\n

<\/p>\n","post_title":"ComicBuzz Chats With Eric Powell","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-eric-powell","to_ping":"","pinged":"","post_modified":"2022-10-08 02:16:41","post_modified_gmt":"2022-10-08 01:16:41","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206719","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206727,"post_author":"2","post_date":"2021-08-11 15:09:39","post_date_gmt":"2021-08-11 14:09:39","post_content":"As the graphic novel Did You Hear What Eddie Gein Done? is released today we are joined by the co-writer and true-crime writer Harold Schechter.<\/span>\n\nHi Harold, we are delighted and so happy to have you here with us today. We are so excited that we can chat with you about your new graphic novel with Eric Powell.<\/span>\n\nThanks for inviting me.<\/span>\n\nAs some of our readers may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong>\n\nUntil my recent retirement I was a professor of 19th-century American literature at Queens College City University of New York, for 42 years. I also taught classes in myth and folklore. To supplement my meager academic salary, I started writing commercial books back in the late 70s, basically on whatever subject interested me at the moment. I was working on a book about movie special effects when I encountered the fact--unknown to me at the time--that both PSYCHO and TEXAS CHAINSAW MASSACRE were inspired by the same real-life criminal, the \"Wisconsin Ghoul,\" Ed Gein. I began looking into the case and that became my first true crime book, DEVIANT. Since then, I've written a bunch of historical true crime books, along with encyclopedic works like THE SERIAL KILLER FILES.<\/span>\n\n\"DYHWEGD\n\nWhen did you first hear about Eddie Gein?<\/span><\/strong>\n\nAs mentioned above, it was while researching the horror chapter in my book, FILM TRICKS: SPECIAL EFFECTS IN THE MOVIES.<\/span>\n\nCould you tell us about the origin of Did You Hear What Eddie Gein Done?<\/span><\/strong>\n\nOne day, my agent called to say that he had heard from a comic book artist, Eric Powell, about the possibility of collaborating on a graphic novel about Gein. As it happens, I've been a lifelong comic book fan and, at one point, a serious collector. I was familiar with THE GOON and have always regarded Eric as arguably the finest draftsmen working in comics today. So I leapt at the opportunity.<\/span>\n\n\"DYHWEGD\n\nHow did you go about researching Eddie Gein?<\/span><\/strong>\n\nI wrote my book DEVIANT before the internet age so I had to do a lot of digging in archives. I went to Wisconsin, interviewed Gein's neighbors in Plainfield, psychiatrists who treated him, the judge who presided at his hearing. I corresponded with Robert Bloch, the author of the novel PSYCHO. All in all, I assembled hundreds of pages of legal, psychiatric and other documents, along with xeroxes of the local papers that covered the case before embarking on the actual writing of the book.<\/span>\n\nWhy did you want to tell this story?<\/span><\/strong>\n\nBecause of the undying fascination with Gein, who--thanks to his influence on twentieth-century American horror--stands as a significant cultural figure.<\/span>\n\n\"DYHWEGD\n\nHow would you describe Eddie Gein?<\/span><\/strong>\n\nPeople think of him as a serial killer but he doesn't really fit that profile. He wasn't a sadistic sex-killer like Bundy, Gacy, Kemperer, etc. Essentially he was a necrophile, driven to exhume the corpses of elderly women who reminded him of his mother, take them back to his farmhouse, dissect them, and make grotesque artifacts out of their body parts. To be sure, he murdered two women but (without minimizing those crimes) he was not interested in torture-murder but in acquiring the raw material for his bizarre rituals.<\/span>\n\nHas it been difficult working on this graphic novel?<\/span><\/strong>\n\nNot for me. It's been a terrific experience, one I hope to repeat.<\/span>\n\n\"DYHWEGD\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nIf you're interested in the Ed Gein story, our book will shed new light on the inner workings of his deranged psychology. And if you're a lover of amazing comic book art, this is the book for you.<\/span>\n\nWe would like to say a big thank you to Harold for talking to us.<\/span>","post_title":"Harold Schechter Chats With ComicBuzz","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"harold-schechter-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 02:17:19","post_modified_gmt":"2022-10-08 01:17:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206727","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206675,"post_author":"2","post_date":"2021-08-05 15:19:39","post_date_gmt":"2021-08-05 14:19:39","post_content":"

Today we are thrilled to be joined by the multi-talented Jason Rosen, not only is Jason a special effects artist but also the founder of Skinwalker Studios. Jason joined us for a chat to talk all about Monsterwood.<\/span><\/p>\n

Hi Jason, thanks for joining us today. We are so happy that you have taken time out of your busy schedule for us; we are delighted to chat with you and find out more about\u00a0Monsterwood<\/em>.<\/span><\/p>\n

It\u2019s great to be with you, Shabbir! Thank you for speaking with us!<\/span><\/p>\n

\u00a0<\/p>\n

For some of our readers who may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong><\/p>\n

Creatively, I have an eclectic background. I grew up in the 70\u2019s and 80\u2019s, devouring comics and film. Looking back, it still feels like a golden age of both comics and film. All of the great work, artists, and stories of that time had such an influence on me. I have always known I wanted to do \u201cthat\u201d before I even knew what \u201cthat\u201d was. I now know it is to tell stories and create worlds. I have worked to do just that, on everything from children\u2019s puppet shows to horror movies, from performing along with Henson puppeteers to being directed by the late Wes Craven. I have contributed designs, both 2-d and 3-d maquettes for pre-production on film and television, done special effects makeup, as well as specialty props, etc. So for me, the medium with which the story is told can take many forms. With Monsterwood, the graphic novel format allows us to tell the story the way we want to tell it and as large as it needs to be told, without any limitation of medium or budget.<\/span><\/p>\n

I also hold a B.F.A in Fine Arts and a M.F.A. in Dramatic Arts with a concentration in puppetry from UCONN, one of the only accredited programs of it\u2019s kind in the country.<\/span><\/p>\n

\u00a0<\/p>\n

Could you tell us about the origins of\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Sure! The first spark of\u00a0Monsterwood\u00a0<\/em>was tied to the birth of my first born son. I was doing the first-time parent thing and just staring at this little being. I knew \u201chow\u201d he got there, and enough high school science to understand the process, but I couldn\u2019t just chalk it up to mere biology. I kept staring at this little person asking myself where they were from, why they were here, and what they came to do. No doubt, universal questions, but they had never seemed so profound to me. The complete blank slate of a life and so many possible destinies. He was the impetus for one of the main characters, Jovis, the scrappy orphaned street rat raised by his adoptive Mahru ( Monster) grandmother. From there, Jovis\u2019s world grew and so did his role and purpose in it. All of the characters are so intertwined in the collective outcome of their world, just like we are all connected. I worked hard to make Monsterwood an entertaining, wild fantasy adventure with some horror elements while also exploring universal themes about finding our own purpose and path through life, while having to face some harsh realities that we do not have the luxury of turning away from.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How did Steve Ellis join\u00a0Monsterwood<\/em>, and what made him the right artist for the book?<\/span><\/strong><\/p>\n

It was an unexpected blessing. I actually had started doing some preliminary work with another artist going back and forth on trying to dial in what my world looked like at that point. He was finishing up another gig, so it was about six weeks of talking and dialing things in a bit. As we were about to start working on the first graphic novel, he got a full time gig for a big video game company, so I don\u2019t blame him for taking it. He\u2019s a great guy and very talented and we are still in touch today. However, at the time, I needed an artist and not just one of the many super talented people out there, I needed to find\u00a0the\u00a0<\/em>artist that was right for\u00a0Monsterwood<\/em>, my dream project. I turned to an old childhood friend, Mike Mrak who is now Design Director at Scientific American and told him I need the right artist right away! Being familiar with the project, Mike threw some real heavy hitters my way, all with varied styles. Then I saw Steve\u2019s work and in particular,\u00a0High Moon<\/em>. We actually met in an old manager\u2019s office in NYC. We quickly had a creative short hand and I was absolutely sold. At this point, I can\u2019t imagine doing it with anyone else. Steve is a great guy and his work is just amazing. His skill and imagination are limitless.<\/span><\/p>\n

\u00a0<\/p>\n

There was a bit of a gap between the release of book one and book two; why was that?<\/span><\/strong><\/p>\n

My life kind of imploded. My elderly mother was the victim of a violent home invasion and was assaulted. I found her, barely alive on her kitchen floor, two days later. At the time, I was working two jobs to pay my son\u2019s college tuition, in addition to coordinating life for my mother. Six months later, I found myself facing a divorce after 23-years of marriage. I went into survival mode. (This is not an invitation to my pity party, but I believe in speaking the truth in order to normalize how traumatic and messy life can be.) Throughout all of that, I was mailing out Kickstarter rewards from the first\u00a0Monsterwood<\/em>\u00a0book and eagerly planning on getting back to\u00a0Monsterwood\u00a0<\/em>book 2.<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

Nicholas Efstathiou joined you as co-writer on book two; how did that come about?<\/span><\/strong><\/p>\n

It was a question of timing. Monsterwood is my original IP, based on a screenplay I wrote way back then. It has evolved over the years, but still stayed very true to that original draft. Through the years there were so many variations and directions I could have taken or developed the story. I had another collaborator I was going to work with, but the timing didn\u2019t work out . This time, I found myself in need of a co-writer. Nick and I had some mutual friends locally and he had even backed the first two Kickstarters. Little did he know he would be co-writing Book 2 with me! I was familiar with Nick\u2019s writing through his great and creepy horror series,\u00a0Cross<\/em>, Massachusetts<\/em>. I love collaborating. I think working with another writer who is familiar with the spirit of the piece helps me focus and fully define all of the thousands of ideas that live in my head.\u00a0Monsterwood<\/em>\u00a0is a huge world, with its own history; flora and fauna. I can\u2019t put it all out there in three books, and some of it doesnt need to be there at all, but Nick, Steve, and I need to know it. It makes for a more fully realized, cohesive world.<\/span><\/p>\n

\u00a0<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

It is a high concept fantasy adventure with some horror elements. It\u2019s my love letter to all of the great fantasy, horror, and scifi that I grew up on.<\/span><\/p>\n

The series follows the difficult, sometimes brutal journey of a scrappy commoner raised in the slums of the city, and a sheltered princess as they move from the innocence of youth to the open battle of adulthood, set in a fresh and unique world filled with outlandish creatures that feels like\u00a0The Jungle Book<\/em>\u00a0meets\u00a0Lord of the Rings<\/em>.<\/span><\/p>\n

Monsterwood<\/em>\u00a0takes place fourteen years after the king and queen of Magog met mysterious, violent deaths at the hands of a group of deformed outcasts known as monsters. Now, as a new ruler is about to be crowned, two young people from completely different backgrounds--Jovis, an orphaned independent young boy, and the Princess Jocosta, herself the courageous, willful heir to the throne--will reluctantly join forces on a journey into the dark and forbidding forest known as Monsterwood. There, they will discover the truth about what really happened in those dark days of betrayal and murder...and begin to fulfill their own destinies.<\/span><\/p>\n

At its core, it\u2019s\u00a0a coming of age story that combines a fairy tale aesthetic with appropriately dark edges, significant twists, Monsters, strong characters, and tons of action and adventure in a world that is both haunting, and beautiful. The world of Monsterwood explores many themes; young people transitioning into adulthood, aspects of the classic hero's journey structure set in a new and captivating world, powerful people behaving badly, magic and supernatural elements, madness, pain, love, loss, and even some humor .<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Book two ended on a cliffhanger; what can you tell us about book three?<\/span><\/strong><\/p>\n

No spoilers, but I can tell you it is going to be bug nuts! The first book felt kind of like a landing pad, a good introduction to the world and characters. The second book the threat became more real and defined. The third book, it\u2019s all on the line for everybody. There is no chance for a peaceful resolution and we are not lying when we say that \u201ca battle is coming and not all those who enter will survive.\u201d We also have some surprises coming up which are going to turn a few character\u2019s perceived realities on their heads. There are also some nice set ups for some characters that will allow us to take things even farther and expand the world of\u00a0Monsterwood\u00a0<\/em>even more, in time.<\/span><\/p>\n

\u00a0<\/p>\n

As a creator, does crowdfunding your project make it easier than dealing with a traditional publisher?\u00a0<\/span><\/strong><\/p>\n

The easy part is you don\u2019t need to ask permission to publish, you don\u2019t need to pitch, have an editor, wait for someone else\u2019s publishing calendar, etc. You have control of all of those things. It is harder because you don\u2019t have all of the support that a traditional publisher brings. Editors can be a writer's best friend, just like an art director can be an artist\u2019s best friend. Win, lose, or draw, all of the creative and business decisions are our\u2019s to own. So we work hard as a team, communicate and delegate, stay focused, and most importantly, love what we do.\u00a0<\/span><\/p>\n

Crowdfunding also has an aspect to it that is not the same when working with a traditional publisher, that being the relationship with the backers, who in turn become our readers. It is such a humbling and fulfilling aspect of a crowdfunding project. We know each and every one of our supporters' names. We never lose sight of the faith and the funds invested in us. There are a lot of great projects out there. When people choose us, it really does mean the world to us and the fact of the matter is, without their backing we just simply would not be able to produce these\u00a0Monsterwood\u00a0<\/em>books.<\/span><\/p>\n

\u00a0<\/p>\n

What has the feedback been like for\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Overwhelmingly positive! We even have some 5 star reviews on Goodreads! I love hearing from people about Monsterwood. It is always so interesting to hear who their favorite character is, what their favorite scene is, or what aspect of the story or who\u2019s story arc they want to see resolved. The most common question I am asked is when is Monsterwood Book 3 coming out! I can't think of a better question and my answer is,\u00a0\u201cHopefully soon, with your support!\u201d<\/em><\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

When you and Nicholas are writing, how does that work; do you write a full script and send it to Steve?<\/span><\/strong><\/p>\n

My original screenplay was the source for the outline of the books. Based on that, Nick and I initially work on outlines of scenes together. They are a little more than outlines actually, containing notes and descriptions of key elements, actions, or dialogue of each scene. This then goes to Steve and the three of us go over everything together, with Steve breaking down how many pages he thinks he will need to effectively capture it all. From there, Steve works on thumbnails that then come back to Nick and I. We then write the script for those pages according to the thumbed panels. This way we all can see if we need to expand the page count, or sometimes shrink a scene before we proceed. Final art means one more round to polish edit any last bits of dialogue.<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite Kickstarter reward?<\/span><\/strong><\/p>\n

Of course, the book! That is the reason for the campaign. We really want to finish this story, for ourselves, for our readers, and for people who haven\u2019t read any Monsterwood yet and just like what they have seen so far.<\/span><\/p>\n

Past that I like the 3-D Scrag head magnets and the tapestry of Steve\u2019s amazing cover for Book 3!<\/span><\/p>\n

Steve\u2019s special edition books with pencil drawings, inland wash or even watercolor always turn out amazing and are really something not to be missed! They make the book that much more special and rare. I mean, who doesn\u2019t want an original drawing by Steve Ellis? I certainly do!<\/span><\/p>\n

\u00a0<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

If you like what you see, consider backing the campaign at any level. Every bit truly does help and the greater number of backers helps us raise visibility too. Beyond becoming a backer, please share word of the Monsterwood campaign with like minded folks. We really do think you and others will enjoy the world we have created for you. We can\u2019t do it without backers! To that end, check out the campaign:<\/span>\u00a0https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel\u00a0<\/a><\/p>\n

A big thank you to Jason for sitting and chatting with us, we would like to wish Jason and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Jason Rosen","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-jason-rosen","to_ping":"","pinged":"","post_modified":"2022-10-08 02:24:02","post_modified_gmt":"2022-10-08 01:24:02","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206675","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":17},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\n

<\/p>\n","post_title":"ComicBuzz Chats With Steve Ellis","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-steve-ellis","to_ping":"","pinged":"","post_modified":"2022-10-08 02:15:49","post_modified_gmt":"2022-10-08 01:15:49","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206741","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206719,"post_author":"2","post_date":"2021-08-11 19:57:45","post_date_gmt":"2021-08-11 18:57:45","post_content":"

With the release of Did You Hear What Eddie Gein Done? Graphic novel today, we are so delighted to be joined by the very talented co-writer and artist Eric Powell.<\/span><\/p>\n

\"DYHWEGD<\/p>\n

Hi Eric, thank you for sitting and chatting with us today. We are so happy that we can do this; we have been fans of your work for a very long time. We are so excited to chat with you about your new graphic novel with Harold Schechter.<\/span><\/p>\n

How would you describe Did You Hear What Eddie Gein Done?<\/strong><\/span><\/p>\n

At its core I guess I\u2019d have to say it\u2019s a period piece about a family steeped in madness. But there are a lot of angles to this book. We examine the distorted inner workings of Gein\u2019s fantasy world, and how the sterilized 1950s America dealt with these almost inconceivable crimes, among other things.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

How did the collaboration with Harold Schechter come about?<\/span><\/strong><\/p>\n

I\u2019ve been a long time fan of his. And was very aware of his book\u00a0Deviant<\/em>. The best and most accurate account of the Gein case. When I got the idea to do a graphic novel on Gein I began to have second thoughts because I didn\u2019t believe I could do anything better than what Harold had already done. But I thought perhaps Harold might want to collaborate on it. Thinking he had probably come up with more material and insights since working on\u00a0Deviant<\/em>. I reached out through his agent and had little hope he would respond. In which case I would just move on to another project. But luckily it turns out that Harold is a huge comic fan and was really excited about the idea.<\/span><\/p>\n

\u00a0What was it like to write with Harold?<\/span><\/strong><\/p>\n

Great. He\u2019s a super generous and unselfish collaborator. He also came up with perspectives that I would have never dreamed of. It was a very positive experience.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

On average, how long did it take you to create a page of art for the graphic novel?<\/span><\/strong><\/p>\n

It depended on the page. And the way I worked on the book, I can\u2019t even really say how long an individual page took. I did pretty extensive story layouts to make sure it was flowing well, and those were done in chunks. I do know I was inking a minimum of 2-3 pages a day when that part of the process came about.\u00a0<\/span><\/p>\n

Before you started work on this graphic novel, how much did you know about Eddie Gein?<\/span><\/strong><\/p>\n

I wouldn't say I was an expert, but I was pretty knowledgeable. That didn\u2019t really prepare me for the experience of completely immersing myself in this part of history, though. I found out pretty quickly the difference between working in fiction and non-fiction. Fact checking and research really add a lot of complexity to the process.\u00a0<\/span><\/p>\n

Was there a time when you were creating the art for the graphic novel that you found it difficult to create the art?<\/strong><\/span><\/p>\n

There are projects I\u2019ve done where I found it difficult to portray the subject matter.\u00a0Big Man Plans\u00a0for example was a hard book to draw. I got pretty depressed at times. But the kind of analytical approach Harold and I took with this book made it not too difficult to tackle. We didn\u2019t set out to make a grotesque book. Although it\u2019s impossible not to be grotesque at moments when telling this story. But we wanted it to be more of a psychological horror.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

During the process of creating this graphic novel, have your thoughts about Eddie Gein changed?<\/strong><\/span><\/p>\n

Yes, a little. While his crimes are unforgivable, I always had a bit of sympathy for what he went through in life that turned him into the ghoul of Plainfield. However, I found myself having slightly less sympathy for him as I did more research. He never acknowledged or showed remorse for his crimes. He always claimed ignorance or tried to pass blame. It\u2019s hard to find anything redeeming in that. I see him as an unredeemable pathetic and pitiable figure.\u00a0<\/span><\/p>\n

\u00a0Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

\u00a0If you enjoy true crime, dark history and horror, I hope you check out \u201cDid You Hear What Eddie Gein Done?\u201d!\u00a0<\/span><\/p>\n

We would like to say a big thank you to Eric for taking the time to chat with us.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Eric Powell","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-eric-powell","to_ping":"","pinged":"","post_modified":"2022-10-08 02:16:41","post_modified_gmt":"2022-10-08 01:16:41","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206719","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206727,"post_author":"2","post_date":"2021-08-11 15:09:39","post_date_gmt":"2021-08-11 14:09:39","post_content":"As the graphic novel Did You Hear What Eddie Gein Done? is released today we are joined by the co-writer and true-crime writer Harold Schechter.<\/span>\n\nHi Harold, we are delighted and so happy to have you here with us today. We are so excited that we can chat with you about your new graphic novel with Eric Powell.<\/span>\n\nThanks for inviting me.<\/span>\n\nAs some of our readers may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong>\n\nUntil my recent retirement I was a professor of 19th-century American literature at Queens College City University of New York, for 42 years. I also taught classes in myth and folklore. To supplement my meager academic salary, I started writing commercial books back in the late 70s, basically on whatever subject interested me at the moment. I was working on a book about movie special effects when I encountered the fact--unknown to me at the time--that both PSYCHO and TEXAS CHAINSAW MASSACRE were inspired by the same real-life criminal, the \"Wisconsin Ghoul,\" Ed Gein. I began looking into the case and that became my first true crime book, DEVIANT. Since then, I've written a bunch of historical true crime books, along with encyclopedic works like THE SERIAL KILLER FILES.<\/span>\n\n\"DYHWEGD\n\nWhen did you first hear about Eddie Gein?<\/span><\/strong>\n\nAs mentioned above, it was while researching the horror chapter in my book, FILM TRICKS: SPECIAL EFFECTS IN THE MOVIES.<\/span>\n\nCould you tell us about the origin of Did You Hear What Eddie Gein Done?<\/span><\/strong>\n\nOne day, my agent called to say that he had heard from a comic book artist, Eric Powell, about the possibility of collaborating on a graphic novel about Gein. As it happens, I've been a lifelong comic book fan and, at one point, a serious collector. I was familiar with THE GOON and have always regarded Eric as arguably the finest draftsmen working in comics today. So I leapt at the opportunity.<\/span>\n\n\"DYHWEGD\n\nHow did you go about researching Eddie Gein?<\/span><\/strong>\n\nI wrote my book DEVIANT before the internet age so I had to do a lot of digging in archives. I went to Wisconsin, interviewed Gein's neighbors in Plainfield, psychiatrists who treated him, the judge who presided at his hearing. I corresponded with Robert Bloch, the author of the novel PSYCHO. All in all, I assembled hundreds of pages of legal, psychiatric and other documents, along with xeroxes of the local papers that covered the case before embarking on the actual writing of the book.<\/span>\n\nWhy did you want to tell this story?<\/span><\/strong>\n\nBecause of the undying fascination with Gein, who--thanks to his influence on twentieth-century American horror--stands as a significant cultural figure.<\/span>\n\n\"DYHWEGD\n\nHow would you describe Eddie Gein?<\/span><\/strong>\n\nPeople think of him as a serial killer but he doesn't really fit that profile. He wasn't a sadistic sex-killer like Bundy, Gacy, Kemperer, etc. Essentially he was a necrophile, driven to exhume the corpses of elderly women who reminded him of his mother, take them back to his farmhouse, dissect them, and make grotesque artifacts out of their body parts. To be sure, he murdered two women but (without minimizing those crimes) he was not interested in torture-murder but in acquiring the raw material for his bizarre rituals.<\/span>\n\nHas it been difficult working on this graphic novel?<\/span><\/strong>\n\nNot for me. It's been a terrific experience, one I hope to repeat.<\/span>\n\n\"DYHWEGD\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nIf you're interested in the Ed Gein story, our book will shed new light on the inner workings of his deranged psychology. And if you're a lover of amazing comic book art, this is the book for you.<\/span>\n\nWe would like to say a big thank you to Harold for talking to us.<\/span>","post_title":"Harold Schechter Chats With ComicBuzz","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"harold-schechter-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 02:17:19","post_modified_gmt":"2022-10-08 01:17:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206727","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206675,"post_author":"2","post_date":"2021-08-05 15:19:39","post_date_gmt":"2021-08-05 14:19:39","post_content":"

Today we are thrilled to be joined by the multi-talented Jason Rosen, not only is Jason a special effects artist but also the founder of Skinwalker Studios. Jason joined us for a chat to talk all about Monsterwood.<\/span><\/p>\n

Hi Jason, thanks for joining us today. We are so happy that you have taken time out of your busy schedule for us; we are delighted to chat with you and find out more about\u00a0Monsterwood<\/em>.<\/span><\/p>\n

It\u2019s great to be with you, Shabbir! Thank you for speaking with us!<\/span><\/p>\n

\u00a0<\/p>\n

For some of our readers who may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong><\/p>\n

Creatively, I have an eclectic background. I grew up in the 70\u2019s and 80\u2019s, devouring comics and film. Looking back, it still feels like a golden age of both comics and film. All of the great work, artists, and stories of that time had such an influence on me. I have always known I wanted to do \u201cthat\u201d before I even knew what \u201cthat\u201d was. I now know it is to tell stories and create worlds. I have worked to do just that, on everything from children\u2019s puppet shows to horror movies, from performing along with Henson puppeteers to being directed by the late Wes Craven. I have contributed designs, both 2-d and 3-d maquettes for pre-production on film and television, done special effects makeup, as well as specialty props, etc. So for me, the medium with which the story is told can take many forms. With Monsterwood, the graphic novel format allows us to tell the story the way we want to tell it and as large as it needs to be told, without any limitation of medium or budget.<\/span><\/p>\n

I also hold a B.F.A in Fine Arts and a M.F.A. in Dramatic Arts with a concentration in puppetry from UCONN, one of the only accredited programs of it\u2019s kind in the country.<\/span><\/p>\n

