\r\n

 <\/p>\r\n","post_title":"Cloudpunk Review","post_excerpt":"Cruise the neon skies","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"cloudpunk-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:37","post_modified_gmt":"2023-09-04 15:11:37","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205572","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205475,"post_author":"33","post_date":"2020-10-22 15:04:19","post_date_gmt":"2020-10-22 14:04:19","post_content":"

Developer: <\/strong>Larian Studios
<\/span><\/p>\r\n

Platform:<\/span><\/strong> PC
<\/span><\/span><\/p>\r\n

Genre: <\/span><\/strong><\/span>RPG, Strategy, Early Access<\/span><\/p>\r\n

Publisher: <\/strong>Larian Studios<\/span><\/span><\/p>\r\n

 <\/p>\r\n

The bad guys this time are Mind Flayers, powerful enemies, who control the minds of their opponents and enslave beings wherever they go. Things start off on board of the tentacle ship of a Mind Flayer, an unmistakably evil squid face that infected the player's character with his own little tadpole that crawls through your eye until your brain. After creating your own character, you will escape the ship in a collision before heading out to take the tadpole off your skull before you turned into a mindless zombie. It doesn't take long to gather a cast of companions whose goals align with yours, and you'll soon be exploring a large coastal region hoping to find a way to help yourself.<\/span><\/p>\r\n

In this initial access version, all of act 1 is playable, with two more to come in the next year or so, which means that there will be a lot of content eventually.<\/span><\/p>\r\n

The character creation is very diversified (unfortunately not the appearance and voice options, there are only a very few to choose, although, it is an early access version of the game and they might put a lot more options, for me seeing a bearded female dwarf was already awesome enough for now hahaha and you also can put a male voice in a female character (and vice versa). Take your time to build your character, after doing yours you have to build a \u201ccrush\u201d for you hahaha yeah! You read it right! You will have to build a person that you feel attracted too.<\/span><\/p>\r\n

Right from the beginning, you can see that the graphics are beautiful and so is the soundtrack but I\u2019ll talk about them later on.<\/span><\/p>\r\n

\"baldulgate3_1\"<\/p>\r\n

During the game, you will face a dice simulation to decide what is going to happen, these \u201ctests\u201d occur from time to time when you make a decision that needs a certain ability like intelligence, dexterity, etc\u2026 It works like this, according to the situation the game will give you a target number that will automatically be shown already with the decrease of your bonuses, for example, if you have a +5 intelligence bonus and the target to get the successful \u201ctest\u201d is 15, the target number that will appear to you is 10. You have the possibility of loading just before a dice test so you can roll it again\u2026 I think the game should add an auto-save on those cases or something to \u201cavoid\u201d that because it takes away the whole meaning of playing an RPG with a dice system, but that\u2019s just my opinion of course. Another thing to drive the story is the choices you make during the dialogues, that\u2019s always fun for me because you get to interpret the character you created, for me, I\u2019m always a grumpy dwarf hahaha.<\/span><\/p>\r\n

Oh! Small tips; The tutorial is a bit hidden under the map, so if you need to have a look at it, and your inventory is based on weight so don\u2019t go picking everything you find when you are close to getting \u201cheavy\u201d.<\/span><\/p>\r\n

The battles happen in turns and the mouse arrow shows you the percentage of success (keep both eyes on that). A good tip is to use the scenario in your favour, like jumping over small hills to run away from an enemy and still be able to attack it from distance (you can even say \u201cit\u2019s over Anakin! I have the high ground!\u201d if you want to\u2026 I\u2019m joking). During battle you can loot the dead bodies\u2026 that was new for me.<\/span><\/p>\r\n

Something awesome that I saw on the game is that the scenario is very interactive, you can do a few things that makes the game very dynamic like; dip, shove, hide, jump, throw, dash, knock and help. You can move freely when not in battle, during battle you have a yellow stamina bar that allows you to walk a certain amount of steps.<\/span><\/p>\r\n

\"baldurgate3_2\"<\/p>\r\n

Something really important in Baldur\u2019s Gate 3 is the camping, so your party can rest and restore their energy, but if you want to make changes on your party you need to go to the \u201cmain camping\u201d, to do that you need to find a purple rune carved on a stone to be teleported to it (you can also use this rune to fast travel around the map which is very big).<\/span><\/p>\r\n

What caught my attention was that inside your party it can grow certain\u2026 intrigue among them and it can get ugly, your actions also have an impact on what your party thinks of you, depending on their alignment.<\/span><\/p>\r\n

The game\u2019s classes so far are;<\/span><\/p>\r\n

-Cleric - Life Domain; Light Domain; Trickery Domain<\/span><\/p>\r\n

-Fighter - Not a sub-option<\/span><\/p>\r\n

-Ranger \u2013 With an option of \u201cfavourite\u201d enemy and also to choose Natural Explorer (each sub-option gives a different bonus, ex: If you beat a Tammer you will summon a family member, with the urban tracker you have proficiency in disguising and breaking down doors, the other three give resistance to fire, cold and poison (Wasteland Wonder: Fire \/ Cold \/ Poison))<\/span><\/p>\r\n

-Rogue: No Sub Class<\/span><\/p>\r\n

-Warlock: The Fiend or The Great Old One<\/span><\/p>\r\n

-Wizard: There is no subclass<\/span><\/p>\r\n

The soundtrack is delightful to hear, it goes well with everything that is happening in the game and it only gets better and better. The voice acting is very good! I enjoyed the characters' \u201cenergy\u201d that those actors put on them, the narrator\u2019s voice is very relaxing and goes well with the game\u2019s mood. The only thing that usually bothers me is that the main character spends most of the time quiet\u2026 like he was mute.<\/span><\/p>\r\n

\"baldurgate3_3\"<\/p>\r\n

The game\u2019s graphics are awesome, there are so many rich details, for example, one of the tiefling\u2019s eyes that are \u201con fire\u201d or the scenario\u2019s lighting and \u201cmovement\u201d is something outstanding on Baldur\u2019s Gate 3. The scenario as I said before is very dynamic, your spells can interact with it, for example, if the path is on fire you can use a water spell to put it out, if the place you are is very dark and you have a character with a good \u201cnight vision\u201d, you just have to select him from your party and boom! You will instantaneously see better through the darkness.<\/span><\/p>\r\n

I\u2019ll keep my impressions to a minimum because it is an early version of the game, so you will see many bugs that are being solved with time, to be honest none of them bothered me because I kept in mind that this was just the early version. I had the chance to play the game on its maximum graphics and that allowed me to appreciate the work that the developers had made on this game.<\/span><\/p>\r\n

On overall it is an old school RPG, there isn\u2019t any \u201cnews\u201d on the genre, but Baldur\u2019s Gate 3 does a great job on bringing some new features, and this game has a huge impact on its long-time fans.<\/span><\/p>\r\n

I\u2019ll give an 8.0 to Baldur\u2019s Gate 3 because even though is an early version and you have to ignore the bugs and the loading screens take a long to load (and I believe my PC was more than okay to play it). The game is very involving, and the story, characters, soundtrack, graphics are awesome and it is getting constant updates.<\/span><\/p>\r\n

My pc has;<\/span><\/p>\r\n

- GeForce GTX 1080<\/span><\/p>\r\n

- 16GB RAM<\/span><\/p>\r\n

- i7<\/span><\/p>\r\n

- Direct X12<\/span><\/p>\r\n

Overall: 8\/10<\/strong>
<\/span><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Baldur\u2019s Gate 3 Review","post_excerpt":"Return to the Forgotten Realms","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"baldurs-gate-3-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:57","post_modified_gmt":"2023-09-04 15:11:57","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205475","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":21},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 21 of 37 1 20 21 22 37
\r\n
<\/code><\/pre>\r\n","post_title":"Demon's Souls Review","post_excerpt":"Reboot built from the ground up","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"demons-souls-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:58","post_modified_gmt":"2023-09-04 15:09:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205652","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205572,"post_author":"11","post_date":"2020-11-15 15:52:25","post_date_gmt":"2020-11-15 15:52:25","post_content":"

Developer:<\/strong> ION LANDS<\/span><\/p>\r\n

Platforms:<\/strong> PC, PlayStation 4, Switch, Xbox One (Reviewed)<\/span><\/p>\r\n

Genre:<\/strong> Adventure, Indie, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Merge Games<\/span><\/p>\r\n

 <\/p>\r\n

Cloudpunk is the journey of the newbie driver, Rania, who has fled her home-world to become a delivery driver in Navalis to make ends meet. The game centres on Rania's first night delivering packages for Cloudpunk, an illicit delivery company. Game mechanics involve driving through a dystopian pixelated world and hand-delivering packages in either first person or 3rd person. While the mechanics and game-play are straightforward and easy to get to grips, it mainly serves as a way to deliver the heavily driven narrative story of Navalis and the ills of this world.<\/span><\/p>\r\n

The neon-noir pixelated world of Navalis is visually stunning. The mixture of neon-bright skyscapes mixed with darkness brings the bleakness of the world to life. Pixelated blocky rendering adds to the city and doesn't detract from the game. Different parts of the city have different density of people, cars and buildings which makes each part of the city worthy of a visit. The main storyline will guide you through the many parts of the city.<\/span><\/p>\r\n

\"cloudpunk_1\"<\/p>\r\n

This game is driven heavily by the interactions of \"Control\" (the voice of Cloudpunk) and Rania. However, as you complete more missions and interact with people, you begin to scratch away at the surface of Navalis and find out more about this place. The missions make Rania choose between keeping the status quo in the city or challenging the powerful and rich. Rania's AI companion Camus acts as a sounding board, large parts of the game involve monologues where we uncover more about Rania and the isolation she feels. The game excels in the narrative aspects, the storyline and creating the world and people of Navalis. There are a few drawbacks, the use of character animation as opposed to static pictures would have brought the characters to life when they are conversing.<\/span><\/p>\r\n

I was playing the game on the Xbox and found the load times frustratingly slow. When the maps did load, I found your car unresponsive and then frame rates would severely drop too. Elements of the map and markers weren't particularly clear especially at the start of the game. These were all minor annoyances in an otherwise very enjoyable game.<\/span><\/p>\r\n

\"cloudpunk_2\"<\/p>\r\n

Cloundpunk is an interesting mix of narrative-driven game-play with superb visuals that embrace the neon-noir style. Thematically the game looks at poverty, isolation, greed and class which it underpins the majority of missions. The interaction between Control and Rania drives the narrative and is further enhanced by missions. Certain missions will require the player to make judgement calls on what the best approach is. The game is about 9 hours long. I thoroughly enjoyed the story, the mechanics and how it played. The load times and framerate issues were a minor issue in the grand scheme of things.<\/span><\/p>\r\n

Overall:<\/strong> 8\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Cloudpunk Review","post_excerpt":"Cruise the neon skies","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"cloudpunk-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:37","post_modified_gmt":"2023-09-04 15:11:37","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205572","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205475,"post_author":"33","post_date":"2020-10-22 15:04:19","post_date_gmt":"2020-10-22 14:04:19","post_content":"

Developer: <\/strong>Larian Studios
<\/span><\/p>\r\n

Platform:<\/span><\/strong> PC
<\/span><\/span><\/p>\r\n

Genre: <\/span><\/strong><\/span>RPG, Strategy, Early Access<\/span><\/p>\r\n

Publisher: <\/strong>Larian Studios<\/span><\/span><\/p>\r\n

 <\/p>\r\n

The bad guys this time are Mind Flayers, powerful enemies, who control the minds of their opponents and enslave beings wherever they go. Things start off on board of the tentacle ship of a Mind Flayer, an unmistakably evil squid face that infected the player's character with his own little tadpole that crawls through your eye until your brain. After creating your own character, you will escape the ship in a collision before heading out to take the tadpole off your skull before you turned into a mindless zombie. It doesn't take long to gather a cast of companions whose goals align with yours, and you'll soon be exploring a large coastal region hoping to find a way to help yourself.<\/span><\/p>\r\n

In this initial access version, all of act 1 is playable, with two more to come in the next year or so, which means that there will be a lot of content eventually.<\/span><\/p>\r\n

The character creation is very diversified (unfortunately not the appearance and voice options, there are only a very few to choose, although, it is an early access version of the game and they might put a lot more options, for me seeing a bearded female dwarf was already awesome enough for now hahaha and you also can put a male voice in a female character (and vice versa). Take your time to build your character, after doing yours you have to build a \u201ccrush\u201d for you hahaha yeah! You read it right! You will have to build a person that you feel attracted too.<\/span><\/p>\r\n

Right from the beginning, you can see that the graphics are beautiful and so is the soundtrack but I\u2019ll talk about them later on.<\/span><\/p>\r\n

\"baldulgate3_1\"<\/p>\r\n

During the game, you will face a dice simulation to decide what is going to happen, these \u201ctests\u201d occur from time to time when you make a decision that needs a certain ability like intelligence, dexterity, etc\u2026 It works like this, according to the situation the game will give you a target number that will automatically be shown already with the decrease of your bonuses, for example, if you have a +5 intelligence bonus and the target to get the successful \u201ctest\u201d is 15, the target number that will appear to you is 10. You have the possibility of loading just before a dice test so you can roll it again\u2026 I think the game should add an auto-save on those cases or something to \u201cavoid\u201d that because it takes away the whole meaning of playing an RPG with a dice system, but that\u2019s just my opinion of course. Another thing to drive the story is the choices you make during the dialogues, that\u2019s always fun for me because you get to interpret the character you created, for me, I\u2019m always a grumpy dwarf hahaha.<\/span><\/p>\r\n

Oh! Small tips; The tutorial is a bit hidden under the map, so if you need to have a look at it, and your inventory is based on weight so don\u2019t go picking everything you find when you are close to getting \u201cheavy\u201d.<\/span><\/p>\r\n

The battles happen in turns and the mouse arrow shows you the percentage of success (keep both eyes on that). A good tip is to use the scenario in your favour, like jumping over small hills to run away from an enemy and still be able to attack it from distance (you can even say \u201cit\u2019s over Anakin! I have the high ground!\u201d if you want to\u2026 I\u2019m joking). During battle you can loot the dead bodies\u2026 that was new for me.<\/span><\/p>\r\n

Something awesome that I saw on the game is that the scenario is very interactive, you can do a few things that makes the game very dynamic like; dip, shove, hide, jump, throw, dash, knock and help. You can move freely when not in battle, during battle you have a yellow stamina bar that allows you to walk a certain amount of steps.<\/span><\/p>\r\n

\"baldurgate3_2\"<\/p>\r\n

Something really important in Baldur\u2019s Gate 3 is the camping, so your party can rest and restore their energy, but if you want to make changes on your party you need to go to the \u201cmain camping\u201d, to do that you need to find a purple rune carved on a stone to be teleported to it (you can also use this rune to fast travel around the map which is very big).<\/span><\/p>\r\n

What caught my attention was that inside your party it can grow certain\u2026 intrigue among them and it can get ugly, your actions also have an impact on what your party thinks of you, depending on their alignment.<\/span><\/p>\r\n

The game\u2019s classes so far are;<\/span><\/p>\r\n

-Cleric - Life Domain; Light Domain; Trickery Domain<\/span><\/p>\r\n

-Fighter - Not a sub-option<\/span><\/p>\r\n

-Ranger \u2013 With an option of \u201cfavourite\u201d enemy and also to choose Natural Explorer (each sub-option gives a different bonus, ex: If you beat a Tammer you will summon a family member, with the urban tracker you have proficiency in disguising and breaking down doors, the other three give resistance to fire, cold and poison (Wasteland Wonder: Fire \/ Cold \/ Poison))<\/span><\/p>\r\n

-Rogue: No Sub Class<\/span><\/p>\r\n

-Warlock: The Fiend or The Great Old One<\/span><\/p>\r\n

-Wizard: There is no subclass<\/span><\/p>\r\n

The soundtrack is delightful to hear, it goes well with everything that is happening in the game and it only gets better and better. The voice acting is very good! I enjoyed the characters' \u201cenergy\u201d that those actors put on them, the narrator\u2019s voice is very relaxing and goes well with the game\u2019s mood. The only thing that usually bothers me is that the main character spends most of the time quiet\u2026 like he was mute.<\/span><\/p>\r\n

\"baldurgate3_3\"<\/p>\r\n

The game\u2019s graphics are awesome, there are so many rich details, for example, one of the tiefling\u2019s eyes that are \u201con fire\u201d or the scenario\u2019s lighting and \u201cmovement\u201d is something outstanding on Baldur\u2019s Gate 3. The scenario as I said before is very dynamic, your spells can interact with it, for example, if the path is on fire you can use a water spell to put it out, if the place you are is very dark and you have a character with a good \u201cnight vision\u201d, you just have to select him from your party and boom! You will instantaneously see better through the darkness.<\/span><\/p>\r\n

I\u2019ll keep my impressions to a minimum because it is an early version of the game, so you will see many bugs that are being solved with time, to be honest none of them bothered me because I kept in mind that this was just the early version. I had the chance to play the game on its maximum graphics and that allowed me to appreciate the work that the developers had made on this game.<\/span><\/p>\r\n

On overall it is an old school RPG, there isn\u2019t any \u201cnews\u201d on the genre, but Baldur\u2019s Gate 3 does a great job on bringing some new features, and this game has a huge impact on its long-time fans.<\/span><\/p>\r\n

I\u2019ll give an 8.0 to Baldur\u2019s Gate 3 because even though is an early version and you have to ignore the bugs and the loading screens take a long to load (and I believe my PC was more than okay to play it). The game is very involving, and the story, characters, soundtrack, graphics are awesome and it is getting constant updates.<\/span><\/p>\r\n

My pc has;<\/span><\/p>\r\n

- GeForce GTX 1080<\/span><\/p>\r\n

- 16GB RAM<\/span><\/p>\r\n

- i7<\/span><\/p>\r\n

- Direct X12<\/span><\/p>\r\n

Overall: 8\/10<\/strong>
<\/span><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Baldur\u2019s Gate 3 Review","post_excerpt":"Return to the Forgotten Realms","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"baldurs-gate-3-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:57","post_modified_gmt":"2023-09-04 15:11:57","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205475","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":21},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

