.<\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Assassin\u2019s Creed Valhalla Review","post_excerpt":"Assassin's Creed latest outing","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:38","post_modified_gmt":"2023-09-04 15:08:38","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205716","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205703,"post_author":"11","post_date":"2020-11-26 15:44:45","post_date_gmt":"2020-11-26 15:44:45","post_content":"\r\n

Developer:<\/strong> Treyarch, Raven Software<\/span><\/p>\r\n

Platforms:<\/strong> PC, PS4, PS5, Xbox Series X (Reviewed), Xbox Series S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong> First-person shooter<\/span><\/p>\r\n

Publisher:<\/strong> Activision<\/span><\/p>\r\n

 <\/p>\r\n

Call of Duty: Black Ops Cold War is the latest game in the hugely popular franchise of Call of Duty. In this outing, we are in the world of the Cold War in 1981. This game contains a single, multiplayer, and Zombies. It's back to the classics and staples for COD. The game runs at 120 FPS, 4K Ultra HD with ray-tracing.<\/span><\/p>\r\n

\"COD_BOCW_1\"<\/p>\r\n

The single-player is the mode I always play first despite how much fun multiplayer and zombies is. It's 1981, the Cold War is in full flow, you work as part of secretive CIA led operatives force who are trying to stop nefarious bad guys who are trying to destroy civilization. The story follows the backstories of agents and how they have been brought together and stop impending doom and nuclear war. There are a variety of level styles in the game from low-key stealth missions to all-out attack. The levels are narrative-driven and tie into the themes of stopping the nuclear war and fleshing out the story. The game draws from the previous COD games and modern FPS games, the level design, environments and levels provide a much-needed variety to keep it interesting. The narrative is interesting and is engaging which tries to contextualise that era. Levels, environments, voice acting are top-notch and evoke the era of Cold War 1981.<\/span><\/p>\r\n

However, the campaign mode is short, the focus is on the much loved multiplayer.<\/span><\/p>\r\n

\"COD_BOCW_2\"<\/p>\r\n

Multiplayer is back with a bang if you have played any of the previous games, it will be a very much familiar mode. It contains a whole host of game types Team Deathmatch, Domination and Hardpoint. The new multiplayer mode is VIP Escort which does what it says on the tin, two teams where one is to protect the VIP at all costs and the other to kill the VIP. I have to say, I love the Call of Duty multiplayer games, there are tons of fun with a whole host of gaming types depending on your preference. There is a huge level of character and loadout customisation too. I'm a huge fan of the straightforward Team Deathmatch mode where two teams try to score the most kills. The simplicity of this game type is what makes it so fun.<\/span><\/p>\r\n

The horde mode of Zombies is back too. In Zombies, the name of the game is survival against huge hordes of zombies. It's simple but tons of fun. This mode is particularly action-filled where you build up currency to get perks and weapons that will help you off the zombies coming for you. This mode is crazy, hectic, action-filled and full of zombies.<\/span><\/p>\r\n

\"COD_BOCW_3\"<\/p>\r\n

Call of Duty: Black Ops Cold War has the staples that a COD fan expects, it has a solid but short story mode that provides some context to this series outing. The COD franchise is based heavily on the multiplayer and this is where it shines. The multiplayer provides updated maps and some extra tweaks this year. The game is familiar and lots of fun though. There is plenty of playability and replayability in the multi-player game, the main story has little replay value though. The level design, environments and voice acting are all done well. It's more of the same for COD and it's players. You can expect adrenaline-fuelled first-person action.<\/span><\/p>\r\n

Overall:<\/strong> 7\/10<\/span><\/p>","post_title":"Call of Duty: Black Ops Cold War Review","post_excerpt":"Cold War","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"call-of-duty-black-ops-cold-war-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:35","post_modified_gmt":"2023-09-04 15:09:35","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205703","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205652,"post_author":"11","post_date":"2020-11-18 23:05:18","post_date_gmt":"2020-11-18 23:05:18","post_content":"

Developer:<\/span> <\/strong>Bluepoint Games, SIE Worldwide Studios <\/span><\/span><\/p>\r\n

Platform:<\/span> <\/strong>PlayStation 5<\/span> <\/span><\/p>\r\n

Genre:<\/span><\/strong> Action role-playing<\/span><\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment\u00a0<\/span><\/p>\r\n