\u00a0<\/p>\n

Could you tell us about the origins of\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Sure! The first spark of\u00a0Monsterwood\u00a0<\/em>was tied to the birth of my first born son. I was doing the first-time parent thing and just staring at this little being. I knew \u201chow\u201d he got there, and enough high school science to understand the process, but I couldn\u2019t just chalk it up to mere biology. I kept staring at this little person asking myself where they were from, why they were here, and what they came to do. No doubt, universal questions, but they had never seemed so profound to me. The complete blank slate of a life and so many possible destinies. He was the impetus for one of the main characters, Jovis, the scrappy orphaned street rat raised by his adoptive Mahru ( Monster) grandmother. From there, Jovis\u2019s world grew and so did his role and purpose in it. All of the characters are so intertwined in the collective outcome of their world, just like we are all connected. I worked hard to make Monsterwood an entertaining, wild fantasy adventure with some horror elements while also exploring universal themes about finding our own purpose and path through life, while having to face some harsh realities that we do not have the luxury of turning away from.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How did Steve Ellis join\u00a0Monsterwood<\/em>, and what made him the right artist for the book?<\/span><\/strong><\/p>\n

It was an unexpected blessing. I actually had started doing some preliminary work with another artist going back and forth on trying to dial in what my world looked like at that point. He was finishing up another gig, so it was about six weeks of talking and dialing things in a bit. As we were about to start working on the first graphic novel, he got a full time gig for a big video game company, so I don\u2019t blame him for taking it. He\u2019s a great guy and very talented and we are still in touch today. However, at the time, I needed an artist and not just one of the many super talented people out there, I needed to find\u00a0the\u00a0<\/em>artist that was right for\u00a0Monsterwood<\/em>, my dream project. I turned to an old childhood friend, Mike Mrak who is now Design Director at Scientific American and told him I need the right artist right away! Being familiar with the project, Mike threw some real heavy hitters my way, all with varied styles. Then I saw Steve\u2019s work and in particular,\u00a0High Moon<\/em>. We actually met in an old manager\u2019s office in NYC. We quickly had a creative short hand and I was absolutely sold. At this point, I can\u2019t imagine doing it with anyone else. Steve is a great guy and his work is just amazing. His skill and imagination are limitless.<\/span><\/p>\n

\u00a0<\/p>\n

There was a bit of a gap between the release of book one and book two; why was that?<\/span><\/strong><\/p>\n

My life kind of imploded. My elderly mother was the victim of a violent home invasion and was assaulted. I found her, barely alive on her kitchen floor, two days later. At the time, I was working two jobs to pay my son\u2019s college tuition, in addition to coordinating life for my mother. Six months later, I found myself facing a divorce after 23-years of marriage. I went into survival mode. (This is not an invitation to my pity party, but I believe in speaking the truth in order to normalize how traumatic and messy life can be.) Throughout all of that, I was mailing out Kickstarter rewards from the first\u00a0Monsterwood<\/em>\u00a0book and eagerly planning on getting back to\u00a0Monsterwood\u00a0<\/em>book 2.<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

Nicholas Efstathiou joined you as co-writer on book two; how did that come about?<\/span><\/strong><\/p>\n

It was a question of timing. Monsterwood is my original IP, based on a screenplay I wrote way back then. It has evolved over the years, but still stayed very true to that original draft. Through the years there were so many variations and directions I could have taken or developed the story. I had another collaborator I was going to work with, but the timing didn\u2019t work out . This time, I found myself in need of a co-writer. Nick and I had some mutual friends locally and he had even backed the first two Kickstarters. Little did he know he would be co-writing Book 2 with me! I was familiar with Nick\u2019s writing through his great and creepy horror series,\u00a0Cross<\/em>, Massachusetts<\/em>. I love collaborating. I think working with another writer who is familiar with the spirit of the piece helps me focus and fully define all of the thousands of ideas that live in my head.\u00a0Monsterwood<\/em>\u00a0is a huge world, with its own history; flora and fauna. I can\u2019t put it all out there in three books, and some of it doesnt need to be there at all, but Nick, Steve, and I need to know it. It makes for a more fully realized, cohesive world.<\/span><\/p>\n

\u00a0<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

It is a high concept fantasy adventure with some horror elements. It\u2019s my love letter to all of the great fantasy, horror, and scifi that I grew up on.<\/span><\/p>\n

The series follows the difficult, sometimes brutal journey of a scrappy commoner raised in the slums of the city, and a sheltered princess as they move from the innocence of youth to the open battle of adulthood, set in a fresh and unique world filled with outlandish creatures that feels like\u00a0The Jungle Book<\/em>\u00a0meets\u00a0Lord of the Rings<\/em>.<\/span><\/p>\n

Monsterwood<\/em>\u00a0takes place fourteen years after the king and queen of Magog met mysterious, violent deaths at the hands of a group of deformed outcasts known as monsters. Now, as a new ruler is about to be crowned, two young people from completely different backgrounds--Jovis, an orphaned independent young boy, and the Princess Jocosta, herself the courageous, willful heir to the throne--will reluctantly join forces on a journey into the dark and forbidding forest known as Monsterwood. There, they will discover the truth about what really happened in those dark days of betrayal and murder...and begin to fulfill their own destinies.<\/span><\/p>\n

At its core, it\u2019s\u00a0a coming of age story that combines a fairy tale aesthetic with appropriately dark edges, significant twists, Monsters, strong characters, and tons of action and adventure in a world that is both haunting, and beautiful. The world of Monsterwood explores many themes; young people transitioning into adulthood, aspects of the classic hero's journey structure set in a new and captivating world, powerful people behaving badly, magic and supernatural elements, madness, pain, love, loss, and even some humor .<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Book two ended on a cliffhanger; what can you tell us about book three?<\/span><\/strong><\/p>\n

No spoilers, but I can tell you it is going to be bug nuts! The first book felt kind of like a landing pad, a good introduction to the world and characters. The second book the threat became more real and defined. The third book, it\u2019s all on the line for everybody. There is no chance for a peaceful resolution and we are not lying when we say that \u201ca battle is coming and not all those who enter will survive.\u201d We also have some surprises coming up which are going to turn a few character\u2019s perceived realities on their heads. There are also some nice set ups for some characters that will allow us to take things even farther and expand the world of\u00a0Monsterwood\u00a0<\/em>even more, in time.<\/span><\/p>\n

\u00a0<\/p>\n

As a creator, does crowdfunding your project make it easier than dealing with a traditional publisher?\u00a0<\/span><\/strong><\/p>\n

The easy part is you don\u2019t need to ask permission to publish, you don\u2019t need to pitch, have an editor, wait for someone else\u2019s publishing calendar, etc. You have control of all of those things. It is harder because you don\u2019t have all of the support that a traditional publisher brings. Editors can be a writer's best friend, just like an art director can be an artist\u2019s best friend. Win, lose, or draw, all of the creative and business decisions are our\u2019s to own. So we work hard as a team, communicate and delegate, stay focused, and most importantly, love what we do.\u00a0<\/span><\/p>\n

Crowdfunding also has an aspect to it that is not the same when working with a traditional publisher, that being the relationship with the backers, who in turn become our readers. It is such a humbling and fulfilling aspect of a crowdfunding project. We know each and every one of our supporters' names. We never lose sight of the faith and the funds invested in us. There are a lot of great projects out there. When people choose us, it really does mean the world to us and the fact of the matter is, without their backing we just simply would not be able to produce these\u00a0Monsterwood\u00a0<\/em>books.<\/span><\/p>\n

\u00a0<\/p>\n

What has the feedback been like for\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Overwhelmingly positive! We even have some 5 star reviews on Goodreads! I love hearing from people about Monsterwood. It is always so interesting to hear who their favorite character is, what their favorite scene is, or what aspect of the story or who\u2019s story arc they want to see resolved. The most common question I am asked is when is Monsterwood Book 3 coming out! I can't think of a better question and my answer is,\u00a0\u201cHopefully soon, with your support!\u201d<\/em><\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

When you and Nicholas are writing, how does that work; do you write a full script and send it to Steve?<\/span><\/strong><\/p>\n

My original screenplay was the source for the outline of the books. Based on that, Nick and I initially work on outlines of scenes together. They are a little more than outlines actually, containing notes and descriptions of key elements, actions, or dialogue of each scene. This then goes to Steve and the three of us go over everything together, with Steve breaking down how many pages he thinks he will need to effectively capture it all. From there, Steve works on thumbnails that then come back to Nick and I. We then write the script for those pages according to the thumbed panels. This way we all can see if we need to expand the page count, or sometimes shrink a scene before we proceed. Final art means one more round to polish edit any last bits of dialogue.<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite Kickstarter reward?<\/span><\/strong><\/p>\n

Of course, the book! That is the reason for the campaign. We really want to finish this story, for ourselves, for our readers, and for people who haven\u2019t read any Monsterwood yet and just like what they have seen so far.<\/span><\/p>\n

Past that I like the 3-D Scrag head magnets and the tapestry of Steve\u2019s amazing cover for Book 3!<\/span><\/p>\n

Steve\u2019s special edition books with pencil drawings, inland wash or even watercolor always turn out amazing and are really something not to be missed! They make the book that much more special and rare. I mean, who doesn\u2019t want an original drawing by Steve Ellis? I certainly do!<\/span><\/p>\n

\u00a0<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

If you like what you see, consider backing the campaign at any level. Every bit truly does help and the greater number of backers helps us raise visibility too. Beyond becoming a backer, please share word of the Monsterwood campaign with like minded folks. We really do think you and others will enjoy the world we have created for you. We can\u2019t do it without backers! To that end, check out the campaign:<\/span>\u00a0https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel\u00a0<\/a><\/p>\n

A big thank you to Jason for sitting and chatting with us, we would like to wish Jason and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Jason Rosen","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-jason-rosen","to_ping":"","pinged":"","post_modified":"2022-10-08 02:24:02","post_modified_gmt":"2022-10-08 01:24:02","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206675","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":17},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\n

<\/p>\n","post_title":"Simon Hanselmann Chats with ComicBuzz","post_excerpt":"Crisis Zone","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"simon-hanselmann-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 21:25:40","post_modified_gmt":"2022-10-08 20:25:40","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206758","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206741,"post_author":"2","post_date":"2021-08-12 14:03:09","post_date_gmt":"2021-08-12 13:03:09","post_content":"

Today we are thrilled to be joined by the artist Steve Ellis. Steve co-created The Only Living Girl<\/em> and High Moon<\/em> as well as working on a number of comics for a number of different publishers. We got to talk all about Monsterwood<\/em> with Steve.<\/span><\/p>\n

Hi Steve, we have been fans of your work for a very long time. We are so happy that we can chat with you today. Thank you for your time.<\/span><\/p>\n

Thanks! It's great to talk with you!<\/span><\/p>\n

\u00a0<\/p>\n

When you first heard about\u00a0Monsterwood<\/em>, what were your thoughts?<\/span><\/strong><\/p>\n

Jason and I met a while ago and he had all of these amazing sculptures and this really fantastic world he\u2019d put together, it was like\u00a0The Dark Crystal\u00a0<\/em>and Brian Froud with a darker sense. I thought working with Jason would be a way to mix the two things that I love to create, comics and fantasy art in a single project.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

What made you want to be a part of this project?<\/span><\/strong><\/p>\n

I thought it would be a chance to try out a different look and feel for my work, less of the clean line superhero comics feel and more of a rich earthy fantasy world. Plus I have a lot of room to create and put together a lot of my own character and set designs. I\u2019m also taking a lot of time to experiment with different storytelling styles with page designs and panels and I\u2019m putting a lot of the same colors and textures I love from projects like High moon. It is exciting to work on.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Monsterwood is a dark moody fantasy story about characters finding out how to become heroes in their own way. Each of the main protagonists, Jovis, jocasta and Scrag are living in an authoritarian regime controlled by an evil wizard named Tiberius. Each one starts in different levels of the society and each one is confronted by the problems of the world around them in their own individual way. They are all called to fix the world around them in unique ways and they each have to figure out how they are going to make their world better.\u00a0<\/span><\/p>\n

Is there a character from Monsterwood that you enjoy drawing the most?\u00a0<\/span><\/strong><\/p>\n

I think Scrag and Tiberius are the two most fun. Scarf because he\u2019s a big pile of muscle but he has a lot of stuff going on in his brain. Lots of decisions he\u2019s trying to make, so rather than just being a big brute he\u2019s often watching and considering the other characters around him, trying to decide how he\u2019s going to move.\u00a0<\/span><\/p>\n

Tiberius is fun because he\u2019s such a villain. He\u2019s vicious, evil, manipulative, willing to sacrifice everyone around him for his own advancement. He\u2019s diabolical which means he\u2019s a lot of fun to act through in each scene he\u2019s in.\u00a0<\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

How long did it take you to illustrate book one and book two?\u00a0<\/span><\/strong><\/p>\n

Each one took about 6 - 8 months to draw and color. I was working on The Only Living Boy through most of that time and juggling the two projects was really difficult especially since they had some similar visuals but a different mood.<\/span><\/p>\n

\u00a0<\/p>\n

How much of a challenge artistically was it to bring this world to life?<\/span><\/strong><\/p>\n

The real challenge has been building the visuals of the world and trying to put context into the backgrounds and other visuals. They are surrounded by the ruins of a world the main characters don\u2019t understand but that has a direct effect on their lives. Each statue and mural and ancient ruin has a meaning to it and a story behind it. Some of the stories are intricately tied into the main plot, sometimes even clues to the future of the story, whereas others are stories that Jason wants to explore in other projects that exist in the world. The world is really rich and making the visuals reflect that is a real challenge.\u00a0<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

What has it been like working with Jason and Nicholas?<\/span><\/strong><\/p>\n

Jason makes the process really fun. He\u2019s full of energy and excitement about the world and he really pours a lot of thought and care into it. This has been a dream project of his for many years and it shows in the dedication and richness of the world. Nick really brings sharp writing and clarity. Whereas Jason is a font of ideas, Nick brings it all together into a really strong clear story. I really enjoy working with both of them.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

You are responsible for creating all of the art for the series. Was there a particular part of that process that you enjoyed the most, pencils, inking or colouring?<\/span><\/strong><\/p>\n

I think it's inking that I really enjoy most. I don\u2019t really do tight pencils so I storyboard the art in loose pencil form and hop right in with the brush. The color for me is there to show off the inks and add some texture. I really love the depth and intensity of inking. It\u2019s risky to lay down lines in ink with little to no framework so it makes the work exciting. A lot of my heroes are old quill, brush and ink guys like Bernie Wrightson and Frank Frazetta whose inks were so lush and powerful and I try to bring that kind of care to my inks.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

What can you say about book three?<\/span><\/strong><\/p>\n

This is really the book that the story has been building to. All of the threads have led here and the characters are all coming into their own. They are grouping together to build a rebellion from the outcasts hiding in the jungle just as Tiberius sends his Zumari warriors out to burn the jungle of Monsterwood down.\u00a0<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

My message to Comic Buzz readers would be to thank you for reading and being interested in indie projects like Monsterwood and for being interested enough in the work that we do to read this far. When you work to create projects like this, where no one but the readers can help determine the fate of the project, you are putting a lot on the line. At the same time you are asking for people to trust that what you are doing is worth their time and money and that in the end they will walk away just as excited and inspired as we were when we made it. So i guess, If you can, back the kickstarter, and if you can\u2019t (which I totally understand, it's tough out there.) tell your friends and maybe join our mailing list www.skinwalkerstudios.com<\/a>). Every friend of the project makes us stronger.<\/span><\/p>\n

Be well, be good to each other,and be inspired!\u00a0<\/span><\/p>\n

Check out the campaign:<\/strong><\/span> https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel<\/a><\/p>\n

We would like to say thank you to Steve, we would like to wish Steve and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Steve Ellis","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-steve-ellis","to_ping":"","pinged":"","post_modified":"2022-10-08 02:15:49","post_modified_gmt":"2022-10-08 01:15:49","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206741","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206719,"post_author":"2","post_date":"2021-08-11 19:57:45","post_date_gmt":"2021-08-11 18:57:45","post_content":"

With the release of Did You Hear What Eddie Gein Done? Graphic novel today, we are so delighted to be joined by the very talented co-writer and artist Eric Powell.<\/span><\/p>\n

\"DYHWEGD<\/p>\n

Hi Eric, thank you for sitting and chatting with us today. We are so happy that we can do this; we have been fans of your work for a very long time. We are so excited to chat with you about your new graphic novel with Harold Schechter.<\/span><\/p>\n

How would you describe Did You Hear What Eddie Gein Done?<\/strong><\/span><\/p>\n

At its core I guess I\u2019d have to say it\u2019s a period piece about a family steeped in madness. But there are a lot of angles to this book. We examine the distorted inner workings of Gein\u2019s fantasy world, and how the sterilized 1950s America dealt with these almost inconceivable crimes, among other things.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

How did the collaboration with Harold Schechter come about?<\/span><\/strong><\/p>\n

I\u2019ve been a long time fan of his. And was very aware of his book\u00a0Deviant<\/em>. The best and most accurate account of the Gein case. When I got the idea to do a graphic novel on Gein I began to have second thoughts because I didn\u2019t believe I could do anything better than what Harold had already done. But I thought perhaps Harold might want to collaborate on it. Thinking he had probably come up with more material and insights since working on\u00a0Deviant<\/em>. I reached out through his agent and had little hope he would respond. In which case I would just move on to another project. But luckily it turns out that Harold is a huge comic fan and was really excited about the idea.<\/span><\/p>\n

\u00a0What was it like to write with Harold?<\/span><\/strong><\/p>\n

Great. He\u2019s a super generous and unselfish collaborator. He also came up with perspectives that I would have never dreamed of. It was a very positive experience.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

On average, how long did it take you to create a page of art for the graphic novel?<\/span><\/strong><\/p>\n

It depended on the page. And the way I worked on the book, I can\u2019t even really say how long an individual page took. I did pretty extensive story layouts to make sure it was flowing well, and those were done in chunks. I do know I was inking a minimum of 2-3 pages a day when that part of the process came about.\u00a0<\/span><\/p>\n

Before you started work on this graphic novel, how much did you know about Eddie Gein?<\/span><\/strong><\/p>\n

I wouldn't say I was an expert, but I was pretty knowledgeable. That didn\u2019t really prepare me for the experience of completely immersing myself in this part of history, though. I found out pretty quickly the difference between working in fiction and non-fiction. Fact checking and research really add a lot of complexity to the process.\u00a0<\/span><\/p>\n

Was there a time when you were creating the art for the graphic novel that you found it difficult to create the art?<\/strong><\/span><\/p>\n

There are projects I\u2019ve done where I found it difficult to portray the subject matter.\u00a0Big Man Plans\u00a0for example was a hard book to draw. I got pretty depressed at times. But the kind of analytical approach Harold and I took with this book made it not too difficult to tackle. We didn\u2019t set out to make a grotesque book. Although it\u2019s impossible not to be grotesque at moments when telling this story. But we wanted it to be more of a psychological horror.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

During the process of creating this graphic novel, have your thoughts about Eddie Gein changed?<\/strong><\/span><\/p>\n

Yes, a little. While his crimes are unforgivable, I always had a bit of sympathy for what he went through in life that turned him into the ghoul of Plainfield. However, I found myself having slightly less sympathy for him as I did more research. He never acknowledged or showed remorse for his crimes. He always claimed ignorance or tried to pass blame. It\u2019s hard to find anything redeeming in that. I see him as an unredeemable pathetic and pitiable figure.\u00a0<\/span><\/p>\n

\u00a0Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

\u00a0If you enjoy true crime, dark history and horror, I hope you check out \u201cDid You Hear What Eddie Gein Done?\u201d!\u00a0<\/span><\/p>\n

We would like to say a big thank you to Eric for taking the time to chat with us.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Eric Powell","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-eric-powell","to_ping":"","pinged":"","post_modified":"2022-10-08 02:16:41","post_modified_gmt":"2022-10-08 01:16:41","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206719","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206727,"post_author":"2","post_date":"2021-08-11 15:09:39","post_date_gmt":"2021-08-11 14:09:39","post_content":"As the graphic novel Did You Hear What Eddie Gein Done? is released today we are joined by the co-writer and true-crime writer Harold Schechter.<\/span>\n\nHi Harold, we are delighted and so happy to have you here with us today. We are so excited that we can chat with you about your new graphic novel with Eric Powell.<\/span>\n\nThanks for inviting me.<\/span>\n\nAs some of our readers may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong>\n\nUntil my recent retirement I was a professor of 19th-century American literature at Queens College City University of New York, for 42 years. I also taught classes in myth and folklore. To supplement my meager academic salary, I started writing commercial books back in the late 70s, basically on whatever subject interested me at the moment. I was working on a book about movie special effects when I encountered the fact--unknown to me at the time--that both PSYCHO and TEXAS CHAINSAW MASSACRE were inspired by the same real-life criminal, the \"Wisconsin Ghoul,\" Ed Gein. I began looking into the case and that became my first true crime book, DEVIANT. Since then, I've written a bunch of historical true crime books, along with encyclopedic works like THE SERIAL KILLER FILES.<\/span>\n\n\"DYHWEGD\n\nWhen did you first hear about Eddie Gein?<\/span><\/strong>\n\nAs mentioned above, it was while researching the horror chapter in my book, FILM TRICKS: SPECIAL EFFECTS IN THE MOVIES.<\/span>\n\nCould you tell us about the origin of Did You Hear What Eddie Gein Done?<\/span><\/strong>\n\nOne day, my agent called to say that he had heard from a comic book artist, Eric Powell, about the possibility of collaborating on a graphic novel about Gein. As it happens, I've been a lifelong comic book fan and, at one point, a serious collector. I was familiar with THE GOON and have always regarded Eric as arguably the finest draftsmen working in comics today. So I leapt at the opportunity.<\/span>\n\n\"DYHWEGD\n\nHow did you go about researching Eddie Gein?<\/span><\/strong>\n\nI wrote my book DEVIANT before the internet age so I had to do a lot of digging in archives. I went to Wisconsin, interviewed Gein's neighbors in Plainfield, psychiatrists who treated him, the judge who presided at his hearing. I corresponded with Robert Bloch, the author of the novel PSYCHO. All in all, I assembled hundreds of pages of legal, psychiatric and other documents, along with xeroxes of the local papers that covered the case before embarking on the actual writing of the book.<\/span>\n\nWhy did you want to tell this story?<\/span><\/strong>\n\nBecause of the undying fascination with Gein, who--thanks to his influence on twentieth-century American horror--stands as a significant cultural figure.<\/span>\n\n\"DYHWEGD\n\nHow would you describe Eddie Gein?<\/span><\/strong>\n\nPeople think of him as a serial killer but he doesn't really fit that profile. He wasn't a sadistic sex-killer like Bundy, Gacy, Kemperer, etc. Essentially he was a necrophile, driven to exhume the corpses of elderly women who reminded him of his mother, take them back to his farmhouse, dissect them, and make grotesque artifacts out of their body parts. To be sure, he murdered two women but (without minimizing those crimes) he was not interested in torture-murder but in acquiring the raw material for his bizarre rituals.<\/span>\n\nHas it been difficult working on this graphic novel?<\/span><\/strong>\n\nNot for me. It's been a terrific experience, one I hope to repeat.<\/span>\n\n\"DYHWEGD\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nIf you're interested in the Ed Gein story, our book will shed new light on the inner workings of his deranged psychology. And if you're a lover of amazing comic book art, this is the book for you.<\/span>\n\nWe would like to say a big thank you to Harold for talking to us.<\/span>","post_title":"Harold Schechter Chats With ComicBuzz","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"harold-schechter-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 02:17:19","post_modified_gmt":"2022-10-08 01:17:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206727","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206675,"post_author":"2","post_date":"2021-08-05 15:19:39","post_date_gmt":"2021-08-05 14:19:39","post_content":"

Today we are thrilled to be joined by the multi-talented Jason Rosen, not only is Jason a special effects artist but also the founder of Skinwalker Studios. Jason joined us for a chat to talk all about Monsterwood.<\/span><\/p>\n

Hi Jason, thanks for joining us today. We are so happy that you have taken time out of your busy schedule for us; we are delighted to chat with you and find out more about\u00a0Monsterwood<\/em>.<\/span><\/p>\n

It\u2019s great to be with you, Shabbir! Thank you for speaking with us!<\/span><\/p>\n

\u00a0<\/p>\n

For some of our readers who may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong><\/p>\n

Creatively, I have an eclectic background. I grew up in the 70\u2019s and 80\u2019s, devouring comics and film. Looking back, it still feels like a golden age of both comics and film. All of the great work, artists, and stories of that time had such an influence on me. I have always known I wanted to do \u201cthat\u201d before I even knew what \u201cthat\u201d was. I now know it is to tell stories and create worlds. I have worked to do just that, on everything from children\u2019s puppet shows to horror movies, from performing along with Henson puppeteers to being directed by the late Wes Craven. I have contributed designs, both 2-d and 3-d maquettes for pre-production on film and television, done special effects makeup, as well as specialty props, etc. So for me, the medium with which the story is told can take many forms. With Monsterwood, the graphic novel format allows us to tell the story the way we want to tell it and as large as it needs to be told, without any limitation of medium or budget.<\/span><\/p>\n

I also hold a B.F.A in Fine Arts and a M.F.A. in Dramatic Arts with a concentration in puppetry from UCONN, one of the only accredited programs of it\u2019s kind in the country.<\/span><\/p>\n

