\n

<\/p>\n","post_title":"ComicBuzz Chats With Angela Slatter","post_excerpt":"Castle Full of Blackbirds","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-angela-slatter","to_ping":"","pinged":"","post_modified":"2022-10-06 16:25:14","post_modified_gmt":"2022-10-06 15:25:14","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208211","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":208172,"post_author":"2","post_date":"2022-09-07 14:56:55","post_date_gmt":"2022-09-07 13:56:55","post_content":"With the launch of her debut graphic novel, Unretouchable<\/em> out on September 113th via<\/span> Graphic Universe, we got a chance to sit down and chat with writer, artist and creator Sofia Szamosi.<\/span>\n\nHi Sofia, it's so wonderful to have you here with us.<\/span><\/strong>\n\nHi! Thanks for having me!<\/span>\n\nCould you please tell us a bit about yourself?<\/span><\/strong>\n\nI am an artist, originally from New York City, who makes graphic novels, artists\u2019 books and zines, among other things! I am also a mom to a wonderful, not remotely \u201cterrible\u201d 2-year-old.<\/span>\n\nCan you tell us about the origins of Unretouchable<\/em>?<\/span><\/strong>\n\nUnretouchable<\/em> started out as a zine I made in 2016, after doing an internship with a \u201cdigital imaging specialist,\u201d aka the person who handles the tech on photoshoots and does photo retouching. The internship opened my eyes to a whole new world behind the scenes of image creation and manipulation, and led me to do a lot of soul searching about the power these images can have. I shared my zine, which was basically an illustrated personal essay, with my agent, Jennnifer Weltz of JVNLA in NYC, and she saw the seeds of a graphic novel in its pages.<\/span>\n\nThe Unretouchable<\/em> graphic novel is black and white; when did you make that decision?<\/span><\/strong>\n\nUnretouchable<\/em> has been black and white since its conception. The original zine that inspired the book was black and white; in fact some of those early images that inspired the character of Olive and the style of the artwork ended up making their way into the final book. I\u2019ve loved drawing in black and white since childhood, so it felt natural to work in that style.<\/span>\n\nWhat can you tell us about Olive?<\/span><\/strong>\n\nOlive is a recent high-school graduate from New York City who dreams of being an artist like her grandpa \u2014 and of finally meeting her online boyfriend IRL. It\u2019s the summer before her first semester of art school, and she feels full of questions about her path\u2026 How do people even make a living in the arts? Should she get a \u201creal job\u201d? What does real connection really look like? Her mom sets her up with a summer internship with a photo retoucher, and though at first she\u2019s equal parts fascinated and horrified, it leads her to become increasingly alienated by social media and the digital world around her and to ask more and more pressing questions about the power of images, what role media should have in her life, and what her role in that media should be.<\/span>\n\nHow long have you been working on Unretouchable<\/em>?<\/span><\/strong>\n\nSince 2016. While I truly love the graphic novel format, it is definitely not a quick process! The total time I spent working on the manuscript and creating the artwork was around two years.<\/span>\n\n\"unretouchable\"\n\nHow would you describe Unretouchable<\/em>?<\/span><\/strong>\n\nUnretouchable<\/em> is a coming-of-age story about growing up in a world where authentic experience feels harder and harder to come by, and we are marketed to more than ever on our phones and social media. Olive is grappling with how these forces shape her own perception of herself and her body, and the larger question of how these forces, distortions and pressures damage different people in society differently. Unretouchable<\/em> is a story about what it means to become an alert, conscious consumer and creator of images, and it\u2019s ultimately a tribute to self-acceptance.<\/span>\n\nWhen it came to writing Unretouchable<\/em>, did you write a full script?<\/span><\/strong>\n\nAfter writing the original zine (which was an illustrated personal essay), I then had the task of fictionalizing my story. Despite the similar internship experience, Olive really is her own bird \u2013 it took time to find her on the page. The first step was creating an outline, then I wrote a full script. Next I mapped out each page, figuring out which lines of the script would go on each page. Then I sketched the artwork, sometimes adjusting or changing the script if needed.<\/span>\n\nHow important is word of mouth for any indie project?<\/span><\/strong>\n\nThis is my first book, so I guess I am about to find out! I think it would be super important!<\/span>\n\nWhat part of the creative process did you enjoy more, the writing or the art?<\/span><\/strong>\n\nMost definitely the art! I love telling stories with images and words together. For me, the words really come alive when I am drawing them, and oftentimes I will revise or find the words as I am drawing. The script serves as a framework, but the real story comes out when I am drawing.<\/span>\n\nHas creating Unretouchable<\/em> been a challenge?<\/span><\/strong>\n\nYes, but it has definitely been a labor of love! For a good portion of the creation of this book I was either pregnant or holding a newborn, which was definitely challenging at times, but also really fueled my fire.<\/span>\n\nHow did Graphic Universe get involved with Unretouchable<\/em>?<\/span><\/strong>\n\nAfter my agent urged me to turn my zine into a treatment for a graphic novel, she shopped it around to publishers and Graphic Universe came on board. My editor, Greg Hunter, and everyone at Graphic Universe \/ Lerner has been such a pleasure to work with, and really helped me craft Unretouchable<\/em> into what it is today.<\/span>\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nTHANK YOU so much for reading and checking out Unretouchable!<\/em> I am so excited to hear what you all think of it! :) Stay tuned for news about my second graphic novel, which I am very excited about and hard at work on as we speak.<\/span>\n\nCheck me out here:<\/span>\n\nwww.sofiaszamosi.net<\/a>\n\nIG: @sofiaszamosi<\/span>\n\nTwitter: @sofia_szamosi<\/span>\n\nA big thank you to Sofia for chatting with us; we wish her the best of luck with her new graphic novel, Unretouchable<\/em>.<\/span>","post_title":"ComicBuzz Chats With Sofia Szamosi","post_excerpt":"Unretouchable","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-sofia-szamosi","to_ping":"","pinged":"","post_modified":"2022-10-06 12:38:33","post_modified_gmt":"2022-10-06 11:38:33","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208172","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":208068,"post_author":"2","post_date":"2022-09-02 18:57:11","post_date_gmt":"2022-09-02 17:57:11","post_content":"With the launch of her new comic, Rangers of The Divide II: Into the Depths<\/em> #1, next month from Dark Horse Comics, we got a chance to sit down and chat with writer, artist and creator Megan Huang. <\/span>Her work can be seen in many titles including Double Jumpers<\/em>, Princeless<\/em>, Aggretsuko, Rick and Morty<\/em>, Jia and the Nian Monster<\/em>, Jenny Zero<\/em> and Star Wars: Hyperspace<\/em>.<\/span>\n\nCould you please tell us a bit about yourself?<\/strong><\/span>\n\nHello! Yes! I\u2019m a Canadian comic artist hailing from the Greater Toronto Area. I\u2019ve been a comics professional for about 6 years now? Probably going on seven. Ah, my brain has a unique concept of time, haha! <\/span>\n\nFor any of our readers who are not familiar with the\u00a0Rangers of The Divide\u00a0series, what can you tell us about the series?<\/span>\n\nSo, the series follows a group of cadets and their very secretive and rather abrasive commander. After a mysterious force starts to terrorize their lands, the Rangers and their companion dragons set out across dangerous wilds to find and stop said force. <\/span>\n\nHow long does it take to create an issue of\u00a0Rangers of The Divide<\/em>?<\/strong><\/span>\n\nOh dear\u2026 it depends. But I think the fastest I\u2019ve gone is maybe a month and a half. Lately I\u2019ve taken on a lot more work outside of Rangers, so the pages have come in slower than I\u2019d like. 6 (or 7) years and my time management is still a mess!<\/span>\n\nDo you have a favourite scene from the first series?<\/strong><\/span>\n\nI think the entire Squall Owl chase was super fun. I feel I managed to capture what I was imagining fairly well on the pages, which is super duper crazy hard. I have a similar sequence in series 2 that takes up most of an issue. Just an action-packed ride! And it gets my blood pumping even as just the creator to draw the scene, so I hope readers feel the same way when they dive in. <\/span>\n\nHow important is pre-ordering for an independent comic?<\/strong><\/span>\n\nOh very important! It tells the stores to stock more, and it tells the publisher to push the book more. It\u2019s just good all around for the longevity of the series\/ book, as comics can very easily, flop, not simply due to a mere lack of quality, but due to a lack of backing. We really do rely on readers so much, and we definitely appreciate when we have that backing from fans!<\/span>\n\nWhat part of the creative process did you enjoy more, the writing or the art?<\/strong><\/span>\n\nHm\u2026 I\u2019d have to say the art. I think for series 1 it was the writing, but now I really just like seeing a page come together. That may be my impending deadlines talking though!<\/span>\n\n\"rangersotd_2itd\"\n\nWhat was the feedback like from the first series of\u00a0Rangers of The Divide<\/em>?<\/strong><\/span>\n\nIt was positive from what I recall. People would reach out to say how much they loved it and that made my day every time. I did get one odd comment though from a review where they said the dragons looked more like Pok\u00e9mon. You can take that either way, but I like Pok\u00e9mon, I think a lot of us do, so I personally see it as a positive thing, even if that wasn\u2019t the intention.<\/span>\n\nHow did\u00a0Rangers of The Divide<\/em>\u00a0find a home at Dark Horse Comics?<\/strong><\/span>\n\nOh, well, I think my work on Jia<\/em> and the Nian Monster<\/em> before Rangers, had a part to play. I was able to work with veteran editors and of course, and Mike Richardson himself, on that one, so I think that held some weight when pitching Rangers. Though it certainly could easily have been rejected too if the art or story or just everything in the pitch wasn\u2019t up to par. Overall, I\u2019m grateful that it has a home here!<\/span>\n\nThe last issue of\u00a0Rangers of The Divide<\/em>\u00a0ended on a cliffhanger for the Commander and the cadets. What's in store for them in\u00a0The Divide II: Into the Depths<\/em>?<\/strong><\/span>\n\nMore creatures and more drama for sure. But also\u2026 more questions! Though the origin of the Juggernaut slowly begins to be answered. I can\u2019t say more than that. But I think it\u2019s gonna be a fun ride.<\/span>\n\nFor anyone who has not read the first series of\u00a0Rangers of The Divide<\/em>; will Rangers of The Divide II: Into the Depths<\/em> be new reader friendly?<\/strong><\/span>\n\nWe tried to make it so that it would be accessible to new readers. But I think there will honestly be some disconnect if you didn\u2019t read arc 1. Though if you\u2019re simply in it for cool new creatures, and strange new lands, you should be totally fine! Series 2 has a lot of that. <\/span>\n\nThe first issue of Rangers of The Divide II: Into the Depths\u00a0<\/em>will be available on October 26th; what can readers expect from the second series of\u00a0Rangers of The Divide<\/em>?<\/strong><\/span>\n\nLots of underground jazz. Jazz as in events, not actual jazz, haha! this series goes subterranean, so I hope to surprise people with a whole new world in Into the Depths. <\/span>\n\nAny message for the ComicBuzz readers?<\/strong><\/span>\n\nYes! Please read my comic! Haha! But on a serious note, thank you for taking the time to read through all my ramblings here. <\/span>\n\nA big thank you to Megan for chatting with us; we wish her the best of luck with her new series Rangers of The Divide II: Into the Depths<\/em>.<\/span>","post_title":"ComicBuzz Chats With Megan Huang","post_excerpt":"Rangers of The Divide II: Into the Depths","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-megan-huang","to_ping":"","pinged":"","post_modified":"2022-10-06 16:26:42","post_modified_gmt":"2022-10-06 15:26:42","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208068","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":208046,"post_author":"2","post_date":"2022-08-26 15:49:13","post_date_gmt":"2022-08-26 14:49:13","post_content":"