Page 21 of 37 1 20 21 22 37
\r\n
<\/code><\/pre>\r\n","post_title":"Hades Review","post_excerpt":"Rogue-like dungeon crawler","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"hades-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:57:18","post_modified_gmt":"2023-09-04 14:57:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206003","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205944,"post_author":"11","post_date":"2021-02-09 15:07:16","post_date_gmt":"2021-02-09 15:07:16","post_content":"Developer:<\/strong> Ape Tribe Games <\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, Switch, Xbox Series X (Reviewed)|S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> RPG<\/span>\r\n\r\nPublisher:<\/strong> Sold Out<\/span>\r\n\r\n \r\n\r\nDisjunction is a stealth-based RPG action thriller set in the world of future cyberpunk environment. It has a top-down view in a 16-bit world that is reminiscent of such classics as tech-noir \/ cyberpunk games. The dystopian and darkness of a cyberpunk world with an intriguing story awaits you.<\/span>\r\n\r\nThe game-play is an action-based stealth game primarily, but you can take the all-out rampage mode if you prefer. These two play-styles suit me as I do get bored with playing a full stealth game. I like the options. You can navigate the levels without killing an enemy or using your weapon, melee attack or special powers. Each character has abilities that they can upgrade after each level, the attributes can be levelled up to suit your play-style. The upgrading mechanism is simple and straightforward focused on the game-play and story. The controls are simple and are pretty much pick and play. Handy tutorials walk you through all you need to know. The level design is superb, they are well thought out and allow you to play as you see fit. <\/span>\r\n\r\n\"disjunction1\"\r\nThe pixel art look and feel are superb. The designers have used the pixel art to great effect within each level and the backgrounds. Dark cyberpunk colours are present throughout. Character animations are detailed and fit the cyberpunk theme well. The soundtrack and sound effects add to the whole cyberpunk and dystopian feel. <\/span>\r\n\r\nYour actions in the game will have repercussions for the story and the outcome. The storyline and your involvement provide a sense of immersion in the game. The story is dark, mysterious and fills the world with a sense of doom. It has a rich set of characters and enough details are provided but some ambiguity. <\/span>\r\n\r\n\"disjunction2\"\r\nDisjunction is a fun and enjoyable stealth RPG-action game. The cyberpunk theme and story fit together. The narrative of the story ties all of the actions and the levels you play through. The game-play is simple but addictive. I like the ability to play the game as you want to power up your character as you see fit. <\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Disjunction Review","post_excerpt":"Stealth-based RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"disjunction-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:58:06","post_modified_gmt":"2023-09-04 14:58:06","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205944","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205866,"post_author":"11","post_date":"2021-01-13 15:24:55","post_date_gmt":"2021-01-13 15:24:55","post_content":"Developer:<\/strong> Ubisoft Quebec<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Switch, Xbox One, Xbox Series X|S<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nImmortals: Fenyx Rising is the massive open-world RPG action game that is addictive. It plays along the line of a modern Assassin's Creed game but with a heavy emphasis on puzzles. It's nowhere near a straight Assassin's Creed clone and does diverge away from AC. I was expecting something similar to AC but was pleasantly surprised.<\/span>\r\n\r\nImmortals: Fenyx Rising comes to life with a cartoon style of graphics, it's bright and wonderful, but quickly turns dark and foreboding. It alternates between both quite a bit. The stage is the age of The Greek Gods, and the game uses a voiceover of two Gods: Zeus and Prometheus to tell the tale of Fenyx and the protagonist's fight against Typhoon (deadliest Titan in Greek mythology). While there are elements of the parkour in Fenyx Rising a whole host of extra features make the gameplay vastly different from AC. This is mainly due to the sheer amount of puzzle sections on the game.<\/span>\r\n\r\n\"immortlasfenyxrising1\"\r\n\r\nFirst off Fenyx possesses a host of powers and acquires extra \"Godly\" powers like flight (Wings of Daidalos) just to name one. You have the ability to run, fight, mount stead or fly through this open world that is full of mythological beasts (Cyclops, Minotaur and Medusa). Fenyx emphasises these gameplay elements throughout and there is a ton of variety. I think Fenyx comes into its own after about 3-4 hours into the game where you have levelled up sufficiently and have the broad variety of weapons and special powers to take on the vaults (dungeons). Puzzles come in the form of speed run challenges, archery puzzles and platforming puzzles too. This variety keeps you engaged. As this is an action RPG the fighting mechanics are solid and a decent levelling up system makes you do side missions too. The fighting is fun and you can chain huge combos whilst using additional God powers too.<\/span>\r\n\r\n\"immortalsfenyxrising2\"\r\n\r\nThe voice acting, visuals and level design are superb. The narration of Zeus and Prometheus is somewhat of a bad comedy duo with some Dad jokes thrown in. It's not amazingly funny but I can see the intent to lighten and narrate throughout the game. The narrative does succeed and paints a more vibrant picture of the world and mythology. The Greek mythology theme permeates the whole game and design and adds an air of authenticity to the game.<\/span>\r\n\r\nThe PS5 and Xbox Series X (I assume) support a quality mode 30 fps at 4K native and a performance mode that supports 60 fps dynamic 4K.<\/span>\r\n\r\n\"immortlasfenyxrising3\"\r\n\r\nThe game plays phenomenally well once you get used to the controls and all the variety of specials you will acquire. There is a huge amount of puzzles, enemies and diversion in the world to keep you coming back. The powering up system is rich enough without being complex, it's a fun game that you will lose hours in. It's a surprising mix of puzzles merged to an open-world RPG. I have put in a lot of hours and keep coming back to the game.<\/span>\r\n\r\nOverall:<\/strong> 8\/10<\/span>","post_title":"Immortals: Fenyx Rising Review","post_excerpt":"Open-world RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"immortals-fenyx-rising-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:03:21","post_modified_gmt":"2023-09-04 15:03:21","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205866","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205773,"post_author":"11","post_date":"2020-12-14 14:59:03","post_date_gmt":"2020-12-14 14:59:03","post_content":"Developer:<\/strong> Crema<\/span>\r\n\r\nPlatforms:<\/strong> PlayStation 5 (Reviewed), PC (Steam)<\/span>\r\n\r\nGenre:<\/strong> Adventure, Indie, Massively Multiplayer, RPG, Early Access<\/span>\r\n\r\nPublisher:<\/strong> Humble Games<\/span>\r\n\r\n \r\n\r\nTemtem is the massively multiplayer creature collection game. This version of the game is an early access copy and it's available on Steam as well the Playstation 5. Temtem is a\u00a0 Pok\u00e9mon clone with some additions.<\/span>\r\n\r\n\"temtem_1\"\r\n\r\nFirst impressions: I had an issue when I installed the game and a game-breaking bug where the screen was blurred stopped me playing the game the first night I had it. It was fixed in the morning. As I'm playing it on PS5, load times are quick, seems to keep a solid 60 fps frame rate and play well. It's bright, colourful and is action-packed from the get-go. It plays super smooth. As for the gameplay, you play as a creature\/monster tamer who navigates a host of islands fighting creatures and capturing them too. It plays along the lines of any turn-based strategy games, your creatures have levels and the level up as you gain more experience. It's similar to the last Pokemon game I played but that's a while ago. It's a Pok\u00e9mon clone that's also an MMO. The game can also be played in a solo mode but there is an emphasis to team up and play with other Temtem tamers too. There are co-op adventures too and I think this will be needed for certain parts of the game. I found some of the mechanics a bit odd where you can't refuse a fight against other tamers in the game, for me, this broke the flow of the game as I was getting used to it. There is tons of customisation of your characters and your residence too. The game has crossplay too which is awesome.<\/span>\r\n\r\n\"temtem_2\"\r\n\r\nA few annoyances for me were around the sound effects used to character voices as you engage with them, it's this high pitched \"hmmmm\" noise and I found it grating fairly quickly. This made me want to mute the sound effects and music, it's just a bit too much for me.<\/span>\r\n\r\n\"temtem_3\"<\/a>\r\n\r\nIf you need a Pok\u00e9mon fix on your PC or PS5, this fills the gap quite well. If you liked turn-based strategic battling too this will also be up your street. The game is still in early access so you may encounter issues and bugs, the game-breaking bug I had was resolved quickly. There is huge scope for this game to be a game you play for ages as this is an MMO. All the co-op games and playing online players were smooth and solid. From an early access point of view, this is a very promising game and I would be keen to see what changes are made when it becomes a full release. If you have the itch of playing a monster tamer MMO, this will hit a lot of boxes.<\/span>\r\n\r\nOverall:<\/strong> 7\/10<\/span>","post_title":"Temtem Review","post_excerpt":"Creature collection game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"temtem-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:01","post_modified_gmt":"2023-09-04 15:08:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205773","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205716,"post_author":"11","post_date":"2020-11-30 19:29:30","post_date_gmt":"2020-11-30 19:29:30","post_content":"Developer:<\/strong> Ubisoft Montreal<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Xbox Series X, Xbox Series S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure, RPG<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nAssassin's Creed latest outing is set in the world of the Vikings as they migrate from Norway. Assassin's Creed has a long legacy of delivering open-world action RPGs and Valhalla continues this well-trodden path.<\/span>\r\n\r\nYou take the reins of Eivor, the central character in this game and his journey of being a Viking in Norway in the 9th century. From the start, you get a background to Eivor's upbringing, his values and ideals. All these things will shape how you play the game and the choices you make. The game is a mix of wonderful huge open environments with towns, villages and cities dotted around the map. A mix of puzzles, combat and exploring the countryside and waterways too. Longships and boats are used as transport between islands. The game uses this to enhance your movement from place to place as well as horseback too. As with any Assassin's Creed games, there is an element of stealth too which is obligatory in certain parts of the story. However, for large periods of the game, it's up to you how you approach the world. The storyline incorporates the nomadic nature of the Vikings, their customs and beliefs.<\/span>\r\n\r\n\"ACV_1\"\r\n\r\nThe game is stunning, the environments, characters and all visual effects have the hallmark of an Assassin's game. In this action RPG, you roam the world completing the main quests and side quests to level up Eivor for bigger battles and wars that will come. I found plenty of variety in the gameplay, characters and stories. I liked that animus didn't feature as prevalent as previous outings. There was one time the game was interrupted to the modern-day, it did break the illusion of being in 9th century Norway. While I get the idea of the animus and the sci-fi elements of it plus to bring a cohesive narrative amongst the many stories, I preferred being in Eivor's world without the animus distractions. This is a minor gripe.<\/span>\r\n\r\n\"ACV_2\"\r\n\r\nAction, fighting and combat elements are intuitive and impactful, the addition of special abilities means you can custom your fight style too. The game has a rich levelling up system that allows you to build your character as you see fit. Voice acting, cutscenes and dramatic interludes enhance Valhalla, I think the developers have managed to keep all the elements of the gameplay and story well balanced and addictive.<\/span>\r\n\r\nThe Xbox Series X|S \/ PS5 supports a performance mode which adapts the resolution to keep the game running at 60FPS. Similarly, for these consoles, there is a quality mode that maintains the best resolution while maintaining 30FPS. The game features ray-tracing and dynamic 4K. More games should adopt this, it makes the gamine experience more predictable.<\/span>\r\n\r\n\"ACV_3\"\r\n\r\nAssassin's Creed Valhalla is fantastic: the game has managed to mix RPG gaming elements, action gameplay, huge environments, stunning visuals, levelling up system, storytelling elements and puzzles into a cohesive game where it all fits together. Side missions and main missions all make sense. There is a wonderful cadence to the game, you become immersed in the world of the Vikings. I found it super-addictive and found myself coming back to either finish side quests or the main missions. I have to say it's one of my favourite games of the year. Addictive gameplay, stunning voice acting, graphics and amazing action in an open world.<\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Assassin\u2019s Creed Valhalla Review","post_excerpt":"Assassin's Creed latest outing","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:38","post_modified_gmt":"2023-09-04 15:08:38","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205716","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205652,"post_author":"11","post_date":"2020-11-18 23:05:18","post_date_gmt":"2020-11-18 23:05:18","post_content":"

Developer:<\/span> <\/strong>Bluepoint Games, SIE Worldwide Studios <\/span><\/span><\/p>\r\n

Platform:<\/span> <\/strong>PlayStation 5<\/span> <\/span><\/p>\r\n

Genre:<\/span><\/strong> Action role-playing<\/span><\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment\u00a0<\/span><\/p>\r\n

Release date:<\/strong> 19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Demon's Souls is the next-generation version and reboot built from the ground up of the PS3 classic. I'm just putting this out there, I haven't played the PS3 version, it's one of the PS consoles I didn't get. Demon's Souls is brand new to me. I don't have any nostalgic baggage of playing the game though it's considered a classic. I have played Bloodbourne though I will be my reference point for aspects of my game review. Demon's Souls is a third-person action RPG that is considered one of the hardest games.<\/span><\/p>\r\n

\"demons_<\/p>\r\n

For those familiar with the PS3 version, this game looks like a beautifully updated version of the PS3 game. I usually quickly skip through the character creation introduction, but I did spend time on it and marvelled at the rendering of the faces. The game has several classes that you can create your custom character from - Knight, Thief, Magician, and Wanderer to name a few. Gameplay involves navigating quite a linear path to kill a host of monsters. An increasing presence of demons has plagued the world and must be stopped. The game is unforgiving in many ways, while the controls are simple, the player is required to use their endurance effectively to strategically kill enemies while ensuring you don't die. An all-out attack approach in Demon's Souls will lead to many deaths where entire sections of the game must be replayed. You will die over and over.<\/span><\/p>\r\n

\"demons_souls_2\"<\/p>\r\n

It's slick and polished from the very first frame of the game through its entirety. Every creature, beast and monster you meet throughout the game looks stunning. Boss enemies (some are huge) rendered in meticulous detail, each gruesome and gory detail is brought to life. The environments vary from a mixture of ruined castles, keeps, moats, fields and decaying buildings. The use of light and shading lends itself another sense of the unknown to the player. Enemies are hiding in the shadows and creep up on you as you progress through each level. It has the right mix of difficulty, level progression, levelling up mixed in with a beautiful environment and sound to boot. It has the feel of a game that has been lovingly built up and each aspect of the gameplay while infuriating (when you die) make Demon's Souls a fantastic journey.<\/span><\/p>\r\n

Demon Souls looks amazing in 4K, the game supports 4K 30fps in cinematic mode and 1440p upscaled to 4K at 60fps (dynamic 4k). Demon's Souls has both PVP and Co-op modes available that are unlocked early in the game. You can play with friends or other Souls players.<\/span><\/p>\r\n

\"demons_souls_3\"<\/p>\r\n

Demon's Souls is the best release title for the PS5. It looks amazing and plays just as well. While some players will find the game very difficult, it requires time and dedication to get to most of this game. It's not a lie, it's a challenge but tons of fun. There is a huge emphasis on strategy, levelling up and being wary of enemies. The bosses are fantastic, and they get tougher as you progress the game. You will die a lot, but you just need to persist. Demon's Souls is exciting, tough but it is a fantastic must own launch title. Demon's Souls the launch title to beat all launch titles<\/span><\/p>\r\n

Overall:<\/strong> 9\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Demon's Souls Review","post_excerpt":"Reboot built from the ground up","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"demons-souls-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:58","post_modified_gmt":"2023-09-04 15:09:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205652","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205572,"post_author":"11","post_date":"2020-11-15 15:52:25","post_date_gmt":"2020-11-15 15:52:25","post_content":"

Developer:<\/strong> ION LANDS<\/span><\/p>\r\n

Platforms:<\/strong> PC, PlayStation 4, Switch, Xbox One (Reviewed)<\/span><\/p>\r\n

Genre:<\/strong> Adventure, Indie, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Merge Games<\/span><\/p>\r\n

 <\/p>\r\n

Cloudpunk is the journey of the newbie driver, Rania, who has fled her home-world to become a delivery driver in Navalis to make ends meet. The game centres on Rania's first night delivering packages for Cloudpunk, an illicit delivery company. Game mechanics involve driving through a dystopian pixelated world and hand-delivering packages in either first person or 3rd person. While the mechanics and game-play are straightforward and easy to get to grips, it mainly serves as a way to deliver the heavily driven narrative story of Navalis and the ills of this world.<\/span><\/p>\r\n

The neon-noir pixelated world of Navalis is visually stunning. The mixture of neon-bright skyscapes mixed with darkness brings the bleakness of the world to life. Pixelated blocky rendering adds to the city and doesn't detract from the game. Different parts of the city have different density of people, cars and buildings which makes each part of the city worthy of a visit. The main storyline will guide you through the many parts of the city.<\/span><\/p>\r\n

\"cloudpunk_1\"<\/p>\r\n

This game is driven heavily by the interactions of \"Control\" (the voice of Cloudpunk) and Rania. However, as you complete more missions and interact with people, you begin to scratch away at the surface of Navalis and find out more about this place. The missions make Rania choose between keeping the status quo in the city or challenging the powerful and rich. Rania's AI companion Camus acts as a sounding board, large parts of the game involve monologues where we uncover more about Rania and the isolation she feels. The game excels in the narrative aspects, the storyline and creating the world and people of Navalis. There are a few drawbacks, the use of character animation as opposed to static pictures would have brought the characters to life when they are conversing.<\/span><\/p>\r\n

I was playing the game on the Xbox and found the load times frustratingly slow. When the maps did load, I found your car unresponsive and then frame rates would severely drop too. Elements of the map and markers weren't particularly clear especially at the start of the game. These were all minor annoyances in an otherwise very enjoyable game.<\/span><\/p>\r\n

\"cloudpunk_2\"<\/p>\r\n

Cloundpunk is an interesting mix of narrative-driven game-play with superb visuals that embrace the neon-noir style. Thematically the game looks at poverty, isolation, greed and class which it underpins the majority of missions. The interaction between Control and Rania drives the narrative and is further enhanced by missions. Certain missions will require the player to make judgement calls on what the best approach is. The game is about 9 hours long. I thoroughly enjoyed the story, the mechanics and how it played. The load times and framerate issues were a minor issue in the grand scheme of things.<\/span><\/p>\r\n

Overall:<\/strong> 8\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Cloudpunk Review","post_excerpt":"Cruise the neon skies","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"cloudpunk-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:37","post_modified_gmt":"2023-09-04 15:11:37","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205572","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205475,"post_author":"33","post_date":"2020-10-22 15:04:19","post_date_gmt":"2020-10-22 14:04:19","post_content":"

Developer: <\/strong>Larian Studios
<\/span><\/p>\r\n

Platform:<\/span><\/strong> PC
<\/span><\/span><\/p>\r\n

Genre: <\/span><\/strong><\/span>RPG, Strategy, Early Access<\/span><\/p>\r\n

Publisher: <\/strong>Larian Studios<\/span><\/span><\/p>\r\n

 <\/p>\r\n

The bad guys this time are Mind Flayers, powerful enemies, who control the minds of their opponents and enslave beings wherever they go. Things start off on board of the tentacle ship of a Mind Flayer, an unmistakably evil squid face that infected the player's character with his own little tadpole that crawls through your eye until your brain. After creating your own character, you will escape the ship in a collision before heading out to take the tadpole off your skull before you turned into a mindless zombie. It doesn't take long to gather a cast of companions whose goals align with yours, and you'll soon be exploring a large coastal region hoping to find a way to help yourself.<\/span><\/p>\r\n

In this initial access version, all of act 1 is playable, with two more to come in the next year or so, which means that there will be a lot of content eventually.<\/span><\/p>\r\n

The character creation is very diversified (unfortunately not the appearance and voice options, there are only a very few to choose, although, it is an early access version of the game and they might put a lot more options, for me seeing a bearded female dwarf was already awesome enough for now hahaha and you also can put a male voice in a female character (and vice versa). Take your time to build your character, after doing yours you have to build a \u201ccrush\u201d for you hahaha yeah! You read it right! You will have to build a person that you feel attracted too.<\/span><\/p>\r\n

Right from the beginning, you can see that the graphics are beautiful and so is the soundtrack but I\u2019ll talk about them later on.<\/span><\/p>\r\n

\"baldulgate3_1\"<\/p>\r\n

During the game, you will face a dice simulation to decide what is going to happen, these \u201ctests\u201d occur from time to time when you make a decision that needs a certain ability like intelligence, dexterity, etc\u2026 It works like this, according to the situation the game will give you a target number that will automatically be shown already with the decrease of your bonuses, for example, if you have a +5 intelligence bonus and the target to get the successful \u201ctest\u201d is 15, the target number that will appear to you is 10. You have the possibility of loading just before a dice test so you can roll it again\u2026 I think the game should add an auto-save on those cases or something to \u201cavoid\u201d that because it takes away the whole meaning of playing an RPG with a dice system, but that\u2019s just my opinion of course. Another thing to drive the story is the choices you make during the dialogues, that\u2019s always fun for me because you get to interpret the character you created, for me, I\u2019m always a grumpy dwarf hahaha.<\/span><\/p>\r\n

Oh! Small tips; The tutorial is a bit hidden under the map, so if you need to have a look at it, and your inventory is based on weight so don\u2019t go picking everything you find when you are close to getting \u201cheavy\u201d.<\/span><\/p>\r\n

The battles happen in turns and the mouse arrow shows you the percentage of success (keep both eyes on that). A good tip is to use the scenario in your favour, like jumping over small hills to run away from an enemy and still be able to attack it from distance (you can even say \u201cit\u2019s over Anakin! I have the high ground!\u201d if you want to\u2026 I\u2019m joking). During battle you can loot the dead bodies\u2026 that was new for me.<\/span><\/p>\r\n

Something awesome that I saw on the game is that the scenario is very interactive, you can do a few things that makes the game very dynamic like; dip, shove, hide, jump, throw, dash, knock and help. You can move freely when not in battle, during battle you have a yellow stamina bar that allows you to walk a certain amount of steps.<\/span><\/p>\r\n

\"baldurgate3_2\"<\/p>\r\n

Something really important in Baldur\u2019s Gate 3 is the camping, so your party can rest and restore their energy, but if you want to make changes on your party you need to go to the \u201cmain camping\u201d, to do that you need to find a purple rune carved on a stone to be teleported to it (you can also use this rune to fast travel around the map which is very big).<\/span><\/p>\r\n

What caught my attention was that inside your party it can grow certain\u2026 intrigue among them and it can get ugly, your actions also have an impact on what your party thinks of you, depending on their alignment.<\/span><\/p>\r\n

The game\u2019s classes so far are;<\/span><\/p>\r\n

-Cleric - Life Domain; Light Domain; Trickery Domain<\/span><\/p>\r\n

-Fighter - Not a sub-option<\/span><\/p>\r\n

-Ranger \u2013 With an option of \u201cfavourite\u201d enemy and also to choose Natural Explorer (each sub-option gives a different bonus, ex: If you beat a Tammer you will summon a family member, with the urban tracker you have proficiency in disguising and breaking down doors, the other three give resistance to fire, cold and poison (Wasteland Wonder: Fire \/ Cold \/ Poison))<\/span><\/p>\r\n

-Rogue: No Sub Class<\/span><\/p>\r\n

-Warlock: The Fiend or The Great Old One<\/span><\/p>\r\n

-Wizard: There is no subclass<\/span><\/p>\r\n

The soundtrack is delightful to hear, it goes well with everything that is happening in the game and it only gets better and better. The voice acting is very good! I enjoyed the characters' \u201cenergy\u201d that those actors put on them, the narrator\u2019s voice is very relaxing and goes well with the game\u2019s mood. The only thing that usually bothers me is that the main character spends most of the time quiet\u2026 like he was mute.<\/span><\/p>\r\n