\u00a0<\/p>\n

Could you tell us about the origins of\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Sure! The first spark of\u00a0Monsterwood\u00a0<\/em>was tied to the birth of my first born son. I was doing the first-time parent thing and just staring at this little being. I knew \u201chow\u201d he got there, and enough high school science to understand the process, but I couldn\u2019t just chalk it up to mere biology. I kept staring at this little person asking myself where they were from, why they were here, and what they came to do. No doubt, universal questions, but they had never seemed so profound to me. The complete blank slate of a life and so many possible destinies. He was the impetus for one of the main characters, Jovis, the scrappy orphaned street rat raised by his adoptive Mahru ( Monster) grandmother. From there, Jovis\u2019s world grew and so did his role and purpose in it. All of the characters are so intertwined in the collective outcome of their world, just like we are all connected. I worked hard to make Monsterwood an entertaining, wild fantasy adventure with some horror elements while also exploring universal themes about finding our own purpose and path through life, while having to face some harsh realities that we do not have the luxury of turning away from.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How did Steve Ellis join\u00a0Monsterwood<\/em>, and what made him the right artist for the book?<\/span><\/strong><\/p>\n

It was an unexpected blessing. I actually had started doing some preliminary work with another artist going back and forth on trying to dial in what my world looked like at that point. He was finishing up another gig, so it was about six weeks of talking and dialing things in a bit. As we were about to start working on the first graphic novel, he got a full time gig for a big video game company, so I don\u2019t blame him for taking it. He\u2019s a great guy and very talented and we are still in touch today. However, at the time, I needed an artist and not just one of the many super talented people out there, I needed to find\u00a0the\u00a0<\/em>artist that was right for\u00a0Monsterwood<\/em>, my dream project. I turned to an old childhood friend, Mike Mrak who is now Design Director at Scientific American and told him I need the right artist right away! Being familiar with the project, Mike threw some real heavy hitters my way, all with varied styles. Then I saw Steve\u2019s work and in particular,\u00a0High Moon<\/em>. We actually met in an old manager\u2019s office in NYC. We quickly had a creative short hand and I was absolutely sold. At this point, I can\u2019t imagine doing it with anyone else. Steve is a great guy and his work is just amazing. His skill and imagination are limitless.<\/span><\/p>\n

\u00a0<\/p>\n

There was a bit of a gap between the release of book one and book two; why was that?<\/span><\/strong><\/p>\n

My life kind of imploded. My elderly mother was the victim of a violent home invasion and was assaulted. I found her, barely alive on her kitchen floor, two days later. At the time, I was working two jobs to pay my son\u2019s college tuition, in addition to coordinating life for my mother. Six months later, I found myself facing a divorce after 23-years of marriage. I went into survival mode. (This is not an invitation to my pity party, but I believe in speaking the truth in order to normalize how traumatic and messy life can be.) Throughout all of that, I was mailing out Kickstarter rewards from the first\u00a0Monsterwood<\/em>\u00a0book and eagerly planning on getting back to\u00a0Monsterwood\u00a0<\/em>book 2.<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

Nicholas Efstathiou joined you as co-writer on book two; how did that come about?<\/span><\/strong><\/p>\n

It was a question of timing. Monsterwood is my original IP, based on a screenplay I wrote way back then. It has evolved over the years, but still stayed very true to that original draft. Through the years there were so many variations and directions I could have taken or developed the story. I had another collaborator I was going to work with, but the timing didn\u2019t work out . This time, I found myself in need of a co-writer. Nick and I had some mutual friends locally and he had even backed the first two Kickstarters. Little did he know he would be co-writing Book 2 with me! I was familiar with Nick\u2019s writing through his great and creepy horror series,\u00a0Cross<\/em>, Massachusetts<\/em>. I love collaborating. I think working with another writer who is familiar with the spirit of the piece helps me focus and fully define all of the thousands of ideas that live in my head.\u00a0Monsterwood<\/em>\u00a0is a huge world, with its own history; flora and fauna. I can\u2019t put it all out there in three books, and some of it doesnt need to be there at all, but Nick, Steve, and I need to know it. It makes for a more fully realized, cohesive world.<\/span><\/p>\n

\u00a0<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

It is a high concept fantasy adventure with some horror elements. It\u2019s my love letter to all of the great fantasy, horror, and scifi that I grew up on.<\/span><\/p>\n

The series follows the difficult, sometimes brutal journey of a scrappy commoner raised in the slums of the city, and a sheltered princess as they move from the innocence of youth to the open battle of adulthood, set in a fresh and unique world filled with outlandish creatures that feels like\u00a0The Jungle Book<\/em>\u00a0meets\u00a0Lord of the Rings<\/em>.<\/span><\/p>\n

Monsterwood<\/em>\u00a0takes place fourteen years after the king and queen of Magog met mysterious, violent deaths at the hands of a group of deformed outcasts known as monsters. Now, as a new ruler is about to be crowned, two young people from completely different backgrounds--Jovis, an orphaned independent young boy, and the Princess Jocosta, herself the courageous, willful heir to the throne--will reluctantly join forces on a journey into the dark and forbidding forest known as Monsterwood. There, they will discover the truth about what really happened in those dark days of betrayal and murder...and begin to fulfill their own destinies.<\/span><\/p>\n

At its core, it\u2019s\u00a0a coming of age story that combines a fairy tale aesthetic with appropriately dark edges, significant twists, Monsters, strong characters, and tons of action and adventure in a world that is both haunting, and beautiful. The world of Monsterwood explores many themes; young people transitioning into adulthood, aspects of the classic hero's journey structure set in a new and captivating world, powerful people behaving badly, magic and supernatural elements, madness, pain, love, loss, and even some humor .<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Book two ended on a cliffhanger; what can you tell us about book three?<\/span><\/strong><\/p>\n

No spoilers, but I can tell you it is going to be bug nuts! The first book felt kind of like a landing pad, a good introduction to the world and characters. The second book the threat became more real and defined. The third book, it\u2019s all on the line for everybody. There is no chance for a peaceful resolution and we are not lying when we say that \u201ca battle is coming and not all those who enter will survive.\u201d We also have some surprises coming up which are going to turn a few character\u2019s perceived realities on their heads. There are also some nice set ups for some characters that will allow us to take things even farther and expand the world of\u00a0Monsterwood\u00a0<\/em>even more, in time.<\/span><\/p>\n

\u00a0<\/p>\n

As a creator, does crowdfunding your project make it easier than dealing with a traditional publisher?\u00a0<\/span><\/strong><\/p>\n

The easy part is you don\u2019t need to ask permission to publish, you don\u2019t need to pitch, have an editor, wait for someone else\u2019s publishing calendar, etc. You have control of all of those things. It is harder because you don\u2019t have all of the support that a traditional publisher brings. Editors can be a writer's best friend, just like an art director can be an artist\u2019s best friend. Win, lose, or draw, all of the creative and business decisions are our\u2019s to own. So we work hard as a team, communicate and delegate, stay focused, and most importantly, love what we do.\u00a0<\/span><\/p>\n

Crowdfunding also has an aspect to it that is not the same when working with a traditional publisher, that being the relationship with the backers, who in turn become our readers. It is such a humbling and fulfilling aspect of a crowdfunding project. We know each and every one of our supporters' names. We never lose sight of the faith and the funds invested in us. There are a lot of great projects out there. When people choose us, it really does mean the world to us and the fact of the matter is, without their backing we just simply would not be able to produce these\u00a0Monsterwood\u00a0<\/em>books.<\/span><\/p>\n

\u00a0<\/p>\n

What has the feedback been like for\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Overwhelmingly positive! We even have some 5 star reviews on Goodreads! I love hearing from people about Monsterwood. It is always so interesting to hear who their favorite character is, what their favorite scene is, or what aspect of the story or who\u2019s story arc they want to see resolved. The most common question I am asked is when is Monsterwood Book 3 coming out! I can't think of a better question and my answer is,\u00a0\u201cHopefully soon, with your support!\u201d<\/em><\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

When you and Nicholas are writing, how does that work; do you write a full script and send it to Steve?<\/span><\/strong><\/p>\n

My original screenplay was the source for the outline of the books. Based on that, Nick and I initially work on outlines of scenes together. They are a little more than outlines actually, containing notes and descriptions of key elements, actions, or dialogue of each scene. This then goes to Steve and the three of us go over everything together, with Steve breaking down how many pages he thinks he will need to effectively capture it all. From there, Steve works on thumbnails that then come back to Nick and I. We then write the script for those pages according to the thumbed panels. This way we all can see if we need to expand the page count, or sometimes shrink a scene before we proceed. Final art means one more round to polish edit any last bits of dialogue.<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite Kickstarter reward?<\/span><\/strong><\/p>\n

Of course, the book! That is the reason for the campaign. We really want to finish this story, for ourselves, for our readers, and for people who haven\u2019t read any Monsterwood yet and just like what they have seen so far.<\/span><\/p>\n

Past that I like the 3-D Scrag head magnets and the tapestry of Steve\u2019s amazing cover for Book 3!<\/span><\/p>\n

Steve\u2019s special edition books with pencil drawings, inland wash or even watercolor always turn out amazing and are really something not to be missed! They make the book that much more special and rare. I mean, who doesn\u2019t want an original drawing by Steve Ellis? I certainly do!<\/span><\/p>\n

\u00a0<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

If you like what you see, consider backing the campaign at any level. Every bit truly does help and the greater number of backers helps us raise visibility too. Beyond becoming a backer, please share word of the Monsterwood campaign with like minded folks. We really do think you and others will enjoy the world we have created for you. We can\u2019t do it without backers! To that end, check out the campaign:<\/span>\u00a0https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel\u00a0<\/a><\/p>\n

A big thank you to Jason for sitting and chatting with us, we would like to wish Jason and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Jason Rosen","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-jason-rosen","to_ping":"","pinged":"","post_modified":"2022-10-08 02:24:02","post_modified_gmt":"2022-10-08 01:24:02","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206675","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":17},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\n

<\/p>\n","post_title":"ComicBuzz Chats With Mark Sable","post_excerpt":"Chaotic Neutral","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-mark-sable","to_ping":"","pinged":"","post_modified":"2022-10-07 23:42:12","post_modified_gmt":"2022-10-07 22:42:12","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206924","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206758,"post_author":"2","post_date":"2021-08-17 22:10:33","post_date_gmt":"2021-08-17 21:10:33","post_content":"

Today marks the release of the Crisis Zone graphic novel from Fantagraphics. The graphic novel is a collection of the Eisner Award-winning webcomic from Simon Hanselmann. Simon is best know for his Megg, Mogg, & Owl series. We are so delighted to be joined by the artist and writer Simon Hanselmann.<\/span><\/p>\n

For any of our readers who may not be familiar with the Megg, Mogg, & <\/span><\/strong>Owl series, what can you tell us about the series?<\/span><\/strong><\/p>\n

\"My elevator pitch is that it's like the Simpsons, back when the Simpsons was actually relevant and well written but with more drug abuse and rimming.<\/span><\/p>\n

It's a comedy sitcom, on paper, that can also get horribly, brutally depressing at times.<\/span><\/p>\n

My aim is to make entertaining comics that read well and keep the reader satisfied and coming back for more.<\/span><\/p>\n

It's not for everybody though. It's not for p***ies.\"<\/span><\/p>\n

\"Crisis<\/p>\n

Can you talk us through the origins of Crisis Zone?<\/span><\/strong><\/p>\n

\"When the pandemic hit I was about to start a book called Megg's Coven, the follow up to my 2019 book Bad Gateway, but everything was falling to shit and I figured now was a good time to actually do a \"webcomic\". Free entertainment for the confined masses! I just wanted to entertain people, and myself. We all set out on a journey together, not knowing what the end would look like.<\/span><\/p>\n

I threw out all of my established canon and just put these characters into the current situation and went with it.\"<\/span><\/p>\n

\u00a0<\/p>\n

Was the primary reason for creating Crisis Zone to create a webcomic, <\/span>and did creating a webcomic present any additional challenges for you?<\/span><\/strong><\/p>\n

\"Yeah, I'd never done a \"proper\" webcomic before. I'm a zine guy, I like physical sh**. I'm generally not a fan of webcomics on the whole.<\/span><\/p>\n

Covid presented the perfect opportunity to finally plunge into that world.<\/span><\/p>\n

It's not really a standard webcomic though. It was drawn on stolen printer paper, with colored pencils and photographed with my phone and put onto instagram.<\/span><\/p>\n

It's hilarious\u00a0to me that it won the Eisner for best webcomic.\"<\/span><\/p>\n

\u00a0<\/p>\n

As a creative person, do you think that the pandemic challenged your creativity?<\/span><\/strong><\/p>\n

\"Nah, not really. I'm an insane workaholic, I'd been putting in 12hour days for years, the pandemic was kind of a blessing to me because it meant that I could leave the house and my studio even less than I did before. No visitors! No weddings or events I felt obligated to attend. Yes, please!<\/span><\/p>\n

I could just work all day without any bullsh**. I f***<\/span>ing LOVED it. I THRIVED.\"<\/span><\/p>\n

\"Crisis<\/p>\n

\u00a0<\/p>\n

Do you think the pandemic changed you as a person, and if so, how?<\/span><\/strong><\/p>\n

\"Everything kind of felt the same for me, just staring at a sheet of paper everyday, losing myself in fantasy, \"suburban Dungeons & Dragons\".<\/span><\/p>\n

My wife and I had our first kid during all this crazy sh**, that's the only thing that's really different for me, I'm a dad now.<\/span><\/p>\n

It's weird to not be insanely focused on comics but I'm really enjoying being insanely focused on my kid. I'm a very hands-on father, unlike my own dad.<\/span><\/p>\n

I'm trying to be as good at being a dad as I am at making comics (make of that what you will, critical detractors!)\"<\/span><\/p>\n

\u00a0<\/p>\n

\"Crisis<\/p>\n

Did your real-world experience of the pandemic; change aspects of Crisis Zone?<\/span><\/strong><\/p>\n

\"Not especially, I was pretty well set-up to weather the pandemic, I'd been working my ass off for years and had some savings and a good stock of toilet paper. I spent the summer grilling and playing Animal Crossing in and around the Covid panic. I guess stuff did seep in, the selfishness of being concerned about video games being delayed, the whole TV show within the comic was somewhat a commentary on the public popularity of the Crisis Zone comic and a TV show I was working on in real life... I think most writers can't help putting parts of themselves into what they produce...\"<\/span><\/p>\n

\u00a0<\/p>\n

What was the feedback like when you were posting it as a webcomic?<\/span><\/strong><\/p>\n

\"It was all over the place, mostly people were appreciative for the daily distraction and loved it and certain factions f***ing hated it... There were often a lot of ideological battles in the comments which I absolutely loved, it was fun seeing people do battle! Engagement is good,\u00a0even if it's bad!<\/span><\/p>\n

At one point I was being harassed by both right wing and left wing extremists which was very funny to me. The left wing kids were the scariest ones, they go beyond just telling you you're a horrible loser, they seem to actually actively want to destroy your career and your livelihood.\u00a0<\/span><\/p>\n

I ignored ALL of these ding dongs.<\/span><\/p>\n

I just make the art I want to make, no apologies.\"<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite scene from Crisis Zone?<\/span><\/strong><\/p>\n

\"Too many to count. I laugh at my own work way too much, although often I'll also go into a place of deep critical hatred for my shit (which I think is very healthy).<\/span><\/p>\n

If I had to pick some favourite moments it'd most likely be the whole \"Carrot Bottom\" thing or the way in which Werewolf Jones gets his Netflix series cancelled (and I can't believe I got away with that...)\"<\/span><\/p>\n

\u00a0<\/p>\n

Do the events of Crisis Zone change Megg, Mogg, & Owl moving forward?<\/span><\/strong><\/p>\n

\"It exists in a different continuity, it's kind of its\u00a0own thing. The Megg and Mogg series now exists as a confusing multiverse.<\/span><\/p>\n

It will be kind of difficult in a way, going back to the old canon, I kind of pushed things a bit far in Crisis Zone by revealing a certain character that was intended to debut in the \"normal\" books and also the relationship between Owl and Werewolf Jones's kids progressed a lot... I kinda blew my load on some of that stuff.<\/span><\/p>\n

I figured I'd just go for it though, I had a captive audience and a kid on the way and I'm unsure if I'll ever have this kind of attention again in the future.\"<\/span><\/p>\n

\"Crisis<\/p>\n

The Crisis Zone graphic novel from Fantagraphics features additional p<\/span><\/strong>anels and a director's commentary; is it important to you that <\/span><\/strong>readers can access this extra content?<\/span><\/strong><\/p>\n

\"Nah, it's just some bonus sh** to make the book a bit more special, trick people into giving me money.<\/span><\/p>\n

I gave it all out for free, no patreon bullsh** or donate buttons, just free if you had a phone and internet access.<\/span><\/p>\n

I'm counting on people who enjoyed it to pony up 30 bucks for a cumbersome book 8 months after the thing ended and people have probably moved on with their lives.<\/span><\/p>\n

I hope the 500 extra panels in between\u00a0all the episodes and the little epilogue will bring in some financial supporters. The commentary isn't even really designed to be read, it's kind of just supposed\u00a0to exist as an insane block of unreadable handwritten text. I guess if anybody actually has a big chunk of time on their hands they could try and read it. Good luck!\"<\/span><\/p>\n

We would like to say a big thank you to Simon for taking the the time to chat with us.<\/span><\/p>\n

\u00a0<\/p>\n\n\n

<\/p>\n","post_title":"Simon Hanselmann Chats with ComicBuzz","post_excerpt":"Crisis Zone","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"simon-hanselmann-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 21:25:40","post_modified_gmt":"2022-10-08 20:25:40","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206758","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206741,"post_author":"2","post_date":"2021-08-12 14:03:09","post_date_gmt":"2021-08-12 13:03:09","post_content":"

Today we are thrilled to be joined by the artist Steve Ellis. Steve co-created The Only Living Girl<\/em> and High Moon<\/em> as well as working on a number of comics for a number of different publishers. We got to talk all about Monsterwood<\/em> with Steve.<\/span><\/p>\n

Hi Steve, we have been fans of your work for a very long time. We are so happy that we can chat with you today. Thank you for your time.<\/span><\/p>\n

Thanks! It's great to talk with you!<\/span><\/p>\n

\u00a0<\/p>\n

When you first heard about\u00a0Monsterwood<\/em>, what were your thoughts?<\/span><\/strong><\/p>\n

Jason and I met a while ago and he had all of these amazing sculptures and this really fantastic world he\u2019d put together, it was like\u00a0The Dark Crystal\u00a0<\/em>and Brian Froud with a darker sense. I thought working with Jason would be a way to mix the two things that I love to create, comics and fantasy art in a single project.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

What made you want to be a part of this project?<\/span><\/strong><\/p>\n

I thought it would be a chance to try out a different look and feel for my work, less of the clean line superhero comics feel and more of a rich earthy fantasy world. Plus I have a lot of room to create and put together a lot of my own character and set designs. I\u2019m also taking a lot of time to experiment with different storytelling styles with page designs and panels and I\u2019m putting a lot of the same colors and textures I love from projects like High moon. It is exciting to work on.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Monsterwood is a dark moody fantasy story about characters finding out how to become heroes in their own way. Each of the main protagonists, Jovis, jocasta and Scrag are living in an authoritarian regime controlled by an evil wizard named Tiberius. Each one starts in different levels of the society and each one is confronted by the problems of the world around them in their own individual way. They are all called to fix the world around them in unique ways and they each have to figure out how they are going to make their world better.\u00a0<\/span><\/p>\n

Is there a character from Monsterwood that you enjoy drawing the most?\u00a0<\/span><\/strong><\/p>\n

I think Scrag and Tiberius are the two most fun. Scarf because he\u2019s a big pile of muscle but he has a lot of stuff going on in his brain. Lots of decisions he\u2019s trying to make, so rather than just being a big brute he\u2019s often watching and considering the other characters around him, trying to decide how he\u2019s going to move.\u00a0<\/span><\/p>\n

Tiberius is fun because he\u2019s such a villain. He\u2019s vicious, evil, manipulative, willing to sacrifice everyone around him for his own advancement. He\u2019s diabolical which means he\u2019s a lot of fun to act through in each scene he\u2019s in.\u00a0<\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

How long did it take you to illustrate book one and book two?\u00a0<\/span><\/strong><\/p>\n

Each one took about 6 - 8 months to draw and color. I was working on The Only Living Boy through most of that time and juggling the two projects was really difficult especially since they had some similar visuals but a different mood.<\/span><\/p>\n

\u00a0<\/p>\n

How much of a challenge artistically was it to bring this world to life?<\/span><\/strong><\/p>\n

The real challenge has been building the visuals of the world and trying to put context into the backgrounds and other visuals. They are surrounded by the ruins of a world the main characters don\u2019t understand but that has a direct effect on their lives. Each statue and mural and ancient ruin has a meaning to it and a story behind it. Some of the stories are intricately tied into the main plot, sometimes even clues to the future of the story, whereas others are stories that Jason wants to explore in other projects that exist in the world. The world is really rich and making the visuals reflect that is a real challenge.\u00a0<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

What has it been like working with Jason and Nicholas?<\/span><\/strong><\/p>\n

Jason makes the process really fun. He\u2019s full of energy and excitement about the world and he really pours a lot of thought and care into it. This has been a dream project of his for many years and it shows in the dedication and richness of the world. Nick really brings sharp writing and clarity. Whereas Jason is a font of ideas, Nick brings it all together into a really strong clear story. I really enjoy working with both of them.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

You are responsible for creating all of the art for the series. Was there a particular part of that process that you enjoyed the most, pencils, inking or colouring?<\/span><\/strong><\/p>\n

I think it's inking that I really enjoy most. I don\u2019t really do tight pencils so I storyboard the art in loose pencil form and hop right in with the brush. The color for me is there to show off the inks and add some texture. I really love the depth and intensity of inking. It\u2019s risky to lay down lines in ink with little to no framework so it makes the work exciting. A lot of my heroes are old quill, brush and ink guys like Bernie Wrightson and Frank Frazetta whose inks were so lush and powerful and I try to bring that kind of care to my inks.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

What can you say about book three?<\/span><\/strong><\/p>\n

This is really the book that the story has been building to. All of the threads have led here and the characters are all coming into their own. They are grouping together to build a rebellion from the outcasts hiding in the jungle just as Tiberius sends his Zumari warriors out to burn the jungle of Monsterwood down.\u00a0<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

My message to Comic Buzz readers would be to thank you for reading and being interested in indie projects like Monsterwood and for being interested enough in the work that we do to read this far. When you work to create projects like this, where no one but the readers can help determine the fate of the project, you are putting a lot on the line. At the same time you are asking for people to trust that what you are doing is worth their time and money and that in the end they will walk away just as excited and inspired as we were when we made it. So i guess, If you can, back the kickstarter, and if you can\u2019t (which I totally understand, it's tough out there.) tell your friends and maybe join our mailing list www.skinwalkerstudios.com<\/a>). Every friend of the project makes us stronger.<\/span><\/p>\n

Be well, be good to each other,and be inspired!\u00a0<\/span><\/p>\n

Check out the campaign:<\/strong><\/span> https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel<\/a><\/p>\n

We would like to say thank you to Steve, we would like to wish Steve and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Steve Ellis","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-steve-ellis","to_ping":"","pinged":"","post_modified":"2022-10-08 02:15:49","post_modified_gmt":"2022-10-08 01:15:49","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206741","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206719,"post_author":"2","post_date":"2021-08-11 19:57:45","post_date_gmt":"2021-08-11 18:57:45","post_content":"

With the release of Did You Hear What Eddie Gein Done? Graphic novel today, we are so delighted to be joined by the very talented co-writer and artist Eric Powell.<\/span><\/p>\n

\"DYHWEGD<\/p>\n

Hi Eric, thank you for sitting and chatting with us today. We are so happy that we can do this; we have been fans of your work for a very long time. We are so excited to chat with you about your new graphic novel with Harold Schechter.<\/span><\/p>\n

How would you describe Did You Hear What Eddie Gein Done?<\/strong><\/span><\/p>\n

At its core I guess I\u2019d have to say it\u2019s a period piece about a family steeped in madness. But there are a lot of angles to this book. We examine the distorted inner workings of Gein\u2019s fantasy world, and how the sterilized 1950s America dealt with these almost inconceivable crimes, among other things.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

How did the collaboration with Harold Schechter come about?<\/span><\/strong><\/p>\n

I\u2019ve been a long time fan of his. And was very aware of his book\u00a0Deviant<\/em>. The best and most accurate account of the Gein case. When I got the idea to do a graphic novel on Gein I began to have second thoughts because I didn\u2019t believe I could do anything better than what Harold had already done. But I thought perhaps Harold might want to collaborate on it. Thinking he had probably come up with more material and insights since working on\u00a0Deviant<\/em>. I reached out through his agent and had little hope he would respond. In which case I would just move on to another project. But luckily it turns out that Harold is a huge comic fan and was really excited about the idea.<\/span><\/p>\n

\u00a0What was it like to write with Harold?<\/span><\/strong><\/p>\n

Great. He\u2019s a super generous and unselfish collaborator. He also came up with perspectives that I would have never dreamed of. It was a very positive experience.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

On average, how long did it take you to create a page of art for the graphic novel?<\/span><\/strong><\/p>\n

It depended on the page. And the way I worked on the book, I can\u2019t even really say how long an individual page took. I did pretty extensive story layouts to make sure it was flowing well, and those were done in chunks. I do know I was inking a minimum of 2-3 pages a day when that part of the process came about.\u00a0<\/span><\/p>\n