With the launch of his new comic,\u00a0The Lost Gardens\u00a0#1, next month from\u00a0\u00a0Rabbit Hole Studios, we got a chance to sit down and chat with writer James Babineau.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

Hi James, it's so wonderful to have you here with us.<\/span><\/strong><\/p>\n

Thanks for having me chat with you on Comicbuzz!<\/span><\/p>\n

\u00a0<\/p>\n

Could you please tell us a bit about yourself?<\/span><\/strong><\/p>\n

Born and raised on Prince Edward Island, the smallest province in Canada. I am currently living in Newfoundland working and keeping the lights on as everyone else is. I am quite new to the industry in terms of work, but have been an avid reader for years shopping weekly at my local shop.<\/span><\/p>\n

\"lostgarden1_2\"<\/p>\n

Can you tell us about the origins of The Lost Gardens<\/em>?<\/span><\/strong><\/p>\n

The origin story to The Lost Gardens<\/em> lies with the head of Rabbit Hole, Scott Humes. It was originally developed as a video game property and most recently began to be developed into a comic series that ties into the video game.<\/span><\/p>\n

\u00a0<\/p>\n

How did Caius Schereiner, Michael Woods and John Hunt join the team?<\/span><\/strong><\/p>\n

Scott was the Nick Fury of this Avengers team, bringing in all of us together to form the creative team that worked on issue #1 of The Lost Gardens<\/em>. I was brought into the overall project as well by a very good friend of mine Andrew, who sent me a message and asked if I was interested in possibly writing for this project. We chatted, and had quite a few conversations developing the story and world and from there you have the world of The Lost Gardens<\/em> coming to life.<\/span><\/p>\n

\"lostgarden2_1\"<\/p>\n

How would you describe The Lost Gardens<\/em>?<\/span><\/strong><\/p>\n

The Lost Gardens<\/em> is best described as a Sci-Fi Fantasy. It blends two very different and often kept apart genres. From the first setting of Hub City, a technologically advanced utopia that operates under the guise of augmented reality; to the next setting of Charlotte, a technologically absent township in the heart of a bogland filled with creatures both friend and foe. It is a story about facing your fears and striving to overcome them, but will the protagonists of this story do so, ultimately I can not say.<\/span><\/p>\n

\u00a0<\/p>\n

When you were writing The Lost Gardens<\/em>, did you write a full script?<\/span><\/strong><\/p>\n

Yes. My approach to creating a story begins at the outline level, then onto a rough page layout then onto writing the full script. From there it goes off to the wonderful creative team and they make absolute magic. I\u2019m always blown away by what they do, as sometimes I pitch some very abstract ideas or panel layouts and the expert skill that goes into this project brings it to life.<\/span><\/p>\n

\"lostgarden2_8\"<\/p>\n

What can you tell us about Shawn Myers?<\/span><\/strong><\/p>\n

Shawn Myers is an average guy who works a fairly mediocre job at the Ministry for Parts. He isn\u2019t special, he doesn\u2019t have extraordinary powers, and he isn\u2019t an undercover spy. Until he experiences a severe glitch with the augmented reality technology implanted in every citizen of Hub City goes astray. It leads to some heavy consequences for his personal life, and all he truly desires is to experience \u201cSomething real\u201d. All I can say is that he most certainly will.<\/span><\/p>\n

\u00a0<\/p>\n

How long have you been working on The Lost Gardens<\/em>?<\/span><\/strong><\/p>\n

The Lost Gardens<\/em> started up in the summer of 2020 just as the Covid-19 pandemic was taking root in Canada. We never had any face-to-face meetings, as it was all virtual due to some of the restrictions that were in place at the time. I have been working on it ever since and still do to this day, and I cannot wait to see this journey begin to unfold.<\/span><\/p>\n

\"lostgarden2_16\"<\/p>\n

How important is word of mouth for any indie project?<\/span><\/strong><\/p>\n

Immensely. I feel it is the most important aspect of pushing an indie comic that isn\u2019t part of the major labels. You want to reach as many audiences as you can, and to help that is to craft a tale that is eye-catching and well crafted to get the attention of the market. When I go to the comic store every week, I always go out of my way to look for interesting and new titles that I may not look at everyday. A huge aspect of this was also fostered by the store I shopped at for years when I lived in PEI, The Comic Hunter Charlottetown, really pushed indie comics and really opened up a huge world that I may not have experienced when I was just first getting into comics.<\/span><\/p>\n

\u00a0<\/p>\n

How did Rabbit Hole Studios get involved with The Lost Gardens?<\/span><\/strong><\/p>\n

Rabbit Hole Studios and The Lost Gardens<\/em> go hand-in-hand. Scott would be more equipped to share the wonderful history of the studio as he founded it with the The Lost Gardens property before I was involved.<\/span><\/p>\n

\"lostgarden3_2\"<\/p>\n

With the release of The Lost Gardens #1 on September 7th. How do you feel?<\/span><\/strong><\/p>\n

I\u2019m excited. We\u2019ve been working on this project for a few years, selling to stores purely by word of mouth and advertising. Now we have gotten into Diamond Comics and it's a very exciting time for Rabbit Hole Studios. We are able to spread the word farther and faster than we previously could, so it\u2019s a very awesome time for the team.<\/span><\/p>\n

\u00a0<\/p>\n

How can our readers get a copy of The Lost Gardens #1<\/em>?<\/span><\/strong><\/p>\n

Any comic store or reader can find The Lost Gardens #1<\/em> in their Diamond Previews or online at rabbitholestudios.ca<\/a> where you can find more information about us and the current and upcoming projects we are working on!<\/span><\/p>\n

\"lostgarden3_3\"<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

Firstly, I would like to thank you for your time and greatly appreciate everyone reading here today and I really hope you enjoy this story. This is a story that rewards readers for their time and I look forward to seeing their reactions as it pays off over time. Thank you again, and support your local shops for they make the comic world keep spinning round and round.<\/span><\/p>\n

A big thank you to James for chatting with us; we wish him and <\/span>the rest of the team, the best of luck with\u00a0The Lost Gardens.<\/span><\/p>\n