\"baldurgate3_3\"<\/p>\r\n

The game\u2019s graphics are awesome, there are so many rich details, for example, one of the tiefling\u2019s eyes that are \u201con fire\u201d or the scenario\u2019s lighting and \u201cmovement\u201d is something outstanding on Baldur\u2019s Gate 3. The scenario as I said before is very dynamic, your spells can interact with it, for example, if the path is on fire you can use a water spell to put it out, if the place you are is very dark and you have a character with a good \u201cnight vision\u201d, you just have to select him from your party and boom! You will instantaneously see better through the darkness.<\/span><\/p>\r\n

I\u2019ll keep my impressions to a minimum because it is an early version of the game, so you will see many bugs that are being solved with time, to be honest none of them bothered me because I kept in mind that this was just the early version. I had the chance to play the game on its maximum graphics and that allowed me to appreciate the work that the developers had made on this game.<\/span><\/p>\r\n

On overall it is an old school RPG, there isn\u2019t any \u201cnews\u201d on the genre, but Baldur\u2019s Gate 3 does a great job on bringing some new features, and this game has a huge impact on its long-time fans.<\/span><\/p>\r\n

I\u2019ll give an 8.0 to Baldur\u2019s Gate 3 because even though is an early version and you have to ignore the bugs and the loading screens take a long to load (and I believe my PC was more than okay to play it). The game is very involving, and the story, characters, soundtrack, graphics are awesome and it is getting constant updates.<\/span><\/p>\r\n

My pc has;<\/span><\/p>\r\n

- GeForce GTX 1080<\/span><\/p>\r\n

- 16GB RAM<\/span><\/p>\r\n

- i7<\/span><\/p>\r\n

- Direct X12<\/span><\/p>\r\n

Overall: 8\/10<\/strong>
<\/span><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Baldur\u2019s Gate 3 Review","post_excerpt":"Return to the Forgotten Realms","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"baldurs-gate-3-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:57","post_modified_gmt":"2023-09-04 15:11:57","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205475","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":21},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\r\n

Developer:\u00a0<\/strong>Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0PC, PS4, PS5 (Reviewed), Xbox Series X|S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:\u00a0<\/strong>Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The first set of DLC has come out for Valhalla, titled Wrath of the Druids. The expansion sees Eivor on his way to Ireland where you will pick up a new story arc and will see the amazing expanse that is Ireland.<\/span><\/p>\r\n

To play the DLC you will have to complete one of the two first story arcs in England and an option to sail to Ireland will come via a stranger who will arrive in your camp. The power level in Ireland is 55 but it will adjust to your character level. This means you don't have to progress that much in the main game to enjoy the DLC. If you have played through Valhalla you will be higher than 55.<\/span><\/p>\r\n

\"ACV_druids1\"<\/p>\r\n

Ireland is a huge new area you get to explore, the map is impressive. The terrain is a lot more rugged and mountainous than the original game. If you are from Ireland or have visited Ireland, you will familiar with the locations which is a nice touch. As a gamer from Ireland, it's novel to travel to in-game places you know and have visited. The game does a good job of having that Irish vibe with the voice acting and lore of Ireland portrayed well. Irish landscapes are well rendered and you get a sense of life in the Viking era of Ireland. A mixture of Latin, Irish and English is spoken too. Druids add a sense of mysticism and mystery to the proceedings too. The architecture is faithfully recreating buildings of that era. You will be able to equip new unique items such as clothing and weapons too. You will encounter new enemies, animals throughout the DLC. Ubisoft gets the mix of a new place to play through with solid gameplay, stunning visuals and intriguing story arcs to boot. It was a joy to play and see places I was familiar with. There are new abilities and new gameplay mechanics and buildings too. It's a really solid offering and it adds to the game.<\/span><\/p>\r\n

\"ACV_druids2\"<\/p>\r\n

The standalone price for the season pass for Valhalla costs \u20ac39.99.<\/span><\/p>\r\n

The season pass is included in the Gold and Ultimate editions of Valhalla.<\/span><\/p>\r\n

The season pass will include access to Wrath of the Druids (released 13th May) and The Siege of Paris which will be released later in the year.<\/span><\/p>\r\n

\"ACV_druids3\"<\/p>\r\n

While the standalone price for the season pass may seem high, the Wrath of Druids is sizeable about 13 hours of main quests and 5 hours of side quests. It depends on if you need another fix of Valhalla, and if you do I think you will get your money's worth, this only part 1 of the DLC. I liked the new arcs, the additional skills, new enemies and the general Irish feel about the DLC. I have been to a lot of these places so it was interesting seeing the \"Viking\" version in the game. The voice acting, mysticism, the darkness all have been executed well. It was a joy to play the DLC. I remembered how much I have enjoyed Vahalla after I revisited the game via the DLC. I'm looking forward to the next set of DLC.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>8\/10<\/span><\/p>","post_title":"Assassin's Creed Valhalla: Wrath of the Druids Review","post_excerpt":"The first set of DLC has come out","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-wrath-of-the-druids-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:44","post_modified_gmt":"2023-09-04 14:52:44","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206235","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206003,"post_author":"11","post_date":"2021-03-05 16:34:52","post_date_gmt":"2021-03-05 16:34:52","post_content":"

Developer:<\/strong> Supergiant Games<\/span><\/p>\r\n

Platforms:<\/strong> Mac, PC (Reviewed), Switch<\/span><\/p>\r\n

Genre:<\/strong> Action, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Supergiant Games<\/span><\/p>\r\n

 <\/p>\r\n

Hades is the wonderful imagined rogue-like dungeon crawler. The game manages to delicately balance the rouge-like game with a story underneath, it's tough and difficult but each play-through allows you to power up to progress a little further each time. Every subsequent run is a little easier. This is set in the wonderfully reimagined Underworld with a host of characters from Greek mythology and you play as Zagreus and his journey to escape.<\/span><\/p>\r\n

The game centres on Zagreus (son of Hades) and his journey out of the Underworld. You start with a weapon that has a normal and a special attack, you can unlock more weapons as you progress through the game. You can cast a gem too that can inflict damage. These are your primary forms of attack. You have a dash\/dodge mechanic too. As you progress through the game you gain power-ups (boons), these last for several dungeons, until you die or until you replace them. These power-ups are vital to surviving each dungeon and ultimately escaping. The combination of your initial weapon of choice and the power-ups define your playstyle through that run and each run is different due to the random nature of power-ups. That's the game in a nutshell in a simplistic form.\u00a0<\/span><\/p>\r\n

\"hades1\"<\/p>\r\n

The developers have kept the gameplay super simple but allowed for an amazing array of character build types from melee, ranged or somewhere in between. Then the power-up mechanism has a huge array of choice and combinations too. As with any rogue-like, you will die a lot. I found the numerous character playstyles that varied so much through each run which gave the game longevity and its novelty factor. There wasn't a point in the game after 30 hours of game time that I felt bored, it just was engrossing and engaging, it was tons of fun. It was so much fun and difficult too.<\/span><\/p>\r\n

\"hades2\"<\/p>\r\n

Hades is primarily a cartoon(y) art style, the Underworld has several stages that are themed too. Each stage has its nuances and level design features that can be used to your advantage. There is a huge cast of characters of Greek Gods from Hermes to Athena to Ares to name a few, each with their personality and voice-over too. The voice-overs and acting are superb which adds a whole another dimension to the gameplay and storytelling elements. The characters help to paint the world around you and your place in it. Humour is used effectively too to enhance the storytelling aspects as well. The lighting, sound effects and level design are amazing. Hades combines an amazingly addictive rogue-like with a fantastic story and setting to boot. The choice of Greek Mythology is present with the costumes, weapon designs and every artefact at every level.<\/span><\/p>\r\n

\"hades3\"<\/p>\r\n

Hades achieves so much that many rogue-likes games want to accomplish and does it in an amazingly and thoroughly enjoyable way. The visuals are superb and every aspect is artistically rendered with a meticulous eye for detail. The use of Greek mythology sets the scene for the game as you battle your way out of the Underworld. The art style is lush, vibrant and dark amidst the background of the Underworld. It delivers an amazing story with fantastic voice acting. The story is intriguing and has the right amount of humour to enhance it even more. Every character looks stunning and the voice acting ties the story and gameplay together. The voice-overs are a masterstroke too, this helps elevate the storytelling. The game achieves a wonderful balance between being not forgiving but giving you enough bonus and power-ups for subsequent plays. You will die a lot but the game balance is fair and the more you play, the more persistent power up and perks you can use for the next run through. This is what a rogue-like should aim to achieve.
<\/span><\/p>\r\n

\"hades4\"<\/p>\r\n

It's undoubtedly my favourite rough-like dungeon crawler but it elevates itself above just being a dungeon crawler in my opinion. It's amazing.<\/span><\/p>\r\n

Overall:<\/strong> 9.5\/10<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Hades Review","post_excerpt":"Rogue-like dungeon crawler","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"hades-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:57:18","post_modified_gmt":"2023-09-04 14:57:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206003","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205944,"post_author":"11","post_date":"2021-02-09 15:07:16","post_date_gmt":"2021-02-09 15:07:16","post_content":"Developer:<\/strong> Ape Tribe Games <\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, Switch, Xbox Series X (Reviewed)|S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> RPG<\/span>\r\n\r\nPublisher:<\/strong> Sold Out<\/span>\r\n\r\n \r\n\r\nDisjunction is a stealth-based RPG action thriller set in the world of future cyberpunk environment. It has a top-down view in a 16-bit world that is reminiscent of such classics as tech-noir \/ cyberpunk games. The dystopian and darkness of a cyberpunk world with an intriguing story awaits you.<\/span>\r\n\r\nThe game-play is an action-based stealth game primarily, but you can take the all-out rampage mode if you prefer. These two play-styles suit me as I do get bored with playing a full stealth game. I like the options. You can navigate the levels without killing an enemy or using your weapon, melee attack or special powers. Each character has abilities that they can upgrade after each level, the attributes can be levelled up to suit your play-style. The upgrading mechanism is simple and straightforward focused on the game-play and story. The controls are simple and are pretty much pick and play. Handy tutorials walk you through all you need to know. The level design is superb, they are well thought out and allow you to play as you see fit. <\/span>\r\n\r\n\"disjunction1\"\r\nThe pixel art look and feel are superb. The designers have used the pixel art to great effect within each level and the backgrounds. Dark cyberpunk colours are present throughout. Character animations are detailed and fit the cyberpunk theme well. The soundtrack and sound effects add to the whole cyberpunk and dystopian feel. <\/span>\r\n\r\nYour actions in the game will have repercussions for the story and the outcome. The storyline and your involvement provide a sense of immersion in the game. The story is dark, mysterious and fills the world with a sense of doom. It has a rich set of characters and enough details are provided but some ambiguity. <\/span>\r\n\r\n\"disjunction2\"\r\nDisjunction is a fun and enjoyable stealth RPG-action game. The cyberpunk theme and story fit together. The narrative of the story ties all of the actions and the levels you play through. The game-play is simple but addictive. I like the ability to play the game as you want to power up your character as you see fit. <\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Disjunction Review","post_excerpt":"Stealth-based RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"disjunction-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:58:06","post_modified_gmt":"2023-09-04 14:58:06","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205944","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205866,"post_author":"11","post_date":"2021-01-13 15:24:55","post_date_gmt":"2021-01-13 15:24:55","post_content":"Developer:<\/strong> Ubisoft Quebec<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Switch, Xbox One, Xbox Series X|S<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nImmortals: Fenyx Rising is the massive open-world RPG action game that is addictive. It plays along the line of a modern Assassin's Creed game but with a heavy emphasis on puzzles. It's nowhere near a straight Assassin's Creed clone and does diverge away from AC. I was expecting something similar to AC but was pleasantly surprised.<\/span>\r\n\r\nImmortals: Fenyx Rising comes to life with a cartoon style of graphics, it's bright and wonderful, but quickly turns dark and foreboding. It alternates between both quite a bit. The stage is the age of The Greek Gods, and the game uses a voiceover of two Gods: Zeus and Prometheus to tell the tale of Fenyx and the protagonist's fight against Typhoon (deadliest Titan in Greek mythology). While there are elements of the parkour in Fenyx Rising a whole host of extra features make the gameplay vastly different from AC. This is mainly due to the sheer amount of puzzle sections on the game.<\/span>\r\n\r\n\"immortlasfenyxrising1\"\r\n\r\nFirst off Fenyx possesses a host of powers and acquires extra \"Godly\" powers like flight (Wings of Daidalos) just to name one. You have the ability to run, fight, mount stead or fly through this open world that is full of mythological beasts (Cyclops, Minotaur and Medusa). Fenyx emphasises these gameplay elements throughout and there is a ton of variety. I think Fenyx comes into its own after about 3-4 hours into the game where you have levelled up sufficiently and have the broad variety of weapons and special powers to take on the vaults (dungeons). Puzzles come in the form of speed run challenges, archery puzzles and platforming puzzles too. This variety keeps you engaged. As this is an action RPG the fighting mechanics are solid and a decent levelling up system makes you do side missions too. The fighting is fun and you can chain huge combos whilst using additional God powers too.<\/span>\r\n\r\n\"immortalsfenyxrising2\"\r\n\r\nThe voice acting, visuals and level design are superb. The narration of Zeus and Prometheus is somewhat of a bad comedy duo with some Dad jokes thrown in. It's not amazingly funny but I can see the intent to lighten and narrate throughout the game. The narrative does succeed and paints a more vibrant picture of the world and mythology. The Greek mythology theme permeates the whole game and design and adds an air of authenticity to the game.<\/span>\r\n\r\nThe PS5 and Xbox Series X (I assume) support a quality mode 30 fps at 4K native and a performance mode that supports 60 fps dynamic 4K.<\/span>\r\n\r\n\"immortlasfenyxrising3\"\r\n\r\nThe game plays phenomenally well once you get used to the controls and all the variety of specials you will acquire. There is a huge amount of puzzles, enemies and diversion in the world to keep you coming back. The powering up system is rich enough without being complex, it's a fun game that you will lose hours in. It's a surprising mix of puzzles merged to an open-world RPG. I have put in a lot of hours and keep coming back to the game.<\/span>\r\n\r\nOverall:<\/strong> 8\/10<\/span>","post_title":"Immortals: Fenyx Rising Review","post_excerpt":"Open-world RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"immortals-fenyx-rising-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:03:21","post_modified_gmt":"2023-09-04 15:03:21","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205866","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205773,"post_author":"11","post_date":"2020-12-14 14:59:03","post_date_gmt":"2020-12-14 14:59:03","post_content":"Developer:<\/strong> Crema<\/span>\r\n\r\nPlatforms:<\/strong> PlayStation 5 (Reviewed), PC (Steam)<\/span>\r\n\r\nGenre:<\/strong> Adventure, Indie, Massively Multiplayer, RPG, Early Access<\/span>\r\n\r\nPublisher:<\/strong> Humble Games<\/span>\r\n\r\n \r\n\r\nTemtem is the massively multiplayer creature collection game. This version of the game is an early access copy and it's available on Steam as well the Playstation 5. Temtem is a\u00a0 Pok\u00e9mon clone with some additions.<\/span>\r\n\r\n\"temtem_1\"\r\n\r\nFirst impressions: I had an issue when I installed the game and a game-breaking bug where the screen was blurred stopped me playing the game the first night I had it. It was fixed in the morning. As I'm playing it on PS5, load times are quick, seems to keep a solid 60 fps frame rate and play well. It's bright, colourful and is action-packed from the get-go. It plays super smooth. As for the gameplay, you play as a creature\/monster tamer who navigates a host of islands fighting creatures and capturing them too. It plays along the lines of any turn-based strategy games, your creatures have levels and the level up as you gain more experience. It's similar to the last Pokemon game I played but that's a while ago. It's a Pok\u00e9mon clone that's also an MMO. The game can also be played in a solo mode but there is an emphasis to team up and play with other Temtem tamers too. There are co-op adventures too and I think this will be needed for certain parts of the game. I found some of the mechanics a bit odd where you can't refuse a fight against other tamers in the game, for me, this broke the flow of the game as I was getting used to it. There is tons of customisation of your characters and your residence too. The game has crossplay too which is awesome.<\/span>\r\n\r\n\"temtem_2\"\r\n\r\nA few annoyances for me were around the sound effects used to character voices as you engage with them, it's this high pitched \"hmmmm\" noise and I found it grating fairly quickly. This made me want to mute the sound effects and music, it's just a bit too much for me.<\/span>\r\n\r\n\"temtem_3\"<\/a>\r\n\r\nIf you need a Pok\u00e9mon fix on your PC or PS5, this fills the gap quite well. If you liked turn-based strategic battling too this will also be up your street. The game is still in early access so you may encounter issues and bugs, the game-breaking bug I had was resolved quickly. There is huge scope for this game to be a game you play for ages as this is an MMO. All the co-op games and playing online players were smooth and solid. From an early access point of view, this is a very promising game and I would be keen to see what changes are made when it becomes a full release. If you have the itch of playing a monster tamer MMO, this will hit a lot of boxes.<\/span>\r\n\r\nOverall:<\/strong> 7\/10<\/span>","post_title":"Temtem Review","post_excerpt":"Creature collection game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"temtem-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:01","post_modified_gmt":"2023-09-04 15:08:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205773","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205716,"post_author":"11","post_date":"2020-11-30 19:29:30","post_date_gmt":"2020-11-30 19:29:30","post_content":"Developer:<\/strong> Ubisoft Montreal<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Xbox Series X, Xbox Series S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure, RPG<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nAssassin's Creed latest outing is set in the world of the Vikings as they migrate from Norway. Assassin's Creed has a long legacy of delivering open-world action RPGs and Valhalla continues this well-trodden path.<\/span>\r\n\r\nYou take the reins of Eivor, the central character in this game and his journey of being a Viking in Norway in the 9th century. From the start, you get a background to Eivor's upbringing, his values and ideals. All these things will shape how you play the game and the choices you make. The game is a mix of wonderful huge open environments with towns, villages and cities dotted around the map. A mix of puzzles, combat and exploring the countryside and waterways too. Longships and boats are used as transport between islands. The game uses this to enhance your movement from place to place as well as horseback too. As with any Assassin's Creed games, there is an element of stealth too which is obligatory in certain parts of the story. However, for large periods of the game, it's up to you how you approach the world. The storyline incorporates the nomadic nature of the Vikings, their customs and beliefs.<\/span>\r\n\r\n\"ACV_1\"\r\n\r\nThe game is stunning, the environments, characters and all visual effects have the hallmark of an Assassin's game. In this action RPG, you roam the world completing the main quests and side quests to level up Eivor for bigger battles and wars that will come. I found plenty of variety in the gameplay, characters and stories. I liked that animus didn't feature as prevalent as previous outings. There was one time the game was interrupted to the modern-day, it did break the illusion of being in 9th century Norway. While I get the idea of the animus and the sci-fi elements of it plus to bring a cohesive narrative amongst the many stories, I preferred being in Eivor's world without the animus distractions. This is a minor gripe.<\/span>\r\n\r\n\"ACV_2\"\r\n\r\nAction, fighting and combat elements are intuitive and impactful, the addition of special abilities means you can custom your fight style too. The game has a rich levelling up system that allows you to build your character as you see fit. Voice acting, cutscenes and dramatic interludes enhance Valhalla, I think the developers have managed to keep all the elements of the gameplay and story well balanced and addictive.<\/span>\r\n\r\nThe Xbox Series X|S \/ PS5 supports a performance mode which adapts the resolution to keep the game running at 60FPS. Similarly, for these consoles, there is a quality mode that maintains the best resolution while maintaining 30FPS. The game features ray-tracing and dynamic 4K. More games should adopt this, it makes the gamine experience more predictable.<\/span>\r\n\r\n\"ACV_3\"\r\n\r\nAssassin's Creed Valhalla is fantastic: the game has managed to mix RPG gaming elements, action gameplay, huge environments, stunning visuals, levelling up system, storytelling elements and puzzles into a cohesive game where it all fits together. Side missions and main missions all make sense. There is a wonderful cadence to the game, you become immersed in the world of the Vikings. I found it super-addictive and found myself coming back to either finish side quests or the main missions. I have to say it's one of my favourite games of the year. Addictive gameplay, stunning voice acting, graphics and amazing action in an open world.<\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Assassin\u2019s Creed Valhalla Review","post_excerpt":"Assassin's Creed latest outing","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:38","post_modified_gmt":"2023-09-04 15:08:38","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205716","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205652,"post_author":"11","post_date":"2020-11-18 23:05:18","post_date_gmt":"2020-11-18 23:05:18","post_content":"

Developer:<\/span> <\/strong>Bluepoint Games, SIE Worldwide Studios <\/span><\/span><\/p>\r\n