Before you started work on this graphic novel, how much did you know about Eddie Gein?<\/span><\/strong><\/p>\n

I wouldn't say I was an expert, but I was pretty knowledgeable. That didn\u2019t really prepare me for the experience of completely immersing myself in this part of history, though. I found out pretty quickly the difference between working in fiction and non-fiction. Fact checking and research really add a lot of complexity to the process.\u00a0<\/span><\/p>\n

Was there a time when you were creating the art for the graphic novel that you found it difficult to create the art?<\/strong><\/span><\/p>\n

There are projects I\u2019ve done where I found it difficult to portray the subject matter.\u00a0Big Man Plans\u00a0for example was a hard book to draw. I got pretty depressed at times. But the kind of analytical approach Harold and I took with this book made it not too difficult to tackle. We didn\u2019t set out to make a grotesque book. Although it\u2019s impossible not to be grotesque at moments when telling this story. But we wanted it to be more of a psychological horror.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

During the process of creating this graphic novel, have your thoughts about Eddie Gein changed?<\/strong><\/span><\/p>\n

Yes, a little. While his crimes are unforgivable, I always had a bit of sympathy for what he went through in life that turned him into the ghoul of Plainfield. However, I found myself having slightly less sympathy for him as I did more research. He never acknowledged or showed remorse for his crimes. He always claimed ignorance or tried to pass blame. It\u2019s hard to find anything redeeming in that. I see him as an unredeemable pathetic and pitiable figure.\u00a0<\/span><\/p>\n

\u00a0Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

\u00a0If you enjoy true crime, dark history and horror, I hope you check out \u201cDid You Hear What Eddie Gein Done?\u201d!\u00a0<\/span><\/p>\n

We would like to say a big thank you to Eric for taking the time to chat with us.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Eric Powell","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-eric-powell","to_ping":"","pinged":"","post_modified":"2022-10-08 02:16:41","post_modified_gmt":"2022-10-08 01:16:41","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206719","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206727,"post_author":"2","post_date":"2021-08-11 15:09:39","post_date_gmt":"2021-08-11 14:09:39","post_content":"As the graphic novel Did You Hear What Eddie Gein Done? is released today we are joined by the co-writer and true-crime writer Harold Schechter.<\/span>\n\nHi Harold, we are delighted and so happy to have you here with us today. We are so excited that we can chat with you about your new graphic novel with Eric Powell.<\/span>\n\nThanks for inviting me.<\/span>\n\nAs some of our readers may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong>\n\nUntil my recent retirement I was a professor of 19th-century American literature at Queens College City University of New York, for 42 years. I also taught classes in myth and folklore. To supplement my meager academic salary, I started writing commercial books back in the late 70s, basically on whatever subject interested me at the moment. I was working on a book about movie special effects when I encountered the fact--unknown to me at the time--that both PSYCHO and TEXAS CHAINSAW MASSACRE were inspired by the same real-life criminal, the \"Wisconsin Ghoul,\" Ed Gein. I began looking into the case and that became my first true crime book, DEVIANT. Since then, I've written a bunch of historical true crime books, along with encyclopedic works like THE SERIAL KILLER FILES.<\/span>\n\n\"DYHWEGD\n\nWhen did you first hear about Eddie Gein?<\/span><\/strong>\n\nAs mentioned above, it was while researching the horror chapter in my book, FILM TRICKS: SPECIAL EFFECTS IN THE MOVIES.<\/span>\n\nCould you tell us about the origin of Did You Hear What Eddie Gein Done?<\/span><\/strong>\n\nOne day, my agent called to say that he had heard from a comic book artist, Eric Powell, about the possibility of collaborating on a graphic novel about Gein. As it happens, I've been a lifelong comic book fan and, at one point, a serious collector. I was familiar with THE GOON and have always regarded Eric as arguably the finest draftsmen working in comics today. So I leapt at the opportunity.<\/span>\n\n\"DYHWEGD\n\nHow did you go about researching Eddie Gein?<\/span><\/strong>\n\nI wrote my book DEVIANT before the internet age so I had to do a lot of digging in archives. I went to Wisconsin, interviewed Gein's neighbors in Plainfield, psychiatrists who treated him, the judge who presided at his hearing. I corresponded with Robert Bloch, the author of the novel PSYCHO. All in all, I assembled hundreds of pages of legal, psychiatric and other documents, along with xeroxes of the local papers that covered the case before embarking on the actual writing of the book.<\/span>\n\nWhy did you want to tell this story?<\/span><\/strong>\n\nBecause of the undying fascination with Gein, who--thanks to his influence on twentieth-century American horror--stands as a significant cultural figure.<\/span>\n\n\"DYHWEGD\n\nHow would you describe Eddie Gein?<\/span><\/strong>\n\nPeople think of him as a serial killer but he doesn't really fit that profile. He wasn't a sadistic sex-killer like Bundy, Gacy, Kemperer, etc. Essentially he was a necrophile, driven to exhume the corpses of elderly women who reminded him of his mother, take them back to his farmhouse, dissect them, and make grotesque artifacts out of their body parts. To be sure, he murdered two women but (without minimizing those crimes) he was not interested in torture-murder but in acquiring the raw material for his bizarre rituals.<\/span>\n\nHas it been difficult working on this graphic novel?<\/span><\/strong>\n\nNot for me. It's been a terrific experience, one I hope to repeat.<\/span>\n\n\"DYHWEGD\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nIf you're interested in the Ed Gein story, our book will shed new light on the inner workings of his deranged psychology. And if you're a lover of amazing comic book art, this is the book for you.<\/span>\n\nWe would like to say a big thank you to Harold for talking to us.<\/span>","post_title":"Harold Schechter Chats With ComicBuzz","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"harold-schechter-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 02:17:19","post_modified_gmt":"2022-10-08 01:17:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206727","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206675,"post_author":"2","post_date":"2021-08-05 15:19:39","post_date_gmt":"2021-08-05 14:19:39","post_content":"

Today we are thrilled to be joined by the multi-talented Jason Rosen, not only is Jason a special effects artist but also the founder of Skinwalker Studios. Jason joined us for a chat to talk all about Monsterwood.<\/span><\/p>\n

Hi Jason, thanks for joining us today. We are so happy that you have taken time out of your busy schedule for us; we are delighted to chat with you and find out more about\u00a0Monsterwood<\/em>.<\/span><\/p>\n

It\u2019s great to be with you, Shabbir! Thank you for speaking with us!<\/span><\/p>\n

\u00a0<\/p>\n

For some of our readers who may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong><\/p>\n

Creatively, I have an eclectic background. I grew up in the 70\u2019s and 80\u2019s, devouring comics and film. Looking back, it still feels like a golden age of both comics and film. All of the great work, artists, and stories of that time had such an influence on me. I have always known I wanted to do \u201cthat\u201d before I even knew what \u201cthat\u201d was. I now know it is to tell stories and create worlds. I have worked to do just that, on everything from children\u2019s puppet shows to horror movies, from performing along with Henson puppeteers to being directed by the late Wes Craven. I have contributed designs, both 2-d and 3-d maquettes for pre-production on film and television, done special effects makeup, as well as specialty props, etc. So for me, the medium with which the story is told can take many forms. With Monsterwood, the graphic novel format allows us to tell the story the way we want to tell it and as large as it needs to be told, without any limitation of medium or budget.<\/span><\/p>\n

I also hold a B.F.A in Fine Arts and a M.F.A. in Dramatic Arts with a concentration in puppetry from UCONN, one of the only accredited programs of it\u2019s kind in the country.<\/span><\/p>\n

\u00a0<\/p>\n

Could you tell us about the origins of\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Sure! The first spark of\u00a0Monsterwood\u00a0<\/em>was tied to the birth of my first born son. I was doing the first-time parent thing and just staring at this little being. I knew \u201chow\u201d he got there, and enough high school science to understand the process, but I couldn\u2019t just chalk it up to mere biology. I kept staring at this little person asking myself where they were from, why they were here, and what they came to do. No doubt, universal questions, but they had never seemed so profound to me. The complete blank slate of a life and so many possible destinies. He was the impetus for one of the main characters, Jovis, the scrappy orphaned street rat raised by his adoptive Mahru ( Monster) grandmother. From there, Jovis\u2019s world grew and so did his role and purpose in it. All of the characters are so intertwined in the collective outcome of their world, just like we are all connected. I worked hard to make Monsterwood an entertaining, wild fantasy adventure with some horror elements while also exploring universal themes about finding our own purpose and path through life, while having to face some harsh realities that we do not have the luxury of turning away from.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How did Steve Ellis join\u00a0Monsterwood<\/em>, and what made him the right artist for the book?<\/span><\/strong><\/p>\n

It was an unexpected blessing. I actually had started doing some preliminary work with another artist going back and forth on trying to dial in what my world looked like at that point. He was finishing up another gig, so it was about six weeks of talking and dialing things in a bit. As we were about to start working on the first graphic novel, he got a full time gig for a big video game company, so I don\u2019t blame him for taking it. He\u2019s a great guy and very talented and we are still in touch today. However, at the time, I needed an artist and not just one of the many super talented people out there, I needed to find\u00a0the\u00a0<\/em>artist that was right for\u00a0Monsterwood<\/em>, my dream project. I turned to an old childhood friend, Mike Mrak who is now Design Director at Scientific American and told him I need the right artist right away! Being familiar with the project, Mike threw some real heavy hitters my way, all with varied styles. Then I saw Steve\u2019s work and in particular,\u00a0High Moon<\/em>. We actually met in an old manager\u2019s office in NYC. We quickly had a creative short hand and I was absolutely sold. At this point, I can\u2019t imagine doing it with anyone else. Steve is a great guy and his work is just amazing. His skill and imagination are limitless.<\/span><\/p>\n

\u00a0<\/p>\n

There was a bit of a gap between the release of book one and book two; why was that?<\/span><\/strong><\/p>\n

My life kind of imploded. My elderly mother was the victim of a violent home invasion and was assaulted. I found her, barely alive on her kitchen floor, two days later. At the time, I was working two jobs to pay my son\u2019s college tuition, in addition to coordinating life for my mother. Six months later, I found myself facing a divorce after 23-years of marriage. I went into survival mode. (This is not an invitation to my pity party, but I believe in speaking the truth in order to normalize how traumatic and messy life can be.) Throughout all of that, I was mailing out Kickstarter rewards from the first\u00a0Monsterwood<\/em>\u00a0book and eagerly planning on getting back to\u00a0Monsterwood\u00a0<\/em>book 2.<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

Nicholas Efstathiou joined you as co-writer on book two; how did that come about?<\/span><\/strong><\/p>\n

It was a question of timing. Monsterwood is my original IP, based on a screenplay I wrote way back then. It has evolved over the years, but still stayed very true to that original draft. Through the years there were so many variations and directions I could have taken or developed the story. I had another collaborator I was going to work with, but the timing didn\u2019t work out . This time, I found myself in need of a co-writer. Nick and I had some mutual friends locally and he had even backed the first two Kickstarters. Little did he know he would be co-writing Book 2 with me! I was familiar with Nick\u2019s writing through his great and creepy horror series,\u00a0Cross<\/em>, Massachusetts<\/em>. I love collaborating. I think working with another writer who is familiar with the spirit of the piece helps me focus and fully define all of the thousands of ideas that live in my head.\u00a0Monsterwood<\/em>\u00a0is a huge world, with its own history; flora and fauna. I can\u2019t put it all out there in three books, and some of it doesnt need to be there at all, but Nick, Steve, and I need to know it. It makes for a more fully realized, cohesive world.<\/span><\/p>\n

\u00a0<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

It is a high concept fantasy adventure with some horror elements. It\u2019s my love letter to all of the great fantasy, horror, and scifi that I grew up on.<\/span><\/p>\n

The series follows the difficult, sometimes brutal journey of a scrappy commoner raised in the slums of the city, and a sheltered princess as they move from the innocence of youth to the open battle of adulthood, set in a fresh and unique world filled with outlandish creatures that feels like\u00a0The Jungle Book<\/em>\u00a0meets\u00a0Lord of the Rings<\/em>.<\/span><\/p>\n

Monsterwood<\/em>\u00a0takes place fourteen years after the king and queen of Magog met mysterious, violent deaths at the hands of a group of deformed outcasts known as monsters. Now, as a new ruler is about to be crowned, two young people from completely different backgrounds--Jovis, an orphaned independent young boy, and the Princess Jocosta, herself the courageous, willful heir to the throne--will reluctantly join forces on a journey into the dark and forbidding forest known as Monsterwood. There, they will discover the truth about what really happened in those dark days of betrayal and murder...and begin to fulfill their own destinies.<\/span><\/p>\n

At its core, it\u2019s\u00a0a coming of age story that combines a fairy tale aesthetic with appropriately dark edges, significant twists, Monsters, strong characters, and tons of action and adventure in a world that is both haunting, and beautiful. The world of Monsterwood explores many themes; young people transitioning into adulthood, aspects of the classic hero's journey structure set in a new and captivating world, powerful people behaving badly, magic and supernatural elements, madness, pain, love, loss, and even some humor .<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Book two ended on a cliffhanger; what can you tell us about book three?<\/span><\/strong><\/p>\n

No spoilers, but I can tell you it is going to be bug nuts! The first book felt kind of like a landing pad, a good introduction to the world and characters. The second book the threat became more real and defined. The third book, it\u2019s all on the line for everybody. There is no chance for a peaceful resolution and we are not lying when we say that \u201ca battle is coming and not all those who enter will survive.\u201d We also have some surprises coming up which are going to turn a few character\u2019s perceived realities on their heads. There are also some nice set ups for some characters that will allow us to take things even farther and expand the world of\u00a0Monsterwood\u00a0<\/em>even more, in time.<\/span><\/p>\n

\u00a0<\/p>\n

As a creator, does crowdfunding your project make it easier than dealing with a traditional publisher?\u00a0<\/span><\/strong><\/p>\n

The easy part is you don\u2019t need to ask permission to publish, you don\u2019t need to pitch, have an editor, wait for someone else\u2019s publishing calendar, etc. You have control of all of those things. It is harder because you don\u2019t have all of the support that a traditional publisher brings. Editors can be a writer's best friend, just like an art director can be an artist\u2019s best friend. Win, lose, or draw, all of the creative and business decisions are our\u2019s to own. So we work hard as a team, communicate and delegate, stay focused, and most importantly, love what we do.\u00a0<\/span><\/p>\n

Crowdfunding also has an aspect to it that is not the same when working with a traditional publisher, that being the relationship with the backers, who in turn become our readers. It is such a humbling and fulfilling aspect of a crowdfunding project. We know each and every one of our supporters' names. We never lose sight of the faith and the funds invested in us. There are a lot of great projects out there. When people choose us, it really does mean the world to us and the fact of the matter is, without their backing we just simply would not be able to produce these\u00a0Monsterwood\u00a0<\/em>books.<\/span><\/p>\n

\u00a0<\/p>\n

What has the feedback been like for\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Overwhelmingly positive! We even have some 5 star reviews on Goodreads! I love hearing from people about Monsterwood. It is always so interesting to hear who their favorite character is, what their favorite scene is, or what aspect of the story or who\u2019s story arc they want to see resolved. The most common question I am asked is when is Monsterwood Book 3 coming out! I can't think of a better question and my answer is,\u00a0\u201cHopefully soon, with your support!\u201d<\/em><\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

When you and Nicholas are writing, how does that work; do you write a full script and send it to Steve?<\/span><\/strong><\/p>\n

My original screenplay was the source for the outline of the books. Based on that, Nick and I initially work on outlines of scenes together. They are a little more than outlines actually, containing notes and descriptions of key elements, actions, or dialogue of each scene. This then goes to Steve and the three of us go over everything together, with Steve breaking down how many pages he thinks he will need to effectively capture it all. From there, Steve works on thumbnails that then come back to Nick and I. We then write the script for those pages according to the thumbed panels. This way we all can see if we need to expand the page count, or sometimes shrink a scene before we proceed. Final art means one more round to polish edit any last bits of dialogue.<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite Kickstarter reward?<\/span><\/strong><\/p>\n

Of course, the book! That is the reason for the campaign. We really want to finish this story, for ourselves, for our readers, and for people who haven\u2019t read any Monsterwood yet and just like what they have seen so far.<\/span><\/p>\n

Past that I like the 3-D Scrag head magnets and the tapestry of Steve\u2019s amazing cover for Book 3!<\/span><\/p>\n

Steve\u2019s special edition books with pencil drawings, inland wash or even watercolor always turn out amazing and are really something not to be missed! They make the book that much more special and rare. I mean, who doesn\u2019t want an original drawing by Steve Ellis? I certainly do!<\/span><\/p>\n

\u00a0<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

If you like what you see, consider backing the campaign at any level. Every bit truly does help and the greater number of backers helps us raise visibility too. Beyond becoming a backer, please share word of the Monsterwood campaign with like minded folks. We really do think you and others will enjoy the world we have created for you. We can\u2019t do it without backers! To that end, check out the campaign:<\/span>\u00a0https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel\u00a0<\/a><\/p>\n

A big thank you to Jason for sitting and chatting with us, we would like to wish Jason and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Jason Rosen","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-jason-rosen","to_ping":"","pinged":"","post_modified":"2022-10-08 02:24:02","post_modified_gmt":"2022-10-08 01:24:02","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206675","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":17},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\n

<\/p>\n","post_title":"ComicBuzz Chats With Bill Murphy","post_excerpt":"Fresh monkey fiction","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-bill-murphy","to_ping":"","pinged":"","post_modified":"2022-10-07 23:31:22","post_modified_gmt":"2022-10-07 22:31:22","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207010","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206979,"post_author":"2","post_date":"2021-10-05 16:37:42","post_date_gmt":"2021-10-05 15:37:42","post_content":"With the release of his first graphic novel today, we are delighted to be joined by the writer and producer Tyrone Finch. Tyrone has written for the stage and the screen; he is currently a writer\/producer for ABC's Station 19.<\/span>\n\nHi Tyrone, thanks so much for being here with us today. We would like to congratulate you on your first graphic novel. Swine<\/em> is releasing on October 5th from Humanoids.<\/span>\n\n \n\nWho are your favourite comic creators?<\/span><\/strong>\n\nWow! That would be a very long list and the names on it change at least twice a month. I will say that Charles Schulz never drops below number three on that list. I\u2019m a fan of subtlety and he was masterful with it. You probably wanted me to name someone who\u2019s more associated with comic books. Oh! I\u2019ve been reading a lot of old Jack Kirby stuff lately. He also stays near the top of my list.<\/span>\n\n \n\nDo you have a favourite comic series or graphic novel?<\/span><\/strong>\n\nI\u2019ve been a Spider-Man fan since I was a kid. Maybe I\u2019m just being sentimental, but I think he will always be my favourite character. As for graphic novels, I know that George Takei\u2019s They Called Us Enemy<\/em> is a memoir, but it\u2019s easily one of the most moving things I\u2019ve read in the format.<\/span>\n\n\"Swine_1\"\n\nCan you tell us about the history of Swine<\/em>?<\/span><\/strong>\n\nHa! I\u2019m not sure that there\u2019s much history to share. I was having lunch with a couple of friends and somehow during the midst of a relatively normal conversation, I got this idea stuck in my head. Whenever that happens, I have to put the idea down on paper or it takes up valuable space in my brain that I desperately need for other things.<\/span>\n\n \n\nDid you conceive Swine<\/em> as a graphic novel?<\/span><\/strong>\n\nI thought of Swine <\/em>as a six-issue comic book or a graphic novel. I wasn\u2019t sure which would work best. After a few conversations with some experienced comic book writers, I decided a graphic novel would be the best way to go.<\/span>\n\n\"Swine_2\"\n\nHow did Alain Mauricet join Swine<\/em>?<\/span><\/strong>\n\nA few years ago, Mauricet and I worked together on a small project for AHOY Comics. When the folks at Humanoids asked if I had an artist in mind for Swine<\/em>, I immediately suggested Mauricet and they loved that idea.<\/span>\n\n \n\nWhat has it been like working with Alain Mauricet?<\/span><\/strong>\n\nIt\u2019s been great. I love his work. He\u2019s incredibly inventive and playful. Every panel is always much more fun than whatever I was picturing in my head. Receiving an email with new art from him would put me in a good mood that could last for days.<\/span>\n\n\"Swine_3\"\n\nHow would you describe Swine<\/em>?<\/span><\/strong>\n\nI think of Swine <\/em>as a love story. I know that sounds odd, but love or the loss of it is what truly motivates these characters and explains most of their behaviors. At least that\u2019s what I think. I\u2019m close to the story so maybe there\u2019s something going on there that my perspective doesn\u2019t allow me to see.<\/span>\n\n \n\nHow did the collaboration with Humanoids come about?<\/span><\/strong>\n\nI\u2019d been sitting on the idea for a while without any clue as to what I should do with it. It\u2019s an odd story and I thought it would just stay on my hard drive forever. A friend of mine suggested submitting it to Humanoids. They have a fairly easy submission process and I figured it was worth a shot.<\/span>\n\n\"Swine_4\"\n\nWho suggested Lee Loughridge and DC Hopkins for Swine<\/em>?<\/span><\/strong>\n\nHumanoids brought both of them to the party. Am I allowed to call it a party? I knew their work and I was very happy when I heard they were joining the team.<\/span>\n\n \n\nHow would you describe the process of creating a graphic novel?<\/span><\/strong>\n\nYikes! I would describe it as panic-inducing. This was my first graphic novel and I had a lot to learn. The biggest challenge for me was learning to control the space. When you\u2019ve got a limited number of panels to tell a story, you have to be economical with dialogue. I also didn\u2019t want to cover the outstanding art with a ton of exposition and unnecessary digressions. I spent a lot of time printing out pages and spreading them across my desk to make sure I had a decent handle on what I was doing. It was sort of like writing a script and managing real estate at the same time.<\/span>\n\n\"Swine_5\"\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nYes! Thank you for making it to the end of this interview. I hope you have as much fun reading Swine<\/em> as we did making it. And support your local comic book stores whenever you can!<\/span>\n\nWe would like to say a big thank you to Tyrone and wish him and his team the best of luck with thier graphic novel.<\/span>\n\n \n\n \n\n <\/span>","post_title":"ComicBuzz Chats With Tyrone Finch","post_excerpt":"Swine","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-tyrone-finch","to_ping":"","pinged":"","post_modified":"2022-10-07 23:35:36","post_modified_gmt":"2022-10-07 22:35:36","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206979","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206961,"post_author":"2","post_date":"2021-10-01 16:42:48","post_date_gmt":"2021-10-01 15:42:48","post_content":"We are so delighted to be joined by the writer, Max Allan Collins. <\/span>Max has written in many different media including novels, comics, movies and graphic novels. Some of the novels that he has worked on include Nathan Heller<\/em>, Quarry<\/em> and Mike Hammer<\/em>. Max is the creator of Road to Perdition<\/em>. With his new novella<\/span>, Fancy Anders Goes to War<\/em> releasing from NeoText on October 5th, we got to sit down and chat with him.<\/span>\n\nHi Max, thanks for joining us today. We are so thrilled to have you here with us. It's so great to chat with you.<\/span><\/strong>\n\nThanks for asking. Glad to share my thoughts about Fancy Anders Goes to War<\/em>.<\/span>\n\nAs some of our readers may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong>\n\nI\u2019ve been writing mystery and crime fiction since high school, and my first books were published while I was still in college. I was always a comics fan and not long after my novels began appearing, I also started working in comics. My most famous work is a graphic novel I wrote, Road to Perdition<\/em>, which became a Tom Hanks film.<\/span>\n\nIn terms of comics who are your favourite creators, and do you have a favourite series?<\/span><\/strong>\n\nI grew up on comic strips, including Dick Tracy<\/em>, which I eventually came to script. Batman <\/em>is in the same category \u2013 I wrote the monthly comic book for a year and did several graphic novels. In comics I admire Will Eisner and EC great Johnny Craig \u2013 just introduced a collection of his work for Fantagraphics. I love all the classic noir<\/em> mystery writers \u2013 Dashiell Hammett, Raymond Chandler, James M. Cain and Mickey Spillane. But I also love Agatha Christie, who was the greatest mystery writer of all time.<\/span>\n\n\"fancyanders_rosie\"\n\nNeoText will be releasing the novella Fancy Anders Goes to War<\/em>; can you tell us about the origins of Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nThe idea of the character came first \u2013 a young woman whose father was a successful private detective and whose mother was a socialite, in World War II-era Los Angeles. Women came into the workforce in a major way in those years and that was an attractive aspect to explore. I wasn\u2019t sure whether prose or comics were right for her, but when NeoText gave me the opportunity to do a novella series for them, I thought Fancy would be perfect.<\/span>\n\nHow did Fay Dalton join Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nFay had done the covers of two comic books of mine \u2013 issues of Quarry\u2019s War<\/em> and Mike Hammer: The Night I Died for Titan<\/em>. I loved what she did and requested her for the cover of the first Fancy Anders novella. We\u2019d already been discussing illustrating the novella in some fashion and once we saw Fay\u2019s work, she was the obvious choice.<\/span>\n\nHow would you describe Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nIt\u2019s not as noir <\/em>as some of my work, though Fancy is herself tough and tough-minded, and there are elements of violence. But it\u2019s also a fun time machine ride back into an America where we were all pulling together and not so politically fractured.<\/span>\n\n\"fancyanders_lonely\"\n\nWhat made Fay the right artist for Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nFay has a feel for the great pin-up artists and illustrators of the 1940s and 1950s. A number of those artists were women who were themselves glamorous and used themselves as models. Fay is a wonderful throwback to that era \u2013 strong, confident, and feminine in the best sense.<\/span>\n\nHow long have you been working on Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nIt came together fairly quickly, from idea to getting a deal for three novellas from NeoText. I spent the Covid lockdown writing them.<\/span>\n\n\"fancyanders_tools\"\n\nHow did the collaboration with NeoText come about?<\/span><\/strong>\n\nI knew the publisher\/editor, John Schoenfelder, from traditional publishing. When he came up with a different take on publishing, with NeoText, he was good enough to call me and see if we could come up with a project together. Fancy Anders <\/em>flowed from that, as well as a full-length novel, The Many Lives of Jimmy Leighton<\/em>, co-written by legendary SCTV star, Dave Thomas.<\/span>\n\nWhat has it been like working with Fay and NeoText?<\/span><\/strong>\n\nLovely. Fay and I kicked around ideas about illustrations, and stayed open to each other in that regard. NeoText is one of the most supportive publishers I\u2019ve been lucky enough to work with.<\/span>\n\n\"fancyanders_president\"\n\nWhat are you currently reading?<\/span><\/strong>\n\nDark City<\/em> by Eddie Muller, the definitive book on film noir<\/em>.<\/span>\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nFancy Anders<\/em> is a nice midway point between prose and graphic novels \u2013 Fay Dalton provides a full-page, usually color illustration at the start of each of ten chapters. It\u2019s a nicely retro touch that I think you\u2019ll enjoy.<\/span>\n\nWe would like to say a big thank you to Max for taking the time to chat with us. Fancy Anders Goes to War is on October 5th from NeoText.<\/span>","post_title":"ComicBuzz Chats With Max Allan Collins","post_excerpt":"New novella","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-max-allan-collins","to_ping":"","pinged":"","post_modified":"2022-10-08 21:18:48","post_modified_gmt":"2022-10-08 20:18:48","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206961","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206924,"post_author":"2","post_date":"2021-09-27 18:01:22","post_date_gmt":"2021-09-27 17:01:22","post_content":"