\u00a0<\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With James Babineau","post_excerpt":"The Lost Gardens","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-james-babineau","to_ping":"","pinged":"","post_modified":"2022-10-06 16:35:29","post_modified_gmt":"2022-10-06 15:35:29","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208046","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":208033,"post_author":"2","post_date":"2022-08-24 16:52:28","post_date_gmt":"2022-08-24 15:52:28","post_content":"With the launch of his new comic,\u00a0New America<\/em> #1, this week from Comixology Originals, we got a chance to sit down and chat with writer and producer Curt Pires. His works include\u00a0Youth<\/em>, Lost Falls<\/em>, Memoria<\/em> and WYRD<\/em>.<\/span>\n\nCould you please introduce yourself to our readers?<\/strong> <\/span>\n\nThanks for having me. I\u2019m Curt Pires a writer \/ producer \/ creative who makes and loves comics and I\u2019m excited to be talking to be here today.<\/span>\n\nCan you tell us about the origins of New America<\/em>?<\/span><\/strong>\n\nI had the kernel of this idea late 2016 following the presidential election. Worked on it for a couple years and had an early version of the book almost picked up in 2018 for publication. That fell apart, and so we sort of went back to square one. It was one idea I kept coming back to and wanting to work on so I kept hammering away at it. Eventually refining and bringing on Luca for the version you see today.<\/span>\n\n\"newamerica1_1\"\n\nWhat can you tell us about Wyatt Walker?<\/span><\/strong>\n\nWyatt is a soldier. He\u2019s also the brother of Corey Walker, the sitting president of New America. When we meet Wyatt he\u2019s just returned to New America for the first time in years. He\u2019s been presumed missing even considered dead by some, so this sets up the big central mystery of the book regarding where he\u2019s been and why he\u2019s back.<\/span>\n\nWhat made Luca Casalanguida the right artist for New America<\/em>?<\/span><\/strong>\n\nI mean, just look at the pages. He\u2019s brilliant. And his Bond stuff and work on Lost Soldiers made me realize he could do the action as well as the character \/ political stuff.<\/span>\n\n\"newamerica1_2\"\n\nHow did Mark Dale and Hassan Otsmane-Elhaou join the team?<\/span><\/strong>\n\nI\u2019ve worked with them on other projects and they\u2019re both immensely talented and easy to work with, so it was a no brainer.<\/span>\n\nHow would you describe\u00a0New America<\/em>?<\/span><\/strong>\n\nI\u2019d describe it as sort of The West Wing meets DMZ meets Sicario. It\u2019s a near future political thriller about a secessionist state and the sometimes violent trials and tribulations of the people living and leading there.<\/span>\n\n\"newamerica1_3\"\n\nThe single issues of New America<\/em>\u00a0are all going to be oversized. Why did you make that choice?<\/span><\/strong>\n\nThere was just too much story for the smaller sized issues. Also the oversized issues give it more of a prestige feel, and allow for more cinematic style pacing. \u00a0<\/span>\n\nHow long have you been working on\u00a0New America<\/em>?<\/span><\/strong>\n\nTwo years since we started production in earnest. 4 or 5 years since I first had the idea. It takes a longtime for comics to come to life sometimes.<\/span>\n\n\"newamerica1_4\"\n\nHow important is word of mouth for any indie project?<\/span><\/strong>\n\nSo important! I don\u2019t have the marketing budget of a DC or MARVEL although most of my books rival or surpass there\u2019s in terms of quality--so we need people to shout about the books when they like em\u2019! If you don\u2019t like em\u2019, please just shut up and keep it to yourself. (that\u2019s a joke, maybe.)<\/span>\n\nNew America<\/em> is releasing from\u00a0Comixology via their Comixology Originals series. Your previous releases,\u00a0Youth<\/em>,\u00a0Lost<\/em> Falls<\/em>\u00a0and\u00a0Memoria<\/em>, were released via\u00a0Comixology. Can you tell us more about your working relationship with Comixology?<\/span><\/strong>\n\nI have a great relationship with Comixology. I love what Chip Mosher and David Steinberger built over there. And I love what Bryce Gold is building now that the torch has been passed to him.<\/span>\n\n\"newamerica1_5\"\n\nYouth<\/em>\u00a0is available in paperback from Dark Horse Books; as a writer, is it important to you that your works are available in physical format?<\/span><\/strong>\n\nSo important. I love the accessibility of the Comixology Originals program and how anyone with Prime or Comixology \/ Kindle Unlimited can read for free, but it\u2019s really important to me that Local Comic Shops and Bookstores be able to sell my work. I\u2019m a Wednesday Warrior and go to my shop every week, so everything I do eventually needs to reach the comic shop.<\/span>\n\n\"newamerica1_6\"\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nCheck out New America or any of the other amazing books we\u2019ve done with Comixology Originals. And sign up for our newsletter to keep up with all our releases: https:\/\/tecc.substack.com\/<\/a><\/span>\n\nA big thank you to Curt for chatting with us; we wish him and\u00a0the rest of the team, the best of luck with their\u00a0New America<\/em>\u00a0series.<\/span>\n\nComixology Originals titles are available at no additional cost for members of Amazon Prime, Kindle Unlimited, and comixology Unlimited.<\/span>","post_title":"ComicBuzz Chats With Curt Pires","post_excerpt":"\u00a0New America","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-curt-pires","to_ping":"","pinged":"","post_modified":"2022-10-06 16:37:15","post_modified_gmt":"2022-10-06 15:37:15","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208033","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207996,"post_author":"2","post_date":"2022-08-15 14:51:19","post_date_gmt":"2022-08-15 13:51:19","post_content":"With the release of\u00a0TRVE KVLT\u00a0<\/em>#1 (August 17th)\u00a0this week from IDW Publishing,\u00a0we are delighted to be\u00a0joined by the writer Scott Bryan Wilson and artist Liana Kangas. Scott has written many comics, including\u00a0Pennyworth<\/em>, Batman Gotham Nights<\/em>, Altered Carbon OGN<\/em>, Divinity: The Complete Trilogy<\/em>, and Star Trek: Waypoint<\/em>. Liana has worked on many comics, including Star Wars Adventures<\/em>, Razorblades<\/em>, East Side Saints<\/em>, She Said Destroy<\/em>, Joan Jett<\/em> and Devil\u2019s Dye<\/em>.<\/span>\n\nHi, Liana and Scott, it's so wonderful to have you both here with us today.<\/span><\/strong>\n\nLK:<\/strong> Thanks for having us! And may you have it the Burger Lord way!<\/span>\n\nCould you please introduce yourselves to our readers?<\/span><\/strong>\n\nLK:<\/strong> Hey there! I\u2019m Liana\u2014a full-time comic creator and artist. I\u2019ve drawn a ton of stuff, such as books like Star Wars Adventures<\/em>, Vault\u2019s She Said Destroy<\/em>, Razorblades<\/em>, Z2\u2019s Joan Jett<\/em> and The Black Hearts<\/em>, and, of course, TRVE KVLT<\/em>! I\u2019ve illustrated a ton of cover work for publishers like Vault, Image, Oni, IDW, and Ahoy. I\u2019ve also written or co-written stories like Seeds of Eden <\/em>for TKO, Dagger Dagger Vol 2<\/em>, and Deadbeats: London Calling<\/em>.\u00a0<\/span>\n\nSBW:<\/strong> And I\u2019m Scott, and I write comics, including the Pennyworth <\/em>series and a bit of Batman<\/em> stuff for DC, Savage Tales<\/em>, Elvira, Altered Carbon<\/em> for Dynamite, plus work for Valiant, IDW, and lots of anthologies. Upcoming\u2014along with Trve Kvlt<\/em>\u2014is more from DC, more Savage Tales<\/em>, an adaptation of Neil Gaiman and Michael Reaves\u2019 InterWorld<\/em> for HarperCollins, as well as a bunch of unannounced stuff, including another creator-owned series.<\/span>\n\n\"trvekvlt1\"\n\nScott, can you tell us about the origins of TRVE KVLT<\/em>?\u00a0<\/span><\/strong>\n\nSBW:<\/strong> In the early days of my career, when I was sitting around waiting for the phone to ring with work-for-hire jobs, I kept from going crazy by creating pitches. Most of them were awful, but this is one that just kept tugging at me. I love crime fiction and heist movies, and I wanted to do something like Heat<\/em> that had this big, exciting heist scene at its center. But heists have been done a million times, most of them way better than anything I could think of, so I started trying to think about what would be a \u201clittle\u201d heist that a normal person could get away with, and I thought about robbing a strip mall, store by store. I thought if you watched it all the time, you might find the rhythms and figure out how to do it if you timed it right. Who would watch a strip mall, though? Then I hit on the idea of someone at the ubiquitous fast food places that are always in strip mall parking lots, and I had it.\u00a0<\/span>\n\nLiana, when you first heard the pitch for TRVE KVLT, what did you think?<\/span><\/strong>\n\nLK:<\/strong> I think Scott is a genius and tends to dig into the things that most people often don\u2019t pay any attention to. He does it a lot with both foreshadowing, dialogue, minute details in environments that play to plot points, and so on. So, I absolutely dug it. My favorite movie is Ocean's 11<\/em>, which I had mentioned for the heist aspect alone, and when I read the pitch, I was like \u201cOh this is reminiscent of Fargo<\/em>, but a band of kids in real life.\u201d\u00a0<\/span>\n\n\"trvekvlt2\"\n\nHow would you describe TRVE KVLT<\/em>?<\/span><\/strong>\n\nLK:<\/strong> TRVE KVLT is the one book you least expect\u2014and the one you will definitely want to read. (and certainly the one I wanted to create the most).<\/span>\n\nScott, what can you tell us about Marty?<\/span><\/strong>\n\nSBW:<\/strong> I always like fiction that has losers as main characters\u2014Jeff \u201cThe Dude\u201d Lebowski, George Costanza, etc\u2014and always wanted to really dig into that as a writer. Having people\u2019s flaws be central to their character but also keep them not only likable, but someone you actually root for, was something I wanted to explore. Our guy is a career fast-food employee who fully embraces his role at work and doesn\u2019t have many interests aside from hair metal and low-budget movies (which he enjoys non-ironically). We\u2019ve all worked with overenthusiastic people\u2014Marty is that overenthusiastic coworker whose excitement is only starting to fade, long after it\u2019s died out for everyone else.<\/span>\n\n\"trvekvlt3\"\n\nLiana, has it been a challenge to create the world of TRVE KVLT<\/em>?<\/span><\/strong>\n\nLK: I\u2019m lucky in that if I have any creative blocks or stumped on what to do in TRVE KVLT, I can pull from personal experiences, or ask anyone on the team what kind of input they\u2019d have. Our team (Jazzlyn, Gab, Jimmy, and DC) is just as excited about the book as Scott and I are. I mean, when else will I get to design the entire\u00a0 look and branding of fast food restaurants? This has been a labor of love and I think it shows in terms of world-building for sure.\u00a0<\/span>\n\nHow long have you been working on TRVE KVLT<\/em>?<\/span><\/strong>\n\nSBW:<\/strong> Liana and I started emailing about the book in October 2018, but I\u2019d been working on the pitch since January 2017. So that puts it at 5.5 years from pitch to first issue being on comic shops\u2019 shelves. My pitch was rejected by a few publishers before Liana was on board, so I can\u2019t say enough about her partnership on this project and what she brings to the book\u2014it wouldn\u2019t exist without her.<\/span>\n\nLK: <\/strong>YOU ARE TOO KIND. Don\u2019t mess up the bun order.<\/span>\n\n\"trvekvlt4\"\n\nHow important is preordering for any independent comic?<\/span><\/strong>\n\nLK:<\/strong> I used to work in a comic shop, so I am probably on a soap box here, but preordering any comic, specifically any series not Big 2, is going to need all of the support it can get in the direct market. Ordering often dictates printing numbers, so if you can preorder and call your shop up to try and get every issue available, it ensures you\u2019ve secured yourself a copy, as well as notifying the shop that this might be a good read for others as well and could entice them to order more copies. Single issue comics are a chaotic and perfect way to read comics in my opinion, but just know that a lot of work goes into that little issue from all of the creators to the incredible teams at the publisher that are hitting your shop\u2019s shelves every month. That one call or click to preorder could mean the world in terms of the success of any book.<\/span>\n\nScott, how did Gab Contreras, Jimmy Savage and DC Hopkins join the team?<\/span><\/strong>\n\nSBW:<\/strong> Jimmy and Gab had worked with Liana for a long time; I think I met both of them through this book. DC was someone I had worked with a lot on other projects and was my first choice on this one.<\/span>\n\n\"trvekvlt5\"\n\nLiana, you are creating the art for the comic. What part of that process do you enjoy the most, penciling or inking?<\/span><\/strong>\n\nLK:<\/strong> A lot of my creator-owned books I actually pencil and ink at the same time since I work digitally for most of my interiors. (It\u2019s a lot of different layers and moving things around, probably a very weird thing to watch, I bet.) I personally love inking, though, because I get to, in this case for TRVE KVLT, shade a lot of shadows and pull some weird light tricks for Gab to play with, which is always fun. It seems to all come to life at the end with everyone\u2019s expressions and the weird details and logos I can put in for food, fast food interiors, etc.<\/span>\n\nHow did IDW get involved with TRVE KVLT<\/em>, and what made them the right publisher for TRVE KVLT<\/em>?<\/span><\/strong>\n\nSBW:<\/strong> We originally published the first version of TRVE KVLT <\/em>through Kickstarter at the beginning of the pandemic; we\u2019d had some publishers interested, but when the pandemic hit, the industry was a mess for a while and we realized we didn\u2019t want to wait and just started making the book and doing it our way. Someone at IDW had seen the pre-pandemic pitch, and they got in touch with us the day we launched the Kickstarter. From those first text messages it felt like a great fit. IDW kept in touch with us over the year or so it took us to make and publish the first version of the book, and before we were done we had started talking contract terms. We were really excited because the Kickstarter saw issue 1 printed, and the rest digital, and people had been asking from the beginning for print issues, so this was our chance to get the book out in front of a huge audience\u2014in print, too\u2014from a company that really supported us and the book.<\/span>\n\nLK:<\/strong> All I have to say is, I adore IDW so much\u2014and this book has had such an incredible journey with them already and (as of right now when we say this) we\u2019re not even in print yet!\u00a0<\/span>\n\n\"trvekvlt6\"\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nSBW:<\/strong> Keep reading comics.<\/span>\n\nLK: <\/strong>Thank you so much for taking the time to read this, and pick up TRVE KVLT #1 on August 17!<\/span>\n\nA big thank you to Scott and Liana for chatting with us; we wish them and the rest of the team, the best of luck with TRVE KVLT.<\/span>","post_title":"ComicBuzz Chats With The Trve Kvlt Team","post_excerpt":"TRVE KVLT\u00a0#1","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-the-trve-kvlt-team","to_ping":"","pinged":"","post_modified":"2022-10-06 16:47:58","post_modified_gmt":"2022-10-06 15:47:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207996","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":false,"total_page":1},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\n