Platform:<\/span> <\/strong>PlayStation 5<\/span> <\/span><\/p>\r\n

Genre:<\/span><\/strong> Action role-playing<\/span><\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment\u00a0<\/span><\/p>\r\n

Release date:<\/strong> 19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Demon's Souls is the next-generation version and reboot built from the ground up of the PS3 classic. I'm just putting this out there, I haven't played the PS3 version, it's one of the PS consoles I didn't get. Demon's Souls is brand new to me. I don't have any nostalgic baggage of playing the game though it's considered a classic. I have played Bloodbourne though I will be my reference point for aspects of my game review. Demon's Souls is a third-person action RPG that is considered one of the hardest games.<\/span><\/p>\r\n

\"demons_<\/p>\r\n

For those familiar with the PS3 version, this game looks like a beautifully updated version of the PS3 game. I usually quickly skip through the character creation introduction, but I did spend time on it and marvelled at the rendering of the faces. The game has several classes that you can create your custom character from - Knight, Thief, Magician, and Wanderer to name a few. Gameplay involves navigating quite a linear path to kill a host of monsters. An increasing presence of demons has plagued the world and must be stopped. The game is unforgiving in many ways, while the controls are simple, the player is required to use their endurance effectively to strategically kill enemies while ensuring you don't die. An all-out attack approach in Demon's Souls will lead to many deaths where entire sections of the game must be replayed. You will die over and over.<\/span><\/p>\r\n

\"demons_souls_2\"<\/p>\r\n

It's slick and polished from the very first frame of the game through its entirety. Every creature, beast and monster you meet throughout the game looks stunning. Boss enemies (some are huge) rendered in meticulous detail, each gruesome and gory detail is brought to life. The environments vary from a mixture of ruined castles, keeps, moats, fields and decaying buildings. The use of light and shading lends itself another sense of the unknown to the player. Enemies are hiding in the shadows and creep up on you as you progress through each level. It has the right mix of difficulty, level progression, levelling up mixed in with a beautiful environment and sound to boot. It has the feel of a game that has been lovingly built up and each aspect of the gameplay while infuriating (when you die) make Demon's Souls a fantastic journey.<\/span><\/p>\r\n

Demon Souls looks amazing in 4K, the game supports 4K 30fps in cinematic mode and 1440p upscaled to 4K at 60fps (dynamic 4k). Demon's Souls has both PVP and Co-op modes available that are unlocked early in the game. You can play with friends or other Souls players.<\/span><\/p>\r\n

\"demons_souls_3\"<\/p>\r\n

Demon's Souls is the best release title for the PS5. It looks amazing and plays just as well. While some players will find the game very difficult, it requires time and dedication to get to most of this game. It's not a lie, it's a challenge but tons of fun. There is a huge emphasis on strategy, levelling up and being wary of enemies. The bosses are fantastic, and they get tougher as you progress the game. You will die a lot, but you just need to persist. Demon's Souls is exciting, tough but it is a fantastic must own launch title. Demon's Souls the launch title to beat all launch titles<\/span><\/p>\r\n

Overall:<\/strong> 9\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Demon's Souls Review","post_excerpt":"Reboot built from the ground up","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"demons-souls-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:58","post_modified_gmt":"2023-09-04 15:09:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205652","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205572,"post_author":"11","post_date":"2020-11-15 15:52:25","post_date_gmt":"2020-11-15 15:52:25","post_content":"

Developer:<\/strong> ION LANDS<\/span><\/p>\r\n

Platforms:<\/strong> PC, PlayStation 4, Switch, Xbox One (Reviewed)<\/span><\/p>\r\n

Genre:<\/strong> Adventure, Indie, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Merge Games<\/span><\/p>\r\n

 <\/p>\r\n

Cloudpunk is the journey of the newbie driver, Rania, who has fled her home-world to become a delivery driver in Navalis to make ends meet. The game centres on Rania's first night delivering packages for Cloudpunk, an illicit delivery company. Game mechanics involve driving through a dystopian pixelated world and hand-delivering packages in either first person or 3rd person. While the mechanics and game-play are straightforward and easy to get to grips, it mainly serves as a way to deliver the heavily driven narrative story of Navalis and the ills of this world.<\/span><\/p>\r\n

The neon-noir pixelated world of Navalis is visually stunning. The mixture of neon-bright skyscapes mixed with darkness brings the bleakness of the world to life. Pixelated blocky rendering adds to the city and doesn't detract from the game. Different parts of the city have different density of people, cars and buildings which makes each part of the city worthy of a visit. The main storyline will guide you through the many parts of the city.<\/span><\/p>\r\n

\"cloudpunk_1\"<\/p>\r\n

This game is driven heavily by the interactions of \"Control\" (the voice of Cloudpunk) and Rania. However, as you complete more missions and interact with people, you begin to scratch away at the surface of Navalis and find out more about this place. The missions make Rania choose between keeping the status quo in the city or challenging the powerful and rich. Rania's AI companion Camus acts as a sounding board, large parts of the game involve monologues where we uncover more about Rania and the isolation she feels. The game excels in the narrative aspects, the storyline and creating the world and people of Navalis. There are a few drawbacks, the use of character animation as opposed to static pictures would have brought the characters to life when they are conversing.<\/span><\/p>\r\n

I was playing the game on the Xbox and found the load times frustratingly slow. When the maps did load, I found your car unresponsive and then frame rates would severely drop too. Elements of the map and markers weren't particularly clear especially at the start of the game. These were all minor annoyances in an otherwise very enjoyable game.<\/span><\/p>\r\n

\"cloudpunk_2\"<\/p>\r\n

Cloundpunk is an interesting mix of narrative-driven game-play with superb visuals that embrace the neon-noir style. Thematically the game looks at poverty, isolation, greed and class which it underpins the majority of missions. The interaction between Control and Rania drives the narrative and is further enhanced by missions. Certain missions will require the player to make judgement calls on what the best approach is. The game is about 9 hours long. I thoroughly enjoyed the story, the mechanics and how it played. The load times and framerate issues were a minor issue in the grand scheme of things.<\/span><\/p>\r\n

Overall:<\/strong> 8\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Cloudpunk Review","post_excerpt":"Cruise the neon skies","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"cloudpunk-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:37","post_modified_gmt":"2023-09-04 15:11:37","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205572","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205475,"post_author":"33","post_date":"2020-10-22 15:04:19","post_date_gmt":"2020-10-22 14:04:19","post_content":"

Developer: <\/strong>Larian Studios
<\/span><\/p>\r\n

Platform:<\/span><\/strong> PC
<\/span><\/span><\/p>\r\n

Genre: <\/span><\/strong><\/span>RPG, Strategy, Early Access<\/span><\/p>\r\n

Publisher: <\/strong>Larian Studios<\/span><\/span><\/p>\r\n

 <\/p>\r\n

The bad guys this time are Mind Flayers, powerful enemies, who control the minds of their opponents and enslave beings wherever they go. Things start off on board of the tentacle ship of a Mind Flayer, an unmistakably evil squid face that infected the player's character with his own little tadpole that crawls through your eye until your brain. After creating your own character, you will escape the ship in a collision before heading out to take the tadpole off your skull before you turned into a mindless zombie. It doesn't take long to gather a cast of companions whose goals align with yours, and you'll soon be exploring a large coastal region hoping to find a way to help yourself.<\/span><\/p>\r\n

In this initial access version, all of act 1 is playable, with two more to come in the next year or so, which means that there will be a lot of content eventually.<\/span><\/p>\r\n

The character creation is very diversified (unfortunately not the appearance and voice options, there are only a very few to choose, although, it is an early access version of the game and they might put a lot more options, for me seeing a bearded female dwarf was already awesome enough for now hahaha and you also can put a male voice in a female character (and vice versa). Take your time to build your character, after doing yours you have to build a \u201ccrush\u201d for you hahaha yeah! You read it right! You will have to build a person that you feel attracted too.<\/span><\/p>\r\n

Right from the beginning, you can see that the graphics are beautiful and so is the soundtrack but I\u2019ll talk about them later on.<\/span><\/p>\r\n

\"baldulgate3_1\"<\/p>\r\n

During the game, you will face a dice simulation to decide what is going to happen, these \u201ctests\u201d occur from time to time when you make a decision that needs a certain ability like intelligence, dexterity, etc\u2026 It works like this, according to the situation the game will give you a target number that will automatically be shown already with the decrease of your bonuses, for example, if you have a +5 intelligence bonus and the target to get the successful \u201ctest\u201d is 15, the target number that will appear to you is 10. You have the possibility of loading just before a dice test so you can roll it again\u2026 I think the game should add an auto-save on those cases or something to \u201cavoid\u201d that because it takes away the whole meaning of playing an RPG with a dice system, but that\u2019s just my opinion of course. Another thing to drive the story is the choices you make during the dialogues, that\u2019s always fun for me because you get to interpret the character you created, for me, I\u2019m always a grumpy dwarf hahaha.<\/span><\/p>\r\n

Oh! Small tips; The tutorial is a bit hidden under the map, so if you need to have a look at it, and your inventory is based on weight so don\u2019t go picking everything you find when you are close to getting \u201cheavy\u201d.<\/span><\/p>\r\n

The battles happen in turns and the mouse arrow shows you the percentage of success (keep both eyes on that). A good tip is to use the scenario in your favour, like jumping over small hills to run away from an enemy and still be able to attack it from distance (you can even say \u201cit\u2019s over Anakin! I have the high ground!\u201d if you want to\u2026 I\u2019m joking). During battle you can loot the dead bodies\u2026 that was new for me.<\/span><\/p>\r\n

Something awesome that I saw on the game is that the scenario is very interactive, you can do a few things that makes the game very dynamic like; dip, shove, hide, jump, throw, dash, knock and help. You can move freely when not in battle, during battle you have a yellow stamina bar that allows you to walk a certain amount of steps.<\/span><\/p>\r\n

\"baldurgate3_2\"<\/p>\r\n

Something really important in Baldur\u2019s Gate 3 is the camping, so your party can rest and restore their energy, but if you want to make changes on your party you need to go to the \u201cmain camping\u201d, to do that you need to find a purple rune carved on a stone to be teleported to it (you can also use this rune to fast travel around the map which is very big).<\/span><\/p>\r\n

What caught my attention was that inside your party it can grow certain\u2026 intrigue among them and it can get ugly, your actions also have an impact on what your party thinks of you, depending on their alignment.<\/span><\/p>\r\n

The game\u2019s classes so far are;<\/span><\/p>\r\n

-Cleric - Life Domain; Light Domain; Trickery Domain<\/span><\/p>\r\n

-Fighter - Not a sub-option<\/span><\/p>\r\n

-Ranger \u2013 With an option of \u201cfavourite\u201d enemy and also to choose Natural Explorer (each sub-option gives a different bonus, ex: If you beat a Tammer you will summon a family member, with the urban tracker you have proficiency in disguising and breaking down doors, the other three give resistance to fire, cold and poison (Wasteland Wonder: Fire \/ Cold \/ Poison))<\/span><\/p>\r\n

-Rogue: No Sub Class<\/span><\/p>\r\n

-Warlock: The Fiend or The Great Old One<\/span><\/p>\r\n

-Wizard: There is no subclass<\/span><\/p>\r\n

The soundtrack is delightful to hear, it goes well with everything that is happening in the game and it only gets better and better. The voice acting is very good! I enjoyed the characters' \u201cenergy\u201d that those actors put on them, the narrator\u2019s voice is very relaxing and goes well with the game\u2019s mood. The only thing that usually bothers me is that the main character spends most of the time quiet\u2026 like he was mute.<\/span><\/p>\r\n

\"baldurgate3_3\"<\/p>\r\n

The game\u2019s graphics are awesome, there are so many rich details, for example, one of the tiefling\u2019s eyes that are \u201con fire\u201d or the scenario\u2019s lighting and \u201cmovement\u201d is something outstanding on Baldur\u2019s Gate 3. The scenario as I said before is very dynamic, your spells can interact with it, for example, if the path is on fire you can use a water spell to put it out, if the place you are is very dark and you have a character with a good \u201cnight vision\u201d, you just have to select him from your party and boom! You will instantaneously see better through the darkness.<\/span><\/p>\r\n

I\u2019ll keep my impressions to a minimum because it is an early version of the game, so you will see many bugs that are being solved with time, to be honest none of them bothered me because I kept in mind that this was just the early version. I had the chance to play the game on its maximum graphics and that allowed me to appreciate the work that the developers had made on this game.<\/span><\/p>\r\n

On overall it is an old school RPG, there isn\u2019t any \u201cnews\u201d on the genre, but Baldur\u2019s Gate 3 does a great job on bringing some new features, and this game has a huge impact on its long-time fans.<\/span><\/p>\r\n

I\u2019ll give an 8.0 to Baldur\u2019s Gate 3 because even though is an early version and you have to ignore the bugs and the loading screens take a long to load (and I believe my PC was more than okay to play it). The game is very involving, and the story, characters, soundtrack, graphics are awesome and it is getting constant updates.<\/span><\/p>\r\n

My pc has;<\/span><\/p>\r\n

- GeForce GTX 1080<\/span><\/p>\r\n

- 16GB RAM<\/span><\/p>\r\n

- i7<\/span><\/p>\r\n

- Direct X12<\/span><\/p>\r\n

Overall: 8\/10<\/strong>
<\/span><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Baldur\u2019s Gate 3 Review","post_excerpt":"Return to the Forgotten Realms","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"baldurs-gate-3-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:57","post_modified_gmt":"2023-09-04 15:11:57","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205475","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":21},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\r\n

Developer:\u00a0<\/strong>Artdink<\/span><\/p>\r\n

Platforms: <\/strong>Nintendo Switch and PlayStation 4 (Reviewed)<\/span><\/p>\r\n

Genre: <\/strong>Action, RPG\u00a0<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0ININ Games\/STUDIOARTDINK<\/span><\/p>\r\n

 <\/p>\r\n

Wonder Boy: Asha in Monster World is the wonderfully updated version of the same game that was released for the Sega Megadrive in 1994. It's updated for modern generation consoles while keeping the gameplay and general charm of the game intact. It is a throwback to old school RPG action games from the early 90s.<\/span><\/p>\r\n

Wonder Boy: Asha in Monster World is an action-adventure RPG that remains faithful to the original title but has spruced up graphics and brings it into the modern console generation. While the graphics don't match the levels of AAA titles, it does a great job of making them fit for this generation of gamer. At its heart, it is a platformer with RPG elements thrown in, you navigate numerous dungeons, solve puzzles and extract information from multiple characters in each environment. It follows the classic platformer game mechanics of collecting coins, kills enemies, dodges pitfalls, traps and progresses to more complex levels.\u00a0<\/span><\/p>\r\n

\"Wonder<\/p>\r\n

The level design of action elements, platformer sections and puzzles are densely packed into each area which consists of a lot of dungeons. The platform and puzzle mechanics are the standouts for me, they have managed to replicate the original but improve them as well. The controls are responsive and you always feel in total control.<\/span><\/p>\r\n

Each dungeon and environment has been rendered using a mix of 2D and 3D animation which gives the levels and dungeons a bigger sense of scale. Asha and Pepelogoo, her companion, are vivid with the use of bright colours to bring their personalities to life. The use of vivid colours brings each area and dungeon to life too. Levels have multiple planes and you navigate them to find power-ups or items required to further your quest. The characters are rendered in a wonderful cartoon style that is thematically present throughout the game. The diverse areas and the cartoony graphics give this game a real modern look and feel which sets the stage for compelling gameplay.<\/span><\/p>\r\n

\"Wonder<\/p>\r\n

Wonder Boy: Asha in Monster World is a wonderful recreation of the classic action RPG game released back in 1994. The developers have done a fantastic job of upgrading it and improving the controls to make it more responsive. The use of modern generation graphics breathes new life into this excellent platformer. Even if you haven't played the original, there is plenty here for newcomers. If you are familiar or semi-familiar with the original, this version is a wonderful upgrade and a way to relive the nostalgic era of classic platformers. The game is bright, lots of fun and challenging in many ways. It was sheer joy to play a game that wonderfully updated the original game and revisited this old school platform RPG game from the 90s.<\/span><\/p>\r\n

\"Wonder<\/p>\r\n

The boxed retail version of Wonder Boy: Asha in Monster World comes exclusively with the original Monster World IV published by ININ Games. So you can relive the glory days of the original.<\/span><\/p>\r\n

The digital version of Wonder Boy: Asha in Monster World can be purchased from the Nintendo and Sony stores and is published by STUDIOARTDINK.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>7.5\/10<\/span><\/p>\r\n","post_title":"Wonder Boy: Asha in Monster World Review","post_excerpt":"Updated for modern generation ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"wonder-boy-asha-in-monster-world-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:50:34","post_modified_gmt":"2023-09-04 14:50:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206418","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206235,"post_author":"11","post_date":"2021-05-13 15:06:12","post_date_gmt":"2021-05-13 14:06:12","post_content":"\r\n

Developer:\u00a0<\/strong>Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0PC, PS4, PS5 (Reviewed), Xbox Series X|S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:\u00a0<\/strong>Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The first set of DLC has come out for Valhalla, titled Wrath of the Druids. The expansion sees Eivor on his way to Ireland where you will pick up a new story arc and will see the amazing expanse that is Ireland.<\/span><\/p>\r\n

To play the DLC you will have to complete one of the two first story arcs in England and an option to sail to Ireland will come via a stranger who will arrive in your camp. The power level in Ireland is 55 but it will adjust to your character level. This means you don't have to progress that much in the main game to enjoy the DLC. If you have played through Valhalla you will be higher than 55.<\/span><\/p>\r\n

\"ACV_druids1\"<\/p>\r\n

Ireland is a huge new area you get to explore, the map is impressive. The terrain is a lot more rugged and mountainous than the original game. If you are from Ireland or have visited Ireland, you will familiar with the locations which is a nice touch. As a gamer from Ireland, it's novel to travel to in-game places you know and have visited. The game does a good job of having that Irish vibe with the voice acting and lore of Ireland portrayed well. Irish landscapes are well rendered and you get a sense of life in the Viking era of Ireland. A mixture of Latin, Irish and English is spoken too. Druids add a sense of mysticism and mystery to the proceedings too. The architecture is faithfully recreating buildings of that era. You will be able to equip new unique items such as clothing and weapons too. You will encounter new enemies, animals throughout the DLC. Ubisoft gets the mix of a new place to play through with solid gameplay, stunning visuals and intriguing story arcs to boot. It was a joy to play and see places I was familiar with. There are new abilities and new gameplay mechanics and buildings too. It's a really solid offering and it adds to the game.<\/span><\/p>\r\n

\"ACV_druids2\"<\/p>\r\n

The standalone price for the season pass for Valhalla costs \u20ac39.99.<\/span><\/p>\r\n

The season pass is included in the Gold and Ultimate editions of Valhalla.<\/span><\/p>\r\n

The season pass will include access to Wrath of the Druids (released 13th May) and The Siege of Paris which will be released later in the year.<\/span><\/p>\r\n

\"ACV_druids3\"<\/p>\r\n

While the standalone price for the season pass may seem high, the Wrath of Druids is sizeable about 13 hours of main quests and 5 hours of side quests. It depends on if you need another fix of Valhalla, and if you do I think you will get your money's worth, this only part 1 of the DLC. I liked the new arcs, the additional skills, new enemies and the general Irish feel about the DLC. I have been to a lot of these places so it was interesting seeing the \"Viking\" version in the game. The voice acting, mysticism, the darkness all have been executed well. It was a joy to play the DLC. I remembered how much I have enjoyed Vahalla after I revisited the game via the DLC. I'm looking forward to the next set of DLC.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>8\/10<\/span><\/p>","post_title":"Assassin's Creed Valhalla: Wrath of the Druids Review","post_excerpt":"The first set of DLC has come out","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-wrath-of-the-druids-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:44","post_modified_gmt":"2023-09-04 14:52:44","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206235","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206003,"post_author":"11","post_date":"2021-03-05 16:34:52","post_date_gmt":"2021-03-05 16:34:52","post_content":"

Developer:<\/strong> Supergiant Games<\/span><\/p>\r\n

Platforms:<\/strong> Mac, PC (Reviewed), Switch<\/span><\/p>\r\n

Genre:<\/strong> Action, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Supergiant Games<\/span><\/p>\r\n

 <\/p>\r\n

Hades is the wonderful imagined rogue-like dungeon crawler. The game manages to delicately balance the rouge-like game with a story underneath, it's tough and difficult but each play-through allows you to power up to progress a little further each time. Every subsequent run is a little easier. This is set in the wonderfully reimagined Underworld with a host of characters from Greek mythology and you play as Zagreus and his journey to escape.<\/span><\/p>\r\n