We are delighted to be joined by the writer Mark Sable this week. Mark is the writer of many comics including Graveyard of Empires, Grounded, War on Terror and Miskatonic just to name a few. Mark is working on a new project called Chaotic Neutral and we are delighted that we can about it with him today.<\/span><\/p>\n

Hi Mark, we are so delighted to have you here with us today. We have been fans of your writing since Graveyard of Empires. We are soexcited to chat with you.<\/span><\/p>\n

I\u2019m delighted to be here! And thank you for the kind words about Graveyard of Empires, that\u2019s a book I\u2019m proud of and it means a lot.<\/span><\/p>\n

\u00a0<\/p>\n

We understand that you are working with Chris Anderson on a new project called Chaotic Neutral; can you tell us all about Chaotic Neutral?<\/strong><\/span><\/p>\n

CHAOTIC NEUTRAL is a 48 page comic and RPG adventure rolled into one. Inspired by old school role playing games like D&D, the goal is to capture the weird, wonderful and dangerous fantasy RPGs from the 80s in comic book form. And then let readers become players and interact with the world of the book.<\/span><\/p>\n

\"chaoticneutral2\"<\/p>\n

Can you tell us about the origins of Chaotic Neutral?<\/strong><\/span><\/p>\n

I\u2019ve collected role playing game books for almost as long as I\u2019ve collected comics. I say \u201ccollected\u201d because I was extremely shy as a kid, and had a hard time working up the courage to get a group together. So I\u2019d study rulebooks and modules like they were the Talmud, roll up characters and craft these imaginary adventures\u2026but never shared them with anything else.<\/span><\/p>\n

Flash forward to 2014, when the Fifth Edition of D&D came out. I finally had enough self-confidence to first play, and then run games with strangers and friends. That was a life changing experience \u2013 to this day I run a weekly D&D game, and the camaraderie helped get me through the pandemic.<\/span><\/p>\n

But something felt like it was missing from modern day RPGs. The books were more polished, but also\u2026safer. Old school RPGs had painted covers, but inside was this amazing black and white art. Sometimes it was amateurish, but it was often edgy \u2013 with demons and devils \u2013 and always weird. It made you feel like anything was possible.<\/span><\/p>\n

I learned that of fantasy had been watered down as a result of the so-called \u201cSatanic Panic of the 80s\u201d. Religious groups tried to convince parents that games like D&D could corrupt kids souls, and gaming companies folded much like comic companies did with the Comic Code in the 50s.<\/span><\/p>\n

CHAOTIC NEUTRAL aims to correct that. Our tag line is \u201cThey said fantasy roleplaying games were dangerous and they were wrong. But now? Maybe they were right to be afraid!\u201d We\u2019re trying to bring back that edge, and imagine what a comic that would truly scare those fear mongers would be like.<\/span><\/p>\n

At the same time, it\u2019s not edge for edge\u2019s sake or shock value. While taking inspiration from the old school, this is a book that\u2019s diverse, inclusive and welcoming to the new batch of players that shows like Stranger Things and Critical Role have brought into this wonderful hobby.<\/span><\/p>\n

Chris Anderson is the perfect artist and co-creator for this book. His work conjures up the weird nature of old school artists like Erol Otus, Dave Trampier and Bill Willingham (yes, the man known best for writing Fables used to do rad drawings for D&D)\u2026but he brings a modern sense of whimsy that helps balance out the darkness and make it accessible for everyone.<\/span><\/p>\n

\"chaoticneutral3\"<\/p>\n

Ryan Browne is also working on Chaotic Neutral; how did this collaboration come about?<\/strong><\/span><\/p>\n

Part of the propaganda of the Satanic Panic were these so-called \u201cChick Tracts\u201d, pamphlet sized comic-books like \u201cDark Dungeons\u201d by the late Jack Chick that depicted kids who dabbled in D&D meeting grisly ends. While the main story is told seriously, I wanted to satirize Chick\u2019s work to add to the feeling that CHAOTIC NEUTRAL was an artifact of the 80s. I\u2019m lucky enough to be friends with Ryan, who does humor better than anyone in comics, and it seemed like a the only person who could pull that off.<\/span><\/p>\n

\u00a0<\/p>\n

We understand that Chaotic Neutral will also have trading cards; what can you tell us about these trading cards?<\/strong><\/span><\/p>\n

In the early 80s, D&D had these monster trading cards with stats on one side and old school art on the other. We decided to do a modern spin on that by enlisting 9 superstar artists to illustrate some of the classic and original monsters in Issue one of CHAOTIC NEUTRAL. We\u2019ve been lucky enough to enlist Max Dunbar (Dungeons & Dragons), Jeremy Haun (Haunthology), Maan House (Godkillers), Jeff Johnson (Boondocks), Tom Neely (The Humans), Dan Panosian (Slots), Jim Rugg (Mtsryr: Octobriana 1976), Tim Seeley (Money Shot) and Kyle Strahm (Spread) in creating them. They are a true murderers row of talent.<\/span><\/p>\n

\"chaoticneutral4\"<\/p>\n

As a creator, does the crowdfunding model and dealing directly with the public make the project more special for you rather than using a traditional publishing model?<\/strong><\/span><\/p>\n

I work equally as hard on all my comics, but there is something special about the process of crowdfunding. One of the things I\u2019ve always loved about comics is the proximity of fans to creators. I love film, but I could never go up to a convention and meet Martin Scorsese. Comics was welcoming to me as a fan, and I love the opportunity to establish those connections to readers as a creator.<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite Kickstarter reward?<\/strong><\/span><\/p>\n

There are some cool stretch goals that haven\u2019t been revealed yet, but my favorite reward connects back to your question about the special bond with the public Kickstarter can create. For a select few backers, I\u2019ve offered to run the adventure in CHAOTIC NEUTRAL live (over Zoom) as Dungeon Master. I\u2019m hoping that will be special for fans, and I personally can\u2019t wait to challenge run them and their characters through the dangers that await inside.<\/span><\/p>\n

\"chaoticneutral5\"<\/p>\n

Any message for the ComicBuzz readers?<\/strong><\/span><\/p>\n

Just that I know there\u2019s a lot of great comics to choose from, but Chris Anderson and I are offering a unique experience. Whether they are comics readers, role-players or both, we\u2019ve crafted something special for them.<\/span><\/p>\n

A big thank you to Mark for sitting and chatting with us, we would like to wish Mark and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n

Feel free to check out the campaign: <\/span>Chaotic Neutral on Kickstarter<\/a>.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Mark Sable","post_excerpt":"Chaotic Neutral","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-mark-sable","to_ping":"","pinged":"","post_modified":"2022-10-07 23:42:12","post_modified_gmt":"2022-10-07 22:42:12","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206924","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206758,"post_author":"2","post_date":"2021-08-17 22:10:33","post_date_gmt":"2021-08-17 21:10:33","post_content":"

Today marks the release of the Crisis Zone graphic novel from Fantagraphics. The graphic novel is a collection of the Eisner Award-winning webcomic from Simon Hanselmann. Simon is best know for his Megg, Mogg, & Owl series. We are so delighted to be joined by the artist and writer Simon Hanselmann.<\/span><\/p>\n

For any of our readers who may not be familiar with the Megg, Mogg, & <\/span><\/strong>Owl series, what can you tell us about the series?<\/span><\/strong><\/p>\n

\"My elevator pitch is that it's like the Simpsons, back when the Simpsons was actually relevant and well written but with more drug abuse and rimming.<\/span><\/p>\n

It's a comedy sitcom, on paper, that can also get horribly, brutally depressing at times.<\/span><\/p>\n

My aim is to make entertaining comics that read well and keep the reader satisfied and coming back for more.<\/span><\/p>\n

It's not for everybody though. It's not for p***ies.\"<\/span><\/p>\n

\"Crisis<\/p>\n

Can you talk us through the origins of Crisis Zone?<\/span><\/strong><\/p>\n

\"When the pandemic hit I was about to start a book called Megg's Coven, the follow up to my 2019 book Bad Gateway, but everything was falling to shit and I figured now was a good time to actually do a \"webcomic\". Free entertainment for the confined masses! I just wanted to entertain people, and myself. We all set out on a journey together, not knowing what the end would look like.<\/span><\/p>\n

I threw out all of my established canon and just put these characters into the current situation and went with it.\"<\/span><\/p>\n

\u00a0<\/p>\n

Was the primary reason for creating Crisis Zone to create a webcomic, <\/span>and did creating a webcomic present any additional challenges for you?<\/span><\/strong><\/p>\n

\"Yeah, I'd never done a \"proper\" webcomic before. I'm a zine guy, I like physical sh**. I'm generally not a fan of webcomics on the whole.<\/span><\/p>\n

Covid presented the perfect opportunity to finally plunge into that world.<\/span><\/p>\n

It's not really a standard webcomic though. It was drawn on stolen printer paper, with colored pencils and photographed with my phone and put onto instagram.<\/span><\/p>\n

It's hilarious\u00a0to me that it won the Eisner for best webcomic.\"<\/span><\/p>\n

\u00a0<\/p>\n

As a creative person, do you think that the pandemic challenged your creativity?<\/span><\/strong><\/p>\n

\"Nah, not really. I'm an insane workaholic, I'd been putting in 12hour days for years, the pandemic was kind of a blessing to me because it meant that I could leave the house and my studio even less than I did before. No visitors! No weddings or events I felt obligated to attend. Yes, please!<\/span><\/p>\n

I could just work all day without any bullsh**. I f***<\/span>ing LOVED it. I THRIVED.\"<\/span><\/p>\n

\"Crisis<\/p>\n

\u00a0<\/p>\n

Do you think the pandemic changed you as a person, and if so, how?<\/span><\/strong><\/p>\n

\"Everything kind of felt the same for me, just staring at a sheet of paper everyday, losing myself in fantasy, \"suburban Dungeons & Dragons\".<\/span><\/p>\n

My wife and I had our first kid during all this crazy sh**, that's the only thing that's really different for me, I'm a dad now.<\/span><\/p>\n

It's weird to not be insanely focused on comics but I'm really enjoying being insanely focused on my kid. I'm a very hands-on father, unlike my own dad.<\/span><\/p>\n

I'm trying to be as good at being a dad as I am at making comics (make of that what you will, critical detractors!)\"<\/span><\/p>\n

\u00a0<\/p>\n

\"Crisis<\/p>\n

Did your real-world experience of the pandemic; change aspects of Crisis Zone?<\/span><\/strong><\/p>\n

\"Not especially, I was pretty well set-up to weather the pandemic, I'd been working my ass off for years and had some savings and a good stock of toilet paper. I spent the summer grilling and playing Animal Crossing in and around the Covid panic. I guess stuff did seep in, the selfishness of being concerned about video games being delayed, the whole TV show within the comic was somewhat a commentary on the public popularity of the Crisis Zone comic and a TV show I was working on in real life... I think most writers can't help putting parts of themselves into what they produce...\"<\/span><\/p>\n

\u00a0<\/p>\n

What was the feedback like when you were posting it as a webcomic?<\/span><\/strong><\/p>\n

\"It was all over the place, mostly people were appreciative for the daily distraction and loved it and certain factions f***ing hated it... There were often a lot of ideological battles in the comments which I absolutely loved, it was fun seeing people do battle! Engagement is good,\u00a0even if it's bad!<\/span><\/p>\n

At one point I was being harassed by both right wing and left wing extremists which was very funny to me. The left wing kids were the scariest ones, they go beyond just telling you you're a horrible loser, they seem to actually actively want to destroy your career and your livelihood.\u00a0<\/span><\/p>\n

I ignored ALL of these ding dongs.<\/span><\/p>\n

I just make the art I want to make, no apologies.\"<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite scene from Crisis Zone?<\/span><\/strong><\/p>\n

\"Too many to count. I laugh at my own work way too much, although often I'll also go into a place of deep critical hatred for my shit (which I think is very healthy).<\/span><\/p>\n

If I had to pick some favourite moments it'd most likely be the whole \"Carrot Bottom\" thing or the way in which Werewolf Jones gets his Netflix series cancelled (and I can't believe I got away with that...)\"<\/span><\/p>\n

\u00a0<\/p>\n

Do the events of Crisis Zone change Megg, Mogg, & Owl moving forward?<\/span><\/strong><\/p>\n

\"It exists in a different continuity, it's kind of its\u00a0own thing. The Megg and Mogg series now exists as a confusing multiverse.<\/span><\/p>\n

It will be kind of difficult in a way, going back to the old canon, I kind of pushed things a bit far in Crisis Zone by revealing a certain character that was intended to debut in the \"normal\" books and also the relationship between Owl and Werewolf Jones's kids progressed a lot... I kinda blew my load on some of that stuff.<\/span><\/p>\n

I figured I'd just go for it though, I had a captive audience and a kid on the way and I'm unsure if I'll ever have this kind of attention again in the future.\"<\/span><\/p>\n

\"Crisis<\/p>\n

The Crisis Zone graphic novel from Fantagraphics features additional p<\/span><\/strong>anels and a director's commentary; is it important to you that <\/span><\/strong>readers can access this extra content?<\/span><\/strong><\/p>\n

\"Nah, it's just some bonus sh** to make the book a bit more special, trick people into giving me money.<\/span><\/p>\n

I gave it all out for free, no patreon bullsh** or donate buttons, just free if you had a phone and internet access.<\/span><\/p>\n

I'm counting on people who enjoyed it to pony up 30 bucks for a cumbersome book 8 months after the thing ended and people have probably moved on with their lives.<\/span><\/p>\n

I hope the 500 extra panels in between\u00a0all the episodes and the little epilogue will bring in some financial supporters. The commentary isn't even really designed to be read, it's kind of just supposed\u00a0to exist as an insane block of unreadable handwritten text. I guess if anybody actually has a big chunk of time on their hands they could try and read it. Good luck!\"<\/span><\/p>\n

We would like to say a big thank you to Simon for taking the the time to chat with us.<\/span><\/p>\n

\u00a0<\/p>\n\n\n

<\/p>\n","post_title":"Simon Hanselmann Chats with ComicBuzz","post_excerpt":"Crisis Zone","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"simon-hanselmann-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 21:25:40","post_modified_gmt":"2022-10-08 20:25:40","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206758","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206741,"post_author":"2","post_date":"2021-08-12 14:03:09","post_date_gmt":"2021-08-12 13:03:09","post_content":"

Today we are thrilled to be joined by the artist Steve Ellis. Steve co-created The Only Living Girl<\/em> and High Moon<\/em> as well as working on a number of comics for a number of different publishers. We got to talk all about Monsterwood<\/em> with Steve.<\/span><\/p>\n

Hi Steve, we have been fans of your work for a very long time. We are so happy that we can chat with you today. Thank you for your time.<\/span><\/p>\n

Thanks! It's great to talk with you!<\/span><\/p>\n

\u00a0<\/p>\n

When you first heard about\u00a0Monsterwood<\/em>, what were your thoughts?<\/span><\/strong><\/p>\n

Jason and I met a while ago and he had all of these amazing sculptures and this really fantastic world he\u2019d put together, it was like\u00a0The Dark Crystal\u00a0<\/em>and Brian Froud with a darker sense. I thought working with Jason would be a way to mix the two things that I love to create, comics and fantasy art in a single project.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

What made you want to be a part of this project?<\/span><\/strong><\/p>\n

I thought it would be a chance to try out a different look and feel for my work, less of the clean line superhero comics feel and more of a rich earthy fantasy world. Plus I have a lot of room to create and put together a lot of my own character and set designs. I\u2019m also taking a lot of time to experiment with different storytelling styles with page designs and panels and I\u2019m putting a lot of the same colors and textures I love from projects like High moon. It is exciting to work on.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Monsterwood is a dark moody fantasy story about characters finding out how to become heroes in their own way. Each of the main protagonists, Jovis, jocasta and Scrag are living in an authoritarian regime controlled by an evil wizard named Tiberius. Each one starts in different levels of the society and each one is confronted by the problems of the world around them in their own individual way. They are all called to fix the world around them in unique ways and they each have to figure out how they are going to make their world better.\u00a0<\/span><\/p>\n

Is there a character from Monsterwood that you enjoy drawing the most?\u00a0<\/span><\/strong><\/p>\n

I think Scrag and Tiberius are the two most fun. Scarf because he\u2019s a big pile of muscle but he has a lot of stuff going on in his brain. Lots of decisions he\u2019s trying to make, so rather than just being a big brute he\u2019s often watching and considering the other characters around him, trying to decide how he\u2019s going to move.\u00a0<\/span><\/p>\n

Tiberius is fun because he\u2019s such a villain. He\u2019s vicious, evil, manipulative, willing to sacrifice everyone around him for his own advancement. He\u2019s diabolical which means he\u2019s a lot of fun to act through in each scene he\u2019s in.\u00a0<\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

How long did it take you to illustrate book one and book two?\u00a0<\/span><\/strong><\/p>\n

Each one took about 6 - 8 months to draw and color. I was working on The Only Living Boy through most of that time and juggling the two projects was really difficult especially since they had some similar visuals but a different mood.<\/span><\/p>\n

\u00a0<\/p>\n

How much of a challenge artistically was it to bring this world to life?<\/span><\/strong><\/p>\n

The real challenge has been building the visuals of the world and trying to put context into the backgrounds and other visuals. They are surrounded by the ruins of a world the main characters don\u2019t understand but that has a direct effect on their lives. Each statue and mural and ancient ruin has a meaning to it and a story behind it. Some of the stories are intricately tied into the main plot, sometimes even clues to the future of the story, whereas others are stories that Jason wants to explore in other projects that exist in the world. The world is really rich and making the visuals reflect that is a real challenge.\u00a0<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

What has it been like working with Jason and Nicholas?<\/span><\/strong><\/p>\n

Jason makes the process really fun. He\u2019s full of energy and excitement about the world and he really pours a lot of thought and care into it. This has been a dream project of his for many years and it shows in the dedication and richness of the world. Nick really brings sharp writing and clarity. Whereas Jason is a font of ideas, Nick brings it all together into a really strong clear story. I really enjoy working with both of them.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

You are responsible for creating all of the art for the series. Was there a particular part of that process that you enjoyed the most, pencils, inking or colouring?<\/span><\/strong><\/p>\n

I think it's inking that I really enjoy most. I don\u2019t really do tight pencils so I storyboard the art in loose pencil form and hop right in with the brush. The color for me is there to show off the inks and add some texture. I really love the depth and intensity of inking. It\u2019s risky to lay down lines in ink with little to no framework so it makes the work exciting. A lot of my heroes are old quill, brush and ink guys like Bernie Wrightson and Frank Frazetta whose inks were so lush and powerful and I try to bring that kind of care to my inks.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

What can you say about book three?<\/span><\/strong><\/p>\n

This is really the book that the story has been building to. All of the threads have led here and the characters are all coming into their own. They are grouping together to build a rebellion from the outcasts hiding in the jungle just as Tiberius sends his Zumari warriors out to burn the jungle of Monsterwood down.\u00a0<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

My message to Comic Buzz readers would be to thank you for reading and being interested in indie projects like Monsterwood and for being interested enough in the work that we do to read this far. When you work to create projects like this, where no one but the readers can help determine the fate of the project, you are putting a lot on the line. At the same time you are asking for people to trust that what you are doing is worth their time and money and that in the end they will walk away just as excited and inspired as we were when we made it. So i guess, If you can, back the kickstarter, and if you can\u2019t (which I totally understand, it's tough out there.) tell your friends and maybe join our mailing list www.skinwalkerstudios.com<\/a>). Every friend of the project makes us stronger.<\/span><\/p>\n

Be well, be good to each other,and be inspired!\u00a0<\/span><\/p>\n

Check out the campaign:<\/strong><\/span> https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel<\/a><\/p>\n

We would like to say thank you to Steve, we would like to wish Steve and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Steve Ellis","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-steve-ellis","to_ping":"","pinged":"","post_modified":"2022-10-08 02:15:49","post_modified_gmt":"2022-10-08 01:15:49","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206741","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206719,"post_author":"2","post_date":"2021-08-11 19:57:45","post_date_gmt":"2021-08-11 18:57:45","post_content":"

With the release of Did You Hear What Eddie Gein Done? Graphic novel today, we are so delighted to be joined by the very talented co-writer and artist Eric Powell.<\/span><\/p>\n

\"DYHWEGD<\/p>\n

Hi Eric, thank you for sitting and chatting with us today. We are so happy that we can do this; we have been fans of your work for a very long time. We are so excited to chat with you about your new graphic novel with Harold Schechter.<\/span><\/p>\n

How would you describe Did You Hear What Eddie Gein Done?<\/strong><\/span><\/p>\n

At its core I guess I\u2019d have to say it\u2019s a period piece about a family steeped in madness. But there are a lot of angles to this book. We examine the distorted inner workings of Gein\u2019s fantasy world, and how the sterilized 1950s America dealt with these almost inconceivable crimes, among other things.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

How did the collaboration with Harold Schechter come about?<\/span><\/strong><\/p>\n

I\u2019ve been a long time fan of his. And was very aware of his book\u00a0Deviant<\/em>. The best and most accurate account of the Gein case. When I got the idea to do a graphic novel on Gein I began to have second thoughts because I didn\u2019t believe I could do anything better than what Harold had already done. But I thought perhaps Harold might want to collaborate on it. Thinking he had probably come up with more material and insights since working on\u00a0Deviant<\/em>. I reached out through his agent and had little hope he would respond. In which case I would just move on to another project. But luckily it turns out that Harold is a huge comic fan and was really excited about the idea.<\/span><\/p>\n

\u00a0What was it like to write with Harold?<\/span><\/strong><\/p>\n

Great. He\u2019s a super generous and unselfish collaborator. He also came up with perspectives that I would have never dreamed of. It was a very positive experience.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

On average, how long did it take you to create a page of art for the graphic novel?<\/span><\/strong><\/p>\n

It depended on the page. And the way I worked on the book, I can\u2019t even really say how long an individual page took. I did pretty extensive story layouts to make sure it was flowing well, and those were done in chunks. I do know I was inking a minimum of 2-3 pages a day when that part of the process came about.\u00a0<\/span><\/p>\n

Before you started work on this graphic novel, how much did you know about Eddie Gein?<\/span><\/strong><\/p>\n

I wouldn't say I was an expert, but I was pretty knowledgeable. That didn\u2019t really prepare me for the experience of completely immersing myself in this part of history, though. I found out pretty quickly the difference between working in fiction and non-fiction. Fact checking and research really add a lot of complexity to the process.\u00a0<\/span><\/p>\n

Was there a time when you were creating the art for the graphic novel that you found it difficult to create the art?<\/strong><\/span><\/p>\n

There are projects I\u2019ve done where I found it difficult to portray the subject matter.\u00a0Big Man Plans\u00a0for example was a hard book to draw. I got pretty depressed at times. But the kind of analytical approach Harold and I took with this book made it not too difficult to tackle. We didn\u2019t set out to make a grotesque book. Although it\u2019s impossible not to be grotesque at moments when telling this story. But we wanted it to be more of a psychological horror.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

During the process of creating this graphic novel, have your thoughts about Eddie Gein changed?<\/strong><\/span><\/p>\n

Yes, a little. While his crimes are unforgivable, I always had a bit of sympathy for what he went through in life that turned him into the ghoul of Plainfield. However, I found myself having slightly less sympathy for him as I did more research. He never acknowledged or showed remorse for his crimes. He always claimed ignorance or tried to pass blame. It\u2019s hard to find anything redeeming in that. I see him as an unredeemable pathetic and pitiable figure.\u00a0<\/span><\/p>\n