<\/p>\n\n\n

With the launch of Order of the Night Jay (Book One): The Forest Beckons<\/em> graphic novel from Top Shelf Productions, we got a chance to sit down and chat with author and illustrator Jonathan Schnapp.<\/span><\/p>\n

 <\/p>\n

Hi Jonathan, it's a pleasure to have you here with us.<\/span><\/strong><\/p>\n

Thank you, the pleasure is mine! <\/span><\/p>\n

 <\/p>\n

Could you please introduce yourself to our readers?<\/span><\/strong><\/p>\n

Would be happy to. I\u2019m an author and illustrator working out of Rochester, NY. I\u2019ve come to the comics world pretty late in life, all things considered. I studied fine art photography before eventually finding day jobs in the optics world, manufacturing, R&D, and such. For some sanity and stress relief, I took up doing acrylic painting. I painted a lot of cartoon animal characters in different silly situations. As my paintings got more complex, I started thinking of them as slices out of longer narratives. It was only a matter of time before I felt one slice wasn\u2019t enough and that these characters needed more. <\/span><\/p>\n

\"OrderOfTheNightJay1\"<\/p>\n

What can you tell us about the Order of the Night Jay (Book One): The Forest Beckons<\/em> graphic novel?<\/span><\/strong><\/p>\n

Order of the Night Jay<\/em> has been such a fun venture and such a good learning experience. In some ways, I tried to do the impossible. I tried to pack in so many things. I wanted a story with mystery and adventure. But also be heartwarming and sensitive. And also be silly and cartoony. There are codes and puzzles, secrets to find, and even a few real survival skills the reader can learn, all wrapped up in a summer camp setting.<\/span><\/p>\n

 <\/p>\n

Can you tell us about the origins of Order of the Night Jay<\/em>?<\/span><\/strong><\/p>\n

It all started with a painting of a cartoon bear and raccoon, dressed up like scouts, exhausted from hiking up a mountain. I can\u2019t say that was one of my better pieces (Frank\u2019s character design was so terrible!) but I loved the contrast between the two and knew I had to tell their story. <\/span><\/p>\n

Living in upstate New York, I\u2019m lucky to have the Adirondack mountains nearby. It\u2019s one of my favorite places to be. The mountains are beautiful, but also ominous and mysterious. Can we ever actually fully explore a place like that? Or will there always be new dark corners, forgotten secrets, or magical moments?<\/span><\/p>\n

And I was certainly inspired by my own experiences in scouting - camping, earning badges, and causing mischief!<\/span><\/p>\n

\"OrderOfTheNightJay2\"<\/p>\n

Who are Frank and Ricky?<\/strong><\/span><\/p>\n

We meet our two heroes as they are both headed off to camp. They are both Tailfeathers, the starting rank at camp Jay Bird. They\u2019re polar opposites, but they bond over their love of the \u201cgirly comic\u201d Mega Bunny. <\/span><\/p>\n

Ricky, the raccoon, is spunky, energetic, and easily distracted. He follows the beat of his own drum, which leads him to some wild ideas. Frank is a bear - the only \u201clarge\u201d animal at a camp filled with squirrels, hedgehogs, beavers, and other small animals. Because he\u2019s so large, the other scouts are wary of him. Until they meet him! He\u2019s timid and unsure of himself and is scared to do anything but follow the rules. So he gets pushed around instead, especially by the two older scouts who are there to earn their Leadership badge.<\/span><\/p>\n

In terms of the cast of Order of the Night Jay, how did you create them? Did you have the visuals in mind for each character first, or did you know what traits you wanted in each character and then created them visually?<\/span><\/p>\n

Truthfully it was a little bit of both. When I first started sketching the story, I knew Frank\u2019s character needed work. He went through a number of variations - I even had him looking like a teddy bear for a bit before I realized how awkward and weird that was! Edna, the camp counselor, also took a bit of work to get right.<\/span><\/p>\n

One thing that really helped me was drawing up a cast \u201cphoto.\u201d It cemented the design for all the supporting characters and it also seeded their personalities. <\/span><\/p>\n

 <\/p>\n

How would you describe Order of the Night Jay (Book One): The Forest Beckons<\/em>?<\/strong><\/span><\/p>\n

Twin Peaks<\/em> meets Looney Tunes<\/em>? Calvin and Hobbes<\/em> meets Gravity Falls<\/em>? Wallace and Gromit<\/em> meets Sherlock Holmes<\/em>?<\/span><\/p>\n

 <\/p>\n

When you were writing Order of the Night Jay<\/em>, did you write a full script?<\/strong><\/span><\/p>\n

I find writing graphic novel scripts very cumbersome. I\u2019m a very visual thinker and when I just write out words without sketching the scene as well, the results are very different. Certain actions don\u2019t make sense. New gags and silly moments pop out. I did try quite a few methods for laying out the plot structure and writing a script, but it ultimately felt like too much work and not enough fun.<\/span><\/p>\n

I did, ultimately, write a general outline for the entire story - this was before we decided to make it a small series - but in the process of sketching and doing the layouts the course of the story changed dramatically. <\/span><\/p>\n

\"OrderOfTheNightJay3\"<\/p>\n

How long did it take for you to complete Night Jay (Book One): The Forest Beckons<\/em>?<\/span><\/strong><\/p>\n

I want to say I started working on the story in late 2019. So about two, two and a half years? I worked a full time job on top of that, so I was quite busy!<\/span><\/p>\n

 <\/p>\n

How did Top Shelf Productions get involved with Order of the Night Jay<\/em>?<\/span><\/strong><\/p>\n

I\u2019ve really enjoyed working with Top Shelf. Many publishers need you to go through an agent, but Top Shelf is very accessible and you can submit directly through their website. Of course they are still very selective, but it\u2019s refreshing to be able to email Chris (Staros) directly and get a personal response. I\u2019d sent Top Shelf<\/em> a project a few years prior to Night Jay which was rejected, but the feedback I received helped me keep going.<\/span><\/p>\n

 <\/p>\n

Night Jay (Book One): The Forest Beckons<\/em> is an all-ages story; does the story have elements from your own experiences?<\/span><\/strong><\/p>\n

Well, I never found a cave in the woods with a secret code scratched on the entrance, that\u2019s for sure! But I was very much a \u201cFrank\u201d growing up. I always felt lost and really struggled to feel accepted. It\u2019s taken a long time to allow myself to be more like Ricky - silly and a little impulsive. The tension between the two characters (Ricky wants to explore the cave, Frank wants to avoid getting into trouble) is very much based on my real inner dialogue.<\/span><\/p>\n

And I did spend quite a few years as a kid going camping, tying knots, trying to start campfires (often with very wet firewood). The scout campground we\u2019d go to always felt old and run down, with sections that never seemed to get used anymore, like the pool or the BMX course. It very much had a sense of history, of forgotten secrets. And Boy Scouts have their own \u201csecret society\u201d called the Order of the Arrow that directly inspired the title of the series. We were never great scouts, by the way. Just like in Night Jay<\/em>, we got lost on the compass course, but mostly because we didn\u2019t know what we were doing!<\/span><\/p>\n

\"OrderOfTheNightJay4\"<\/p>\n

As The Forest Beckons is the first of the Order of the Night Jay<\/em> trilogy, do you have parts two and three plotted out?<\/span><\/strong><\/p>\n

So much has changed with the story since I started. Originally it was only going to be one book, but Chris at Top Shelf smartly suggested we break it up into a series. This really made it so the story could breathe and take its time to have fun. <\/span><\/p>\n