The game centres on Zagreus (son of Hades) and his journey out of the Underworld. You start with a weapon that has a normal and a special attack, you can unlock more weapons as you progress through the game. You can cast a gem too that can inflict damage. These are your primary forms of attack. You have a dash\/dodge mechanic too. As you progress through the game you gain power-ups (boons), these last for several dungeons, until you die or until you replace them. These power-ups are vital to surviving each dungeon and ultimately escaping. The combination of your initial weapon of choice and the power-ups define your playstyle through that run and each run is different due to the random nature of power-ups. That's the game in a nutshell in a simplistic form.\u00a0<\/span><\/p>\r\n

\"hades1\"<\/p>\r\n

The developers have kept the gameplay super simple but allowed for an amazing array of character build types from melee, ranged or somewhere in between. Then the power-up mechanism has a huge array of choice and combinations too. As with any rogue-like, you will die a lot. I found the numerous character playstyles that varied so much through each run which gave the game longevity and its novelty factor. There wasn't a point in the game after 30 hours of game time that I felt bored, it just was engrossing and engaging, it was tons of fun. It was so much fun and difficult too.<\/span><\/p>\r\n

\"hades2\"<\/p>\r\n

Hades is primarily a cartoon(y) art style, the Underworld has several stages that are themed too. Each stage has its nuances and level design features that can be used to your advantage. There is a huge cast of characters of Greek Gods from Hermes to Athena to Ares to name a few, each with their personality and voice-over too. The voice-overs and acting are superb which adds a whole another dimension to the gameplay and storytelling elements. The characters help to paint the world around you and your place in it. Humour is used effectively too to enhance the storytelling aspects as well. The lighting, sound effects and level design are amazing. Hades combines an amazingly addictive rogue-like with a fantastic story and setting to boot. The choice of Greek Mythology is present with the costumes, weapon designs and every artefact at every level.<\/span><\/p>\r\n

\"hades3\"<\/p>\r\n

Hades achieves so much that many rogue-likes games want to accomplish and does it in an amazingly and thoroughly enjoyable way. The visuals are superb and every aspect is artistically rendered with a meticulous eye for detail. The use of Greek mythology sets the scene for the game as you battle your way out of the Underworld. The art style is lush, vibrant and dark amidst the background of the Underworld. It delivers an amazing story with fantastic voice acting. The story is intriguing and has the right amount of humour to enhance it even more. Every character looks stunning and the voice acting ties the story and gameplay together. The voice-overs are a masterstroke too, this helps elevate the storytelling. The game achieves a wonderful balance between being not forgiving but giving you enough bonus and power-ups for subsequent plays. You will die a lot but the game balance is fair and the more you play, the more persistent power up and perks you can use for the next run through. This is what a rogue-like should aim to achieve.
<\/span><\/p>\r\n

\"hades4\"<\/p>\r\n

It's undoubtedly my favourite rough-like dungeon crawler but it elevates itself above just being a dungeon crawler in my opinion. It's amazing.<\/span><\/p>\r\n

Overall:<\/strong> 9.5\/10<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Hades Review","post_excerpt":"Rogue-like dungeon crawler","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"hades-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:57:18","post_modified_gmt":"2023-09-04 14:57:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206003","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205944,"post_author":"11","post_date":"2021-02-09 15:07:16","post_date_gmt":"2021-02-09 15:07:16","post_content":"Developer:<\/strong> Ape Tribe Games <\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, Switch, Xbox Series X (Reviewed)|S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> RPG<\/span>\r\n\r\nPublisher:<\/strong> Sold Out<\/span>\r\n\r\n \r\n\r\nDisjunction is a stealth-based RPG action thriller set in the world of future cyberpunk environment. It has a top-down view in a 16-bit world that is reminiscent of such classics as tech-noir \/ cyberpunk games. The dystopian and darkness of a cyberpunk world with an intriguing story awaits you.<\/span>\r\n\r\nThe game-play is an action-based stealth game primarily, but you can take the all-out rampage mode if you prefer. These two play-styles suit me as I do get bored with playing a full stealth game. I like the options. You can navigate the levels without killing an enemy or using your weapon, melee attack or special powers. Each character has abilities that they can upgrade after each level, the attributes can be levelled up to suit your play-style. The upgrading mechanism is simple and straightforward focused on the game-play and story. The controls are simple and are pretty much pick and play. Handy tutorials walk you through all you need to know. The level design is superb, they are well thought out and allow you to play as you see fit. <\/span>\r\n\r\n\"disjunction1\"\r\nThe pixel art look and feel are superb. The designers have used the pixel art to great effect within each level and the backgrounds. Dark cyberpunk colours are present throughout. Character animations are detailed and fit the cyberpunk theme well. The soundtrack and sound effects add to the whole cyberpunk and dystopian feel. <\/span>\r\n\r\nYour actions in the game will have repercussions for the story and the outcome. The storyline and your involvement provide a sense of immersion in the game. The story is dark, mysterious and fills the world with a sense of doom. It has a rich set of characters and enough details are provided but some ambiguity. <\/span>\r\n\r\n\"disjunction2\"\r\nDisjunction is a fun and enjoyable stealth RPG-action game. The cyberpunk theme and story fit together. The narrative of the story ties all of the actions and the levels you play through. The game-play is simple but addictive. I like the ability to play the game as you want to power up your character as you see fit. <\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Disjunction Review","post_excerpt":"Stealth-based RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"disjunction-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:58:06","post_modified_gmt":"2023-09-04 14:58:06","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205944","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205866,"post_author":"11","post_date":"2021-01-13 15:24:55","post_date_gmt":"2021-01-13 15:24:55","post_content":"Developer:<\/strong> Ubisoft Quebec<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Switch, Xbox One, Xbox Series X|S<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nImmortals: Fenyx Rising is the massive open-world RPG action game that is addictive. It plays along the line of a modern Assassin's Creed game but with a heavy emphasis on puzzles. It's nowhere near a straight Assassin's Creed clone and does diverge away from AC. I was expecting something similar to AC but was pleasantly surprised.<\/span>\r\n\r\nImmortals: Fenyx Rising comes to life with a cartoon style of graphics, it's bright and wonderful, but quickly turns dark and foreboding. It alternates between both quite a bit. The stage is the age of The Greek Gods, and the game uses a voiceover of two Gods: Zeus and Prometheus to tell the tale of Fenyx and the protagonist's fight against Typhoon (deadliest Titan in Greek mythology). While there are elements of the parkour in Fenyx Rising a whole host of extra features make the gameplay vastly different from AC. This is mainly due to the sheer amount of puzzle sections on the game.<\/span>\r\n\r\n\"immortlasfenyxrising1\"\r\n\r\nFirst off Fenyx possesses a host of powers and acquires extra \"Godly\" powers like flight (Wings of Daidalos) just to name one. You have the ability to run, fight, mount stead or fly through this open world that is full of mythological beasts (Cyclops, Minotaur and Medusa). Fenyx emphasises these gameplay elements throughout and there is a ton of variety. I think Fenyx comes into its own after about 3-4 hours into the game where you have levelled up sufficiently and have the broad variety of weapons and special powers to take on the vaults (dungeons). Puzzles come in the form of speed run challenges, archery puzzles and platforming puzzles too. This variety keeps you engaged. As this is an action RPG the fighting mechanics are solid and a decent levelling up system makes you do side missions too. The fighting is fun and you can chain huge combos whilst using additional God powers too.<\/span>\r\n\r\n\"immortalsfenyxrising2\"\r\n\r\nThe voice acting, visuals and level design are superb. The narration of Zeus and Prometheus is somewhat of a bad comedy duo with some Dad jokes thrown in. It's not amazingly funny but I can see the intent to lighten and narrate throughout the game. The narrative does succeed and paints a more vibrant picture of the world and mythology. The Greek mythology theme permeates the whole game and design and adds an air of authenticity to the game.<\/span>\r\n\r\nThe PS5 and Xbox Series X (I assume) support a quality mode 30 fps at 4K native and a performance mode that supports 60 fps dynamic 4K.<\/span>\r\n\r\n\"immortlasfenyxrising3\"\r\n\r\nThe game plays phenomenally well once you get used to the controls and all the variety of specials you will acquire. There is a huge amount of puzzles, enemies and diversion in the world to keep you coming back. The powering up system is rich enough without being complex, it's a fun game that you will lose hours in. It's a surprising mix of puzzles merged to an open-world RPG. I have put in a lot of hours and keep coming back to the game.<\/span>\r\n\r\nOverall:<\/strong> 8\/10<\/span>","post_title":"Immortals: Fenyx Rising Review","post_excerpt":"Open-world RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"immortals-fenyx-rising-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:03:21","post_modified_gmt":"2023-09-04 15:03:21","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205866","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205773,"post_author":"11","post_date":"2020-12-14 14:59:03","post_date_gmt":"2020-12-14 14:59:03","post_content":"Developer:<\/strong> Crema<\/span>\r\n\r\nPlatforms:<\/strong> PlayStation 5 (Reviewed), PC (Steam)<\/span>\r\n\r\nGenre:<\/strong> Adventure, Indie, Massively Multiplayer, RPG, Early Access<\/span>\r\n\r\nPublisher:<\/strong> Humble Games<\/span>\r\n\r\n \r\n\r\nTemtem is the massively multiplayer creature collection game. This version of the game is an early access copy and it's available on Steam as well the Playstation 5. Temtem is a\u00a0 Pok\u00e9mon clone with some additions.<\/span>\r\n\r\n\"temtem_1\"\r\n\r\nFirst impressions: I had an issue when I installed the game and a game-breaking bug where the screen was blurred stopped me playing the game the first night I had it. It was fixed in the morning. As I'm playing it on PS5, load times are quick, seems to keep a solid 60 fps frame rate and play well. It's bright, colourful and is action-packed from the get-go. It plays super smooth. As for the gameplay, you play as a creature\/monster tamer who navigates a host of islands fighting creatures and capturing them too. It plays along the lines of any turn-based strategy games, your creatures have levels and the level up as you gain more experience. It's similar to the last Pokemon game I played but that's a while ago. It's a Pok\u00e9mon clone that's also an MMO. The game can also be played in a solo mode but there is an emphasis to team up and play with other Temtem tamers too. There are co-op adventures too and I think this will be needed for certain parts of the game. I found some of the mechanics a bit odd where you can't refuse a fight against other tamers in the game, for me, this broke the flow of the game as I was getting used to it. There is tons of customisation of your characters and your residence too. The game has crossplay too which is awesome.<\/span>\r\n\r\n\"temtem_2\"\r\n\r\nA few annoyances for me were around the sound effects used to character voices as you engage with them, it's this high pitched \"hmmmm\" noise and I found it grating fairly quickly. This made me want to mute the sound effects and music, it's just a bit too much for me.<\/span>\r\n\r\n\"temtem_3\"<\/a>\r\n\r\nIf you need a Pok\u00e9mon fix on your PC or PS5, this fills the gap quite well. If you liked turn-based strategic battling too this will also be up your street. The game is still in early access so you may encounter issues and bugs, the game-breaking bug I had was resolved quickly. There is huge scope for this game to be a game you play for ages as this is an MMO. All the co-op games and playing online players were smooth and solid. From an early access point of view, this is a very promising game and I would be keen to see what changes are made when it becomes a full release. If you have the itch of playing a monster tamer MMO, this will hit a lot of boxes.<\/span>\r\n\r\nOverall:<\/strong> 7\/10<\/span>","post_title":"Temtem Review","post_excerpt":"Creature collection game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"temtem-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:01","post_modified_gmt":"2023-09-04 15:08:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205773","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205716,"post_author":"11","post_date":"2020-11-30 19:29:30","post_date_gmt":"2020-11-30 19:29:30","post_content":"Developer:<\/strong> Ubisoft Montreal<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Xbox Series X, Xbox Series S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure, RPG<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nAssassin's Creed latest outing is set in the world of the Vikings as they migrate from Norway. Assassin's Creed has a long legacy of delivering open-world action RPGs and Valhalla continues this well-trodden path.<\/span>\r\n\r\nYou take the reins of Eivor, the central character in this game and his journey of being a Viking in Norway in the 9th century. From the start, you get a background to Eivor's upbringing, his values and ideals. All these things will shape how you play the game and the choices you make. The game is a mix of wonderful huge open environments with towns, villages and cities dotted around the map. A mix of puzzles, combat and exploring the countryside and waterways too. Longships and boats are used as transport between islands. The game uses this to enhance your movement from place to place as well as horseback too. As with any Assassin's Creed games, there is an element of stealth too which is obligatory in certain parts of the story. However, for large periods of the game, it's up to you how you approach the world. The storyline incorporates the nomadic nature of the Vikings, their customs and beliefs.<\/span>\r\n\r\n\"ACV_1\"\r\n\r\nThe game is stunning, the environments, characters and all visual effects have the hallmark of an Assassin's game. In this action RPG, you roam the world completing the main quests and side quests to level up Eivor for bigger battles and wars that will come. I found plenty of variety in the gameplay, characters and stories. I liked that animus didn't feature as prevalent as previous outings. There was one time the game was interrupted to the modern-day, it did break the illusion of being in 9th century Norway. While I get the idea of the animus and the sci-fi elements of it plus to bring a cohesive narrative amongst the many stories, I preferred being in Eivor's world without the animus distractions. This is a minor gripe.<\/span>\r\n\r\n\"ACV_2\"\r\n\r\nAction, fighting and combat elements are intuitive and impactful, the addition of special abilities means you can custom your fight style too. The game has a rich levelling up system that allows you to build your character as you see fit. Voice acting, cutscenes and dramatic interludes enhance Valhalla, I think the developers have managed to keep all the elements of the gameplay and story well balanced and addictive.<\/span>\r\n\r\nThe Xbox Series X|S \/ PS5 supports a performance mode which adapts the resolution to keep the game running at 60FPS. Similarly, for these consoles, there is a quality mode that maintains the best resolution while maintaining 30FPS. The game features ray-tracing and dynamic 4K. More games should adopt this, it makes the gamine experience more predictable.<\/span>\r\n\r\n\"ACV_3\"\r\n\r\nAssassin's Creed Valhalla is fantastic: the game has managed to mix RPG gaming elements, action gameplay, huge environments, stunning visuals, levelling up system, storytelling elements and puzzles into a cohesive game where it all fits together. Side missions and main missions all make sense. There is a wonderful cadence to the game, you become immersed in the world of the Vikings. I found it super-addictive and found myself coming back to either finish side quests or the main missions. I have to say it's one of my favourite games of the year. Addictive gameplay, stunning voice acting, graphics and amazing action in an open world.<\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Assassin\u2019s Creed Valhalla Review","post_excerpt":"Assassin's Creed latest outing","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:38","post_modified_gmt":"2023-09-04 15:08:38","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205716","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205652,"post_author":"11","post_date":"2020-11-18 23:05:18","post_date_gmt":"2020-11-18 23:05:18","post_content":"

Developer:<\/span> <\/strong>Bluepoint Games, SIE Worldwide Studios <\/span><\/span><\/p>\r\n

Platform:<\/span> <\/strong>PlayStation 5<\/span> <\/span><\/p>\r\n

Genre:<\/span><\/strong> Action role-playing<\/span><\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment\u00a0<\/span><\/p>\r\n

Release date:<\/strong> 19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Demon's Souls is the next-generation version and reboot built from the ground up of the PS3 classic. I'm just putting this out there, I haven't played the PS3 version, it's one of the PS consoles I didn't get. Demon's Souls is brand new to me. I don't have any nostalgic baggage of playing the game though it's considered a classic. I have played Bloodbourne though I will be my reference point for aspects of my game review. Demon's Souls is a third-person action RPG that is considered one of the hardest games.<\/span><\/p>\r\n

\"demons_<\/p>\r\n

For those familiar with the PS3 version, this game looks like a beautifully updated version of the PS3 game. I usually quickly skip through the character creation introduction, but I did spend time on it and marvelled at the rendering of the faces. The game has several classes that you can create your custom character from - Knight, Thief, Magician, and Wanderer to name a few. Gameplay involves navigating quite a linear path to kill a host of monsters. An increasing presence of demons has plagued the world and must be stopped. The game is unforgiving in many ways, while the controls are simple, the player is required to use their endurance effectively to strategically kill enemies while ensuring you don't die. An all-out attack approach in Demon's Souls will lead to many deaths where entire sections of the game must be replayed. You will die over and over.<\/span><\/p>\r\n

\"demons_souls_2\"<\/p>\r\n

It's slick and polished from the very first frame of the game through its entirety. Every creature, beast and monster you meet throughout the game looks stunning. Boss enemies (some are huge) rendered in meticulous detail, each gruesome and gory detail is brought to life. The environments vary from a mixture of ruined castles, keeps, moats, fields and decaying buildings. The use of light and shading lends itself another sense of the unknown to the player. Enemies are hiding in the shadows and creep up on you as you progress through each level. It has the right mix of difficulty, level progression, levelling up mixed in with a beautiful environment and sound to boot. It has the feel of a game that has been lovingly built up and each aspect of the gameplay while infuriating (when you die) make Demon's Souls a fantastic journey.<\/span><\/p>\r\n

Demon Souls looks amazing in 4K, the game supports 4K 30fps in cinematic mode and 1440p upscaled to 4K at 60fps (dynamic 4k). Demon's Souls has both PVP and Co-op modes available that are unlocked early in the game. You can play with friends or other Souls players.<\/span><\/p>\r\n

\"demons_souls_3\"<\/p>\r\n

Demon's Souls is the best release title for the PS5. It looks amazing and plays just as well. While some players will find the game very difficult, it requires time and dedication to get to most of this game. It's not a lie, it's a challenge but tons of fun. There is a huge emphasis on strategy, levelling up and being wary of enemies. The bosses are fantastic, and they get tougher as you progress the game. You will die a lot, but you just need to persist. Demon's Souls is exciting, tough but it is a fantastic must own launch title. Demon's Souls the launch title to beat all launch titles<\/span><\/p>\r\n

Overall:<\/strong> 9\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Demon's Souls Review","post_excerpt":"Reboot built from the ground up","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"demons-souls-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:58","post_modified_gmt":"2023-09-04 15:09:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205652","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205572,"post_author":"11","post_date":"2020-11-15 15:52:25","post_date_gmt":"2020-11-15 15:52:25","post_content":"

Developer:<\/strong> ION LANDS<\/span><\/p>\r\n

Platforms:<\/strong> PC, PlayStation 4, Switch, Xbox One (Reviewed)<\/span><\/p>\r\n

Genre:<\/strong> Adventure, Indie, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Merge Games<\/span><\/p>\r\n

 <\/p>\r\n

Cloudpunk is the journey of the newbie driver, Rania, who has fled her home-world to become a delivery driver in Navalis to make ends meet. The game centres on Rania's first night delivering packages for Cloudpunk, an illicit delivery company. Game mechanics involve driving through a dystopian pixelated world and hand-delivering packages in either first person or 3rd person. While the mechanics and game-play are straightforward and easy to get to grips, it mainly serves as a way to deliver the heavily driven narrative story of Navalis and the ills of this world.<\/span><\/p>\r\n

The neon-noir pixelated world of Navalis is visually stunning. The mixture of neon-bright skyscapes mixed with darkness brings the bleakness of the world to life. Pixelated blocky rendering adds to the city and doesn't detract from the game. Different parts of the city have different density of people, cars and buildings which makes each part of the city worthy of a visit. The main storyline will guide you through the many parts of the city.<\/span><\/p>\r\n

\"cloudpunk_1\"<\/p>\r\n

This game is driven heavily by the interactions of \"Control\" (the voice of Cloudpunk) and Rania. However, as you complete more missions and interact with people, you begin to scratch away at the surface of Navalis and find out more about this place. The missions make Rania choose between keeping the status quo in the city or challenging the powerful and rich. Rania's AI companion Camus acts as a sounding board, large parts of the game involve monologues where we uncover more about Rania and the isolation she feels. The game excels in the narrative aspects, the storyline and creating the world and people of Navalis. There are a few drawbacks, the use of character animation as opposed to static pictures would have brought the characters to life when they are conversing.<\/span><\/p>\r\n

I was playing the game on the Xbox and found the load times frustratingly slow. When the maps did load, I found your car unresponsive and then frame rates would severely drop too. Elements of the map and markers weren't particularly clear especially at the start of the game. These were all minor annoyances in an otherwise very enjoyable game.<\/span><\/p>\r\n

\"cloudpunk_2\"<\/p>\r\n

Cloundpunk is an interesting mix of narrative-driven game-play with superb visuals that embrace the neon-noir style. Thematically the game looks at poverty, isolation, greed and class which it underpins the majority of missions. The interaction between Control and Rania drives the narrative and is further enhanced by missions. Certain missions will require the player to make judgement calls on what the best approach is. The game is about 9 hours long. I thoroughly enjoyed the story, the mechanics and how it played. The load times and framerate issues were a minor issue in the grand scheme of things.<\/span><\/p>\r\n