\u00a0Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

\u00a0If you enjoy true crime, dark history and horror, I hope you check out \u201cDid You Hear What Eddie Gein Done?\u201d!\u00a0<\/span><\/p>\n

We would like to say a big thank you to Eric for taking the time to chat with us.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Eric Powell","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-eric-powell","to_ping":"","pinged":"","post_modified":"2022-10-08 02:16:41","post_modified_gmt":"2022-10-08 01:16:41","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206719","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206727,"post_author":"2","post_date":"2021-08-11 15:09:39","post_date_gmt":"2021-08-11 14:09:39","post_content":"As the graphic novel Did You Hear What Eddie Gein Done? is released today we are joined by the co-writer and true-crime writer Harold Schechter.<\/span>\n\nHi Harold, we are delighted and so happy to have you here with us today. We are so excited that we can chat with you about your new graphic novel with Eric Powell.<\/span>\n\nThanks for inviting me.<\/span>\n\nAs some of our readers may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong>\n\nUntil my recent retirement I was a professor of 19th-century American literature at Queens College City University of New York, for 42 years. I also taught classes in myth and folklore. To supplement my meager academic salary, I started writing commercial books back in the late 70s, basically on whatever subject interested me at the moment. I was working on a book about movie special effects when I encountered the fact--unknown to me at the time--that both PSYCHO and TEXAS CHAINSAW MASSACRE were inspired by the same real-life criminal, the \"Wisconsin Ghoul,\" Ed Gein. I began looking into the case and that became my first true crime book, DEVIANT. Since then, I've written a bunch of historical true crime books, along with encyclopedic works like THE SERIAL KILLER FILES.<\/span>\n\n\"DYHWEGD\n\nWhen did you first hear about Eddie Gein?<\/span><\/strong>\n\nAs mentioned above, it was while researching the horror chapter in my book, FILM TRICKS: SPECIAL EFFECTS IN THE MOVIES.<\/span>\n\nCould you tell us about the origin of Did You Hear What Eddie Gein Done?<\/span><\/strong>\n\nOne day, my agent called to say that he had heard from a comic book artist, Eric Powell, about the possibility of collaborating on a graphic novel about Gein. As it happens, I've been a lifelong comic book fan and, at one point, a serious collector. I was familiar with THE GOON and have always regarded Eric as arguably the finest draftsmen working in comics today. So I leapt at the opportunity.<\/span>\n\n\"DYHWEGD\n\nHow did you go about researching Eddie Gein?<\/span><\/strong>\n\nI wrote my book DEVIANT before the internet age so I had to do a lot of digging in archives. I went to Wisconsin, interviewed Gein's neighbors in Plainfield, psychiatrists who treated him, the judge who presided at his hearing. I corresponded with Robert Bloch, the author of the novel PSYCHO. All in all, I assembled hundreds of pages of legal, psychiatric and other documents, along with xeroxes of the local papers that covered the case before embarking on the actual writing of the book.<\/span>\n\nWhy did you want to tell this story?<\/span><\/strong>\n\nBecause of the undying fascination with Gein, who--thanks to his influence on twentieth-century American horror--stands as a significant cultural figure.<\/span>\n\n\"DYHWEGD\n\nHow would you describe Eddie Gein?<\/span><\/strong>\n\nPeople think of him as a serial killer but he doesn't really fit that profile. He wasn't a sadistic sex-killer like Bundy, Gacy, Kemperer, etc. Essentially he was a necrophile, driven to exhume the corpses of elderly women who reminded him of his mother, take them back to his farmhouse, dissect them, and make grotesque artifacts out of their body parts. To be sure, he murdered two women but (without minimizing those crimes) he was not interested in torture-murder but in acquiring the raw material for his bizarre rituals.<\/span>\n\nHas it been difficult working on this graphic novel?<\/span><\/strong>\n\nNot for me. It's been a terrific experience, one I hope to repeat.<\/span>\n\n\"DYHWEGD\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nIf you're interested in the Ed Gein story, our book will shed new light on the inner workings of his deranged psychology. And if you're a lover of amazing comic book art, this is the book for you.<\/span>\n\nWe would like to say a big thank you to Harold for talking to us.<\/span>","post_title":"Harold Schechter Chats With ComicBuzz","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"harold-schechter-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 02:17:19","post_modified_gmt":"2022-10-08 01:17:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206727","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206675,"post_author":"2","post_date":"2021-08-05 15:19:39","post_date_gmt":"2021-08-05 14:19:39","post_content":"

Today we are thrilled to be joined by the multi-talented Jason Rosen, not only is Jason a special effects artist but also the founder of Skinwalker Studios. Jason joined us for a chat to talk all about Monsterwood.<\/span><\/p>\n

Hi Jason, thanks for joining us today. We are so happy that you have taken time out of your busy schedule for us; we are delighted to chat with you and find out more about\u00a0Monsterwood<\/em>.<\/span><\/p>\n

It\u2019s great to be with you, Shabbir! Thank you for speaking with us!<\/span><\/p>\n

\u00a0<\/p>\n

For some of our readers who may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong><\/p>\n

Creatively, I have an eclectic background. I grew up in the 70\u2019s and 80\u2019s, devouring comics and film. Looking back, it still feels like a golden age of both comics and film. All of the great work, artists, and stories of that time had such an influence on me. I have always known I wanted to do \u201cthat\u201d before I even knew what \u201cthat\u201d was. I now know it is to tell stories and create worlds. I have worked to do just that, on everything from children\u2019s puppet shows to horror movies, from performing along with Henson puppeteers to being directed by the late Wes Craven. I have contributed designs, both 2-d and 3-d maquettes for pre-production on film and television, done special effects makeup, as well as specialty props, etc. So for me, the medium with which the story is told can take many forms. With Monsterwood, the graphic novel format allows us to tell the story the way we want to tell it and as large as it needs to be told, without any limitation of medium or budget.<\/span><\/p>\n

I also hold a B.F.A in Fine Arts and a M.F.A. in Dramatic Arts with a concentration in puppetry from UCONN, one of the only accredited programs of it\u2019s kind in the country.<\/span><\/p>\n

\u00a0<\/p>\n

Could you tell us about the origins of\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Sure! The first spark of\u00a0Monsterwood\u00a0<\/em>was tied to the birth of my first born son. I was doing the first-time parent thing and just staring at this little being. I knew \u201chow\u201d he got there, and enough high school science to understand the process, but I couldn\u2019t just chalk it up to mere biology. I kept staring at this little person asking myself where they were from, why they were here, and what they came to do. No doubt, universal questions, but they had never seemed so profound to me. The complete blank slate of a life and so many possible destinies. He was the impetus for one of the main characters, Jovis, the scrappy orphaned street rat raised by his adoptive Mahru ( Monster) grandmother. From there, Jovis\u2019s world grew and so did his role and purpose in it. All of the characters are so intertwined in the collective outcome of their world, just like we are all connected. I worked hard to make Monsterwood an entertaining, wild fantasy adventure with some horror elements while also exploring universal themes about finding our own purpose and path through life, while having to face some harsh realities that we do not have the luxury of turning away from.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How did Steve Ellis join\u00a0Monsterwood<\/em>, and what made him the right artist for the book?<\/span><\/strong><\/p>\n

It was an unexpected blessing. I actually had started doing some preliminary work with another artist going back and forth on trying to dial in what my world looked like at that point. He was finishing up another gig, so it was about six weeks of talking and dialing things in a bit. As we were about to start working on the first graphic novel, he got a full time gig for a big video game company, so I don\u2019t blame him for taking it. He\u2019s a great guy and very talented and we are still in touch today. However, at the time, I needed an artist and not just one of the many super talented people out there, I needed to find\u00a0the\u00a0<\/em>artist that was right for\u00a0Monsterwood<\/em>, my dream project. I turned to an old childhood friend, Mike Mrak who is now Design Director at Scientific American and told him I need the right artist right away! Being familiar with the project, Mike threw some real heavy hitters my way, all with varied styles. Then I saw Steve\u2019s work and in particular,\u00a0High Moon<\/em>. We actually met in an old manager\u2019s office in NYC. We quickly had a creative short hand and I was absolutely sold. At this point, I can\u2019t imagine doing it with anyone else. Steve is a great guy and his work is just amazing. His skill and imagination are limitless.<\/span><\/p>\n

\u00a0<\/p>\n

There was a bit of a gap between the release of book one and book two; why was that?<\/span><\/strong><\/p>\n

My life kind of imploded. My elderly mother was the victim of a violent home invasion and was assaulted. I found her, barely alive on her kitchen floor, two days later. At the time, I was working two jobs to pay my son\u2019s college tuition, in addition to coordinating life for my mother. Six months later, I found myself facing a divorce after 23-years of marriage. I went into survival mode. (This is not an invitation to my pity party, but I believe in speaking the truth in order to normalize how traumatic and messy life can be.) Throughout all of that, I was mailing out Kickstarter rewards from the first\u00a0Monsterwood<\/em>\u00a0book and eagerly planning on getting back to\u00a0Monsterwood\u00a0<\/em>book 2.<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

Nicholas Efstathiou joined you as co-writer on book two; how did that come about?<\/span><\/strong><\/p>\n

It was a question of timing. Monsterwood is my original IP, based on a screenplay I wrote way back then. It has evolved over the years, but still stayed very true to that original draft. Through the years there were so many variations and directions I could have taken or developed the story. I had another collaborator I was going to work with, but the timing didn\u2019t work out . This time, I found myself in need of a co-writer. Nick and I had some mutual friends locally and he had even backed the first two Kickstarters. Little did he know he would be co-writing Book 2 with me! I was familiar with Nick\u2019s writing through his great and creepy horror series,\u00a0Cross<\/em>, Massachusetts<\/em>. I love collaborating. I think working with another writer who is familiar with the spirit of the piece helps me focus and fully define all of the thousands of ideas that live in my head.\u00a0Monsterwood<\/em>\u00a0is a huge world, with its own history; flora and fauna. I can\u2019t put it all out there in three books, and some of it doesnt need to be there at all, but Nick, Steve, and I need to know it. It makes for a more fully realized, cohesive world.<\/span><\/p>\n

\u00a0<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

It is a high concept fantasy adventure with some horror elements. It\u2019s my love letter to all of the great fantasy, horror, and scifi that I grew up on.<\/span><\/p>\n

The series follows the difficult, sometimes brutal journey of a scrappy commoner raised in the slums of the city, and a sheltered princess as they move from the innocence of youth to the open battle of adulthood, set in a fresh and unique world filled with outlandish creatures that feels like\u00a0The Jungle Book<\/em>\u00a0meets\u00a0Lord of the Rings<\/em>.<\/span><\/p>\n

Monsterwood<\/em>\u00a0takes place fourteen years after the king and queen of Magog met mysterious, violent deaths at the hands of a group of deformed outcasts known as monsters. Now, as a new ruler is about to be crowned, two young people from completely different backgrounds--Jovis, an orphaned independent young boy, and the Princess Jocosta, herself the courageous, willful heir to the throne--will reluctantly join forces on a journey into the dark and forbidding forest known as Monsterwood. There, they will discover the truth about what really happened in those dark days of betrayal and murder...and begin to fulfill their own destinies.<\/span><\/p>\n

At its core, it\u2019s\u00a0a coming of age story that combines a fairy tale aesthetic with appropriately dark edges, significant twists, Monsters, strong characters, and tons of action and adventure in a world that is both haunting, and beautiful. The world of Monsterwood explores many themes; young people transitioning into adulthood, aspects of the classic hero's journey structure set in a new and captivating world, powerful people behaving badly, magic and supernatural elements, madness, pain, love, loss, and even some humor .<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Book two ended on a cliffhanger; what can you tell us about book three?<\/span><\/strong><\/p>\n

No spoilers, but I can tell you it is going to be bug nuts! The first book felt kind of like a landing pad, a good introduction to the world and characters. The second book the threat became more real and defined. The third book, it\u2019s all on the line for everybody. There is no chance for a peaceful resolution and we are not lying when we say that \u201ca battle is coming and not all those who enter will survive.\u201d We also have some surprises coming up which are going to turn a few character\u2019s perceived realities on their heads. There are also some nice set ups for some characters that will allow us to take things even farther and expand the world of\u00a0Monsterwood\u00a0<\/em>even more, in time.<\/span><\/p>\n

\u00a0<\/p>\n

As a creator, does crowdfunding your project make it easier than dealing with a traditional publisher?\u00a0<\/span><\/strong><\/p>\n

The easy part is you don\u2019t need to ask permission to publish, you don\u2019t need to pitch, have an editor, wait for someone else\u2019s publishing calendar, etc. You have control of all of those things. It is harder because you don\u2019t have all of the support that a traditional publisher brings. Editors can be a writer's best friend, just like an art director can be an artist\u2019s best friend. Win, lose, or draw, all of the creative and business decisions are our\u2019s to own. So we work hard as a team, communicate and delegate, stay focused, and most importantly, love what we do.\u00a0<\/span><\/p>\n

Crowdfunding also has an aspect to it that is not the same when working with a traditional publisher, that being the relationship with the backers, who in turn become our readers. It is such a humbling and fulfilling aspect of a crowdfunding project. We know each and every one of our supporters' names. We never lose sight of the faith and the funds invested in us. There are a lot of great projects out there. When people choose us, it really does mean the world to us and the fact of the matter is, without their backing we just simply would not be able to produce these\u00a0Monsterwood\u00a0<\/em>books.<\/span><\/p>\n

\u00a0<\/p>\n

What has the feedback been like for\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Overwhelmingly positive! We even have some 5 star reviews on Goodreads! I love hearing from people about Monsterwood. It is always so interesting to hear who their favorite character is, what their favorite scene is, or what aspect of the story or who\u2019s story arc they want to see resolved. The most common question I am asked is when is Monsterwood Book 3 coming out! I can't think of a better question and my answer is,\u00a0\u201cHopefully soon, with your support!\u201d<\/em><\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

When you and Nicholas are writing, how does that work; do you write a full script and send it to Steve?<\/span><\/strong><\/p>\n

My original screenplay was the source for the outline of the books. Based on that, Nick and I initially work on outlines of scenes together. They are a little more than outlines actually, containing notes and descriptions of key elements, actions, or dialogue of each scene. This then goes to Steve and the three of us go over everything together, with Steve breaking down how many pages he thinks he will need to effectively capture it all. From there, Steve works on thumbnails that then come back to Nick and I. We then write the script for those pages according to the thumbed panels. This way we all can see if we need to expand the page count, or sometimes shrink a scene before we proceed. Final art means one more round to polish edit any last bits of dialogue.<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite Kickstarter reward?<\/span><\/strong><\/p>\n

Of course, the book! That is the reason for the campaign. We really want to finish this story, for ourselves, for our readers, and for people who haven\u2019t read any Monsterwood yet and just like what they have seen so far.<\/span><\/p>\n

Past that I like the 3-D Scrag head magnets and the tapestry of Steve\u2019s amazing cover for Book 3!<\/span><\/p>\n

Steve\u2019s special edition books with pencil drawings, inland wash or even watercolor always turn out amazing and are really something not to be missed! They make the book that much more special and rare. I mean, who doesn\u2019t want an original drawing by Steve Ellis? I certainly do!<\/span><\/p>\n

\u00a0<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

If you like what you see, consider backing the campaign at any level. Every bit truly does help and the greater number of backers helps us raise visibility too. Beyond becoming a backer, please share word of the Monsterwood campaign with like minded folks. We really do think you and others will enjoy the world we have created for you. We can\u2019t do it without backers! To that end, check out the campaign:<\/span>\u00a0https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel\u00a0<\/a><\/p>\n

A big thank you to Jason for sitting and chatting with us, we would like to wish Jason and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Jason Rosen","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-jason-rosen","to_ping":"","pinged":"","post_modified":"2022-10-08 02:24:02","post_modified_gmt":"2022-10-08 01:24:02","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206675","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":17},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\n

<\/p>\n","post_title":"ComicBuzz Chats With Jardine Libaire","post_excerpt":"Novella from NeoText","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-jardine-libaire","to_ping":"","pinged":"","post_modified":"2022-10-08 21:02:01","post_modified_gmt":"2022-10-08 20:02:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207069","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207024,"post_author":"2","post_date":"2021-10-13 18:13:18","post_date_gmt":"2021-10-13 17:13:18","post_content":"With the release of his new sci-fi novella this week, we are delighted to be joined by author Nicholas Mennuti. Weaponized his first novel, was co-written with David Guggenheim.<\/span>\n\nHi Nicholas, it's so great to have you here with us.<\/span><\/strong>\n\nAs some of our readers may not be familiar with your work, could you please tell us about yourself?<\/span>\n\nAbsolutely! For starters, I live in Washington, D.C. with my wife, two children, and a Goldendoodle who has us all well-trained. I\u2019m primarily a novelist, but I\u2019ve also worked in film and television, while also blogging and writing the occasional op-ed for the Huffington Post. I\u2019m passionate about the arts and politics and my work frequently intermingles those topics.<\/span>\n\nAnd I\u2019d be bereft not to mention that I\u2019m not the only writer in my house. My brilliant wife is also a novelist. However, she writes family dramas and romantic comedies, whereas most of my work tends to end with people pointing guns at each other and objects exploding. Or in the case of \u201cScrap\u201d a little bit of both.  <\/span>\n\nCan you tell us about your novella, Scrap?<\/span><\/strong>\n\n\u201cScrap\u201d is the story of Travis Schrader, a man who has lost the script on his life, who has gone astray, and absent-mindedly ended up in a temporary position as a night watchman-quasi-engineer at an enormous data storage center in Kansas.<\/span>\n\nOne evening, while on the job, he is kidnapped from the present, dragged into the future, and informed that he has been sold to a corporation that intends to utilize him for their own ends. Travis has allowed himself to become so insignificant in the grand scheme of things, that his life can be manipulated without setting off a butterfly effect that could influence or change world events. And his adventure begins.  <\/span>\n\nHow did Scrap find a home at Neotext?<\/span><\/strong>\n\nThe short version is that John Schoenfelder, the in-house Pope and brain trust behind NeoText pitched me the protagonist of \u201cScrap\u201d, and his explanation of Travis\u2019s existential dilemma was incredibly compelling. I could see the story unfolding with every bit of backstory John added in. <\/span>\n\nHonestly, it\u2019s so rare when a character\u2019s flaw and the journey he needs to take to resolve it are so commingled on a literal and metaphoric level. Travis had that rare magic. And I jumped at the chance to be a part of \u201cScrap\u201d.<\/span>\n\nThe slightly longer version is that no other publisher besides NeoText would have been as bold in its collaborative vision with \u201cScrap\u201d. John charted an ambitious course with Travis, and then he trusted Howard and I to measure up to his challenge in our roles on the project. That\u2019s part of what makes NeoText so special. They thoughtfully and deliberately weigh writer and artist collaborations to achieve the best result. Howard and I being paired together on \u201cScrap\u201d wasn\u2019t an accident. <\/span>\n\nHow did Howard Chaykin join Scrap?<\/span><\/strong>\n\nJohn had Howard in mind from the very beginning. In fact, he might have had Howard in mind before me<\/em>. The only caveat being that we needed to deliver a text filled with prose and narrative incident that Howard would spark to, that would inspire him to create in the way only he can. He\u2019s a genuinely singular talent.<\/span>\n\nThankfully, \u201cScrap\u201d was enough to convince Howard to come onboard, and we were lucky enough to have him.<\/span>\n\nWhat has it been like working with Howard Chaykin?<\/span><\/strong>\n\nWell, you don\u2019t really \u201cwork\u201d with Howard per se. Ha!<\/em> He\u2019s an incredibly intelligent, inciteful, and independent artist. On top of which he\u2019s one of the smartest people I\u2019ve ever spoken to. He has vast, encyclopedic knowledge about the history of his profession, plus he\u2019s a stylistic chameleon up for anything, and brings the cumulative weight of his experience to bear on every project.<\/span>\n\nBut to be more precise, our relationship involved Howard asking questions, very targeted questions. He knew exactly<\/em> what he was looking for. And by giving him what he needed to be at his best, it also had the reverberating effect of strengthening \u201cScrap\u201d as a whole.<\/span>\n\nBy Howard asking me why I made particular narrative or tonal decisions, or to clarify why I selected certain images, he forced me to look at \u201cScrap\u201d through another set of eyes, really drill down on a granular level and interrogate my own text, which was invaluable, and what the best collaborators gift you with.<\/span>\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nYes! First of all, thank you SO much for taking the time to speak with me. Being interviewed by ComicBuzz has finally given me cache with my kids and their friends. I\u2019m almost cool, but still so far away.<\/span>\n\nAlso, I urge your readers to check out \u201cScrap\u201d and not only because I wrote it. I genuinely believe it\u2019s a fascinating fusion of a writer and artist taking a big swing and pulling off something interesting in our respective roles. <\/span>\n\nI\u2019m very proud of \u201cScrap\u201d, proud of the numerous layers it\u2019s engaging with readers. It\u2019s certainly a cautionary tale about corporate overreach and one man\u2019s journey to become human again in a technocratic, oligarchic present and future, but beyond those points, \u201cScrap\u201d is also a richly illustrated and rendered satire and action-thriller.<\/span>\n\nWe would like to say a big thank you to Nicholas for chatting with us and we wish him and Howard the best of luck with Scrap.<\/span>","post_title":"ComicBuzz Chats With Nicholas Mennuti","post_excerpt":"Sci-fi novella","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-nicholas-mennuti","to_ping":"","pinged":"","post_modified":"2022-10-08 21:03:13","post_modified_gmt":"2022-10-08 20:03:13","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207024","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207010,"post_author":"2","post_date":"2021-10-12 14:54:34","post_date_gmt":"2021-10-12 13:54:34","post_content":"

Today we are so lucky to be joined by the Fresh Monkey Fiction founder Bill Murphy. Bill along with his team at Fresh Monkey Fiction and with\u00a0\u00a0BigBadToyStore has launched an exclusive line of Eagle Force 40th Anniversary Action Figures, available from BigBadToyStore. We chatted with Bill all about the project.<\/span><\/p>\n

\"EagleForce40Logo\"<\/p>\n

Hi Bill, thank you for your time. We are so happy to have you here with us today.<\/span><\/strong><\/p>\n

Thank you, excited to chat with you.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

Could you please tell us a little about yourself and also about Fresh Monkey Fiction?<\/span><\/strong><\/p>\n

I\u2019ve been a toy collector all my life and always wanted to make action figures, but never thought it would be possible. When Kickstarter came around about 10 years ago I saw an opportunity and ran my<\/span>\u00a01st Kickstarter<\/a>\u00a0soon afterward. This was the start of FMF, which led me to start creating more action figure lines.\u00a0<\/span><\/p>\n

\"EFClasiscsSgtBrown\"<\/p>\n

Could you tell us your personal history with Eagle Force action figures?<\/span><\/strong><\/p>\n

As an 80\u2019s Kid I grew up on 80\u2019s toys, GI Joe, He-Man, Thundercats and Transformers. I collected the full Eagle Force collection and I loved them. They were 3\u201d military themed figures made of diecast metal with gold paint. Sadly the line was soon overshadowed by GI Joe and didn\u2019t make it past the 1st wave.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

When did you start this Eagle Force 40th anniversary project?<\/span><\/strong><\/p>\n

This is a continuation of our Eagle Force Returns line that we launched on\u00a0<\/span>Kickstarter<\/a>\u00a0in 2016. Eagle Force Returns focused on the new generation of Eagle Force, but many fans also wanted classic interpretations of the characters from the original 80s line. So as the 40th Anniversary of Eagle Force was coming up, we decided it would be a great time to revisit those classic characters.\u00a0<\/span><\/p>\n

\"EFClasiscsCMLegionnaire\"<\/p>\n

What made the Eagle Force action figures so special?<\/span><\/strong><\/p>\n

I think what made Eagle Force so special in the 80\u2019s was its diversity and its format of diecast metal. Today, we successfully brought back that diversity and grew the line so it touches on many diverse genres, including those outside of the military like Monsters, Super Heroes and Sci-Fi.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

What are the major milestones that Fresh Monkey Fiction has achieved to get the project up to this point?<\/span><\/strong><\/p>\n

Our big one was deciding what characters we should make for our initial wave. We had lots of characters to choose from, but making action figures is sometimes more a science than an art. Especially with indie toy lines, as manufacturing costs are super expensive, so you need to be able to share parts across many figures. It took us a while to decide what was the right mix of character diversity and parts reuse to give fans the best characters possible.\u00a0<\/span><\/p>\n

\"EFClasiscsStryker\"<\/p>\n

Do you think that you have improved on the Eagle Force action figures in any way?<\/span><\/strong><\/p>\n

Well the original line is special in its own way, but diecast metal is not what the current market wants in action figures. So we\u2019d tried to keep the nostalgic elements of the original designs but bring in more modern detail and articulation that the current collector market expects.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

Can you tell us about the collaboration with BigBadToyStore?<\/span><\/strong><\/p>\n

BBTS has always been a huge supporter of our lines, even from our initial Kickstarter. They really wanted to help us make this anniversary special so they are sponsoring a month-long event and helping us get these figures to market without Kickstarter. Don\u2019t get me wrong, I love Kickstarter, but having the support of BBTS will really help to scale the line as we grow.<\/span><\/p>\n

\"EFClasiscsNemesis\"<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

Thanks for checking out Eagle Force, we\u2019ve worked hard to create a diverse world of characters beyond just the toys themselves. Like many comic book stories we\u2019re building a world, but instead of doing it through reading a comic book, we\u2019re doing it via a toy line. I hope you\u2019ll come on this crazy ride with us, it\u2019s been a blast so far.\u00a0<\/span><\/p>\n