The main narrative for Book 2 is almost completely written out at this point. There\u2019s going to be lots of tweaking here and there, secrets to add, and a puzzle or two. Things tend to change even more when I start on the final art.<\/span><\/p>\n

Not to give too much away, but in the next part, Ricky and Frank get in trouble (yet again!), they meet a stranger who helps them unlock more of the history of the Order, and Jake and Spud stumble on a dark and powerful secret.<\/span><\/p>\n

And of course there will be more \u201cMeet the Tailfeathers\u201d chapter breaks, activities, and sneaky educational moments.<\/span><\/p>\n

 <\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

\"OrderOfTheNightJay5\"<\/p>\n

(If you\u2019re (at)bashing your head over this piggy penned message, the key can be found in Order of the Night Jay: The Forest Beckons!<\/em>)<\/span><\/p>\n

 <\/p>\n

A big thank you to Jonathan for chatting with us; we wish him the best of luck with Order of the Night Jay (Book One): The Forest Beckons<\/em>.<\/span><\/p>\n

 <\/p>\n

 <\/p>","post_title":"ComicBuzz Chats With Jonathan Schnapp","post_excerpt":"Order of the Night Jay (Book One): The Forest Beckons","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-jonathan-schnapp","to_ping":"","pinged":"","post_modified":"2022-10-06 19:57:37","post_modified_gmt":"2022-10-06 18:57:37","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208233","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":208211,"post_author":"2","post_date":"2022-09-14 14:55:04","post_date_gmt":"2022-09-14 13:55:04","post_content":"

With the launch of; Castle Full of Blackbirds<\/em> today from Dark Horse Comics, we got a chance to sit down and chat with award-winning novelist Angela Slatter. Anglea makes her comic book debut with this series. She is joined; by Mike Mignola, Valeria Burzo, Michelle Madsen, Clem Robins, Wylie Beckert and Vanesa Del Rey.<\/span><\/p>\n

 <\/p>\n

Hi Angela, it's so wonderful to have you here with us. <\/span><\/strong>Could you please tell us a bit about yourself?<\/span><\/strong><\/p>\n

Hi there! I\u2019m a writer of novels and short stories (www.angelaslatter.com<\/a>). My work tends toward tales that play with fairy and folk tale themes, myths and legends, and I love dark fantasy and horror. I\u2019ve written five novels, three novellas, and eleven short story collections. The novels are the gothic fantasy\/horror books (as A.G. Slatter\u2013\u2013the least-convincing disguise since Clark Kent\u2019s glasses) All the Murmuring Bones and The Path of Thorns<\/em>. The supernatural crime\/urban fantasy trilogy (as Angela Slatter) is Vigil<\/em>, Corpselight<\/em>, and Restoration<\/em>. I also work as a freelance developmental editor of fiction, and teach creative writing at the Australian Writers\u2019 Centre. Castle Full of Blackbirds is my first comic!<\/span><\/p>\n

\"CFOBB_1_1\"<\/p>\n

Can you tell us about your history with Hellboy?<\/span><\/strong><\/p>\n

I started reading in the Hellboy Universe about ten years ago, and loved what Mike had done with this little red demon that turned into a big red demon who loved pancakes and beer and sometimes did not make good decisions. I love how everything is dark and magical, playing around with old versions of fairy tales\u2014the proper ones, the ones that haven\u2019t been given the Disney treatment. They\u2019re deep, dark stories with epic villains and surprising stories\u2014and sometimes yesterday\u2019s allies are tomorrow\u2019s enemies and vice versa. I\u2019m a big fan of that mix. If I were to choose my favorites\u2014or at least the ones that stick with me the most\u2014it would be The Troll Witch<\/em>, The Sleeping and the Dead<\/em>, Darkness Calls<\/em>, and The Three Wishes<\/em>.<\/span><\/p>\n

\"CFOBB_1_2\"<\/p>\n

How would you describe the Castle Full of Blackbirds<\/em> series?<\/span><\/strong><\/p>\n

It\u2019s a kind of witches\u2019 coming-of-age story and it follows Sara May Blackburn, who helped Hellboy out of a jam in Hellboy and the B.P.R.D.: The Return of Effie Kolb<\/em>. Sara\u2019s been thrown out of home by her family because she sometimes knows about things before they happen, and her family is scared she\u2019s a witch. She is totally a witch, and she made a connection with Miss Brook in The Return of Effie Kolb<\/em>\u2013\u2013Miss Brook gave her a photo of the Linton School for Girls in New York, so Sara May is on her way to NYC, trying to find a place in the world. There are some new and old enemies, and some new allies.<\/span><\/p>\n

\"CFOBB_1_3\"<\/p>\n

What were your thoughts when you first saw the art created by Valeria Burzo and Michelle Madsen?<\/span><\/strong><\/p>\n

Oh, delighted screaming and phoning a friend to gibber inarticulately at him until I calmed down. From Valeria\u2019s first sketches I knew we were golden, and as we progressed to the inks, and Michelle added the colors it just got better. The gothic look of the school and some of the characters is exactly what was in my head. I know some of the actions that I was describing in my script made me think \u201cCan anyone actually translate this into art? Am I being nuts?\u201d But no, Valeria got it all down beautifully, and Michelle\u2019s colors rendered it all so richly. So, yeah, I am a HUGE fan of the artwork\u2014and the covers by Wylie Beckert are just astonishing.<\/span><\/p>\n

\"angelaslatter\"<\/p>\n

What can you say about Sara May Blackburn?<\/span><\/strong><\/p>\n

Sara May is like all the best characters in that she doesn\u2019t fit where she was born and grown\u2014so she was always going to have to set out on a journey across the world to find out who she was and where she needed to be. It\u2019s not fun that her start was getting rejected by her family, but that experience also taught her some life lessons\u2014and she was lucky in that she got to meet Tom (from Hellboy: The Crooked Man and The Return of Effie Kolb<\/em>) and, through him, met Hellboy. I think she saw this big red guy who was so different from anyone else, and he was kind and compassionate, so maybe not everyone was so bad. In Castle Full of Blackbirds she\u2019s learning about found families and the reaches of her own power\u2014and she\u2019s faced by a bunch of hidden enemies, so she\u2019s got to survive the Linton School for Girls before she can do anything else.<\/span><\/p>\n

\"CFOBB_1_4\"<\/p>\n

What's it like working with Mike Mignola?<\/span><\/strong><\/p>\n

Awesome! He\u2019s been doing this gig for a while now, and he\u2019s very patient with questions and ideas that I threw in. And there were a lot of questions, because it\u2019s my first comic, so I was learning on the job. He gave me about three tips on writing comics and then the training wheels were off. He said, \u201cYou know how to tell a story!\u201d And I\u2019m grateful he had that faith in me! Let\u2019s not forget the editorial team at Dark Horse\u2014Katii O\u2019Brien, Jenny Blenk, and Misha Gehr have been fantastic support. You can ask them any dumb question (and believe me, I did. Soooo many dumb questions.) and they\u2019ve got the answers.<\/span><\/p>\n

\"CFOBB_1b\"<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

Just that I hope they enjoy this limited series and exploring the world of the Hellboy Universe\u2019s witches as much as I enjoyed writing it.<\/span><\/p>\n