Release date:<\/strong> 19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Demon's Souls is the next-generation version and reboot built from the ground up of the PS3 classic. I'm just putting this out there, I haven't played the PS3 version, it's one of the PS consoles I didn't get. Demon's Souls is brand new to me. I don't have any nostalgic baggage of playing the game though it's considered a classic. I have played Bloodbourne though I will be my reference point for aspects of my game review. Demon's Souls is a third-person action RPG that is considered one of the hardest games.<\/span><\/p>\r\n

\"demons_<\/p>\r\n

For those familiar with the PS3 version, this game looks like a beautifully updated version of the PS3 game. I usually quickly skip through the character creation introduction, but I did spend time on it and marvelled at the rendering of the faces. The game has several classes that you can create your custom character from - Knight, Thief, Magician, and Wanderer to name a few. Gameplay involves navigating quite a linear path to kill a host of monsters. An increasing presence of demons has plagued the world and must be stopped. The game is unforgiving in many ways, while the controls are simple, the player is required to use their endurance effectively to strategically kill enemies while ensuring you don't die. An all-out attack approach in Demon's Souls will lead to many deaths where entire sections of the game must be replayed. You will die over and over.<\/span><\/p>\r\n

\"demons_souls_2\"<\/p>\r\n

It's slick and polished from the very first frame of the game through its entirety. Every creature, beast and monster you meet throughout the game looks stunning. Boss enemies (some are huge) rendered in meticulous detail, each gruesome and gory detail is brought to life. The environments vary from a mixture of ruined castles, keeps, moats, fields and decaying buildings. The use of light and shading lends itself another sense of the unknown to the player. Enemies are hiding in the shadows and creep up on you as you progress through each level. It has the right mix of difficulty, level progression, levelling up mixed in with a beautiful environment and sound to boot. It has the feel of a game that has been lovingly built up and each aspect of the gameplay while infuriating (when you die) make Demon's Souls a fantastic journey.<\/span><\/p>\r\n

Demon Souls looks amazing in 4K, the game supports 4K 30fps in cinematic mode and 1440p upscaled to 4K at 60fps (dynamic 4k). Demon's Souls has both PVP and Co-op modes available that are unlocked early in the game. You can play with friends or other Souls players.<\/span><\/p>\r\n

\"demons_souls_3\"<\/p>\r\n

Demon's Souls is the best release title for the PS5. It looks amazing and plays just as well. While some players will find the game very difficult, it requires time and dedication to get to most of this game. It's not a lie, it's a challenge but tons of fun. There is a huge emphasis on strategy, levelling up and being wary of enemies. The bosses are fantastic, and they get tougher as you progress the game. You will die a lot, but you just need to persist. Demon's Souls is exciting, tough but it is a fantastic must own launch title. Demon's Souls the launch title to beat all launch titles<\/span><\/p>\r\n

Overall:<\/strong> 9\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Demon's Souls Review","post_excerpt":"Reboot built from the ground up","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"demons-souls-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:58","post_modified_gmt":"2023-09-04 15:09:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205652","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205645,"post_author":"11","post_date":"2020-11-18 12:05:06","post_date_gmt":"2020-11-18 12:05:06","post_content":"

Developer:<\/span> <\/strong>Sumo Digital<\/span><\/p>\r\n

Platforms:<\/span> <\/strong>PlayStation 4, <\/span>PlayStation 5<\/span> (Reviewed)<\/span><\/span><\/p>\r\n

Genre:<\/span> <\/strong>Platformer<\/span><\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment<\/span><\/p>\r\n

Release date: <\/strong>19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Sackboy: A Big Adventure is the latest adventure of Sackboy on the Playstation, this time he returns to a fully 3D world akin to Super Mario World, but with all the paraphernalia that is associated with Little Big Planet. This 3D world is constructed of various types of fabric, cloth and crafting items. Sackboy follows the well-trodden path of the world-based sections of 3D platformers. Each world has a set of levels that follows a certain theme. The game has the standard and generic plot of good versus evil. In this instance, involving an epic quest in which Sackboy must journey through a series of worlds. The presentation and direction do help drive a firm narrative through the game.<\/span><\/p>\r\n