Overall:<\/strong> 8\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Cloudpunk Review","post_excerpt":"Cruise the neon skies","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"cloudpunk-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:37","post_modified_gmt":"2023-09-04 15:11:37","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205572","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205475,"post_author":"33","post_date":"2020-10-22 15:04:19","post_date_gmt":"2020-10-22 14:04:19","post_content":"

Developer: <\/strong>Larian Studios
<\/span><\/p>\r\n

Platform:<\/span><\/strong> PC
<\/span><\/span><\/p>\r\n

Genre: <\/span><\/strong><\/span>RPG, Strategy, Early Access<\/span><\/p>\r\n

Publisher: <\/strong>Larian Studios<\/span><\/span><\/p>\r\n

 <\/p>\r\n

The bad guys this time are Mind Flayers, powerful enemies, who control the minds of their opponents and enslave beings wherever they go. Things start off on board of the tentacle ship of a Mind Flayer, an unmistakably evil squid face that infected the player's character with his own little tadpole that crawls through your eye until your brain. After creating your own character, you will escape the ship in a collision before heading out to take the tadpole off your skull before you turned into a mindless zombie. It doesn't take long to gather a cast of companions whose goals align with yours, and you'll soon be exploring a large coastal region hoping to find a way to help yourself.<\/span><\/p>\r\n

In this initial access version, all of act 1 is playable, with two more to come in the next year or so, which means that there will be a lot of content eventually.<\/span><\/p>\r\n

The character creation is very diversified (unfortunately not the appearance and voice options, there are only a very few to choose, although, it is an early access version of the game and they might put a lot more options, for me seeing a bearded female dwarf was already awesome enough for now hahaha and you also can put a male voice in a female character (and vice versa). Take your time to build your character, after doing yours you have to build a \u201ccrush\u201d for you hahaha yeah! You read it right! You will have to build a person that you feel attracted too.<\/span><\/p>\r\n

Right from the beginning, you can see that the graphics are beautiful and so is the soundtrack but I\u2019ll talk about them later on.<\/span><\/p>\r\n

\"baldulgate3_1\"<\/p>\r\n

During the game, you will face a dice simulation to decide what is going to happen, these \u201ctests\u201d occur from time to time when you make a decision that needs a certain ability like intelligence, dexterity, etc\u2026 It works like this, according to the situation the game will give you a target number that will automatically be shown already with the decrease of your bonuses, for example, if you have a +5 intelligence bonus and the target to get the successful \u201ctest\u201d is 15, the target number that will appear to you is 10. You have the possibility of loading just before a dice test so you can roll it again\u2026 I think the game should add an auto-save on those cases or something to \u201cavoid\u201d that because it takes away the whole meaning of playing an RPG with a dice system, but that\u2019s just my opinion of course. Another thing to drive the story is the choices you make during the dialogues, that\u2019s always fun for me because you get to interpret the character you created, for me, I\u2019m always a grumpy dwarf hahaha.<\/span><\/p>\r\n

Oh! Small tips; The tutorial is a bit hidden under the map, so if you need to have a look at it, and your inventory is based on weight so don\u2019t go picking everything you find when you are close to getting \u201cheavy\u201d.<\/span><\/p>\r\n

The battles happen in turns and the mouse arrow shows you the percentage of success (keep both eyes on that). A good tip is to use the scenario in your favour, like jumping over small hills to run away from an enemy and still be able to attack it from distance (you can even say \u201cit\u2019s over Anakin! I have the high ground!\u201d if you want to\u2026 I\u2019m joking). During battle you can loot the dead bodies\u2026 that was new for me.<\/span><\/p>\r\n

Something awesome that I saw on the game is that the scenario is very interactive, you can do a few things that makes the game very dynamic like; dip, shove, hide, jump, throw, dash, knock and help. You can move freely when not in battle, during battle you have a yellow stamina bar that allows you to walk a certain amount of steps.<\/span><\/p>\r\n

\"baldurgate3_2\"<\/p>\r\n

Something really important in Baldur\u2019s Gate 3 is the camping, so your party can rest and restore their energy, but if you want to make changes on your party you need to go to the \u201cmain camping\u201d, to do that you need to find a purple rune carved on a stone to be teleported to it (you can also use this rune to fast travel around the map which is very big).<\/span><\/p>\r\n

What caught my attention was that inside your party it can grow certain\u2026 intrigue among them and it can get ugly, your actions also have an impact on what your party thinks of you, depending on their alignment.<\/span><\/p>\r\n

The game\u2019s classes so far are;<\/span><\/p>\r\n

-Cleric - Life Domain; Light Domain; Trickery Domain<\/span><\/p>\r\n

-Fighter - Not a sub-option<\/span><\/p>\r\n

-Ranger \u2013 With an option of \u201cfavourite\u201d enemy and also to choose Natural Explorer (each sub-option gives a different bonus, ex: If you beat a Tammer you will summon a family member, with the urban tracker you have proficiency in disguising and breaking down doors, the other three give resistance to fire, cold and poison (Wasteland Wonder: Fire \/ Cold \/ Poison))<\/span><\/p>\r\n

-Rogue: No Sub Class<\/span><\/p>\r\n

-Warlock: The Fiend or The Great Old One<\/span><\/p>\r\n

-Wizard: There is no subclass<\/span><\/p>\r\n

The soundtrack is delightful to hear, it goes well with everything that is happening in the game and it only gets better and better. The voice acting is very good! I enjoyed the characters' \u201cenergy\u201d that those actors put on them, the narrator\u2019s voice is very relaxing and goes well with the game\u2019s mood. The only thing that usually bothers me is that the main character spends most of the time quiet\u2026 like he was mute.<\/span><\/p>\r\n

\"baldurgate3_3\"<\/p>\r\n

The game\u2019s graphics are awesome, there are so many rich details, for example, one of the tiefling\u2019s eyes that are \u201con fire\u201d or the scenario\u2019s lighting and \u201cmovement\u201d is something outstanding on Baldur\u2019s Gate 3. The scenario as I said before is very dynamic, your spells can interact with it, for example, if the path is on fire you can use a water spell to put it out, if the place you are is very dark and you have a character with a good \u201cnight vision\u201d, you just have to select him from your party and boom! You will instantaneously see better through the darkness.<\/span><\/p>\r\n

I\u2019ll keep my impressions to a minimum because it is an early version of the game, so you will see many bugs that are being solved with time, to be honest none of them bothered me because I kept in mind that this was just the early version. I had the chance to play the game on its maximum graphics and that allowed me to appreciate the work that the developers had made on this game.<\/span><\/p>\r\n

On overall it is an old school RPG, there isn\u2019t any \u201cnews\u201d on the genre, but Baldur\u2019s Gate 3 does a great job on bringing some new features, and this game has a huge impact on its long-time fans.<\/span><\/p>\r\n

I\u2019ll give an 8.0 to Baldur\u2019s Gate 3 because even though is an early version and you have to ignore the bugs and the loading screens take a long to load (and I believe my PC was more than okay to play it). The game is very involving, and the story, characters, soundtrack, graphics are awesome and it is getting constant updates.<\/span><\/p>\r\n

My pc has;<\/span><\/p>\r\n

- GeForce GTX 1080<\/span><\/p>\r\n

- 16GB RAM<\/span><\/p>\r\n

- i7<\/span><\/p>\r\n

- Direct X12<\/span><\/p>\r\n

Overall: 8\/10<\/strong>
<\/span><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Baldur\u2019s Gate 3 Review","post_excerpt":"Return to the Forgotten Realms","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"baldurs-gate-3-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:57","post_modified_gmt":"2023-09-04 15:11:57","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205475","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":21},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\r\n

 <\/p>\r\n","post_title":"Death's Door Review","post_excerpt":"Trial and tribulations of a soul reaper","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"deaths-door-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:48:59","post_modified_gmt":"2023-09-04 14:48:59","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206668","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206418,"post_author":"11","post_date":"2021-06-16 20:17:56","post_date_gmt":"2021-06-16 19:17:56","post_content":"\r\n

Developer:\u00a0<\/strong>Artdink<\/span><\/p>\r\n

Platforms: <\/strong>Nintendo Switch and PlayStation 4 (Reviewed)<\/span><\/p>\r\n

Genre: <\/strong>Action, RPG\u00a0<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0ININ Games\/STUDIOARTDINK<\/span><\/p>\r\n

 <\/p>\r\n

Wonder Boy: Asha in Monster World is the wonderfully updated version of the same game that was released for the Sega Megadrive in 1994. It's updated for modern generation consoles while keeping the gameplay and general charm of the game intact. It is a throwback to old school RPG action games from the early 90s.<\/span><\/p>\r\n

Wonder Boy: Asha in Monster World is an action-adventure RPG that remains faithful to the original title but has spruced up graphics and brings it into the modern console generation. While the graphics don't match the levels of AAA titles, it does a great job of making them fit for this generation of gamer. At its heart, it is a platformer with RPG elements thrown in, you navigate numerous dungeons, solve puzzles and extract information from multiple characters in each environment. It follows the classic platformer game mechanics of collecting coins, kills enemies, dodges pitfalls, traps and progresses to more complex levels.\u00a0<\/span><\/p>\r\n

\"Wonder<\/p>\r\n

The level design of action elements, platformer sections and puzzles are densely packed into each area which consists of a lot of dungeons. The platform and puzzle mechanics are the standouts for me, they have managed to replicate the original but improve them as well. The controls are responsive and you always feel in total control.<\/span><\/p>\r\n

Each dungeon and environment has been rendered using a mix of 2D and 3D animation which gives the levels and dungeons a bigger sense of scale. Asha and Pepelogoo, her companion, are vivid with the use of bright colours to bring their personalities to life. The use of vivid colours brings each area and dungeon to life too. Levels have multiple planes and you navigate them to find power-ups or items required to further your quest. The characters are rendered in a wonderful cartoon style that is thematically present throughout the game. The diverse areas and the cartoony graphics give this game a real modern look and feel which sets the stage for compelling gameplay.<\/span><\/p>\r\n

\"Wonder<\/p>\r\n

Wonder Boy: Asha in Monster World is a wonderful recreation of the classic action RPG game released back in 1994. The developers have done a fantastic job of upgrading it and improving the controls to make it more responsive. The use of modern generation graphics breathes new life into this excellent platformer. Even if you haven't played the original, there is plenty here for newcomers. If you are familiar or semi-familiar with the original, this version is a wonderful upgrade and a way to relive the nostalgic era of classic platformers. The game is bright, lots of fun and challenging in many ways. It was sheer joy to play a game that wonderfully updated the original game and revisited this old school platform RPG game from the 90s.<\/span><\/p>\r\n

\"Wonder<\/p>\r\n

The boxed retail version of Wonder Boy: Asha in Monster World comes exclusively with the original Monster World IV published by ININ Games. So you can relive the glory days of the original.<\/span><\/p>\r\n

The digital version of Wonder Boy: Asha in Monster World can be purchased from the Nintendo and Sony stores and is published by STUDIOARTDINK.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>7.5\/10<\/span><\/p>\r\n","post_title":"Wonder Boy: Asha in Monster World Review","post_excerpt":"Updated for modern generation ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"wonder-boy-asha-in-monster-world-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:50:34","post_modified_gmt":"2023-09-04 14:50:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206418","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206235,"post_author":"11","post_date":"2021-05-13 15:06:12","post_date_gmt":"2021-05-13 14:06:12","post_content":"\r\n

Developer:\u00a0<\/strong>Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0PC, PS4, PS5 (Reviewed), Xbox Series X|S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:\u00a0<\/strong>Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The first set of DLC has come out for Valhalla, titled Wrath of the Druids. The expansion sees Eivor on his way to Ireland where you will pick up a new story arc and will see the amazing expanse that is Ireland.<\/span><\/p>\r\n

To play the DLC you will have to complete one of the two first story arcs in England and an option to sail to Ireland will come via a stranger who will arrive in your camp. The power level in Ireland is 55 but it will adjust to your character level. This means you don't have to progress that much in the main game to enjoy the DLC. If you have played through Valhalla you will be higher than 55.<\/span><\/p>\r\n

\"ACV_druids1\"<\/p>\r\n

Ireland is a huge new area you get to explore, the map is impressive. The terrain is a lot more rugged and mountainous than the original game. If you are from Ireland or have visited Ireland, you will familiar with the locations which is a nice touch. As a gamer from Ireland, it's novel to travel to in-game places you know and have visited. The game does a good job of having that Irish vibe with the voice acting and lore of Ireland portrayed well. Irish landscapes are well rendered and you get a sense of life in the Viking era of Ireland. A mixture of Latin, Irish and English is spoken too. Druids add a sense of mysticism and mystery to the proceedings too. The architecture is faithfully recreating buildings of that era. You will be able to equip new unique items such as clothing and weapons too. You will encounter new enemies, animals throughout the DLC. Ubisoft gets the mix of a new place to play through with solid gameplay, stunning visuals and intriguing story arcs to boot. It was a joy to play and see places I was familiar with. There are new abilities and new gameplay mechanics and buildings too. It's a really solid offering and it adds to the game.<\/span><\/p>\r\n

\"ACV_druids2\"<\/p>\r\n

The standalone price for the season pass for Valhalla costs \u20ac39.99.<\/span><\/p>\r\n

The season pass is included in the Gold and Ultimate editions of Valhalla.<\/span><\/p>\r\n

The season pass will include access to Wrath of the Druids (released 13th May) and The Siege of Paris which will be released later in the year.<\/span><\/p>\r\n

\"ACV_druids3\"<\/p>\r\n

While the standalone price for the season pass may seem high, the Wrath of Druids is sizeable about 13 hours of main quests and 5 hours of side quests. It depends on if you need another fix of Valhalla, and if you do I think you will get your money's worth, this only part 1 of the DLC. I liked the new arcs, the additional skills, new enemies and the general Irish feel about the DLC. I have been to a lot of these places so it was interesting seeing the \"Viking\" version in the game. The voice acting, mysticism, the darkness all have been executed well. It was a joy to play the DLC. I remembered how much I have enjoyed Vahalla after I revisited the game via the DLC. I'm looking forward to the next set of DLC.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>8\/10<\/span><\/p>","post_title":"Assassin's Creed Valhalla: Wrath of the Druids Review","post_excerpt":"The first set of DLC has come out","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-wrath-of-the-druids-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:44","post_modified_gmt":"2023-09-04 14:52:44","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206235","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206003,"post_author":"11","post_date":"2021-03-05 16:34:52","post_date_gmt":"2021-03-05 16:34:52","post_content":"

Developer:<\/strong> Supergiant Games<\/span><\/p>\r\n

Platforms:<\/strong> Mac, PC (Reviewed), Switch<\/span><\/p>\r\n

Genre:<\/strong> Action, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Supergiant Games<\/span><\/p>\r\n

 <\/p>\r\n

Hades is the wonderful imagined rogue-like dungeon crawler. The game manages to delicately balance the rouge-like game with a story underneath, it's tough and difficult but each play-through allows you to power up to progress a little further each time. Every subsequent run is a little easier. This is set in the wonderfully reimagined Underworld with a host of characters from Greek mythology and you play as Zagreus and his journey to escape.<\/span><\/p>\r\n

The game centres on Zagreus (son of Hades) and his journey out of the Underworld. You start with a weapon that has a normal and a special attack, you can unlock more weapons as you progress through the game. You can cast a gem too that can inflict damage. These are your primary forms of attack. You have a dash\/dodge mechanic too. As you progress through the game you gain power-ups (boons), these last for several dungeons, until you die or until you replace them. These power-ups are vital to surviving each dungeon and ultimately escaping. The combination of your initial weapon of choice and the power-ups define your playstyle through that run and each run is different due to the random nature of power-ups. That's the game in a nutshell in a simplistic form.\u00a0<\/span><\/p>\r\n

\"hades1\"<\/p>\r\n

The developers have kept the gameplay super simple but allowed for an amazing array of character build types from melee, ranged or somewhere in between. Then the power-up mechanism has a huge array of choice and combinations too. As with any rogue-like, you will die a lot. I found the numerous character playstyles that varied so much through each run which gave the game longevity and its novelty factor. There wasn't a point in the game after 30 hours of game time that I felt bored, it just was engrossing and engaging, it was tons of fun. It was so much fun and difficult too.<\/span><\/p>\r\n

\"hades2\"<\/p>\r\n

Hades is primarily a cartoon(y) art style, the Underworld has several stages that are themed too. Each stage has its nuances and level design features that can be used to your advantage. There is a huge cast of characters of Greek Gods from Hermes to Athena to Ares to name a few, each with their personality and voice-over too. The voice-overs and acting are superb which adds a whole another dimension to the gameplay and storytelling elements. The characters help to paint the world around you and your place in it. Humour is used effectively too to enhance the storytelling aspects as well. The lighting, sound effects and level design are amazing. Hades combines an amazingly addictive rogue-like with a fantastic story and setting to boot. The choice of Greek Mythology is present with the costumes, weapon designs and every artefact at every level.<\/span><\/p>\r\n

\"hades3\"<\/p>\r\n

Hades achieves so much that many rogue-likes games want to accomplish and does it in an amazingly and thoroughly enjoyable way. The visuals are superb and every aspect is artistically rendered with a meticulous eye for detail. The use of Greek mythology sets the scene for the game as you battle your way out of the Underworld. The art style is lush, vibrant and dark amidst the background of the Underworld. It delivers an amazing story with fantastic voice acting. The story is intriguing and has the right amount of humour to enhance it even more. Every character looks stunning and the voice acting ties the story and gameplay together. The voice-overs are a masterstroke too, this helps elevate the storytelling. The game achieves a wonderful balance between being not forgiving but giving you enough bonus and power-ups for subsequent plays. You will die a lot but the game balance is fair and the more you play, the more persistent power up and perks you can use for the next run through. This is what a rogue-like should aim to achieve.
<\/span><\/p>\r\n

\"hades4\"<\/p>\r\n

It's undoubtedly my favourite rough-like dungeon crawler but it elevates itself above just being a dungeon crawler in my opinion. It's amazing.<\/span><\/p>\r\n