A big thank you to Angela for chatting with us; we wish her and the team the best of luck with the Castle Full of Blackbirds<\/em> series.<\/span><\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With Angela Slatter","post_excerpt":"Castle Full of Blackbirds","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-angela-slatter","to_ping":"","pinged":"","post_modified":"2022-10-06 16:25:14","post_modified_gmt":"2022-10-06 15:25:14","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208211","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":208172,"post_author":"2","post_date":"2022-09-07 14:56:55","post_date_gmt":"2022-09-07 13:56:55","post_content":"With the launch of her debut graphic novel, Unretouchable<\/em> out on September 113th via<\/span> Graphic Universe, we got a chance to sit down and chat with writer, artist and creator Sofia Szamosi.<\/span>\n\nHi Sofia, it's so wonderful to have you here with us.<\/span><\/strong>\n\nHi! Thanks for having me!<\/span>\n\nCould you please tell us a bit about yourself?<\/span><\/strong>\n\nI am an artist, originally from New York City, who makes graphic novels, artists\u2019 books and zines, among other things! I am also a mom to a wonderful, not remotely \u201cterrible\u201d 2-year-old.<\/span>\n\nCan you tell us about the origins of Unretouchable<\/em>?<\/span><\/strong>\n\nUnretouchable<\/em> started out as a zine I made in 2016, after doing an internship with a \u201cdigital imaging specialist,\u201d aka the person who handles the tech on photoshoots and does photo retouching. The internship opened my eyes to a whole new world behind the scenes of image creation and manipulation, and led me to do a lot of soul searching about the power these images can have. I shared my zine, which was basically an illustrated personal essay, with my agent, Jennnifer Weltz of JVNLA in NYC, and she saw the seeds of a graphic novel in its pages.<\/span>\n\nThe Unretouchable<\/em> graphic novel is black and white; when did you make that decision?<\/span><\/strong>\n\nUnretouchable<\/em> has been black and white since its conception. The original zine that inspired the book was black and white; in fact some of those early images that inspired the character of Olive and the style of the artwork ended up making their way into the final book. I\u2019ve loved drawing in black and white since childhood, so it felt natural to work in that style.<\/span>\n\nWhat can you tell us about Olive?<\/span><\/strong>\n\nOlive is a recent high-school graduate from New York City who dreams of being an artist like her grandpa \u2014 and of finally meeting her online boyfriend IRL. It\u2019s the summer before her first semester of art school, and she feels full of questions about her path\u2026 How do people even make a living in the arts? Should she get a \u201creal job\u201d? What does real connection really look like? Her mom sets her up with a summer internship with a photo retoucher, and though at first she\u2019s equal parts fascinated and horrified, it leads her to become increasingly alienated by social media and the digital world around her and to ask more and more pressing questions about the power of images, what role media should have in her life, and what her role in that media should be.<\/span>\n\nHow long have you been working on Unretouchable<\/em>?<\/span><\/strong>\n\nSince 2016. While I truly love the graphic novel format, it is definitely not a quick process! The total time I spent working on the manuscript and creating the artwork was around two years.<\/span>\n\n\"unretouchable\"\n\nHow would you describe Unretouchable<\/em>?<\/span><\/strong>\n\nUnretouchable<\/em> is a coming-of-age story about growing up in a world where authentic experience feels harder and harder to come by, and we are marketed to more than ever on our phones and social media. Olive is grappling with how these forces shape her own perception of herself and her body, and the larger question of how these forces, distortions and pressures damage different people in society differently. Unretouchable<\/em> is a story about what it means to become an alert, conscious consumer and creator of images, and it\u2019s ultimately a tribute to self-acceptance.<\/span>\n\nWhen it came to writing Unretouchable<\/em>, did you write a full script?<\/span><\/strong>\n\nAfter writing the original zine (which was an illustrated personal essay), I then had the task of fictionalizing my story. Despite the similar internship experience, Olive really is her own bird \u2013 it took time to find her on the page. The first step was creating an outline, then I wrote a full script. Next I mapped out each page, figuring out which lines of the script would go on each page. Then I sketched the artwork, sometimes adjusting or changing the script if needed.<\/span>\n\nHow important is word of mouth for any indie project?<\/span><\/strong>\n\nThis is my first book, so I guess I am about to find out! I think it would be super important!<\/span>\n\nWhat part of the creative process did you enjoy more, the writing or the art?<\/span><\/strong>\n\nMost definitely the art! I love telling stories with images and words together. For me, the words really come alive when I am drawing them, and oftentimes I will revise or find the words as I am drawing. The script serves as a framework, but the real story comes out when I am drawing.<\/span>\n\nHas creating Unretouchable<\/em> been a challenge?<\/span><\/strong>\n\nYes, but it has definitely been a labor of love! For a good portion of the creation of this book I was either pregnant or holding a newborn, which was definitely challenging at times, but also really fueled my fire.<\/span>\n\nHow did Graphic Universe get involved with Unretouchable<\/em>?<\/span><\/strong>\n\nAfter my agent urged me to turn my zine into a treatment for a graphic novel, she shopped it around to publishers and Graphic Universe came on board. My editor, Greg Hunter, and everyone at Graphic Universe \/ Lerner has been such a pleasure to work with, and really helped me craft Unretouchable<\/em> into what it is today.<\/span>\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nTHANK YOU so much for reading and checking out Unretouchable!<\/em> I am so excited to hear what you all think of it! :) Stay tuned for news about my second graphic novel, which I am very excited about and hard at work on as we speak.<\/span>\n\nCheck me out here:<\/span>\n\nwww.sofiaszamosi.net<\/a>\n\nIG: @sofiaszamosi<\/span>\n\nTwitter: @sofia_szamosi<\/span>\n\nA big thank you to Sofia for chatting with us; we wish her the best of luck with her new graphic novel, Unretouchable<\/em>.<\/span>","post_title":"ComicBuzz Chats With Sofia Szamosi","post_excerpt":"Unretouchable","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-sofia-szamosi","to_ping":"","pinged":"","post_modified":"2022-10-06 12:38:33","post_modified_gmt":"2022-10-06 11:38:33","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208172","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":208068,"post_author":"2","post_date":"2022-09-02 18:57:11","post_date_gmt":"2022-09-02 17:57:11","post_content":"With the launch of her new comic, Rangers of The Divide II: Into the Depths<\/em> #1, next month from Dark Horse Comics, we got a chance to sit down and chat with writer, artist and creator Megan Huang. <\/span>Her work can be seen in many titles including Double Jumpers<\/em>, Princeless<\/em>, Aggretsuko, Rick and Morty<\/em>, Jia and the Nian Monster<\/em>, Jenny Zero<\/em> and Star Wars: Hyperspace<\/em>.<\/span>\n\nCould you please tell us a bit about yourself?<\/strong><\/span>\n\nHello! Yes! I\u2019m a Canadian comic artist hailing from the Greater Toronto Area. I\u2019ve been a comics professional for about 6 years now? Probably going on seven. Ah, my brain has a unique concept of time, haha! <\/span>\n\nFor any of our readers who are not familiar with the\u00a0Rangers of The Divide\u00a0series, what can you tell us about the series?<\/span>\n\nSo, the series follows a group of cadets and their very secretive and rather abrasive commander. After a mysterious force starts to terrorize their lands, the Rangers and their companion dragons set out across dangerous wilds to find and stop said force. <\/span>\n\nHow long does it take to create an issue of\u00a0Rangers of The Divide<\/em>?<\/strong><\/span>\n\nOh dear\u2026 it depends. But I think the fastest I\u2019ve gone is maybe a month and a half. Lately I\u2019ve taken on a lot more work outside of Rangers, so the pages have come in slower than I\u2019d like. 6 (or 7) years and my time management is still a mess!<\/span>\n\nDo you have a favourite scene from the first series?<\/strong><\/span>\n\nI think the entire Squall Owl chase was super fun. I feel I managed to capture what I was imagining fairly well on the pages, which is super duper crazy hard. I have a similar sequence in series 2 that takes up most of an issue. Just an action-packed ride! And it gets my blood pumping even as just the creator to draw the scene, so I hope readers feel the same way when they dive in. <\/span>\n\nHow important is pre-ordering for an independent comic?<\/strong><\/span>\n\nOh very important! It tells the stores to stock more, and it tells the publisher to push the book more. It\u2019s just good all around for the longevity of the series\/ book, as comics can very easily, flop, not simply due to a mere lack of quality, but due to a lack of backing. We really do rely on readers so much, and we definitely appreciate when we have that backing from fans!<\/span>\n\nWhat part of the creative process did you enjoy more, the writing or the art?<\/strong><\/span>\n\nHm\u2026 I\u2019d have to say the art. I think for series 1 it was the writing, but now I really just like seeing a page come together. That may be my impending deadlines talking though!<\/span>\n\n\"rangersotd_2itd\"\n\nWhat was the feedback like from the first series of\u00a0Rangers of The Divide<\/em>?<\/strong><\/span>\n\nIt was positive from what I recall. People would reach out to say how much they loved it and that made my day every time. I did get one odd comment though from a review where they said the dragons looked more like Pok\u00e9mon. You can take that either way, but I like Pok\u00e9mon, I think a lot of us do, so I personally see it as a positive thing, even if that wasn\u2019t the intention.<\/span>\n\nHow did\u00a0Rangers of The Divide<\/em>\u00a0find a home at Dark Horse Comics?<\/strong><\/span>\n\nOh, well, I think my work on Jia<\/em> and the Nian Monster<\/em> before Rangers, had a part to play. I was able to work with veteran editors and of course, and Mike Richardson himself, on that one, so I think that held some weight when pitching Rangers. Though it certainly could easily have been rejected too if the art or story or just everything in the pitch wasn\u2019t up to par. Overall, I\u2019m grateful that it has a home here!<\/span>\n\nThe last issue of\u00a0Rangers of The Divide<\/em>\u00a0ended on a cliffhanger for the Commander and the cadets. What's in store for them in\u00a0The Divide II: Into the Depths<\/em>?<\/strong><\/span>\n\nMore creatures and more drama for sure. But also\u2026 more questions! Though the origin of the Juggernaut slowly begins to be answered. I can\u2019t say more than that. But I think it\u2019s gonna be a fun ride.<\/span>\n\nFor anyone who has not read the first series of\u00a0Rangers of The Divide<\/em>; will Rangers of The Divide II: Into the Depths<\/em> be new reader friendly?<\/strong><\/span>\n\nWe tried to make it so that it would be accessible to new readers. But I think there will honestly be some disconnect if you didn\u2019t read arc 1. Though if you\u2019re simply in it for cool new creatures, and strange new lands, you should be totally fine! Series 2 has a lot of that. <\/span>\n\nThe first issue of Rangers of The Divide II: Into the Depths\u00a0<\/em>will be available on October 26th; what can readers expect from the second series of\u00a0Rangers of The Divide<\/em>?<\/strong><\/span>\n\nLots of underground jazz. Jazz as in events, not actual jazz, haha! this series goes subterranean, so I hope to surprise people with a whole new world in Into the Depths. <\/span>\n\nAny message for the ComicBuzz readers?<\/strong><\/span>\n\nYes! Please read my comic! Haha! But on a serious note, thank you for taking the time to read through all my ramblings here. <\/span>\n\nA big thank you to Megan for chatting with us; we wish her the best of luck with her new series Rangers of The Divide II: Into the Depths<\/em>.<\/span>","post_title":"ComicBuzz Chats With Megan Huang","post_excerpt":"Rangers of The Divide II: Into the Depths","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-megan-huang","to_ping":"","pinged":"","post_modified":"2022-10-06 16:26:42","post_modified_gmt":"2022-10-06 15:26:42","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208068","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":208046,"post_author":"2","post_date":"2022-08-26 15:49:13","post_date_gmt":"2022-08-26 14:49:13","post_content":"

With the launch of his new comic,\u00a0The Lost Gardens\u00a0#1, next month from\u00a0\u00a0Rabbit Hole Studios, we got a chance to sit down and chat with writer James Babineau.\u00a0<\/span><\/p>\n

\u00a0<\/p>\n

Hi James, it's so wonderful to have you here with us.<\/span><\/strong><\/p>\n

Thanks for having me chat with you on Comicbuzz!<\/span><\/p>\n

\u00a0<\/p>\n

Could you please tell us a bit about yourself?<\/span><\/strong><\/p>\n

Born and raised on Prince Edward Island, the smallest province in Canada. I am currently living in Newfoundland working and keeping the lights on as everyone else is. I am quite new to the industry in terms of work, but have been an avid reader for years shopping weekly at my local shop.<\/span><\/p>\n

\"lostgarden1_2\"<\/p>\n

Can you tell us about the origins of The Lost Gardens<\/em>?<\/span><\/strong><\/p>\n

The origin story to The Lost Gardens<\/em> lies with the head of Rabbit Hole, Scott Humes. It was originally developed as a video game property and most recently began to be developed into a comic series that ties into the video game.<\/span><\/p>\n

\u00a0<\/p>\n

How did Caius Schereiner, Michael Woods and John Hunt join the team?<\/span><\/strong><\/p>\n

