Craft powerful synergies through deep dice customization and spell drafting
June 23, 2026 – PolyGryph and Goblinz Publishing are thrilled to announce that Archon Soul will officially launch on Steam on July 29th.
Archon Soul is a roguelike dice-builder where players forge powerful, custom dice using swappable faces, runes, and unique dice bodies. Draft spells, craft devastating synergies, defeat challenging enemies, and conquer the Archon’s palace.
Key Features:
- Deep Customization: Forge your own luck by customizing your dice with 40 distinct runes and over 30 unique dice bodies, allowing for more than 65,000 combinations to master.
- Devastating Synergies: Draft from a pool of over 200 powerful spells and trigger explosive combos between your magic and custom dice to survive brutal combat.
- Diverse Playstyles: Choose from 4 unique characters, each bringing their own strategies to the table.
- Conquer the Palace: Fight your way through 4 challenging acts to finally reach and conquer the Archon’s palace.
Founder’s Vision:
“Archon Soul‘s development began December 2023. I was playing a LOT of Slay the Spire at the time (as one does) and had recently played Dicey Dungeons as well. I had the idea to fuse the two games together, but I wanted to focus more heavily on the dice side than the spells. The dice could be more interesting than just an RNG mechanic, which can sometimes be frustrating when the dice don’t roll in your favor. This led him to the ability to change the value of the dice faces, which lets you tune your dice to your spell’s requirements more easily, and reduces the frustration of RNG.
An issue I ran into early is that, like in Dicey Dungeons, there is limited spell space by virtue of UI constraints. With the number of spells capped at 7, spell synergy is somewhat limited compared to Slay the Spire where you can have any number of cards in your deck. So what if your dice faces could act as spell upgrades? You could already modify the face values, why not add other effects to the dice? That way you can synergize not just your spells with your other spells, but your dice with your spells, and your dice even with themselves? That’s when the game’s identity really solidified.”
— Thomas Griffin, Founder of PolyGryph
Archon Soul will release on July 29th with a base price of $13,99 | €13,99 | £12,99.
Supported languages at launch include: English, French, German, Japanese, Korean, Simplified Chinese, and Traditional Chinese.
About PolyGryph
PolyGryph was founded in 2018. It’s founder, Thomas Griffin, is an Ex-Chef turned game developer that was kind of already a game developer before. He did game design and programming for Aethos Games, a flash game development studio that developed games like Qoosh and the [Visible] and Revert to Growth series. His favorite game is Hollow Knight.
About Goblinz Publishing
Goblinz is an indie game developer and publisher based in France specializing in strategy and management games. The studio’s first title Dungeon Rushers debuted in 2016. Following the game’s successful launch, the studio followed up with Robothorium, released in 2018 and has since worked on numerous other titles such as Legend of Keepers, Hero’s Hour, Shogun Showdown, Sol Cesto, and more.

















