Developer: Angry Mob Games
Platforms: PC (Reviewed), PS4, PS5, Xbox Series S/X
Genre: Action, RPG
Publisher: Angry Mob Games
Trinity Fusion is a rouge-lite game set in a dying multiverse where you can take control of multiple versions of the protagonist. This game is a sci-fi-themed world where dystopian cyberpunk music is the backdrop through your gameplay. As this game is set in a multiverse, each version of the protagonist has unique skills to help you through the game.
Like any rouge-lite, you take this character, Maya, and navigate a series of areas, and with each playthrough, get access to upgrades that will help your next run-through by gathering currencies; blue currency allows you to buy upgrades, whereas unlocking upgrades and expands upgrades, you can continue.
The game is set in a dark, dystopian multiverse world, and the graphics paint this wonderful world in a 2.5D format. The music helps create this sci-fi world that is rough, ready, and full of awful creatures. The dark world is inhabited by numerous twisted creatures you must kill without losing value hp. You carry two weapons, a primary and an energy weapon, which are charged to inflict more damage than your primary but drain after each use.
I found the gameplay engaging and didn’t find it a grind that can be levelled against many rogue-lites. The game mechanics, while relatively straightforward, were complimented by additional buffs throughout the game, and the choice between buffs was a massive plus to the gameplay to suit how you wanted to play. Each world is procedurally generated, and you can go to a different biome or battle a boss, depending on your run. The bosses play a significant role as the levels lead to these battles. I enjoyed the boss battles, which had enough challenges, but this can be ramped up by the difficulty settings if you want more of a challenge.
Like any rouge-lite, you have power-ups or buffs to help you get through each area or the next playthrough if you die. Amplifiers (powerup mods) allow you to have specific buffs to your character; if you fully power up a single family of powerups, you will get a bonus buff. A hardcore difficulty mode can be unlocked once you have completed the game on veteran mode.
The game was fun and didn’t feel like a grind; I enjoyed my several playthroughs and some additional features like binding with a parallel version of yourself as a nice feature of the game. The rouge-lite action genre is packed, which holds its own in many ways. It’s simple and intuitive to play, and I loved the look and presentation of the game.
It’s definitely worth picking up if you enjoy 2.5D rogue-lite games.
Enjoys more than the odd game, long time gamer, somewhat a technologist and everything else in between.
Also enjoys a good solid game of FIFA online. Currently PS4, XBOX 360 and STEAM.