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 <\/p>\r\n","post_title":"Sackboy: A Big Adventure Review","post_excerpt":"Fully 3D world","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"sackboy-a-big-adventure-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:10:19","post_modified_gmt":"2023-09-04 15:10:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205645","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205610,"post_author":"11","post_date":"2020-11-16 15:38:41","post_date_gmt":"2020-11-16 15:38:41","post_content":"

The new PS5 dualsense controller and Astro's Playroom go hand in hand, Astro's Playroom is an extended demo for the new dualsense PS5 controller. It highlights the haptics, adaptive triggers, the built-in microphone and what we can expect from developers in the future when building games for the PS5. Astro's Playroom is an impressive game in its own right too.<\/span><\/p>\n

\"dualsense\"<\/p>\n

The dualsense comes in two-tone colour, it's slightly bigger and longer than the PS4 controller thought fits in your hand better and provides a better feel in the hand. The button layout is identical on both controllers apart from the addition of a mute button below the PS button on the PS5 controller.The next generation aspects of the controller are new haptic feedback and adaptive triggers. These elements are showcased in the wonderfully colourful and free game Astro's Playroom developed by ASOBI Team which is a 3D puzzle\/platformer which takes a trip down nostalgia lane. The key theme of Astro's Playroom is the evolution of the Playstation which underpins all the level design, puzzles and collectables.<\/span><\/p>\n

\"astrosplayground1\"<\/p>\n

The entire game is to showcase the unique PS5 dualsense controller. Almost immediately, the haptic feedback and sense of what the controller has to offer is evident. The haptic feedback kicks in as you wade through water, sand, mud, grass and jungles. Each terrain gives the player a different sensation and it's surprisingly immersive. You can feel the resistance and differing levels of friction in each section of every level. The next big feature being touted is the adaptive triggers, the adaptive triggers are pressure sensitive. The varying degree of force you use on the triggers will mean the character in-game will expend the equivalent force. The adaptive triggers provide similar feedback when a character is pushing or pulling an item in the game, the triggers provide resistance back too. Again, this may seem like a minor thing but the feel and sensation are immersive and adds another layer to the gaming experience. In elements of Astro's Playroom, you do feel as if you are pulling items off the floor. The in-game tutorial describes what each control does and how to use it, it is usually followed by a gaming section where you get to explore these new controls.<\/span><\/p>\n

\"astrosplayground2\"<\/p>\n

The dualsense features a touchpad with RGB LEDs around it, the touchpad feels more responsive and the lights add another feature to the impressive array of features. The controller is charged via USB-C port and has a bigger built-in battery for the extra features of the dualsense. I was charging the controller every 2 days or so but you don't need to buy extra batteries which is a plus. The controller has a big built-in mic and a speaker as well, the dualsense has a 3.5mm port for mics too.<\/span><\/p>\n

\"astrosplayground3\"<\/p>\n

If you take Astro's Playroom as a stand-alone game without it being a vehicle to show off the dualsense controller. It's a fun, innovative and creative platform that has moments where it's tough and challenging. The level design is superb and the multi-faceted gameplay, changing form and the ability to become different creatures is cool. It has a big brash and bright colours too. The sound from the game is superb, it also shows that PS5 has an upgrade in audio quality. Astro's Playroom is quite the platformer, it's varied and engaging which I wasn't expecting but I was more than pleasantly surprised. If you are a fan of platformers and puzzle games, you will enjoy this.<\/span><\/p>\n

[gallery ids=\"205613,205617,205616,205615,205614\"]<\/p>\n

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It will be interesting to see how developers will use the controller in future games but the future looks promising. The dualsense is a real innovation and next-gen.<\/span><\/p>\n

Best of all Astro's Playroom comes preinstalled with the PS5 for free.<\/span><\/p>\n

PS5 review unit supplied by Sony.<\/span><\/p>\n

<\/p>\n\n\n

<\/p>\n","post_title":"PS5 DualSense and Astro's Playroom Review","post_excerpt":"Next-gen","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"ps5-dualsense-and-astros-playroom-review","to_ping":"","pinged":"","post_modified":"2022-10-08 19:12:48","post_modified_gmt":"2022-10-08 18:12:48","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205610","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":203502,"post_author":"11","post_date":"2019-03-15 19:28:30","post_date_gmt":"2019-03-15 19:28:30","post_content":"Developer: <\/span><\/strong>KOEI TECMO Games\r\n<\/span><\/span>\r\n\r\nPlatforms:<\/span><\/strong> PlayStation 4 (Reviewed), Xbox One, PC<\/span><\/span>\r\n\r\nGenre:<\/strong>\u00a0<\/span>Action<\/span><\/span>\r\n\r\nPublisher:<\/strong>\u00a0KOEI TECMO Games\r\n<\/span>\r\n\r\nRelease Date:<\/strong> <\/span>March 1st\r\n<\/span><\/span>\r\n\r\n \r\n