Scott was the Nick Fury of this Avengers team, bringing in all of us together to form the creative team that worked on issue #1 of The Lost Gardens<\/em>. I was brought into the overall project as well by a very good friend of mine Andrew, who sent me a message and asked if I was interested in possibly writing for this project. We chatted, and had quite a few conversations developing the story and world and from there you have the world of The Lost Gardens<\/em> coming to life.<\/span><\/p>\n

\"lostgarden2_1\"<\/p>\n

How would you describe The Lost Gardens<\/em>?<\/span><\/strong><\/p>\n

The Lost Gardens<\/em> is best described as a Sci-Fi Fantasy. It blends two very different and often kept apart genres. From the first setting of Hub City, a technologically advanced utopia that operates under the guise of augmented reality; to the next setting of Charlotte, a technologically absent township in the heart of a bogland filled with creatures both friend and foe. It is a story about facing your fears and striving to overcome them, but will the protagonists of this story do so, ultimately I can not say.<\/span><\/p>\n

\u00a0<\/p>\n

When you were writing The Lost Gardens<\/em>, did you write a full script?<\/span><\/strong><\/p>\n

Yes. My approach to creating a story begins at the outline level, then onto a rough page layout then onto writing the full script. From there it goes off to the wonderful creative team and they make absolute magic. I\u2019m always blown away by what they do, as sometimes I pitch some very abstract ideas or panel layouts and the expert skill that goes into this project brings it to life.<\/span><\/p>\n

\"lostgarden2_8\"<\/p>\n

What can you tell us about Shawn Myers?<\/span><\/strong><\/p>\n

Shawn Myers is an average guy who works a fairly mediocre job at the Ministry for Parts. He isn\u2019t special, he doesn\u2019t have extraordinary powers, and he isn\u2019t an undercover spy. Until he experiences a severe glitch with the augmented reality technology implanted in every citizen of Hub City goes astray. It leads to some heavy consequences for his personal life, and all he truly desires is to experience \u201cSomething real\u201d. All I can say is that he most certainly will.<\/span><\/p>\n

\u00a0<\/p>\n

How long have you been working on The Lost Gardens<\/em>?<\/span><\/strong><\/p>\n

The Lost Gardens<\/em> started up in the summer of 2020 just as the Covid-19 pandemic was taking root in Canada. We never had any face-to-face meetings, as it was all virtual due to some of the restrictions that were in place at the time. I have been working on it ever since and still do to this day, and I cannot wait to see this journey begin to unfold.<\/span><\/p>\n

\"lostgarden2_16\"<\/p>\n

How important is word of mouth for any indie project?<\/span><\/strong><\/p>\n

Immensely. I feel it is the most important aspect of pushing an indie comic that isn\u2019t part of the major labels. You want to reach as many audiences as you can, and to help that is to craft a tale that is eye-catching and well crafted to get the attention of the market. When I go to the comic store every week, I always go out of my way to look for interesting and new titles that I may not look at everyday. A huge aspect of this was also fostered by the store I shopped at for years when I lived in PEI, The Comic Hunter Charlottetown, really pushed indie comics and really opened up a huge world that I may not have experienced when I was just first getting into comics.<\/span><\/p>\n

\u00a0<\/p>\n

How did Rabbit Hole Studios get involved with The Lost Gardens?<\/span><\/strong><\/p>\n

Rabbit Hole Studios and The Lost Gardens<\/em> go hand-in-hand. Scott would be more equipped to share the wonderful history of the studio as he founded it with the The Lost Gardens property before I was involved.<\/span><\/p>\n

\"lostgarden3_2\"<\/p>\n

With the release of The Lost Gardens #1 on September 7th. How do you feel?<\/span><\/strong><\/p>\n

I\u2019m excited. We\u2019ve been working on this project for a few years, selling to stores purely by word of mouth and advertising. Now we have gotten into Diamond Comics and it's a very exciting time for Rabbit Hole Studios. We are able to spread the word farther and faster than we previously could, so it\u2019s a very awesome time for the team.<\/span><\/p>\n

\u00a0<\/p>\n

How can our readers get a copy of The Lost Gardens #1<\/em>?<\/span><\/strong><\/p>\n

Any comic store or reader can find The Lost Gardens #1<\/em> in their Diamond Previews or online at rabbitholestudios.ca<\/a> where you can find more information about us and the current and upcoming projects we are working on!<\/span><\/p>\n

\"lostgarden3_3\"<\/p>\n

Any message for the ComicBuzz readers?<\/span><\/strong><\/p>\n

Firstly, I would like to thank you for your time and greatly appreciate everyone reading here today and I really hope you enjoy this story. This is a story that rewards readers for their time and I look forward to seeing their reactions as it pays off over time. Thank you again, and support your local shops for they make the comic world keep spinning round and round.<\/span><\/p>\n

A big thank you to James for chatting with us; we wish him and <\/span>the rest of the team, the best of luck with\u00a0The Lost Gardens.<\/span><\/p>\n