\"sackboyadventure1\"<\/p>\r\n

Sackboy and the worlds in 3D do look exquisite, the level design is done superbly well with a mix of levels. Levels vary from speed runs to your standard side-scrolling linear platform levels. The levels themself use colour, the soundtrack (which is amazing) and this stitched together feel to bring this game to life. Each element from the bad guys, to the puzzles and Sackboy, complement the levels well. The use of actors and some fantastic voice-overs is to be noted. The soundtrack and voice acting add to the level's atmosphere and shows the creativity of designers. The level design and storyline have a super polish feel and the cute design of the world contrasts with the darkness of the enemies in the game. There is a whole raft of licenced music in the game. The game is geared towards family but there are enough elements to keep every player occupied.<\/span><\/p>\r\n

\"sackboyadventure2\"<\/p>\r\n

The game is pure platformer goodness that doesn't require a whole lot to learn from a mechanics point of view. The game is an exploration of the Little Big Planet world in 3D, this is a real experience of Sackboy being transferred into this sumptuous 3D world that fits the character so well. Thematically and game design is exactly what seems to make sense for Sackboy and this wondrous world. It's a dreamy adventure. I did find the game not to be particularly difficult as apart from a few time trials. It's learning curve is low.<\/span><\/p>\r\n

4 player local co-op play is available, but I haven't been able to play more than a single player. Online multiplayer will be available via a patch coming by the end of 2020. The game supports 4k at 60 fps too.<\/span><\/p>\r\n

\"sackboyadventure3\"<\/p>\r\n

The game is a resurrection of the 3D platformer which is rarely explored, it's like a reboot for Sackboy for modern generation consoles and this makes a good stab of getting the gameplay, world, soundtrack and voice acting into a cohesive story and in turn a game. Sackboy is geared a bit more towards younger ages but I had lots of fun and the licensed music was a pleasant surprise. There are lots to like but a bit too family-friendly for me but I'm not the target audience.<\/span><\/p>\r\n

Overall:<\/strong> 7.5\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Sackboy: A Big Adventure Review","post_excerpt":"Fully 3D world","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"sackboy-a-big-adventure-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:10:19","post_modified_gmt":"2023-09-04 15:10:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205645","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205636,"post_author":"11","post_date":"2020-11-17 14:45:00","post_date_gmt":"2020-11-17 14:45:00","post_content":"

Developer: <\/span><\/strong>Insomniac Games<\/span><\/p>\r\n

Platforms: <\/span><\/strong>PS4, <\/span>PS5<\/span> (Reviewed)<\/span><\/span><\/p>\r\n

Genre:<\/span><\/strong> Action, Adventure<\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment<\/span><\/p>\r\n

Release date: <\/strong>19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Marvel\u2019s Spider-Man: Miles Morales Ultimate Edition (\u20ac79.99) contains two games: Marvel's Spider-Man: Miles Morales (\u20ac59.99 on its own) and Marvel's Spider-Man Remastered.<\/span><\/p>\r\n

Marvel's Spider-Man Remastered is an updated version of the original classic with beefed up graphics and the addition of a performance mode which manages 60fps (dynamic 4K<\/span><\/span>) frame rate. There are vast improvements in the texture and rendering of the environments. Everything is more realistic and the attention to detail is to behold: the weather, lighting, and the people in this world. It feels like a real-life city with improved graphics. Ray-tracing (30fps) reflections are evident as you move through the urban sprawl of Manhattan. Character animation is even more lifelike, and this extra lick of paint adds another glossy layer to this stunning game. The character was remodelled for the game to have improved resolution. These performance updates also apply to the new Miles Morales story. If you haven't played the original game on the PS4, this is a worthy addition to any players library. The city of New York is the environment for this Peter Parker inspired version of the game. This is the vibrant imagining of New York is also the setting of Marvel\u2019s Spider-Man: Miles Morales.<\/span><\/p>\r\n

\"MSM_MilesMorales_PS5_1\"<\/p>\r\n

Miles is the central character (Miles Morales story), the story follows his trials and tribulations as being the new Spider-Man on the block. This revisiting of the original Spider-Man (thematically) as he comes to term with his powers and his place in the world. The themes of family, discovery, maturing, and the lack of black-white scenarios are ubiquitous in this game. Just like the original Spider-Man game, you have a deep and rich story arc with many characters playing into the narrative of the world. The original Spider-Man excelled at storytelling - it made the game feel like a playable interactive movie. a while. I am unfamiliar with Miles as a character from the comics. Miles is duty-bound by honour and loyalty to his family as he tries to come to terms with his powers.<\/span><\/p>\r\n