For more information and to check out the complete range of figures please check out:<\/span> https:\/\/www.bigbadtoystore.com\/brand\/EagleForce<\/a>.<\/p>\n

https:\/\/www.freshmonkeyfiction.com\/<\/a><\/p>\n

We would like to say thank you to Bill and wish him and his team the best of luck with their campaign.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Bill Murphy","post_excerpt":"Fresh monkey fiction","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-bill-murphy","to_ping":"","pinged":"","post_modified":"2022-10-07 23:31:22","post_modified_gmt":"2022-10-07 22:31:22","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207010","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206979,"post_author":"2","post_date":"2021-10-05 16:37:42","post_date_gmt":"2021-10-05 15:37:42","post_content":"With the release of his first graphic novel today, we are delighted to be joined by the writer and producer Tyrone Finch. Tyrone has written for the stage and the screen; he is currently a writer\/producer for ABC's Station 19.<\/span>\n\nHi Tyrone, thanks so much for being here with us today. We would like to congratulate you on your first graphic novel. Swine<\/em> is releasing on October 5th from Humanoids.<\/span>\n\n \n\nWho are your favourite comic creators?<\/span><\/strong>\n\nWow! That would be a very long list and the names on it change at least twice a month. I will say that Charles Schulz never drops below number three on that list. I\u2019m a fan of subtlety and he was masterful with it. You probably wanted me to name someone who\u2019s more associated with comic books. Oh! I\u2019ve been reading a lot of old Jack Kirby stuff lately. He also stays near the top of my list.<\/span>\n\n \n\nDo you have a favourite comic series or graphic novel?<\/span><\/strong>\n\nI\u2019ve been a Spider-Man fan since I was a kid. Maybe I\u2019m just being sentimental, but I think he will always be my favourite character. As for graphic novels, I know that George Takei\u2019s They Called Us Enemy<\/em> is a memoir, but it\u2019s easily one of the most moving things I\u2019ve read in the format.<\/span>\n\n\"Swine_1\"\n\nCan you tell us about the history of Swine<\/em>?<\/span><\/strong>\n\nHa! I\u2019m not sure that there\u2019s much history to share. I was having lunch with a couple of friends and somehow during the midst of a relatively normal conversation, I got this idea stuck in my head. Whenever that happens, I have to put the idea down on paper or it takes up valuable space in my brain that I desperately need for other things.<\/span>\n\n \n\nDid you conceive Swine<\/em> as a graphic novel?<\/span><\/strong>\n\nI thought of Swine <\/em>as a six-issue comic book or a graphic novel. I wasn\u2019t sure which would work best. After a few conversations with some experienced comic book writers, I decided a graphic novel would be the best way to go.<\/span>\n\n\"Swine_2\"\n\nHow did Alain Mauricet join Swine<\/em>?<\/span><\/strong>\n\nA few years ago, Mauricet and I worked together on a small project for AHOY Comics. When the folks at Humanoids asked if I had an artist in mind for Swine<\/em>, I immediately suggested Mauricet and they loved that idea.<\/span>\n\n \n\nWhat has it been like working with Alain Mauricet?<\/span><\/strong>\n\nIt\u2019s been great. I love his work. He\u2019s incredibly inventive and playful. Every panel is always much more fun than whatever I was picturing in my head. Receiving an email with new art from him would put me in a good mood that could last for days.<\/span>\n\n\"Swine_3\"\n\nHow would you describe Swine<\/em>?<\/span><\/strong>\n\nI think of Swine <\/em>as a love story. I know that sounds odd, but love or the loss of it is what truly motivates these characters and explains most of their behaviors. At least that\u2019s what I think. I\u2019m close to the story so maybe there\u2019s something going on there that my perspective doesn\u2019t allow me to see.<\/span>\n\n \n\nHow did the collaboration with Humanoids come about?<\/span><\/strong>\n\nI\u2019d been sitting on the idea for a while without any clue as to what I should do with it. It\u2019s an odd story and I thought it would just stay on my hard drive forever. A friend of mine suggested submitting it to Humanoids. They have a fairly easy submission process and I figured it was worth a shot.<\/span>\n\n\"Swine_4\"\n\nWho suggested Lee Loughridge and DC Hopkins for Swine<\/em>?<\/span><\/strong>\n\nHumanoids brought both of them to the party. Am I allowed to call it a party? I knew their work and I was very happy when I heard they were joining the team.<\/span>\n\n \n\nHow would you describe the process of creating a graphic novel?<\/span><\/strong>\n\nYikes! I would describe it as panic-inducing. This was my first graphic novel and I had a lot to learn. The biggest challenge for me was learning to control the space. When you\u2019ve got a limited number of panels to tell a story, you have to be economical with dialogue. I also didn\u2019t want to cover the outstanding art with a ton of exposition and unnecessary digressions. I spent a lot of time printing out pages and spreading them across my desk to make sure I had a decent handle on what I was doing. It was sort of like writing a script and managing real estate at the same time.<\/span>\n\n\"Swine_5\"\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nYes! Thank you for making it to the end of this interview. I hope you have as much fun reading Swine<\/em> as we did making it. And support your local comic book stores whenever you can!<\/span>\n\nWe would like to say a big thank you to Tyrone and wish him and his team the best of luck with thier graphic novel.<\/span>\n\n \n\n \n\n <\/span>","post_title":"ComicBuzz Chats With Tyrone Finch","post_excerpt":"Swine","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-tyrone-finch","to_ping":"","pinged":"","post_modified":"2022-10-07 23:35:36","post_modified_gmt":"2022-10-07 22:35:36","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206979","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206961,"post_author":"2","post_date":"2021-10-01 16:42:48","post_date_gmt":"2021-10-01 15:42:48","post_content":"We are so delighted to be joined by the writer, Max Allan Collins. <\/span>Max has written in many different media including novels, comics, movies and graphic novels. Some of the novels that he has worked on include Nathan Heller<\/em>, Quarry<\/em> and Mike Hammer<\/em>. Max is the creator of Road to Perdition<\/em>. With his new novella<\/span>, Fancy Anders Goes to War<\/em> releasing from NeoText on October 5th, we got to sit down and chat with him.<\/span>\n\nHi Max, thanks for joining us today. We are so thrilled to have you here with us. It's so great to chat with you.<\/span><\/strong>\n\nThanks for asking. Glad to share my thoughts about Fancy Anders Goes to War<\/em>.<\/span>\n\nAs some of our readers may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong>\n\nI\u2019ve been writing mystery and crime fiction since high school, and my first books were published while I was still in college. I was always a comics fan and not long after my novels began appearing, I also started working in comics. My most famous work is a graphic novel I wrote, Road to Perdition<\/em>, which became a Tom Hanks film.<\/span>\n\nIn terms of comics who are your favourite creators, and do you have a favourite series?<\/span><\/strong>\n\nI grew up on comic strips, including Dick Tracy<\/em>, which I eventually came to script. Batman <\/em>is in the same category \u2013 I wrote the monthly comic book for a year and did several graphic novels. In comics I admire Will Eisner and EC great Johnny Craig \u2013 just introduced a collection of his work for Fantagraphics. I love all the classic noir<\/em> mystery writers \u2013 Dashiell Hammett, Raymond Chandler, James M. Cain and Mickey Spillane. But I also love Agatha Christie, who was the greatest mystery writer of all time.<\/span>\n\n\"fancyanders_rosie\"\n\nNeoText will be releasing the novella Fancy Anders Goes to War<\/em>; can you tell us about the origins of Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nThe idea of the character came first \u2013 a young woman whose father was a successful private detective and whose mother was a socialite, in World War II-era Los Angeles. Women came into the workforce in a major way in those years and that was an attractive aspect to explore. I wasn\u2019t sure whether prose or comics were right for her, but when NeoText gave me the opportunity to do a novella series for them, I thought Fancy would be perfect.<\/span>\n\nHow did Fay Dalton join Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nFay had done the covers of two comic books of mine \u2013 issues of Quarry\u2019s War<\/em> and Mike Hammer: The Night I Died for Titan<\/em>. I loved what she did and requested her for the cover of the first Fancy Anders novella. We\u2019d already been discussing illustrating the novella in some fashion and once we saw Fay\u2019s work, she was the obvious choice.<\/span>\n\nHow would you describe Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nIt\u2019s not as noir <\/em>as some of my work, though Fancy is herself tough and tough-minded, and there are elements of violence. But it\u2019s also a fun time machine ride back into an America where we were all pulling together and not so politically fractured.<\/span>\n\n\"fancyanders_lonely\"\n\nWhat made Fay the right artist for Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nFay has a feel for the great pin-up artists and illustrators of the 1940s and 1950s. A number of those artists were women who were themselves glamorous and used themselves as models. Fay is a wonderful throwback to that era \u2013 strong, confident, and feminine in the best sense.<\/span>\n\nHow long have you been working on Fancy Anders Goes to War?<\/em><\/span><\/strong>\n\nIt came together fairly quickly, from idea to getting a deal for three novellas from NeoText. I spent the Covid lockdown writing them.<\/span>\n\n\"fancyanders_tools\"\n\nHow did the collaboration with NeoText come about?<\/span><\/strong>\n\nI knew the publisher\/editor, John Schoenfelder, from traditional publishing. When he came up with a different take on publishing, with NeoText, he was good enough to call me and see if we could come up with a project together. Fancy Anders <\/em>flowed from that, as well as a full-length novel, The Many Lives of Jimmy Leighton<\/em>, co-written by legendary SCTV star, Dave Thomas.<\/span>\n\nWhat has it been like working with Fay and NeoText?<\/span><\/strong>\n\nLovely. Fay and I kicked around ideas about illustrations, and stayed open to each other in that regard. NeoText is one of the most supportive publishers I\u2019ve been lucky enough to work with.<\/span>\n\n\"fancyanders_president\"\n\nWhat are you currently reading?<\/span><\/strong>\n\nDark City<\/em> by Eddie Muller, the definitive book on film noir<\/em>.<\/span>\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nFancy Anders<\/em> is a nice midway point between prose and graphic novels \u2013 Fay Dalton provides a full-page, usually color illustration at the start of each of ten chapters. It\u2019s a nicely retro touch that I think you\u2019ll enjoy.<\/span>\n\nWe would like to say a big thank you to Max for taking the time to chat with us. Fancy Anders Goes to War is on October 5th from NeoText.<\/span>","post_title":"ComicBuzz Chats With Max Allan Collins","post_excerpt":"New novella","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-max-allan-collins","to_ping":"","pinged":"","post_modified":"2022-10-08 21:18:48","post_modified_gmt":"2022-10-08 20:18:48","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206961","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206924,"post_author":"2","post_date":"2021-09-27 18:01:22","post_date_gmt":"2021-09-27 17:01:22","post_content":"

We are delighted to be joined by the writer Mark Sable this week. Mark is the writer of many comics including Graveyard of Empires, Grounded, War on Terror and Miskatonic just to name a few. Mark is working on a new project called Chaotic Neutral and we are delighted that we can about it with him today.<\/span><\/p>\n

Hi Mark, we are so delighted to have you here with us today. We have been fans of your writing since Graveyard of Empires. We are soexcited to chat with you.<\/span><\/p>\n

I\u2019m delighted to be here! And thank you for the kind words about Graveyard of Empires, that\u2019s a book I\u2019m proud of and it means a lot.<\/span><\/p>\n

\u00a0<\/p>\n

We understand that you are working with Chris Anderson on a new project called Chaotic Neutral; can you tell us all about Chaotic Neutral?<\/strong><\/span><\/p>\n

CHAOTIC NEUTRAL is a 48 page comic and RPG adventure rolled into one. Inspired by old school role playing games like D&D, the goal is to capture the weird, wonderful and dangerous fantasy RPGs from the 80s in comic book form. And then let readers become players and interact with the world of the book.<\/span><\/p>\n

\"chaoticneutral2\"<\/p>\n

Can you tell us about the origins of Chaotic Neutral?<\/strong><\/span><\/p>\n

I\u2019ve collected role playing game books for almost as long as I\u2019ve collected comics. I say \u201ccollected\u201d because I was extremely shy as a kid, and had a hard time working up the courage to get a group together. So I\u2019d study rulebooks and modules like they were the Talmud, roll up characters and craft these imaginary adventures\u2026but never shared them with anything else.<\/span><\/p>\n

Flash forward to 2014, when the Fifth Edition of D&D came out. I finally had enough self-confidence to first play, and then run games with strangers and friends. That was a life changing experience \u2013 to this day I run a weekly D&D game, and the camaraderie helped get me through the pandemic.<\/span><\/p>\n

But something felt like it was missing from modern day RPGs. The books were more polished, but also\u2026safer. Old school RPGs had painted covers, but inside was this amazing black and white art. Sometimes it was amateurish, but it was often edgy \u2013 with demons and devils \u2013 and always weird. It made you feel like anything was possible.<\/span><\/p>\n

I learned that of fantasy had been watered down as a result of the so-called \u201cSatanic Panic of the 80s\u201d. Religious groups tried to convince parents that games like D&D could corrupt kids souls, and gaming companies folded much like comic companies did with the Comic Code in the 50s.<\/span><\/p>\n

CHAOTIC NEUTRAL aims to correct that. Our tag line is \u201cThey said fantasy roleplaying games were dangerous and they were wrong. But now? Maybe they were right to be afraid!\u201d We\u2019re trying to bring back that edge, and imagine what a comic that would truly scare those fear mongers would be like.<\/span><\/p>\n

At the same time, it\u2019s not edge for edge\u2019s sake or shock value. While taking inspiration from the old school, this is a book that\u2019s diverse, inclusive and welcoming to the new batch of players that shows like Stranger Things and Critical Role have brought into this wonderful hobby.<\/span><\/p>\n

Chris Anderson is the perfect artist and co-creator for this book. His work conjures up the weird nature of old school artists like Erol Otus, Dave Trampier and Bill Willingham (yes, the man known best for writing Fables used to do rad drawings for D&D)\u2026but he brings a modern sense of whimsy that helps balance out the darkness and make it accessible for everyone.<\/span><\/p>\n

\"chaoticneutral3\"<\/p>\n

Ryan Browne is also working on Chaotic Neutral; how did this collaboration come about?<\/strong><\/span><\/p>\n

Part of the propaganda of the Satanic Panic were these so-called \u201cChick Tracts\u201d, pamphlet sized comic-books like \u201cDark Dungeons\u201d by the late Jack Chick that depicted kids who dabbled in D&D meeting grisly ends. While the main story is told seriously, I wanted to satirize Chick\u2019s work to add to the feeling that CHAOTIC NEUTRAL was an artifact of the 80s. I\u2019m lucky enough to be friends with Ryan, who does humor better than anyone in comics, and it seemed like a the only person who could pull that off.<\/span><\/p>\n

\u00a0<\/p>\n

We understand that Chaotic Neutral will also have trading cards; what can you tell us about these trading cards?<\/strong><\/span><\/p>\n

In the early 80s, D&D had these monster trading cards with stats on one side and old school art on the other. We decided to do a modern spin on that by enlisting 9 superstar artists to illustrate some of the classic and original monsters in Issue one of CHAOTIC NEUTRAL. We\u2019ve been lucky enough to enlist Max Dunbar (Dungeons & Dragons), Jeremy Haun (Haunthology), Maan House (Godkillers), Jeff Johnson (Boondocks), Tom Neely (The Humans), Dan Panosian (Slots), Jim Rugg (Mtsryr: Octobriana 1976), Tim Seeley (Money Shot) and Kyle Strahm (Spread) in creating them. They are a true murderers row of talent.<\/span><\/p>\n

\"chaoticneutral4\"<\/p>\n

As a creator, does the crowdfunding model and dealing directly with the public make the project more special for you rather than using a traditional publishing model?<\/strong><\/span><\/p>\n

I work equally as hard on all my comics, but there is something special about the process of crowdfunding. One of the things I\u2019ve always loved about comics is the proximity of fans to creators. I love film, but I could never go up to a convention and meet Martin Scorsese. Comics was welcoming to me as a fan, and I love the opportunity to establish those connections to readers as a creator.<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite Kickstarter reward?<\/strong><\/span><\/p>\n

There are some cool stretch goals that haven\u2019t been revealed yet, but my favorite reward connects back to your question about the special bond with the public Kickstarter can create. For a select few backers, I\u2019ve offered to run the adventure in CHAOTIC NEUTRAL live (over Zoom) as Dungeon Master. I\u2019m hoping that will be special for fans, and I personally can\u2019t wait to challenge run them and their characters through the dangers that await inside.<\/span><\/p>\n

\"chaoticneutral5\"<\/p>\n

Any message for the ComicBuzz readers?<\/strong><\/span><\/p>\n

Just that I know there\u2019s a lot of great comics to choose from, but Chris Anderson and I are offering a unique experience. Whether they are comics readers, role-players or both, we\u2019ve crafted something special for them.<\/span><\/p>\n

A big thank you to Mark for sitting and chatting with us, we would like to wish Mark and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n

Feel free to check out the campaign: <\/span>Chaotic Neutral on Kickstarter<\/a>.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Mark Sable","post_excerpt":"Chaotic Neutral","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-mark-sable","to_ping":"","pinged":"","post_modified":"2022-10-07 23:42:12","post_modified_gmt":"2022-10-07 22:42:12","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206924","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206758,"post_author":"2","post_date":"2021-08-17 22:10:33","post_date_gmt":"2021-08-17 21:10:33","post_content":"

Today marks the release of the Crisis Zone graphic novel from Fantagraphics. The graphic novel is a collection of the Eisner Award-winning webcomic from Simon Hanselmann. Simon is best know for his Megg, Mogg, & Owl series. We are so delighted to be joined by the artist and writer Simon Hanselmann.<\/span><\/p>\n

For any of our readers who may not be familiar with the Megg, Mogg, & <\/span><\/strong>Owl series, what can you tell us about the series?<\/span><\/strong><\/p>\n

\"My elevator pitch is that it's like the Simpsons, back when the Simpsons was actually relevant and well written but with more drug abuse and rimming.<\/span><\/p>\n

It's a comedy sitcom, on paper, that can also get horribly, brutally depressing at times.<\/span><\/p>\n

My aim is to make entertaining comics that read well and keep the reader satisfied and coming back for more.<\/span><\/p>\n

It's not for everybody though. It's not for p***ies.\"<\/span><\/p>\n

\"Crisis<\/p>\n

Can you talk us through the origins of Crisis Zone?<\/span><\/strong><\/p>\n

\"When the pandemic hit I was about to start a book called Megg's Coven, the follow up to my 2019 book Bad Gateway, but everything was falling to shit and I figured now was a good time to actually do a \"webcomic\". Free entertainment for the confined masses! I just wanted to entertain people, and myself. We all set out on a journey together, not knowing what the end would look like.<\/span><\/p>\n

I threw out all of my established canon and just put these characters into the current situation and went with it.\"<\/span><\/p>\n

\u00a0<\/p>\n

Was the primary reason for creating Crisis Zone to create a webcomic, <\/span>and did creating a webcomic present any additional challenges for you?<\/span><\/strong><\/p>\n

\"Yeah, I'd never done a \"proper\" webcomic before. I'm a zine guy, I like physical sh**. I'm generally not a fan of webcomics on the whole.<\/span><\/p>\n

Covid presented the perfect opportunity to finally plunge into that world.<\/span><\/p>\n

It's not really a standard webcomic though. It was drawn on stolen printer paper, with colored pencils and photographed with my phone and put onto instagram.<\/span><\/p>\n

It's hilarious\u00a0to me that it won the Eisner for best webcomic.\"<\/span><\/p>\n

\u00a0<\/p>\n

As a creative person, do you think that the pandemic challenged your creativity?<\/span><\/strong><\/p>\n

\"Nah, not really. I'm an insane workaholic, I'd been putting in 12hour days for years, the pandemic was kind of a blessing to me because it meant that I could leave the house and my studio even less than I did before. No visitors! No weddings or events I felt obligated to attend. Yes, please!<\/span><\/p>\n

I could just work all day without any bullsh**. I f***<\/span>ing LOVED it. I THRIVED.\"<\/span><\/p>\n

\"Crisis<\/p>\n

\u00a0<\/p>\n

Do you think the pandemic changed you as a person, and if so, how?<\/span><\/strong><\/p>\n

\"Everything kind of felt the same for me, just staring at a sheet of paper everyday, losing myself in fantasy, \"suburban Dungeons & Dragons\".<\/span><\/p>\n

My wife and I had our first kid during all this crazy sh**, that's the only thing that's really different for me, I'm a dad now.<\/span><\/p>\n

It's weird to not be insanely focused on comics but I'm really enjoying being insanely focused on my kid. I'm a very hands-on father, unlike my own dad.<\/span><\/p>\n

I'm trying to be as good at being a dad as I am at making comics (make of that what you will, critical detractors!)\"<\/span><\/p>\n

\u00a0<\/p>\n

\"Crisis<\/p>\n

Did your real-world experience of the pandemic; change aspects of Crisis Zone?<\/span><\/strong><\/p>\n

\"Not especially, I was pretty well set-up to weather the pandemic, I'd been working my ass off for years and had some savings and a good stock of toilet paper. I spent the summer grilling and playing Animal Crossing in and around the Covid panic. I guess stuff did seep in, the selfishness of being concerned about video games being delayed, the whole TV show within the comic was somewhat a commentary on the public popularity of the Crisis Zone comic and a TV show I was working on in real life... I think most writers can't help putting parts of themselves into what they produce...\"<\/span><\/p>\n

\u00a0<\/p>\n

What was the feedback like when you were posting it as a webcomic?<\/span><\/strong><\/p>\n

\"It was all over the place, mostly people were appreciative for the daily distraction and loved it and certain factions f***ing hated it... There were often a lot of ideological battles in the comments which I absolutely loved, it was fun seeing people do battle! Engagement is good,\u00a0even if it's bad!<\/span><\/p>\n

At one point I was being harassed by both right wing and left wing extremists which was very funny to me. The left wing kids were the scariest ones, they go beyond just telling you you're a horrible loser, they seem to actually actively want to destroy your career and your livelihood.\u00a0<\/span><\/p>\n

I ignored ALL of these ding dongs.<\/span><\/p>\n

I just make the art I want to make, no apologies.\"<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite scene from Crisis Zone?<\/span><\/strong><\/p>\n

\"Too many to count. I laugh at my own work way too much, although often I'll also go into a place of deep critical hatred for my shit (which I think is very healthy).<\/span><\/p>\n

If I had to pick some favourite moments it'd most likely be the whole \"Carrot Bottom\" thing or the way in which Werewolf Jones gets his Netflix series cancelled (and I can't believe I got away with that...)\"<\/span><\/p>\n

\u00a0<\/p>\n

Do the events of Crisis Zone change Megg, Mogg, & Owl moving forward?<\/span><\/strong><\/p>\n

\"It exists in a different continuity, it's kind of its\u00a0own thing. The Megg and Mogg series now exists as a confusing multiverse.<\/span><\/p>\n

It will be kind of difficult in a way, going back to the old canon, I kind of pushed things a bit far in Crisis Zone by revealing a certain character that was intended to debut in the \"normal\" books and also the relationship between Owl and Werewolf Jones's kids progressed a lot... I kinda blew my load on some of that stuff.<\/span><\/p>\n

I figured I'd just go for it though, I had a captive audience and a kid on the way and I'm unsure if I'll ever have this kind of attention again in the future.\"<\/span><\/p>\n

\"Crisis<\/p>\n

The Crisis Zone graphic novel from Fantagraphics features additional p<\/span><\/strong>anels and a director's commentary; is it important to you that <\/span><\/strong>readers can access this extra content?<\/span><\/strong><\/p>\n

\"Nah, it's just some bonus sh** to make the book a bit more special, trick people into giving me money.<\/span><\/p>\n

I gave it all out for free, no patreon bullsh** or donate buttons, just free if you had a phone and internet access.<\/span><\/p>\n

I'm counting on people who enjoyed it to pony up 30 bucks for a cumbersome book 8 months after the thing ended and people have probably moved on with their lives.<\/span><\/p>\n

I hope the 500 extra panels in between\u00a0all the episodes and the little epilogue will bring in some financial supporters. The commentary isn't even really designed to be read, it's kind of just supposed\u00a0to exist as an insane block of unreadable handwritten text. I guess if anybody actually has a big chunk of time on their hands they could try and read it. Good luck!\"<\/span><\/p>\n

We would like to say a big thank you to Simon for taking the the time to chat with us.<\/span><\/p>\n

\u00a0<\/p>\n\n\n

<\/p>\n","post_title":"Simon Hanselmann Chats with ComicBuzz","post_excerpt":"Crisis Zone","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"simon-hanselmann-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 21:25:40","post_modified_gmt":"2022-10-08 20:25:40","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206758","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206741,"post_author":"2","post_date":"2021-08-12 14:03:09","post_date_gmt":"2021-08-12 13:03:09","post_content":"

Today we are thrilled to be joined by the artist Steve Ellis. Steve co-created The Only Living Girl<\/em> and High Moon<\/em> as well as working on a number of comics for a number of different publishers. We got to talk all about Monsterwood<\/em> with Steve.<\/span><\/p>\n

Hi Steve, we have been fans of your work for a very long time. We are so happy that we can chat with you today. Thank you for your time.<\/span><\/p>\n

Thanks! It's great to talk with you!<\/span><\/p>\n

\u00a0<\/p>\n

When you first heard about\u00a0Monsterwood<\/em>, what were your thoughts?<\/span><\/strong><\/p>\n