\u00a0<\/p>\n\n\n

<\/p>\n","post_title":"ComicBuzz Chats With James Babineau","post_excerpt":"The Lost Gardens","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-james-babineau","to_ping":"","pinged":"","post_modified":"2022-10-06 16:35:29","post_modified_gmt":"2022-10-06 15:35:29","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208046","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":208033,"post_author":"2","post_date":"2022-08-24 16:52:28","post_date_gmt":"2022-08-24 15:52:28","post_content":"With the launch of his new comic,\u00a0New America<\/em> #1, this week from Comixology Originals, we got a chance to sit down and chat with writer and producer Curt Pires. His works include\u00a0Youth<\/em>, Lost Falls<\/em>, Memoria<\/em> and WYRD<\/em>.<\/span>\n\nCould you please introduce yourself to our readers?<\/strong> <\/span>\n\nThanks for having me. I\u2019m Curt Pires a writer \/ producer \/ creative who makes and loves comics and I\u2019m excited to be talking to be here today.<\/span>\n\nCan you tell us about the origins of New America<\/em>?<\/span><\/strong>\n\nI had the kernel of this idea late 2016 following the presidential election. Worked on it for a couple years and had an early version of the book almost picked up in 2018 for publication. That fell apart, and so we sort of went back to square one. It was one idea I kept coming back to and wanting to work on so I kept hammering away at it. Eventually refining and bringing on Luca for the version you see today.<\/span>\n\n\"newamerica1_1\"\n\nWhat can you tell us about Wyatt Walker?<\/span><\/strong>\n\nWyatt is a soldier. He\u2019s also the brother of Corey Walker, the sitting president of New America. When we meet Wyatt he\u2019s just returned to New America for the first time in years. He\u2019s been presumed missing even considered dead by some, so this sets up the big central mystery of the book regarding where he\u2019s been and why he\u2019s back.<\/span>\n\nWhat made Luca Casalanguida the right artist for New America<\/em>?<\/span><\/strong>\n\nI mean, just look at the pages. He\u2019s brilliant. And his Bond stuff and work on Lost Soldiers made me realize he could do the action as well as the character \/ political stuff.<\/span>\n\n\"newamerica1_2\"\n\nHow did Mark Dale and Hassan Otsmane-Elhaou join the team?<\/span><\/strong>\n\nI\u2019ve worked with them on other projects and they\u2019re both immensely talented and easy to work with, so it was a no brainer.<\/span>\n\nHow would you describe\u00a0New America<\/em>?<\/span><\/strong>\n\nI\u2019d describe it as sort of The West Wing meets DMZ meets Sicario. It\u2019s a near future political thriller about a secessionist state and the sometimes violent trials and tribulations of the people living and leading there.<\/span>\n\n\"newamerica1_3\"\n\nThe single issues of New America<\/em>\u00a0are all going to be oversized. Why did you make that choice?<\/span><\/strong>\n\nThere was just too much story for the smaller sized issues. Also the oversized issues give it more of a prestige feel, and allow for more cinematic style pacing. \u00a0<\/span>\n\nHow long have you been working on\u00a0New America<\/em>?<\/span><\/strong>\n\nTwo years since we started production in earnest. 4 or 5 years since I first had the idea. It takes a longtime for comics to come to life sometimes.<\/span>\n\n\"newamerica1_4\"\n\nHow important is word of mouth for any indie project?<\/span><\/strong>\n\nSo important! I don\u2019t have the marketing budget of a DC or MARVEL although most of my books rival or surpass there\u2019s in terms of quality--so we need people to shout about the books when they like em\u2019! If you don\u2019t like em\u2019, please just shut up and keep it to yourself. (that\u2019s a joke, maybe.)<\/span>\n\nNew America<\/em> is releasing from\u00a0Comixology via their Comixology Originals series. Your previous releases,\u00a0Youth<\/em>,\u00a0Lost<\/em> Falls<\/em>\u00a0and\u00a0Memoria<\/em>, were released via\u00a0Comixology. Can you tell us more about your working relationship with Comixology?<\/span><\/strong>\n\nI have a great relationship with Comixology. I love what Chip Mosher and David Steinberger built over there. And I love what Bryce Gold is building now that the torch has been passed to him.<\/span>\n\n\"newamerica1_5\"\n\nYouth<\/em>\u00a0is available in paperback from Dark Horse Books; as a writer, is it important to you that your works are available in physical format?<\/span><\/strong>\n\nSo important. I love the accessibility of the Comixology Originals program and how anyone with Prime or Comixology \/ Kindle Unlimited can read for free, but it\u2019s really important to me that Local Comic Shops and Bookstores be able to sell my work. I\u2019m a Wednesday Warrior and go to my shop every week, so everything I do eventually needs to reach the comic shop.<\/span>\n\n\"newamerica1_6\"\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nCheck out New America or any of the other amazing books we\u2019ve done with Comixology Originals. And sign up for our newsletter to keep up with all our releases: https:\/\/tecc.substack.com\/<\/a><\/span>\n\nA big thank you to Curt for chatting with us; we wish him and\u00a0the rest of the team, the best of luck with their\u00a0New America<\/em>\u00a0series.<\/span>\n\nComixology Originals titles are available at no additional cost for members of Amazon Prime, Kindle Unlimited, and comixology Unlimited.<\/span>","post_title":"ComicBuzz Chats With Curt Pires","post_excerpt":"\u00a0New America","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-curt-pires","to_ping":"","pinged":"","post_modified":"2022-10-06 16:37:15","post_modified_gmt":"2022-10-06 15:37:15","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=208033","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":207996,"post_author":"2","post_date":"2022-08-15 14:51:19","post_date_gmt":"2022-08-15 13:51:19","post_content":"With the release of\u00a0TRVE KVLT\u00a0<\/em>#1 (August 17th)\u00a0this week from IDW Publishing,\u00a0we are delighted to be\u00a0joined by the writer Scott Bryan Wilson and artist Liana Kangas. Scott has written many comics, including\u00a0Pennyworth<\/em>, Batman Gotham Nights<\/em>, Altered Carbon OGN<\/em>, Divinity: The Complete Trilogy<\/em>, and Star Trek: Waypoint<\/em>. Liana has worked on many comics, including Star Wars Adventures<\/em>, Razorblades<\/em>, East Side Saints<\/em>, She Said Destroy<\/em>, Joan Jett<\/em> and Devil\u2019s Dye<\/em>.<\/span>\n\nHi, Liana and Scott, it's so wonderful to have you both here with us today.<\/span><\/strong>\n\nLK:<\/strong> Thanks for having us! And may you have it the Burger Lord way!<\/span>\n\nCould you please introduce yourselves to our readers?<\/span><\/strong>\n\nLK:<\/strong> Hey there! I\u2019m Liana\u2014a full-time comic creator and artist. I\u2019ve drawn a ton of stuff, such as books like Star Wars Adventures<\/em>, Vault\u2019s She Said Destroy<\/em>, Razorblades<\/em>, Z2\u2019s Joan Jett<\/em> and The Black Hearts<\/em>, and, of course, TRVE KVLT<\/em>! I\u2019ve illustrated a ton of cover work for publishers like Vault, Image, Oni, IDW, and Ahoy. I\u2019ve also written or co-written stories like Seeds of Eden <\/em>for TKO, Dagger Dagger Vol 2<\/em>, and Deadbeats: London Calling<\/em>.\u00a0<\/span>\n\nSBW:<\/strong> And I\u2019m Scott, and I write comics, including the Pennyworth <\/em>series and a bit of Batman<\/em> stuff for DC, Savage Tales<\/em>, Elvira, Altered Carbon<\/em> for Dynamite, plus work for Valiant, IDW, and lots of anthologies. Upcoming\u2014along with Trve Kvlt<\/em>\u2014is more from DC, more Savage Tales<\/em>, an adaptation of Neil Gaiman and Michael Reaves\u2019 InterWorld<\/em> for HarperCollins, as well as a bunch of unannounced stuff, including another creator-owned series.<\/span>\n\n\"trvekvlt1\"\n\nScott, can you tell us about the origins of TRVE KVLT<\/em>?\u00a0<\/span><\/strong>\n\nSBW:<\/strong> In the early days of my career, when I was sitting around waiting for the phone to ring with work-for-hire jobs, I kept from going crazy by creating pitches. Most of them were awful, but this is one that just kept tugging at me. I love crime fiction and heist movies, and I wanted to do something like Heat<\/em> that had this big, exciting heist scene at its center. But heists have been done a million times, most of them way better than anything I could think of, so I started trying to think about what would be a \u201clittle\u201d heist that a normal person could get away with, and I thought about robbing a strip mall, store by store. I thought if you watched it all the time, you might find the rhythms and figure out how to do it if you timed it right. Who would watch a strip mall, though? Then I hit on the idea of someone at the ubiquitous fast food places that are always in strip mall parking lots, and I had it.\u00a0<\/span>\n\nLiana, when you first heard the pitch for TRVE KVLT, what did you think?<\/span><\/strong>\n\nLK:<\/strong> I think Scott is a genius and tends to dig into the things that most people often don\u2019t pay any attention to. He does it a lot with both foreshadowing, dialogue, minute details in environments that play to plot points, and so on. So, I absolutely dug it. My favorite movie is Ocean's 11<\/em>, which I had mentioned for the heist aspect alone, and when I read the pitch, I was like \u201cOh this is reminiscent of Fargo<\/em>, but a band of kids in real life.\u201d\u00a0<\/span>\n\n\"trvekvlt2\"\n\nHow would you describe TRVE KVLT<\/em>?<\/span><\/strong>\n\nLK:<\/strong> TRVE KVLT is the one book you least expect\u2014and the one you will definitely want to read. (and certainly the one I wanted to create the most).<\/span>\n\nScott, what can you tell us about Marty?<\/span><\/strong>\n\nSBW:<\/strong> I always like fiction that has losers as main characters\u2014Jeff \u201cThe Dude\u201d Lebowski, George Costanza, etc\u2014and always wanted to really dig into that as a writer. Having people\u2019s flaws be central to their character but also keep them not only likable, but someone you actually root for, was something I wanted to explore. Our guy is a career fast-food employee who fully embraces his role at work and doesn\u2019t have many interests aside from hair metal and low-budget movies (which he enjoys non-ironically). We\u2019ve all worked with overenthusiastic people\u2014Marty is that overenthusiastic coworker whose excitement is only starting to fade, long after it\u2019s died out for everyone else.<\/span>\n\n\"trvekvlt3\"\n\nLiana, has it been a challenge to create the world of TRVE KVLT<\/em>?<\/span><\/strong>\n\nLK: I\u2019m lucky in that if I have any creative blocks or stumped on what to do in TRVE KVLT, I can pull from personal experiences, or ask anyone on the team what kind of input they\u2019d have. Our team (Jazzlyn, Gab, Jimmy, and DC) is just as excited about the book as Scott and I are. I mean, when else will I get to design the entire\u00a0 look and branding of fast food restaurants? This has been a labor of love and I think it shows in terms of world-building for sure.\u00a0<\/span>\n\nHow long have you been working on TRVE KVLT<\/em>?<\/span><\/strong>\n\nSBW:<\/strong> Liana and I started emailing about the book in October 2018, but I\u2019d been working on the pitch since January 2017. So that puts it at 5.5 years from pitch to first issue being on comic shops\u2019 shelves. My pitch was rejected by a few publishers before Liana was on board, so I can\u2019t say enough about her partnership on this project and what she brings to the book\u2014it wouldn\u2019t exist without her.<\/span>\n\nLK: <\/strong>YOU ARE TOO KIND. Don\u2019t mess up the bun order.<\/span>\n\n\"trvekvlt4\"\n\nHow important is preordering for any independent comic?<\/span><\/strong>\n\nLK:<\/strong> I used to work in a comic shop, so I am probably on a soap box here, but preordering any comic, specifically any series not Big 2, is going to need all of the support it can get in the direct market. Ordering often dictates printing numbers, so if you can preorder and call your shop up to try and get every issue available, it ensures you\u2019ve secured yourself a copy, as well as notifying the shop that this might be a good read for others as well and could entice them to order more copies. Single issue comics are a chaotic and perfect way to read comics in my opinion, but just know that a lot of work goes into that little issue from all of the creators to the incredible teams at the publisher that are hitting your shop\u2019s shelves every month. That one call or click to preorder could mean the world in terms of the success of any book.<\/span>\n\nScott, how did Gab Contreras, Jimmy Savage and DC Hopkins join the team?<\/span><\/strong>\n\nSBW:<\/strong> Jimmy and Gab had worked with Liana for a long time; I think I met both of them through this book. DC was someone I had worked with a lot on other projects and was my first choice on this one.<\/span>\n\n\"trvekvlt5\"\n\nLiana, you are creating the art for the comic. What part of that process do you enjoy the most, penciling or inking?<\/span><\/strong>\n\nLK:<\/strong> A lot of my creator-owned books I actually pencil and ink at the same time since I work digitally for most of my interiors. (It\u2019s a lot of different layers and moving things around, probably a very weird thing to watch, I bet.) I personally love inking, though, because I get to, in this case for TRVE KVLT, shade a lot of shadows and pull some weird light tricks for Gab to play with, which is always fun. It seems to all come to life at the end with everyone\u2019s expressions and the weird details and logos I can put in for food, fast food interiors, etc.<\/span>\n\nHow did IDW get involved with TRVE KVLT<\/em>, and what made them the right publisher for TRVE KVLT<\/em>?<\/span><\/strong>\n\nSBW:<\/strong> We originally published the first version of TRVE KVLT <\/em>through Kickstarter at the beginning of the pandemic; we\u2019d had some publishers interested, but when the pandemic hit, the industry was a mess for a while and we realized we didn\u2019t want to wait and just started making the book and doing it our way. Someone at IDW had seen the pre-pandemic pitch, and they got in touch with us the day we launched the Kickstarter. From those first text messages it felt like a great fit. IDW kept in touch with us over the year or so it took us to make and publish the first version of the book, and before we were done we had started talking contract terms. We were really excited because the Kickstarter saw issue 1 printed, and the rest digital, and people had been asking from the beginning for print issues, so this was our chance to get the book out in front of a huge audience\u2014in print, too\u2014from a company that really supported us and the book.<\/span>\n\nLK:<\/strong> All I have to say is, I adore IDW so much\u2014and this book has had such an incredible journey with them already and (as of right now when we say this) we\u2019re not even in print yet!\u00a0<\/span>\n\n\"trvekvlt6\"\n\nAny message for the ComicBuzz readers?<\/span><\/strong>\n\nSBW:<\/strong> Keep reading comics.<\/span>\n\nLK: <\/strong>Thank you so much for taking the time to read this, and pick up TRVE KVLT #1 on August 17!<\/span>\n\nA big thank you to Scott and Liana for chatting with us; we wish them and the rest of the team, the best of luck with TRVE KVLT.<\/span>","post_title":"ComicBuzz Chats With The Trve Kvlt Team","post_excerpt":"TRVE KVLT\u00a0#1","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-the-trve-kvlt-team","to_ping":"","pinged":"","post_modified":"2022-10-06 16:47:58","post_modified_gmt":"2022-10-06 15:47:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=207996","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":false,"total_page":1},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

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