Overall:<\/strong> 9.5\/10<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Hades Review","post_excerpt":"Rogue-like dungeon crawler","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"hades-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:57:18","post_modified_gmt":"2023-09-04 14:57:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206003","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205944,"post_author":"11","post_date":"2021-02-09 15:07:16","post_date_gmt":"2021-02-09 15:07:16","post_content":"Developer:<\/strong> Ape Tribe Games <\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, Switch, Xbox Series X (Reviewed)|S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> RPG<\/span>\r\n\r\nPublisher:<\/strong> Sold Out<\/span>\r\n\r\n \r\n\r\nDisjunction is a stealth-based RPG action thriller set in the world of future cyberpunk environment. It has a top-down view in a 16-bit world that is reminiscent of such classics as tech-noir \/ cyberpunk games. The dystopian and darkness of a cyberpunk world with an intriguing story awaits you.<\/span>\r\n\r\nThe game-play is an action-based stealth game primarily, but you can take the all-out rampage mode if you prefer. These two play-styles suit me as I do get bored with playing a full stealth game. I like the options. You can navigate the levels without killing an enemy or using your weapon, melee attack or special powers. Each character has abilities that they can upgrade after each level, the attributes can be levelled up to suit your play-style. The upgrading mechanism is simple and straightforward focused on the game-play and story. The controls are simple and are pretty much pick and play. Handy tutorials walk you through all you need to know. The level design is superb, they are well thought out and allow you to play as you see fit. <\/span>\r\n\r\n\"disjunction1\"\r\nThe pixel art look and feel are superb. The designers have used the pixel art to great effect within each level and the backgrounds. Dark cyberpunk colours are present throughout. Character animations are detailed and fit the cyberpunk theme well. The soundtrack and sound effects add to the whole cyberpunk and dystopian feel. <\/span>\r\n\r\nYour actions in the game will have repercussions for the story and the outcome. The storyline and your involvement provide a sense of immersion in the game. The story is dark, mysterious and fills the world with a sense of doom. It has a rich set of characters and enough details are provided but some ambiguity. <\/span>\r\n\r\n\"disjunction2\"\r\nDisjunction is a fun and enjoyable stealth RPG-action game. The cyberpunk theme and story fit together. The narrative of the story ties all of the actions and the levels you play through. The game-play is simple but addictive. I like the ability to play the game as you want to power up your character as you see fit. <\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Disjunction Review","post_excerpt":"Stealth-based RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"disjunction-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:58:06","post_modified_gmt":"2023-09-04 14:58:06","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205944","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205866,"post_author":"11","post_date":"2021-01-13 15:24:55","post_date_gmt":"2021-01-13 15:24:55","post_content":"Developer:<\/strong> Ubisoft Quebec<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Switch, Xbox One, Xbox Series X|S<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nImmortals: Fenyx Rising is the massive open-world RPG action game that is addictive. It plays along the line of a modern Assassin's Creed game but with a heavy emphasis on puzzles. It's nowhere near a straight Assassin's Creed clone and does diverge away from AC. I was expecting something similar to AC but was pleasantly surprised.<\/span>\r\n\r\nImmortals: Fenyx Rising comes to life with a cartoon style of graphics, it's bright and wonderful, but quickly turns dark and foreboding. It alternates between both quite a bit. The stage is the age of The Greek Gods, and the game uses a voiceover of two Gods: Zeus and Prometheus to tell the tale of Fenyx and the protagonist's fight against Typhoon (deadliest Titan in Greek mythology). While there are elements of the parkour in Fenyx Rising a whole host of extra features make the gameplay vastly different from AC. This is mainly due to the sheer amount of puzzle sections on the game.<\/span>\r\n\r\n\"immortlasfenyxrising1\"\r\n\r\nFirst off Fenyx possesses a host of powers and acquires extra \"Godly\" powers like flight (Wings of Daidalos) just to name one. You have the ability to run, fight, mount stead or fly through this open world that is full of mythological beasts (Cyclops, Minotaur and Medusa). Fenyx emphasises these gameplay elements throughout and there is a ton of variety. I think Fenyx comes into its own after about 3-4 hours into the game where you have levelled up sufficiently and have the broad variety of weapons and special powers to take on the vaults (dungeons). Puzzles come in the form of speed run challenges, archery puzzles and platforming puzzles too. This variety keeps you engaged. As this is an action RPG the fighting mechanics are solid and a decent levelling up system makes you do side missions too. The fighting is fun and you can chain huge combos whilst using additional God powers too.<\/span>\r\n\r\n\"immortalsfenyxrising2\"\r\n\r\nThe voice acting, visuals and level design are superb. The narration of Zeus and Prometheus is somewhat of a bad comedy duo with some Dad jokes thrown in. It's not amazingly funny but I can see the intent to lighten and narrate throughout the game. The narrative does succeed and paints a more vibrant picture of the world and mythology. The Greek mythology theme permeates the whole game and design and adds an air of authenticity to the game.<\/span>\r\n\r\nThe PS5 and Xbox Series X (I assume) support a quality mode 30 fps at 4K native and a performance mode that supports 60 fps dynamic 4K.<\/span>\r\n\r\n\"immortlasfenyxrising3\"\r\n\r\nThe game plays phenomenally well once you get used to the controls and all the variety of specials you will acquire. There is a huge amount of puzzles, enemies and diversion in the world to keep you coming back. The powering up system is rich enough without being complex, it's a fun game that you will lose hours in. It's a surprising mix of puzzles merged to an open-world RPG. I have put in a lot of hours and keep coming back to the game.<\/span>\r\n\r\nOverall:<\/strong> 8\/10<\/span>","post_title":"Immortals: Fenyx Rising Review","post_excerpt":"Open-world RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"immortals-fenyx-rising-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:03:21","post_modified_gmt":"2023-09-04 15:03:21","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205866","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205773,"post_author":"11","post_date":"2020-12-14 14:59:03","post_date_gmt":"2020-12-14 14:59:03","post_content":"Developer:<\/strong> Crema<\/span>\r\n\r\nPlatforms:<\/strong> PlayStation 5 (Reviewed), PC (Steam)<\/span>\r\n\r\nGenre:<\/strong> Adventure, Indie, Massively Multiplayer, RPG, Early Access<\/span>\r\n\r\nPublisher:<\/strong> Humble Games<\/span>\r\n\r\n \r\n\r\nTemtem is the massively multiplayer creature collection game. This version of the game is an early access copy and it's available on Steam as well the Playstation 5. Temtem is a\u00a0 Pok\u00e9mon clone with some additions.<\/span>\r\n\r\n\"temtem_1\"\r\n\r\nFirst impressions: I had an issue when I installed the game and a game-breaking bug where the screen was blurred stopped me playing the game the first night I had it. It was fixed in the morning. As I'm playing it on PS5, load times are quick, seems to keep a solid 60 fps frame rate and play well. It's bright, colourful and is action-packed from the get-go. It plays super smooth. As for the gameplay, you play as a creature\/monster tamer who navigates a host of islands fighting creatures and capturing them too. It plays along the lines of any turn-based strategy games, your creatures have levels and the level up as you gain more experience. It's similar to the last Pokemon game I played but that's a while ago. It's a Pok\u00e9mon clone that's also an MMO. The game can also be played in a solo mode but there is an emphasis to team up and play with other Temtem tamers too. There are co-op adventures too and I think this will be needed for certain parts of the game. I found some of the mechanics a bit odd where you can't refuse a fight against other tamers in the game, for me, this broke the flow of the game as I was getting used to it. There is tons of customisation of your characters and your residence too. The game has crossplay too which is awesome.<\/span>\r\n\r\n\"temtem_2\"\r\n\r\nA few annoyances for me were around the sound effects used to character voices as you engage with them, it's this high pitched \"hmmmm\" noise and I found it grating fairly quickly. This made me want to mute the sound effects and music, it's just a bit too much for me.<\/span>\r\n\r\n\"temtem_3\"<\/a>\r\n\r\nIf you need a Pok\u00e9mon fix on your PC or PS5, this fills the gap quite well. If you liked turn-based strategic battling too this will also be up your street. The game is still in early access so you may encounter issues and bugs, the game-breaking bug I had was resolved quickly. There is huge scope for this game to be a game you play for ages as this is an MMO. All the co-op games and playing online players were smooth and solid. From an early access point of view, this is a very promising game and I would be keen to see what changes are made when it becomes a full release. If you have the itch of playing a monster tamer MMO, this will hit a lot of boxes.<\/span>\r\n\r\nOverall:<\/strong> 7\/10<\/span>","post_title":"Temtem Review","post_excerpt":"Creature collection game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"temtem-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:01","post_modified_gmt":"2023-09-04 15:08:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205773","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205716,"post_author":"11","post_date":"2020-11-30 19:29:30","post_date_gmt":"2020-11-30 19:29:30","post_content":"Developer:<\/strong> Ubisoft Montreal<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Xbox Series X, Xbox Series S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure, RPG<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nAssassin's Creed latest outing is set in the world of the Vikings as they migrate from Norway. Assassin's Creed has a long legacy of delivering open-world action RPGs and Valhalla continues this well-trodden path.<\/span>\r\n\r\nYou take the reins of Eivor, the central character in this game and his journey of being a Viking in Norway in the 9th century. From the start, you get a background to Eivor's upbringing, his values and ideals. All these things will shape how you play the game and the choices you make. The game is a mix of wonderful huge open environments with towns, villages and cities dotted around the map. A mix of puzzles, combat and exploring the countryside and waterways too. Longships and boats are used as transport between islands. The game uses this to enhance your movement from place to place as well as horseback too. As with any Assassin's Creed games, there is an element of stealth too which is obligatory in certain parts of the story. However, for large periods of the game, it's up to you how you approach the world. The storyline incorporates the nomadic nature of the Vikings, their customs and beliefs.<\/span>\r\n\r\n\"ACV_1\"\r\n\r\nThe game is stunning, the environments, characters and all visual effects have the hallmark of an Assassin's game. In this action RPG, you roam the world completing the main quests and side quests to level up Eivor for bigger battles and wars that will come. I found plenty of variety in the gameplay, characters and stories. I liked that animus didn't feature as prevalent as previous outings. There was one time the game was interrupted to the modern-day, it did break the illusion of being in 9th century Norway. While I get the idea of the animus and the sci-fi elements of it plus to bring a cohesive narrative amongst the many stories, I preferred being in Eivor's world without the animus distractions. This is a minor gripe.<\/span>\r\n\r\n\"ACV_2\"\r\n\r\nAction, fighting and combat elements are intuitive and impactful, the addition of special abilities means you can custom your fight style too. The game has a rich levelling up system that allows you to build your character as you see fit. Voice acting, cutscenes and dramatic interludes enhance Valhalla, I think the developers have managed to keep all the elements of the gameplay and story well balanced and addictive.<\/span>\r\n\r\nThe Xbox Series X|S \/ PS5 supports a performance mode which adapts the resolution to keep the game running at 60FPS. Similarly, for these consoles, there is a quality mode that maintains the best resolution while maintaining 30FPS. The game features ray-tracing and dynamic 4K. More games should adopt this, it makes the gamine experience more predictable.<\/span>\r\n\r\n\"ACV_3\"\r\n\r\nAssassin's Creed Valhalla is fantastic: the game has managed to mix RPG gaming elements, action gameplay, huge environments, stunning visuals, levelling up system, storytelling elements and puzzles into a cohesive game where it all fits together. Side missions and main missions all make sense. There is a wonderful cadence to the game, you become immersed in the world of the Vikings. I found it super-addictive and found myself coming back to either finish side quests or the main missions. I have to say it's one of my favourite games of the year. Addictive gameplay, stunning voice acting, graphics and amazing action in an open world.<\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Assassin\u2019s Creed Valhalla Review","post_excerpt":"Assassin's Creed latest outing","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:38","post_modified_gmt":"2023-09-04 15:08:38","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205716","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205652,"post_author":"11","post_date":"2020-11-18 23:05:18","post_date_gmt":"2020-11-18 23:05:18","post_content":"

Developer:<\/span> <\/strong>Bluepoint Games, SIE Worldwide Studios <\/span><\/span><\/p>\r\n

Platform:<\/span> <\/strong>PlayStation 5<\/span> <\/span><\/p>\r\n

Genre:<\/span><\/strong> Action role-playing<\/span><\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment\u00a0<\/span><\/p>\r\n

Release date:<\/strong> 19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Demon's Souls is the next-generation version and reboot built from the ground up of the PS3 classic. I'm just putting this out there, I haven't played the PS3 version, it's one of the PS consoles I didn't get. Demon's Souls is brand new to me. I don't have any nostalgic baggage of playing the game though it's considered a classic. I have played Bloodbourne though I will be my reference point for aspects of my game review. Demon's Souls is a third-person action RPG that is considered one of the hardest games.<\/span><\/p>\r\n

\"demons_<\/p>\r\n

For those familiar with the PS3 version, this game looks like a beautifully updated version of the PS3 game. I usually quickly skip through the character creation introduction, but I did spend time on it and marvelled at the rendering of the faces. The game has several classes that you can create your custom character from - Knight, Thief, Magician, and Wanderer to name a few. Gameplay involves navigating quite a linear path to kill a host of monsters. An increasing presence of demons has plagued the world and must be stopped. The game is unforgiving in many ways, while the controls are simple, the player is required to use their endurance effectively to strategically kill enemies while ensuring you don't die. An all-out attack approach in Demon's Souls will lead to many deaths where entire sections of the game must be replayed. You will die over and over.<\/span><\/p>\r\n

\"demons_souls_2\"<\/p>\r\n

It's slick and polished from the very first frame of the game through its entirety. Every creature, beast and monster you meet throughout the game looks stunning. Boss enemies (some are huge) rendered in meticulous detail, each gruesome and gory detail is brought to life. The environments vary from a mixture of ruined castles, keeps, moats, fields and decaying buildings. The use of light and shading lends itself another sense of the unknown to the player. Enemies are hiding in the shadows and creep up on you as you progress through each level. It has the right mix of difficulty, level progression, levelling up mixed in with a beautiful environment and sound to boot. It has the feel of a game that has been lovingly built up and each aspect of the gameplay while infuriating (when you die) make Demon's Souls a fantastic journey.<\/span><\/p>\r\n

Demon Souls looks amazing in 4K, the game supports 4K 30fps in cinematic mode and 1440p upscaled to 4K at 60fps (dynamic 4k). Demon's Souls has both PVP and Co-op modes available that are unlocked early in the game. You can play with friends or other Souls players.<\/span><\/p>\r\n

\"demons_souls_3\"<\/p>\r\n

Demon's Souls is the best release title for the PS5. It looks amazing and plays just as well. While some players will find the game very difficult, it requires time and dedication to get to most of this game. It's not a lie, it's a challenge but tons of fun. There is a huge emphasis on strategy, levelling up and being wary of enemies. The bosses are fantastic, and they get tougher as you progress the game. You will die a lot, but you just need to persist. Demon's Souls is exciting, tough but it is a fantastic must own launch title. Demon's Souls the launch title to beat all launch titles<\/span><\/p>\r\n

Overall:<\/strong> 9\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Demon's Souls Review","post_excerpt":"Reboot built from the ground up","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"demons-souls-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:58","post_modified_gmt":"2023-09-04 15:09:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205652","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205572,"post_author":"11","post_date":"2020-11-15 15:52:25","post_date_gmt":"2020-11-15 15:52:25","post_content":"

Developer:<\/strong> ION LANDS<\/span><\/p>\r\n

Platforms:<\/strong> PC, PlayStation 4, Switch, Xbox One (Reviewed)<\/span><\/p>\r\n

Genre:<\/strong> Adventure, Indie, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Merge Games<\/span><\/p>\r\n

 <\/p>\r\n

Cloudpunk is the journey of the newbie driver, Rania, who has fled her home-world to become a delivery driver in Navalis to make ends meet. The game centres on Rania's first night delivering packages for Cloudpunk, an illicit delivery company. Game mechanics involve driving through a dystopian pixelated world and hand-delivering packages in either first person or 3rd person. While the mechanics and game-play are straightforward and easy to get to grips, it mainly serves as a way to deliver the heavily driven narrative story of Navalis and the ills of this world.<\/span><\/p>\r\n

The neon-noir pixelated world of Navalis is visually stunning. The mixture of neon-bright skyscapes mixed with darkness brings the bleakness of the world to life. Pixelated blocky rendering adds to the city and doesn't detract from the game. Different parts of the city have different density of people, cars and buildings which makes each part of the city worthy of a visit. The main storyline will guide you through the many parts of the city.<\/span><\/p>\r\n

\"cloudpunk_1\"<\/p>\r\n

This game is driven heavily by the interactions of \"Control\" (the voice of Cloudpunk) and Rania. However, as you complete more missions and interact with people, you begin to scratch away at the surface of Navalis and find out more about this place. The missions make Rania choose between keeping the status quo in the city or challenging the powerful and rich. Rania's AI companion Camus acts as a sounding board, large parts of the game involve monologues where we uncover more about Rania and the isolation she feels. The game excels in the narrative aspects, the storyline and creating the world and people of Navalis. There are a few drawbacks, the use of character animation as opposed to static pictures would have brought the characters to life when they are conversing.<\/span><\/p>\r\n

I was playing the game on the Xbox and found the load times frustratingly slow. When the maps did load, I found your car unresponsive and then frame rates would severely drop too. Elements of the map and markers weren't particularly clear especially at the start of the game. These were all minor annoyances in an otherwise very enjoyable game.<\/span><\/p>\r\n

\"cloudpunk_2\"<\/p>\r\n

Cloundpunk is an interesting mix of narrative-driven game-play with superb visuals that embrace the neon-noir style. Thematically the game looks at poverty, isolation, greed and class which it underpins the majority of missions. The interaction between Control and Rania drives the narrative and is further enhanced by missions. Certain missions will require the player to make judgement calls on what the best approach is. The game is about 9 hours long. I thoroughly enjoyed the story, the mechanics and how it played. The load times and framerate issues were a minor issue in the grand scheme of things.<\/span><\/p>\r\n

Overall:<\/strong> 8\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Cloudpunk Review","post_excerpt":"Cruise the neon skies","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"cloudpunk-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:37","post_modified_gmt":"2023-09-04 15:11:37","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205572","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205475,"post_author":"33","post_date":"2020-10-22 15:04:19","post_date_gmt":"2020-10-22 14:04:19","post_content":"

Developer: <\/strong>Larian Studios
<\/span><\/p>\r\n

Platform:<\/span><\/strong> PC
<\/span><\/span><\/p>\r\n

Genre: <\/span><\/strong><\/span>RPG, Strategy, Early Access<\/span><\/p>\r\n

Publisher: <\/strong>Larian Studios<\/span><\/span><\/p>\r\n

 <\/p>\r\n

The bad guys this time are Mind Flayers, powerful enemies, who control the minds of their opponents and enslave beings wherever they go. Things start off on board of the tentacle ship of a Mind Flayer, an unmistakably evil squid face that infected the player's character with his own little tadpole that crawls through your eye until your brain. After creating your own character, you will escape the ship in a collision before heading out to take the tadpole off your skull before you turned into a mindless zombie. It doesn't take long to gather a cast of companions whose goals align with yours, and you'll soon be exploring a large coastal region hoping to find a way to help yourself.<\/span><\/p>\r\n

In this initial access version, all of act 1 is playable, with two more to come in the next year or so, which means that there will be a lot of content eventually.<\/span><\/p>\r\n

The character creation is very diversified (unfortunately not the appearance and voice options, there are only a very few to choose, although, it is an early access version of the game and they might put a lot more options, for me seeing a bearded female dwarf was already awesome enough for now hahaha and you also can put a male voice in a female character (and vice versa). Take your time to build your character, after doing yours you have to build a \u201ccrush\u201d for you hahaha yeah! You read it right! You will have to build a person that you feel attracted too.<\/span><\/p>\r\n

Right from the beginning, you can see that the graphics are beautiful and so is the soundtrack but I\u2019ll talk about them later on.<\/span><\/p>\r\n

\"baldulgate3_1\"<\/p>\r\n

During the game, you will face a dice simulation to decide what is going to happen, these \u201ctests\u201d occur from time to time when you make a decision that needs a certain ability like intelligence, dexterity, etc\u2026 It works like this, according to the situation the game will give you a target number that will automatically be shown already with the decrease of your bonuses, for example, if you have a +5 intelligence bonus and the target to get the successful \u201ctest\u201d is 15, the target number that will appear to you is 10. You have the possibility of loading just before a dice test so you can roll it again\u2026 I think the game should add an auto-save on those cases or something to \u201cavoid\u201d that because it takes away the whole meaning of playing an RPG with a dice system, but that\u2019s just my opinion of course. Another thing to drive the story is the choices you make during the dialogues, that\u2019s always fun for me because you get to interpret the character you created, for me, I\u2019m always a grumpy dwarf hahaha.<\/span><\/p>\r\n

Oh! Small tips; The tutorial is a bit hidden under the map, so if you need to have a look at it, and your inventory is based on weight so don\u2019t go picking everything you find when you are close to getting \u201cheavy\u201d.<\/span><\/p>\r\n

The battles happen in turns and the mouse arrow shows you the percentage of success (keep both eyes on that). A good tip is to use the scenario in your favour, like jumping over small hills to run away from an enemy and still be able to attack it from distance (you can even say \u201cit\u2019s over Anakin! I have the high ground!\u201d if you want to\u2026 I\u2019m joking). During battle you can loot the dead bodies\u2026 that was new for me.<\/span><\/p>\r\n

Something awesome that I saw on the game is that the scenario is very interactive, you can do a few things that makes the game very dynamic like; dip, shove, hide, jump, throw, dash, knock and help. You can move freely when not in battle, during battle you have a yellow stamina bar that allows you to walk a certain amount of steps.<\/span><\/p>\r\n

\"baldurgate3_2\"<\/p>\r\n

Something really important in Baldur\u2019s Gate 3 is the camping, so your party can rest and restore their energy, but if you want to make changes on your party you need to go to the \u201cmain camping\u201d, to do that you need to find a purple rune carved on a stone to be teleported to it (you can also use this rune to fast travel around the map which is very big).<\/span><\/p>\r\n

What caught my attention was that inside your party it can grow certain\u2026 intrigue among them and it can get ugly, your actions also have an impact on what your party thinks of you, depending on their alignment.<\/span><\/p>\r\n

The game\u2019s classes so far are;<\/span><\/p>\r\n

-Cleric - Life Domain; Light Domain; Trickery Domain<\/span><\/p>\r\n

-Fighter - Not a sub-option<\/span><\/p>\r\n

-Ranger \u2013 With an option of \u201cfavourite\u201d enemy and also to choose Natural Explorer (each sub-option gives a different bonus, ex: If you beat a Tammer you will summon a family member, with the urban tracker you have proficiency in disguising and breaking down doors, the other three give resistance to fire, cold and poison (Wasteland Wonder: Fire \/ Cold \/ Poison))<\/span><\/p>\r\n

-Rogue: No Sub Class<\/span><\/p>\r\n

-Warlock: The Fiend or The Great Old One<\/span><\/p>\r\n

-Wizard: There is no subclass<\/span><\/p>\r\n

The soundtrack is delightful to hear, it goes well with everything that is happening in the game and it only gets better and better. The voice acting is very good! I enjoyed the characters' \u201cenergy\u201d that those actors put on them, the narrator\u2019s voice is very relaxing and goes well with the game\u2019s mood. The only thing that usually bothers me is that the main character spends most of the time quiet\u2026 like he was mute.<\/span><\/p>\r\n