\"MSM_MilesMorales_PS5_2\"<\/p>\r\n

There are two factions in this world that Spider-Man must get to grips with - the Underground and the Roxxon corporation. The Underground are a terrorist group with aspirations of taking over New York, whereas Roxxon is the security firm of New York. In between the two factions, we will see a host of other characters like Rhino. The game is centred around a web of connections, stories and links between Spider-Man and his world. Gameplay in the story mode is linear but there are plenty of side missions and collectables in the world. The levelling up system allows you to adapt your style of play to how you want your character to be. The gameplay is varied with the choice of all action or the meticulous stealth approach to beat the enemies.<\/span><\/p>\r\n

\"MSM_MilesMorales_PS5_3\"<\/p>\r\n

This Miles Morales story is another fantastic addition to the Spider-Man series. The immersive nature of the storytelling mixed in with playability of the game creates a living and breathing world. Before you know it, you become entangled in the characters and their story. The gameplay is superb with the addition of this fantastic story to make the game shine. The environment, animation, ray-tracing (30fps), and the 60fps (dynamic 4K<\/span><\/span>) frame rate on the PS5 are breath-taking. The game is pure joy. The fighting elements are superb too, the sense of achievement as you chain together massive combos. The voice acting, directing, and production makes this a brilliant game. It's quite the introduction to our new web-slinger.<\/span><\/p>\r\n

Overall: <\/strong>9\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Marvel\u2019s Spider-Man: Miles Morales Ultimate Edition Review","post_excerpt":"Beefed up Spider-Man","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"marvels-spider-man-miles-morales-ultimate-edition-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:10:50","post_modified_gmt":"2023-09-04 15:10:50","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205636","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205627,"post_author":"11","post_date":"2020-11-17 11:56:41","post_date_gmt":"2020-11-17 11:56:41","post_content":"

As part of the new PS5, the User Interface and navigation has received an update too, there are still of the similar Sony menu structures and tabs. However, the main log is more a stripped-back tiled affair with an emphasis on sharing and progress in the game via pop up-cards. Pop-up cards give updates on game progression and trophy progression The primary noticeable feature of the interface is responsiveness to the user interface and better integration into the PS store. There is a noticeable difference between the PS4 and PS5 UI, it's a case of night and day. It's clean, slick and a huge leap forward from the last one.<\/span><\/p>\n

\"PS5_8\"<\/p>\n

PS5 comes with a superfast 825GB hard-drive with only 667GB of usable space, any game loaded on the main SSD will run lightning quick. There is an expansion port to extend the capacity of the PS5. You will have to manage what you store on the internal drive or your expanded drive. The trade-off is speed versus capacity is worth it, I'd prefer less space with enhanced performance. Reduced load times are underrated.<\/span><\/p>\n

\"PS5_9\"<\/p>\n

The PS5 has been mooted to have more than 99% backward compatibility with the PS4 library. I tried the physical copy of Bloodborne and Ghosts of Tsushima digital download to test it. Starting with Bloodborne I installed the game from the disc drive, in terms of gameplay it plays exactly like the PS4 copy. I did notice the game did load quicker than PS4 version and load between sections wasn't as noticeable, however, the game isn't optimised for PS5 but the experience is fluid and solid. Ghosts was a digital download from the library and the comparison between both systems was similar in-game boot and load times, the developers did a fantastic job to optimise Ghosts for PS4. Gameplay and visuals are superb and I can't complain one bit with the backward compatibility. With access to all the previous content in my PS4 library, it's super easy to download and play your favourites again.<\/span><\/p>\n

\"PS5_11\"<\/p>\n

Over the last few days, I have been doing a lot of content from my library and new games, I have noticed a drastic improvement on network speeds via WIFI. The WIFI performance is quick and updates (console and games) have been seamless and rapid.<\/span><\/p>\n

PS 5 review unit supplied by Sony.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Features","post_excerpt":"Here we go","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-features","to_ping":"","pinged":"","post_modified":"2022-10-08 19:11:55","post_modified_gmt":"2022-10-08 18:11:55","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205627","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205610,"post_author":"11","post_date":"2020-11-16 15:38:41","post_date_gmt":"2020-11-16 15:38:41","post_content":"