Jason and I met a while ago and he had all of these amazing sculptures and this really fantastic world he\u2019d put together, it was like\u00a0The Dark Crystal\u00a0<\/em>and Brian Froud with a darker sense. I thought working with Jason would be a way to mix the two things that I love to create, comics and fantasy art in a single project.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

What made you want to be a part of this project?<\/span><\/strong><\/p>\n

I thought it would be a chance to try out a different look and feel for my work, less of the clean line superhero comics feel and more of a rich earthy fantasy world. Plus I have a lot of room to create and put together a lot of my own character and set designs. I\u2019m also taking a lot of time to experiment with different storytelling styles with page designs and panels and I\u2019m putting a lot of the same colors and textures I love from projects like High moon. It is exciting to work on.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Monsterwood is a dark moody fantasy story about characters finding out how to become heroes in their own way. Each of the main protagonists, Jovis, jocasta and Scrag are living in an authoritarian regime controlled by an evil wizard named Tiberius. Each one starts in different levels of the society and each one is confronted by the problems of the world around them in their own individual way. They are all called to fix the world around them in unique ways and they each have to figure out how they are going to make their world better.\u00a0<\/span><\/p>\n

Is there a character from Monsterwood that you enjoy drawing the most?\u00a0<\/span><\/strong><\/p>\n

I think Scrag and Tiberius are the two most fun. Scarf because he\u2019s a big pile of muscle but he has a lot of stuff going on in his brain. Lots of decisions he\u2019s trying to make, so rather than just being a big brute he\u2019s often watching and considering the other characters around him, trying to decide how he\u2019s going to move.\u00a0<\/span><\/p>\n

Tiberius is fun because he\u2019s such a villain. He\u2019s vicious, evil, manipulative, willing to sacrifice everyone around him for his own advancement. He\u2019s diabolical which means he\u2019s a lot of fun to act through in each scene he\u2019s in.\u00a0<\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

How long did it take you to illustrate book one and book two?\u00a0<\/span><\/strong><\/p>\n

Each one took about 6 - 8 months to draw and color. I was working on The Only Living Boy through most of that time and juggling the two projects was really difficult especially since they had some similar visuals but a different mood.<\/span><\/p>\n

\u00a0<\/p>\n

How much of a challenge artistically was it to bring this world to life?<\/span><\/strong><\/p>\n

The real challenge has been building the visuals of the world and trying to put context into the backgrounds and other visuals. They are surrounded by the ruins of a world the main characters don\u2019t understand but that has a direct effect on their lives. Each statue and mural and ancient ruin has a meaning to it and a story behind it. Some of the stories are intricately tied into the main plot, sometimes even clues to the future of the story, whereas others are stories that Jason wants to explore in other projects that exist in the world. The world is really rich and making the visuals reflect that is a real challenge.\u00a0<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

What has it been like working with Jason and Nicholas?<\/span><\/strong><\/p>\n

Jason makes the process really fun. He\u2019s full of energy and excitement about the world and he really pours a lot of thought and care into it. This has been a dream project of his for many years and it shows in the dedication and richness of the world. Nick really brings sharp writing and clarity. Whereas Jason is a font of ideas, Nick brings it all together into a really strong clear story. I really enjoy working with both of them.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

You are responsible for creating all of the art for the series. Was there a particular part of that process that you enjoyed the most, pencils, inking or colouring?<\/span><\/strong><\/p>\n

I think it's inking that I really enjoy most. I don\u2019t really do tight pencils so I storyboard the art in loose pencil form and hop right in with the brush. The color for me is there to show off the inks and add some texture. I really love the depth and intensity of inking. It\u2019s risky to lay down lines in ink with little to no framework so it makes the work exciting. A lot of my heroes are old quill, brush and ink guys like Bernie Wrightson and Frank Frazetta whose inks were so lush and powerful and I try to bring that kind of care to my inks.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

What can you say about book three?<\/span><\/strong><\/p>\n

This is really the book that the story has been building to. All of the threads have led here and the characters are all coming into their own. They are grouping together to build a rebellion from the outcasts hiding in the jungle just as Tiberius sends his Zumari warriors out to burn the jungle of Monsterwood down.\u00a0<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

My message to Comic Buzz readers would be to thank you for reading and being interested in indie projects like Monsterwood and for being interested enough in the work that we do to read this far. When you work to create projects like this, where no one but the readers can help determine the fate of the project, you are putting a lot on the line. At the same time you are asking for people to trust that what you are doing is worth their time and money and that in the end they will walk away just as excited and inspired as we were when we made it. So i guess, If you can, back the kickstarter, and if you can\u2019t (which I totally understand, it's tough out there.) tell your friends and maybe join our mailing list www.skinwalkerstudios.com<\/a>). Every friend of the project makes us stronger.<\/span><\/p>\n

Be well, be good to each other,and be inspired!\u00a0<\/span><\/p>\n

Check out the campaign:<\/strong><\/span> https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel<\/a><\/p>\n

We would like to say thank you to Steve, we would like to wish Steve and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Steve Ellis","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-steve-ellis","to_ping":"","pinged":"","post_modified":"2022-10-08 02:15:49","post_modified_gmt":"2022-10-08 01:15:49","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206741","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206719,"post_author":"2","post_date":"2021-08-11 19:57:45","post_date_gmt":"2021-08-11 18:57:45","post_content":"

With the release of Did You Hear What Eddie Gein Done? Graphic novel today, we are so delighted to be joined by the very talented co-writer and artist Eric Powell.<\/span><\/p>\n

\"DYHWEGD<\/p>\n

Hi Eric, thank you for sitting and chatting with us today. We are so happy that we can do this; we have been fans of your work for a very long time. We are so excited to chat with you about your new graphic novel with Harold Schechter.<\/span><\/p>\n

How would you describe Did You Hear What Eddie Gein Done?<\/strong><\/span><\/p>\n

At its core I guess I\u2019d have to say it\u2019s a period piece about a family steeped in madness. But there are a lot of angles to this book. We examine the distorted inner workings of Gein\u2019s fantasy world, and how the sterilized 1950s America dealt with these almost inconceivable crimes, among other things.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

How did the collaboration with Harold Schechter come about?<\/span><\/strong><\/p>\n

I\u2019ve been a long time fan of his. And was very aware of his book\u00a0Deviant<\/em>. The best and most accurate account of the Gein case. When I got the idea to do a graphic novel on Gein I began to have second thoughts because I didn\u2019t believe I could do anything better than what Harold had already done. But I thought perhaps Harold might want to collaborate on it. Thinking he had probably come up with more material and insights since working on\u00a0Deviant<\/em>. I reached out through his agent and had little hope he would respond. In which case I would just move on to another project. But luckily it turns out that Harold is a huge comic fan and was really excited about the idea.<\/span><\/p>\n

\u00a0What was it like to write with Harold?<\/span><\/strong><\/p>\n

Great. He\u2019s a super generous and unselfish collaborator. He also came up with perspectives that I would have never dreamed of. It was a very positive experience.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

On average, how long did it take you to create a page of art for the graphic novel?<\/span><\/strong><\/p>\n

It depended on the page. And the way I worked on the book, I can\u2019t even really say how long an individual page took. I did pretty extensive story layouts to make sure it was flowing well, and those were done in chunks. I do know I was inking a minimum of 2-3 pages a day when that part of the process came about.\u00a0<\/span><\/p>\n

Before you started work on this graphic novel, how much did you know about Eddie Gein?<\/span><\/strong><\/p>\n

I wouldn't say I was an expert, but I was pretty knowledgeable. That didn\u2019t really prepare me for the experience of completely immersing myself in this part of history, though. I found out pretty quickly the difference between working in fiction and non-fiction. Fact checking and research really add a lot of complexity to the process.\u00a0<\/span><\/p>\n

Was there a time when you were creating the art for the graphic novel that you found it difficult to create the art?<\/strong><\/span><\/p>\n

There are projects I\u2019ve done where I found it difficult to portray the subject matter.\u00a0Big Man Plans\u00a0for example was a hard book to draw. I got pretty depressed at times. But the kind of analytical approach Harold and I took with this book made it not too difficult to tackle. We didn\u2019t set out to make a grotesque book. Although it\u2019s impossible not to be grotesque at moments when telling this story. But we wanted it to be more of a psychological horror.\u00a0<\/span><\/p>\n

\"DYHWEGD<\/p>\n

During the process of creating this graphic novel, have your thoughts about Eddie Gein changed?<\/strong><\/span><\/p>\n

Yes, a little. While his crimes are unforgivable, I always had a bit of sympathy for what he went through in life that turned him into the ghoul of Plainfield. However, I found myself having slightly less sympathy for him as I did more research. He never acknowledged or showed remorse for his crimes. He always claimed ignorance or tried to pass blame. It\u2019s hard to find anything redeeming in that. I see him as an unredeemable pathetic and pitiable figure.\u00a0<\/span><\/p>\n

\u00a0Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

\u00a0If you enjoy true crime, dark history and horror, I hope you check out \u201cDid You Hear What Eddie Gein Done?\u201d!\u00a0<\/span><\/p>\n

We would like to say a big thank you to Eric for taking the time to chat with us.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Eric Powell","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-eric-powell","to_ping":"","pinged":"","post_modified":"2022-10-08 02:16:41","post_modified_gmt":"2022-10-08 01:16:41","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206719","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206727,"post_author":"2","post_date":"2021-08-11 15:09:39","post_date_gmt":"2021-08-11 14:09:39","post_content":"As the graphic novel Did You Hear What Eddie Gein Done? is released today we are joined by the co-writer and true-crime writer Harold Schechter.<\/span>\n\nHi Harold, we are delighted and so happy to have you here with us today. We are so excited that we can chat with you about your new graphic novel with Eric Powell.<\/span>\n\nThanks for inviting me.<\/span>\n\nAs some of our readers may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong>\n\nUntil my recent retirement I was a professor of 19th-century American literature at Queens College City University of New York, for 42 years. I also taught classes in myth and folklore. To supplement my meager academic salary, I started writing commercial books back in the late 70s, basically on whatever subject interested me at the moment. I was working on a book about movie special effects when I encountered the fact--unknown to me at the time--that both PSYCHO and TEXAS CHAINSAW MASSACRE were inspired by the same real-life criminal, the \"Wisconsin Ghoul,\" Ed Gein. I began looking into the case and that became my first true crime book, DEVIANT. Since then, I've written a bunch of historical true crime books, along with encyclopedic works like THE SERIAL KILLER FILES.<\/span>\n\n\"DYHWEGD\n\nWhen did you first hear about Eddie Gein?<\/span><\/strong>\n\nAs mentioned above, it was while researching the horror chapter in my book, FILM TRICKS: SPECIAL EFFECTS IN THE MOVIES.<\/span>\n\nCould you tell us about the origin of Did You Hear What Eddie Gein Done?<\/span><\/strong>\n\nOne day, my agent called to say that he had heard from a comic book artist, Eric Powell, about the possibility of collaborating on a graphic novel about Gein. As it happens, I've been a lifelong comic book fan and, at one point, a serious collector. I was familiar with THE GOON and have always regarded Eric as arguably the finest draftsmen working in comics today. So I leapt at the opportunity.<\/span>\n\n\"DYHWEGD\n\nHow did you go about researching Eddie Gein?<\/span><\/strong>\n\nI wrote my book DEVIANT before the internet age so I had to do a lot of digging in archives. I went to Wisconsin, interviewed Gein's neighbors in Plainfield, psychiatrists who treated him, the judge who presided at his hearing. I corresponded with Robert Bloch, the author of the novel PSYCHO. All in all, I assembled hundreds of pages of legal, psychiatric and other documents, along with xeroxes of the local papers that covered the case before embarking on the actual writing of the book.<\/span>\n\nWhy did you want to tell this story?<\/span><\/strong>\n\nBecause of the undying fascination with Gein, who--thanks to his influence on twentieth-century American horror--stands as a significant cultural figure.<\/span>\n\n\"DYHWEGD\n\nHow would you describe Eddie Gein?<\/span><\/strong>\n\nPeople think of him as a serial killer but he doesn't really fit that profile. He wasn't a sadistic sex-killer like Bundy, Gacy, Kemperer, etc. Essentially he was a necrophile, driven to exhume the corpses of elderly women who reminded him of his mother, take them back to his farmhouse, dissect them, and make grotesque artifacts out of their body parts. To be sure, he murdered two women but (without minimizing those crimes) he was not interested in torture-murder but in acquiring the raw material for his bizarre rituals.<\/span>\n\nHas it been difficult working on this graphic novel?<\/span><\/strong>\n\nNot for me. It's been a terrific experience, one I hope to repeat.<\/span>\n\n\"DYHWEGD\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nIf you're interested in the Ed Gein story, our book will shed new light on the inner workings of his deranged psychology. And if you're a lover of amazing comic book art, this is the book for you.<\/span>\n\nWe would like to say a big thank you to Harold for talking to us.<\/span>","post_title":"Harold Schechter Chats With ComicBuzz","post_excerpt":"Did You Hear What Eddie Gein Done?","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"harold-schechter-chats-with-comicbuzz","to_ping":"","pinged":"","post_modified":"2022-10-08 02:17:19","post_modified_gmt":"2022-10-08 01:17:19","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206727","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206675,"post_author":"2","post_date":"2021-08-05 15:19:39","post_date_gmt":"2021-08-05 14:19:39","post_content":"

Today we are thrilled to be joined by the multi-talented Jason Rosen, not only is Jason a special effects artist but also the founder of Skinwalker Studios. Jason joined us for a chat to talk all about Monsterwood.<\/span><\/p>\n

Hi Jason, thanks for joining us today. We are so happy that you have taken time out of your busy schedule for us; we are delighted to chat with you and find out more about\u00a0Monsterwood<\/em>.<\/span><\/p>\n

It\u2019s great to be with you, Shabbir! Thank you for speaking with us!<\/span><\/p>\n

\u00a0<\/p>\n

For some of our readers who may not be familiar with your work, could you please tell us a bit about yourself?<\/span><\/strong><\/p>\n

Creatively, I have an eclectic background. I grew up in the 70\u2019s and 80\u2019s, devouring comics and film. Looking back, it still feels like a golden age of both comics and film. All of the great work, artists, and stories of that time had such an influence on me. I have always known I wanted to do \u201cthat\u201d before I even knew what \u201cthat\u201d was. I now know it is to tell stories and create worlds. I have worked to do just that, on everything from children\u2019s puppet shows to horror movies, from performing along with Henson puppeteers to being directed by the late Wes Craven. I have contributed designs, both 2-d and 3-d maquettes for pre-production on film and television, done special effects makeup, as well as specialty props, etc. So for me, the medium with which the story is told can take many forms. With Monsterwood, the graphic novel format allows us to tell the story the way we want to tell it and as large as it needs to be told, without any limitation of medium or budget.<\/span><\/p>\n

I also hold a B.F.A in Fine Arts and a M.F.A. in Dramatic Arts with a concentration in puppetry from UCONN, one of the only accredited programs of it\u2019s kind in the country.<\/span><\/p>\n

\u00a0<\/p>\n

Could you tell us about the origins of\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Sure! The first spark of\u00a0Monsterwood\u00a0<\/em>was tied to the birth of my first born son. I was doing the first-time parent thing and just staring at this little being. I knew \u201chow\u201d he got there, and enough high school science to understand the process, but I couldn\u2019t just chalk it up to mere biology. I kept staring at this little person asking myself where they were from, why they were here, and what they came to do. No doubt, universal questions, but they had never seemed so profound to me. The complete blank slate of a life and so many possible destinies. He was the impetus for one of the main characters, Jovis, the scrappy orphaned street rat raised by his adoptive Mahru ( Monster) grandmother. From there, Jovis\u2019s world grew and so did his role and purpose in it. All of the characters are so intertwined in the collective outcome of their world, just like we are all connected. I worked hard to make Monsterwood an entertaining, wild fantasy adventure with some horror elements while also exploring universal themes about finding our own purpose and path through life, while having to face some harsh realities that we do not have the luxury of turning away from.\u00a0<\/span><\/p>\n

\"monsterwood3_1\"<\/p>\n

How did Steve Ellis join\u00a0Monsterwood<\/em>, and what made him the right artist for the book?<\/span><\/strong><\/p>\n

It was an unexpected blessing. I actually had started doing some preliminary work with another artist going back and forth on trying to dial in what my world looked like at that point. He was finishing up another gig, so it was about six weeks of talking and dialing things in a bit. As we were about to start working on the first graphic novel, he got a full time gig for a big video game company, so I don\u2019t blame him for taking it. He\u2019s a great guy and very talented and we are still in touch today. However, at the time, I needed an artist and not just one of the many super talented people out there, I needed to find\u00a0the\u00a0<\/em>artist that was right for\u00a0Monsterwood<\/em>, my dream project. I turned to an old childhood friend, Mike Mrak who is now Design Director at Scientific American and told him I need the right artist right away! Being familiar with the project, Mike threw some real heavy hitters my way, all with varied styles. Then I saw Steve\u2019s work and in particular,\u00a0High Moon<\/em>. We actually met in an old manager\u2019s office in NYC. We quickly had a creative short hand and I was absolutely sold. At this point, I can\u2019t imagine doing it with anyone else. Steve is a great guy and his work is just amazing. His skill and imagination are limitless.<\/span><\/p>\n

\u00a0<\/p>\n

There was a bit of a gap between the release of book one and book two; why was that?<\/span><\/strong><\/p>\n

My life kind of imploded. My elderly mother was the victim of a violent home invasion and was assaulted. I found her, barely alive on her kitchen floor, two days later. At the time, I was working two jobs to pay my son\u2019s college tuition, in addition to coordinating life for my mother. Six months later, I found myself facing a divorce after 23-years of marriage. I went into survival mode. (This is not an invitation to my pity party, but I believe in speaking the truth in order to normalize how traumatic and messy life can be.) Throughout all of that, I was mailing out Kickstarter rewards from the first\u00a0Monsterwood<\/em>\u00a0book and eagerly planning on getting back to\u00a0Monsterwood\u00a0<\/em>book 2.<\/span><\/p>\n

\"monsterwood3_2\"<\/p>\n

Nicholas Efstathiou joined you as co-writer on book two; how did that come about?<\/span><\/strong><\/p>\n

It was a question of timing. Monsterwood is my original IP, based on a screenplay I wrote way back then. It has evolved over the years, but still stayed very true to that original draft. Through the years there were so many variations and directions I could have taken or developed the story. I had another collaborator I was going to work with, but the timing didn\u2019t work out . This time, I found myself in need of a co-writer. Nick and I had some mutual friends locally and he had even backed the first two Kickstarters. Little did he know he would be co-writing Book 2 with me! I was familiar with Nick\u2019s writing through his great and creepy horror series,\u00a0Cross<\/em>, Massachusetts<\/em>. I love collaborating. I think working with another writer who is familiar with the spirit of the piece helps me focus and fully define all of the thousands of ideas that live in my head.\u00a0Monsterwood<\/em>\u00a0is a huge world, with its own history; flora and fauna. I can\u2019t put it all out there in three books, and some of it doesnt need to be there at all, but Nick, Steve, and I need to know it. It makes for a more fully realized, cohesive world.<\/span><\/p>\n

\u00a0<\/p>\n

How would you describe\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

It is a high concept fantasy adventure with some horror elements. It\u2019s my love letter to all of the great fantasy, horror, and scifi that I grew up on.<\/span><\/p>\n

The series follows the difficult, sometimes brutal journey of a scrappy commoner raised in the slums of the city, and a sheltered princess as they move from the innocence of youth to the open battle of adulthood, set in a fresh and unique world filled with outlandish creatures that feels like\u00a0The Jungle Book<\/em>\u00a0meets\u00a0Lord of the Rings<\/em>.<\/span><\/p>\n

Monsterwood<\/em>\u00a0takes place fourteen years after the king and queen of Magog met mysterious, violent deaths at the hands of a group of deformed outcasts known as monsters. Now, as a new ruler is about to be crowned, two young people from completely different backgrounds--Jovis, an orphaned independent young boy, and the Princess Jocosta, herself the courageous, willful heir to the throne--will reluctantly join forces on a journey into the dark and forbidding forest known as Monsterwood. There, they will discover the truth about what really happened in those dark days of betrayal and murder...and begin to fulfill their own destinies.<\/span><\/p>\n

At its core, it\u2019s\u00a0a coming of age story that combines a fairy tale aesthetic with appropriately dark edges, significant twists, Monsters, strong characters, and tons of action and adventure in a world that is both haunting, and beautiful. The world of Monsterwood explores many themes; young people transitioning into adulthood, aspects of the classic hero's journey structure set in a new and captivating world, powerful people behaving badly, magic and supernatural elements, madness, pain, love, loss, and even some humor .<\/span><\/p>\n

\"monsterwood3_4\"<\/p>\n

Book two ended on a cliffhanger; what can you tell us about book three?<\/span><\/strong><\/p>\n

No spoilers, but I can tell you it is going to be bug nuts! The first book felt kind of like a landing pad, a good introduction to the world and characters. The second book the threat became more real and defined. The third book, it\u2019s all on the line for everybody. There is no chance for a peaceful resolution and we are not lying when we say that \u201ca battle is coming and not all those who enter will survive.\u201d We also have some surprises coming up which are going to turn a few character\u2019s perceived realities on their heads. There are also some nice set ups for some characters that will allow us to take things even farther and expand the world of\u00a0Monsterwood\u00a0<\/em>even more, in time.<\/span><\/p>\n

\u00a0<\/p>\n

As a creator, does crowdfunding your project make it easier than dealing with a traditional publisher?\u00a0<\/span><\/strong><\/p>\n

The easy part is you don\u2019t need to ask permission to publish, you don\u2019t need to pitch, have an editor, wait for someone else\u2019s publishing calendar, etc. You have control of all of those things. It is harder because you don\u2019t have all of the support that a traditional publisher brings. Editors can be a writer's best friend, just like an art director can be an artist\u2019s best friend. Win, lose, or draw, all of the creative and business decisions are our\u2019s to own. So we work hard as a team, communicate and delegate, stay focused, and most importantly, love what we do.\u00a0<\/span><\/p>\n

Crowdfunding also has an aspect to it that is not the same when working with a traditional publisher, that being the relationship with the backers, who in turn become our readers. It is such a humbling and fulfilling aspect of a crowdfunding project. We know each and every one of our supporters' names. We never lose sight of the faith and the funds invested in us. There are a lot of great projects out there. When people choose us, it really does mean the world to us and the fact of the matter is, without their backing we just simply would not be able to produce these\u00a0Monsterwood\u00a0<\/em>books.<\/span><\/p>\n

\u00a0<\/p>\n

What has the feedback been like for\u00a0Monsterwood<\/em>?<\/span><\/strong><\/p>\n

Overwhelmingly positive! We even have some 5 star reviews on Goodreads! I love hearing from people about Monsterwood. It is always so interesting to hear who their favorite character is, what their favorite scene is, or what aspect of the story or who\u2019s story arc they want to see resolved. The most common question I am asked is when is Monsterwood Book 3 coming out! I can't think of a better question and my answer is,\u00a0\u201cHopefully soon, with your support!\u201d<\/em><\/span><\/p>\n

\"monsterwood3_3\"<\/p>\n

When you and Nicholas are writing, how does that work; do you write a full script and send it to Steve?<\/span><\/strong><\/p>\n

My original screenplay was the source for the outline of the books. Based on that, Nick and I initially work on outlines of scenes together. They are a little more than outlines actually, containing notes and descriptions of key elements, actions, or dialogue of each scene. This then goes to Steve and the three of us go over everything together, with Steve breaking down how many pages he thinks he will need to effectively capture it all. From there, Steve works on thumbnails that then come back to Nick and I. We then write the script for those pages according to the thumbed panels. This way we all can see if we need to expand the page count, or sometimes shrink a scene before we proceed. Final art means one more round to polish edit any last bits of dialogue.<\/span><\/p>\n

\u00a0<\/p>\n

Do you have a favourite Kickstarter reward?<\/span><\/strong><\/p>\n

Of course, the book! That is the reason for the campaign. We really want to finish this story, for ourselves, for our readers, and for people who haven\u2019t read any Monsterwood yet and just like what they have seen so far.<\/span><\/p>\n

Past that I like the 3-D Scrag head magnets and the tapestry of Steve\u2019s amazing cover for Book 3!<\/span><\/p>\n

Steve\u2019s special edition books with pencil drawings, inland wash or even watercolor always turn out amazing and are really something not to be missed! They make the book that much more special and rare. I mean, who doesn\u2019t want an original drawing by Steve Ellis? I certainly do!<\/span><\/p>\n

\u00a0<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

If you like what you see, consider backing the campaign at any level. Every bit truly does help and the greater number of backers helps us raise visibility too. Beyond becoming a backer, please share word of the Monsterwood campaign with like minded folks. We really do think you and others will enjoy the world we have created for you. We can\u2019t do it without backers! To that end, check out the campaign:<\/span>\u00a0https:\/\/www.kickstarter.com\/projects\/monsterwood3\/monsterwood-book-3-annihilation-graphic-novel\u00a0<\/a><\/p>\n

A big thank you to Jason for sitting and chatting with us, we would like to wish Jason and all of his team the best of luck with their Kickstarter.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Jason Rosen","post_excerpt":"Monsterwood","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-jason-rosen","to_ping":"","pinged":"","post_modified":"2022-10-08 02:24:02","post_modified_gmt":"2022-10-08 01:24:02","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206675","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":17},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

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