Dead or Alive is the latest in a long line of the series, I haven't played all 6 incarnations of the game but am quite familiar with series. The breast physics are still there. For the uninitiated, it's a beat em up with hyper realistic characters and interactive backgrounds. It's a throwback to the old fighting game setup. Fighters have a varying background story which adds little to the game but gives an air of some character development and allows for a story mode. Don't expect an RPG story with depth and proper character development.\u00a0<\/span><\/span><\/span><\/div>\r\n
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\"deadoralive6_3\"<\/div>\r\n
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Fighters range from boxers, wrestlers, martial artists, muay thai,\u00a0 karate, drunken fighters and ninjas. Each fighting style has unique attributes, techniques and special moves. The fighting style is nuanced and while bashing buttons can win you the odd fight, a seasoned pro knows how to combine the right moves to take down the luckiest and semi-skilled fighter.<\/span><\/span><\/div>\r\n
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\"deadoralive6_1\"<\/div>\r\n
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Quest and training modes are particularly useful for those who are\u00a0new to the series or new to fighting games, an emphasis has been placed on the ease of game play with this DOA 6. I have to say it's easy to pick up and play with little direction required however to become a really good fighter, training is required. The practice and quest modes allow for players to pick up the subtleties such as <\/span>counter attacks, special moves, dodging, holds and much more. I picked up these after playing through the story mode, I was eager to get into the fighting.\u00a0 \u00a0 \u00a0<\/span><\/span><\/span><\/div>\r\n
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I first played through a round of the story mode before learning all the techniques of the game, it would have been more beneficial to play the quest mode or training mode first. Ring rust did show towards the latter end of the story mode where I did lose a few times, button bashing will only get you so far. One benefit of playing the story mode is the exposure to the diverse set of fighters, then you start leaning towards a style that you want to use. In my case, it was the karate and ninja fighters who I wanted to learn in depth.\u00a0<\/span><\/span><\/div>\r\n
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\"deadoralice6_2\"<\/div>\r\n
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The actual fight mechanics\u00a0and presentation of the game is superb. Ultimately a fighting game is first judged on the gameplay and fight mechanics first. It's an immersive experience which is helped by the graphics, textures and general presentation, it's slick and easy on the eye. A dearth of fighters allows for that choice of fighters that fit the gamer. The interactive and destructive background add risk, some breathtaking transitions between environments too. I thoroughly enjoyed the game, the story mode in terms of a game mode is just alright, I understand the addition of it but it's just okay. I think if you love a beat em up like me, this game is a winner. the inclusion of online play is also another plus, it's solid and feels like playing someone sitting at your console with you. This is the game I will be playing for months on end and will be even more fun with friends.<\/span><\/span><\/span><\/span><\/div>\r\n
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Overall:<\/strong> 7\/10<\/span><\/div>\r\n ","post_title":"Dead or Alive 6 Review","post_excerpt":"DOA returns","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"dead-or-alive-6-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:31:03","post_modified_gmt":"2023-09-04 15:31:03","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=203502","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":202593,"post_author":"2","post_date":"2018-11-20 23:27:39","post_date_gmt":"2018-11-20 23:27:39","post_content":"

SQUISHIES (PSVR) Now Available!<\/span><\/strong><\/p>\r\n

Get Ready for 25+ hours of Story Mode, a Level Editor and Custom Levels made by Community Members!<\/span><\/strong><\/p>\r\n

\u00a0<\/span><\/strong>\r\nHelp stranded Squishies find their way back home in a fantastic miniature 3D universe!<\/span><\/strong><\/p>\r\nGet lost in a cheerful world full of adventures! Squishies is a single player, puzzle platform experience, built exclusively for the PlayStation VR. Solve puzzles and save Squishies or be creative and build your own levels then share them with the community.<\/span>\r\n\r\nRoll the Squishies by pulling and pushing them with your Alien Fish Friends (PlayStation Move Motion Controllers) across 100 levels in five different worlds. Use alien technology and your environment to collect crystals and ensure them a safe route home.<\/span>\r\n\r\nFeatures<\/strong><\/span>\r\n