The new PS5 dualsense controller and Astro's Playroom go hand in hand, Astro's Playroom is an extended demo for the new dualsense PS5 controller. It highlights the haptics, adaptive triggers, the built-in microphone and what we can expect from developers in the future when building games for the PS5. Astro's Playroom is an impressive game in its own right too.<\/span><\/p>\n

\"dualsense\"<\/p>\n

The dualsense comes in two-tone colour, it's slightly bigger and longer than the PS4 controller thought fits in your hand better and provides a better feel in the hand. The button layout is identical on both controllers apart from the addition of a mute button below the PS button on the PS5 controller.The next generation aspects of the controller are new haptic feedback and adaptive triggers. These elements are showcased in the wonderfully colourful and free game Astro's Playroom developed by ASOBI Team which is a 3D puzzle\/platformer which takes a trip down nostalgia lane. The key theme of Astro's Playroom is the evolution of the Playstation which underpins all the level design, puzzles and collectables.<\/span><\/p>\n

\"astrosplayground1\"<\/p>\n

The entire game is to showcase the unique PS5 dualsense controller. Almost immediately, the haptic feedback and sense of what the controller has to offer is evident. The haptic feedback kicks in as you wade through water, sand, mud, grass and jungles. Each terrain gives the player a different sensation and it's surprisingly immersive. You can feel the resistance and differing levels of friction in each section of every level. The next big feature being touted is the adaptive triggers, the adaptive triggers are pressure sensitive. The varying degree of force you use on the triggers will mean the character in-game will expend the equivalent force. The adaptive triggers provide similar feedback when a character is pushing or pulling an item in the game, the triggers provide resistance back too. Again, this may seem like a minor thing but the feel and sensation are immersive and adds another layer to the gaming experience. In elements of Astro's Playroom, you do feel as if you are pulling items off the floor. The in-game tutorial describes what each control does and how to use it, it is usually followed by a gaming section where you get to explore these new controls.<\/span><\/p>\n

\"astrosplayground2\"<\/p>\n

The dualsense features a touchpad with RGB LEDs around it, the touchpad feels more responsive and the lights add another feature to the impressive array of features. The controller is charged via USB-C port and has a bigger built-in battery for the extra features of the dualsense. I was charging the controller every 2 days or so but you don't need to buy extra batteries which is a plus. The controller has a big built-in mic and a speaker as well, the dualsense has a 3.5mm port for mics too.<\/span><\/p>\n

\"astrosplayground3\"<\/p>\n

If you take Astro's Playroom as a stand-alone game without it being a vehicle to show off the dualsense controller. It's a fun, innovative and creative platform that has moments where it's tough and challenging. The level design is superb and the multi-faceted gameplay, changing form and the ability to become different creatures is cool. It has a big brash and bright colours too. The sound from the game is superb, it also shows that PS5 has an upgrade in audio quality. Astro's Playroom is quite the platformer, it's varied and engaging which I wasn't expecting but I was more than pleasantly surprised. If you are a fan of platformers and puzzle games, you will enjoy this.<\/span><\/p>\n

[gallery ids=\"205613,205617,205616,205615,205614\"]<\/p>\n

<\/p>\n

It will be interesting to see how developers will use the controller in future games but the future looks promising. The dualsense is a real innovation and next-gen.<\/span><\/p>\n

Best of all Astro's Playroom comes preinstalled with the PS5 for free.<\/span><\/p>\n

PS5 review unit supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PS5 DualSense and Astro's Playroom Review","post_excerpt":"Next-gen","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"ps5-dualsense-and-astros-playroom-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:12:48","post_modified_gmt":"2022-10-08 18:12:48","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205610","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205587,"post_author":"11","post_date":"2020-11-16 11:42:42","post_date_gmt":"2020-11-16 11:42:42","post_content":"

The next generation of consoles is here, the PS5 is Sony's next-generation console. <\/span><\/p>\n

\"ps5_1\"<\/p>\n

First impressions of the PS5 while unboxing and moving the box is the sheer weight of the PS5, it's a heavy console (Blu-Ray version) weighing in at 4.5kg (9.9 lbs) and the digital version comes in at 3.9kg (8.6lb). The contents of the PS5 box is minimal with a console, a power lead, controller and HDMI included. <\/span><\/p>\n

\"PS5_6\"<\/p>\n

As I unboxed the console, two things were very striking, the console design and the controller design. The console is an impressive unit and is huge but the sleek design. It's the main unit is a black glossy plastic that has vents at the back for cooling and air circulation, this is offset by two white plates that have the Playstation symbols embossed on the inside. The final piece is a stand that allows for the PS5 to be used in standing or on its side. The design isn't uniform as the unit goes from a thin base to widening top when standing up with the white plates diverging at the top. The design is reminiscent of a building design as opposed to a console, it looks like a building that has been made into a console. The console isn't one for being hidden in a TV stand, I think it's been purposely designed to stand with the use of the white plates to make it stand out. AV equipment is generally black so this will contrast whatever AV equipment you have. Another thing to note is that you may find it to be a tight fit in your TV stand as it's big and wide. Despite the sheer size, the two-tone colour design, I'm growing to like this big impressive piece of tech. I'm still coming to terms on how massive it is. I assume Sony went for the statement piece of art in your living room\/bedroom should be a PS5. Hidden in the front of the main console unit is a 3 USB-A, USB-C port, ethernet port, WIFI, eject (BLU-Ray) version and power button. The power button and eject button aren't the same sizes so no more turning the console off by mistake.
<\/span><\/p>\n

\"PS5_3\"<\/p>\n

The next piece of kit you will want to get your hands on is the new PS5 dualsense controller. It has the same two-tone effect going on, the controller is slightly longer and slightly heavier than the PS4 controllers. It has a translucent d-pad and buttons, built-in mic, speaker, touchpad with RGB lighting, motion feedback, create button, options button, two dual shock controllers, longer L2 and R2 triggers with extra haptic feedback. A huge emphasis has been placed on the controller as being the next part of innovation for the PS5. The additional haptic feedback in the triggers that allow for touch-sensitive use of the controller means that this will allow for gamers and developers to use it. I will delve into the additional haptic feedback as part of reviews of the games. The charging port is a USB-C.<\/span><\/p>\n

\"PS5_4\"<\/p>\n

How does the new tech fair up in the gameplay experience? Once I started the console, the sheer speed and quickness of every element of the console are impressive. The game boot times are drastically reduced and once the games started the loads are dramatically reduced. The console from boot to login is about 20 seconds and then seamless when logged in. To load Spider-Man: Miles Morales approx 15 seconds and very little noticeable load times. The console is a pure joy to play, the quickness and general responsiveness is what makes the PS5 a winner. The controller and extra haptic feedback make the whole experience more immersive and just consume you in the game. Sony has delivered on the next generation aspects of speed, design and the next era of gaming consoles. The next-generation games will take some more time to be developed and released but the speed and architectural improvements make this console a worthy purchase. The SSD, the 4K gaming and overall improvements are visible within seconds of turning the console on. Sound is clear and even more vibrant, all in all, the console is very impressive.  <\/span><\/p>\n

\"PS5_5\"<\/p>\n

Tech Details, if you are into the hardware details. <\/span><\/p>\n

CPU<\/strong> x86-64-AMD Ryzen™ \u201cZen 2\u201d 8 Cores \/ 16 Threads Variable frequency, up to 3.5 GHz<\/span><\/p>\n

GPU<\/strong> AMD Radeon™ RDNA 2-based graphics engine Ray Tracing Acceleration<\/span><\/p>\n

Variable frequency, up to 2.23 GHz (10.3 TFLOPS)<\/span><\/p>\n

System Memory<\/strong> GDDR6 16GB<\/span><\/p>\n

448GB\/s Bandwidth<\/span><\/p>\n

SSD<\/strong> 825GB<\/span><\/p>\n

5.5GB\/s Read Bandwidth (Raw)<\/span><\/p>\n

PS5 Game Disc<\/strong> Ultra HD Blu-ray™, up to 100GB\/disc<\/span><\/p>\n

Video Out <\/strong>Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)<\/span><\/p>\n

Audio <\/strong>\u201cTempest\u201d 3D AudioTech<\/span><\/p>\n

The PS5 review unit was supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PlayStation 5 Console Review","post_excerpt":"Next generation is here","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"playstation-5-console-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:13:27","post_modified_gmt":"2022-10-08 18:13:27","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205587","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":14},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Nassir

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