\"baldurgate3_3\"<\/p>\r\n

The game\u2019s graphics are awesome, there are so many rich details, for example, one of the tiefling\u2019s eyes that are \u201con fire\u201d or the scenario\u2019s lighting and \u201cmovement\u201d is something outstanding on Baldur\u2019s Gate 3. The scenario as I said before is very dynamic, your spells can interact with it, for example, if the path is on fire you can use a water spell to put it out, if the place you are is very dark and you have a character with a good \u201cnight vision\u201d, you just have to select him from your party and boom! You will instantaneously see better through the darkness.<\/span><\/p>\r\n

I\u2019ll keep my impressions to a minimum because it is an early version of the game, so you will see many bugs that are being solved with time, to be honest none of them bothered me because I kept in mind that this was just the early version. I had the chance to play the game on its maximum graphics and that allowed me to appreciate the work that the developers had made on this game.<\/span><\/p>\r\n

On overall it is an old school RPG, there isn\u2019t any \u201cnews\u201d on the genre, but Baldur\u2019s Gate 3 does a great job on bringing some new features, and this game has a huge impact on its long-time fans.<\/span><\/p>\r\n

I\u2019ll give an 8.0 to Baldur\u2019s Gate 3 because even though is an early version and you have to ignore the bugs and the loading screens take a long to load (and I believe my PC was more than okay to play it). The game is very involving, and the story, characters, soundtrack, graphics are awesome and it is getting constant updates.<\/span><\/p>\r\n

My pc has;<\/span><\/p>\r\n

- GeForce GTX 1080<\/span><\/p>\r\n

- 16GB RAM<\/span><\/p>\r\n

- i7<\/span><\/p>\r\n

- Direct X12<\/span><\/p>\r\n

Overall: 8\/10<\/strong>
<\/span><\/p>\r\n

 <\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Baldur\u2019s Gate 3 Review","post_excerpt":"Return to the Forgotten Realms","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"baldurs-gate-3-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:57","post_modified_gmt":"2023-09-04 15:11:57","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205475","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"}],"next":false,"prev":true,"total_page":21},"paged":1,"column_class":"jeg_col_2o3","class":"epic_block_22"};

\n

<\/p>\n","post_title":"ComicBuzz Chats With Mark Sable","post_excerpt":"Chaotic Neutral","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"comicbuzz-chats-with-mark-sable","to_ping":"","pinged":"","post_modified":"2022-10-07 23:42:12","post_modified_gmt":"2022-10-07 22:42:12","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206924","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206668,"post_author":"11","post_date":"2021-08-04 15:31:12","post_date_gmt":"2021-08-04 14:31:12","post_content":"

Developer:\u00a0<\/strong>Acid Nerve<\/span><\/p>\r\n

Platforms:<\/strong> PC, Xbox One, Xbox Series X (Reviewed) and Series S<\/span><\/p>\r\n

Genre:<\/strong> Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:\u00a0<\/strong>Devolver Digital<\/span><\/p>\r\n

 <\/p>\r\n

Death's Door follows the trial and tribulations of a soul reaper, crow, as you progress through a series of puzzle-filled and action-packed levels. You play as a crow who has a job to get souls from creatures you encounter. Your job soon becomes a massive adventure.<\/span><\/p>\r\n

As the crow reaper, you have assigned missions where you must collect the souls. The game starts in a sombre mood in a world lacking colour apart from the bright red sword you carry. However, before you know it the levels are filled with colours and you roam a plush world. The game does a fantastic job to tread between sombreness and being upbeat too.<\/span><\/p>\r\n

\"deathsdoor1\"<\/p>\r\n

The game starts with minimal instructions. I enjoyed this as it allows the player to explore and get used to the game. However, before you can do that, you have your first boss battle which turns into a hack and slash. You use the trusty bright red sword to kill the swathes of enemies that you encounter. The game shifts from dungeons that are a mix of hack and slash to dungeons full of puzzles. The game manages to make both gameplay elements enjoyable and challenging. Each level, puzzle and enemy get progressively more difficult, the instructions and assistance are kept to a minimum so it's up to the player to figure out the nuances of the game. While this seems subtle, it makes the game much richer, and the gameplay experience is gripping. I found it difficult to stop playing the game once I started.\u00a0<\/span><\/p>\r\n

The bosses are amazing; there is a real sense of accomplishment when you beat them. The bosses are a strange combination of weird, funny, and just plain odd. They are wonderfully rendered and full of detail.\u00a0<\/span><\/p>\r\n

\"deathsdoor2\"<\/p>\r\n

I have to say I love the interconnected nature of each level. This gives a real feel that you are in a singular world and this helps to tie story elements too. Puzzles and unreachable sections become open as you progress through the game. The game does challenge the player to figure out what is available to do throughout the game.\u00a0<\/span><\/p>\r\n

The story is left purposely vague, and you will gather small morsels of information as you progress through levels and bosses. This helps to build up suspense, intrigue and tension. Each level helps to uncover more detail and builds the story into something of interest. The story has a mix of twists and turns with a beautiful soundtrack that helps to hammer the underlying theme.<\/span><\/p>\r\n

\"deathsdoor3\"<\/p>\r\n

The NPCs and your interactions act as the humour in the game and provide light-heartedness to the sombreness in the game, they also help drive the narration of the game too.\u00a0<\/span><\/p>\r\n

As this game is an indie game, there aren't any voice-overs. This is the only thing I think is missing for me, but the gameplay and story make up for it.<\/span><\/p>\r\n

\"deathsdoor4\"<\/p>\r\n

Death's Door combines a wonderful action-based game with a whole host of puzzles to solve. It has a brilliant mix of hack and slash, a beautifully crafted world that is intriguing and a joy to explore. Every aspect of the game has been designed impeccably, every small element including level design should be applauded. It's a wonderful game that excels in all elements: gameplay, story, music score and fun. I thoroughly enjoyed the game from start to end, I just found the game design and gameplay refreshing and such a joy.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>9\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Death's Door Review","post_excerpt":"Trial and tribulations of a soul reaper","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"deaths-door-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:48:59","post_modified_gmt":"2023-09-04 14:48:59","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206668","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206418,"post_author":"11","post_date":"2021-06-16 20:17:56","post_date_gmt":"2021-06-16 19:17:56","post_content":"\r\n

Developer:\u00a0<\/strong>Artdink<\/span><\/p>\r\n

Platforms: <\/strong>Nintendo Switch and PlayStation 4 (Reviewed)<\/span><\/p>\r\n

Genre: <\/strong>Action, RPG\u00a0<\/span><\/p>\r\n

Publisher:<\/strong>\u00a0ININ Games\/STUDIOARTDINK<\/span><\/p>\r\n

 <\/p>\r\n

Wonder Boy: Asha in Monster World is the wonderfully updated version of the same game that was released for the Sega Megadrive in 1994. It's updated for modern generation consoles while keeping the gameplay and general charm of the game intact. It is a throwback to old school RPG action games from the early 90s.<\/span><\/p>\r\n

Wonder Boy: Asha in Monster World is an action-adventure RPG that remains faithful to the original title but has spruced up graphics and brings it into the modern console generation. While the graphics don't match the levels of AAA titles, it does a great job of making them fit for this generation of gamer. At its heart, it is a platformer with RPG elements thrown in, you navigate numerous dungeons, solve puzzles and extract information from multiple characters in each environment. It follows the classic platformer game mechanics of collecting coins, kills enemies, dodges pitfalls, traps and progresses to more complex levels.\u00a0<\/span><\/p>\r\n

\"Wonder<\/p>\r\n

The level design of action elements, platformer sections and puzzles are densely packed into each area which consists of a lot of dungeons. The platform and puzzle mechanics are the standouts for me, they have managed to replicate the original but improve them as well. The controls are responsive and you always feel in total control.<\/span><\/p>\r\n

Each dungeon and environment has been rendered using a mix of 2D and 3D animation which gives the levels and dungeons a bigger sense of scale. Asha and Pepelogoo, her companion, are vivid with the use of bright colours to bring their personalities to life. The use of vivid colours brings each area and dungeon to life too. Levels have multiple planes and you navigate them to find power-ups or items required to further your quest. The characters are rendered in a wonderful cartoon style that is thematically present throughout the game. The diverse areas and the cartoony graphics give this game a real modern look and feel which sets the stage for compelling gameplay.<\/span><\/p>\r\n

\"Wonder<\/p>\r\n

Wonder Boy: Asha in Monster World is a wonderful recreation of the classic action RPG game released back in 1994. The developers have done a fantastic job of upgrading it and improving the controls to make it more responsive. The use of modern generation graphics breathes new life into this excellent platformer. Even if you haven't played the original, there is plenty here for newcomers. If you are familiar or semi-familiar with the original, this version is a wonderful upgrade and a way to relive the nostalgic era of classic platformers. The game is bright, lots of fun and challenging in many ways. It was sheer joy to play a game that wonderfully updated the original game and revisited this old school platform RPG game from the 90s.<\/span><\/p>\r\n

\"Wonder<\/p>\r\n

The boxed retail version of Wonder Boy: Asha in Monster World comes exclusively with the original Monster World IV published by ININ Games. So you can relive the glory days of the original.<\/span><\/p>\r\n

The digital version of Wonder Boy: Asha in Monster World can be purchased from the Nintendo and Sony stores and is published by STUDIOARTDINK.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>7.5\/10<\/span><\/p>\r\n","post_title":"Wonder Boy: Asha in Monster World Review","post_excerpt":"Updated for modern generation ","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"wonder-boy-asha-in-monster-world-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:50:34","post_modified_gmt":"2023-09-04 14:50:34","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206418","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206235,"post_author":"11","post_date":"2021-05-13 15:06:12","post_date_gmt":"2021-05-13 14:06:12","post_content":"\r\n

Developer:\u00a0<\/strong>Ubisoft Montreal<\/span><\/p>\r\n

Platforms:<\/strong>\u00a0PC, PS4, PS5 (Reviewed), Xbox Series X|S, Xbox One<\/span><\/p>\r\n

Genre:<\/strong>\u00a0Action, Adventure, RPG<\/span><\/p>\r\n

Publisher:\u00a0<\/strong>Ubisoft<\/span><\/p>\r\n

 <\/p>\r\n

The first set of DLC has come out for Valhalla, titled Wrath of the Druids. The expansion sees Eivor on his way to Ireland where you will pick up a new story arc and will see the amazing expanse that is Ireland.<\/span><\/p>\r\n

To play the DLC you will have to complete one of the two first story arcs in England and an option to sail to Ireland will come via a stranger who will arrive in your camp. The power level in Ireland is 55 but it will adjust to your character level. This means you don't have to progress that much in the main game to enjoy the DLC. If you have played through Valhalla you will be higher than 55.<\/span><\/p>\r\n

\"ACV_druids1\"<\/p>\r\n

Ireland is a huge new area you get to explore, the map is impressive. The terrain is a lot more rugged and mountainous than the original game. If you are from Ireland or have visited Ireland, you will familiar with the locations which is a nice touch. As a gamer from Ireland, it's novel to travel to in-game places you know and have visited. The game does a good job of having that Irish vibe with the voice acting and lore of Ireland portrayed well. Irish landscapes are well rendered and you get a sense of life in the Viking era of Ireland. A mixture of Latin, Irish and English is spoken too. Druids add a sense of mysticism and mystery to the proceedings too. The architecture is faithfully recreating buildings of that era. You will be able to equip new unique items such as clothing and weapons too. You will encounter new enemies, animals throughout the DLC. Ubisoft gets the mix of a new place to play through with solid gameplay, stunning visuals and intriguing story arcs to boot. It was a joy to play and see places I was familiar with. There are new abilities and new gameplay mechanics and buildings too. It's a really solid offering and it adds to the game.<\/span><\/p>\r\n

\"ACV_druids2\"<\/p>\r\n

The standalone price for the season pass for Valhalla costs \u20ac39.99.<\/span><\/p>\r\n

The season pass is included in the Gold and Ultimate editions of Valhalla.<\/span><\/p>\r\n

The season pass will include access to Wrath of the Druids (released 13th May) and The Siege of Paris which will be released later in the year.<\/span><\/p>\r\n

\"ACV_druids3\"<\/p>\r\n

While the standalone price for the season pass may seem high, the Wrath of Druids is sizeable about 13 hours of main quests and 5 hours of side quests. It depends on if you need another fix of Valhalla, and if you do I think you will get your money's worth, this only part 1 of the DLC. I liked the new arcs, the additional skills, new enemies and the general Irish feel about the DLC. I have been to a lot of these places so it was interesting seeing the \"Viking\" version in the game. The voice acting, mysticism, the darkness all have been executed well. It was a joy to play the DLC. I remembered how much I have enjoyed Vahalla after I revisited the game via the DLC. I'm looking forward to the next set of DLC.<\/span><\/p>\r\n

Overall:\u00a0<\/strong>8\/10<\/span><\/p>","post_title":"Assassin's Creed Valhalla: Wrath of the Druids Review","post_excerpt":"The first set of DLC has come out","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-wrath-of-the-druids-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:52:44","post_modified_gmt":"2023-09-04 14:52:44","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206235","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":206003,"post_author":"11","post_date":"2021-03-05 16:34:52","post_date_gmt":"2021-03-05 16:34:52","post_content":"

Developer:<\/strong> Supergiant Games<\/span><\/p>\r\n

Platforms:<\/strong> Mac, PC (Reviewed), Switch<\/span><\/p>\r\n

Genre:<\/strong> Action, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Supergiant Games<\/span><\/p>\r\n

 <\/p>\r\n

Hades is the wonderful imagined rogue-like dungeon crawler. The game manages to delicately balance the rouge-like game with a story underneath, it's tough and difficult but each play-through allows you to power up to progress a little further each time. Every subsequent run is a little easier. This is set in the wonderfully reimagined Underworld with a host of characters from Greek mythology and you play as Zagreus and his journey to escape.<\/span><\/p>\r\n

The game centres on Zagreus (son of Hades) and his journey out of the Underworld. You start with a weapon that has a normal and a special attack, you can unlock more weapons as you progress through the game. You can cast a gem too that can inflict damage. These are your primary forms of attack. You have a dash\/dodge mechanic too. As you progress through the game you gain power-ups (boons), these last for several dungeons, until you die or until you replace them. These power-ups are vital to surviving each dungeon and ultimately escaping. The combination of your initial weapon of choice and the power-ups define your playstyle through that run and each run is different due to the random nature of power-ups. That's the game in a nutshell in a simplistic form.\u00a0<\/span><\/p>\r\n

\"hades1\"<\/p>\r\n

The developers have kept the gameplay super simple but allowed for an amazing array of character build types from melee, ranged or somewhere in between. Then the power-up mechanism has a huge array of choice and combinations too. As with any rogue-like, you will die a lot. I found the numerous character playstyles that varied so much through each run which gave the game longevity and its novelty factor. There wasn't a point in the game after 30 hours of game time that I felt bored, it just was engrossing and engaging, it was tons of fun. It was so much fun and difficult too.<\/span><\/p>\r\n

\"hades2\"<\/p>\r\n

Hades is primarily a cartoon(y) art style, the Underworld has several stages that are themed too. Each stage has its nuances and level design features that can be used to your advantage. There is a huge cast of characters of Greek Gods from Hermes to Athena to Ares to name a few, each with their personality and voice-over too. The voice-overs and acting are superb which adds a whole another dimension to the gameplay and storytelling elements. The characters help to paint the world around you and your place in it. Humour is used effectively too to enhance the storytelling aspects as well. The lighting, sound effects and level design are amazing. Hades combines an amazingly addictive rogue-like with a fantastic story and setting to boot. The choice of Greek Mythology is present with the costumes, weapon designs and every artefact at every level.<\/span><\/p>\r\n

\"hades3\"<\/p>\r\n

Hades achieves so much that many rogue-likes games want to accomplish and does it in an amazingly and thoroughly enjoyable way. The visuals are superb and every aspect is artistically rendered with a meticulous eye for detail. The use of Greek mythology sets the scene for the game as you battle your way out of the Underworld. The art style is lush, vibrant and dark amidst the background of the Underworld. It delivers an amazing story with fantastic voice acting. The story is intriguing and has the right amount of humour to enhance it even more. Every character looks stunning and the voice acting ties the story and gameplay together. The voice-overs are a masterstroke too, this helps elevate the storytelling. The game achieves a wonderful balance between being not forgiving but giving you enough bonus and power-ups for subsequent plays. You will die a lot but the game balance is fair and the more you play, the more persistent power up and perks you can use for the next run through. This is what a rogue-like should aim to achieve.
<\/span><\/p>\r\n

\"hades4\"<\/p>\r\n

It's undoubtedly my favourite rough-like dungeon crawler but it elevates itself above just being a dungeon crawler in my opinion. It's amazing.<\/span><\/p>\r\n

Overall:<\/strong> 9.5\/10<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Hades Review","post_excerpt":"Rogue-like dungeon crawler","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"hades-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:57:18","post_modified_gmt":"2023-09-04 14:57:18","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=206003","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205944,"post_author":"11","post_date":"2021-02-09 15:07:16","post_date_gmt":"2021-02-09 15:07:16","post_content":"Developer:<\/strong> Ape Tribe Games <\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, Switch, Xbox Series X (Reviewed)|S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> RPG<\/span>\r\n\r\nPublisher:<\/strong> Sold Out<\/span>\r\n\r\n \r\n\r\nDisjunction is a stealth-based RPG action thriller set in the world of future cyberpunk environment. It has a top-down view in a 16-bit world that is reminiscent of such classics as tech-noir \/ cyberpunk games. The dystopian and darkness of a cyberpunk world with an intriguing story awaits you.<\/span>\r\n\r\nThe game-play is an action-based stealth game primarily, but you can take the all-out rampage mode if you prefer. These two play-styles suit me as I do get bored with playing a full stealth game. I like the options. You can navigate the levels without killing an enemy or using your weapon, melee attack or special powers. Each character has abilities that they can upgrade after each level, the attributes can be levelled up to suit your play-style. The upgrading mechanism is simple and straightforward focused on the game-play and story. The controls are simple and are pretty much pick and play. Handy tutorials walk you through all you need to know. The level design is superb, they are well thought out and allow you to play as you see fit. <\/span>\r\n\r\n\"disjunction1\"\r\nThe pixel art look and feel are superb. The designers have used the pixel art to great effect within each level and the backgrounds. Dark cyberpunk colours are present throughout. Character animations are detailed and fit the cyberpunk theme well. The soundtrack and sound effects add to the whole cyberpunk and dystopian feel. <\/span>\r\n\r\nYour actions in the game will have repercussions for the story and the outcome. The storyline and your involvement provide a sense of immersion in the game. The story is dark, mysterious and fills the world with a sense of doom. It has a rich set of characters and enough details are provided but some ambiguity. <\/span>\r\n\r\n\"disjunction2\"\r\nDisjunction is a fun and enjoyable stealth RPG-action game. The cyberpunk theme and story fit together. The narrative of the story ties all of the actions and the levels you play through. The game-play is simple but addictive. I like the ability to play the game as you want to power up your character as you see fit. <\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Disjunction Review","post_excerpt":"Stealth-based RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"disjunction-review","to_ping":"","pinged":"","post_modified":"2023-09-04 15:58:06","post_modified_gmt":"2023-09-04 14:58:06","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205944","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205866,"post_author":"11","post_date":"2021-01-13 15:24:55","post_date_gmt":"2021-01-13 15:24:55","post_content":"Developer:<\/strong> Ubisoft Quebec<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Switch, Xbox One, Xbox Series X|S<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nImmortals: Fenyx Rising is the massive open-world RPG action game that is addictive. It plays along the line of a modern Assassin's Creed game but with a heavy emphasis on puzzles. It's nowhere near a straight Assassin's Creed clone and does diverge away from AC. I was expecting something similar to AC but was pleasantly surprised.<\/span>\r\n\r\nImmortals: Fenyx Rising comes to life with a cartoon style of graphics, it's bright and wonderful, but quickly turns dark and foreboding. It alternates between both quite a bit. The stage is the age of The Greek Gods, and the game uses a voiceover of two Gods: Zeus and Prometheus to tell the tale of Fenyx and the protagonist's fight against Typhoon (deadliest Titan in Greek mythology). While there are elements of the parkour in Fenyx Rising a whole host of extra features make the gameplay vastly different from AC. This is mainly due to the sheer amount of puzzle sections on the game.<\/span>\r\n\r\n\"immortlasfenyxrising1\"\r\n\r\nFirst off Fenyx possesses a host of powers and acquires extra \"Godly\" powers like flight (Wings of Daidalos) just to name one. You have the ability to run, fight, mount stead or fly through this open world that is full of mythological beasts (Cyclops, Minotaur and Medusa). Fenyx emphasises these gameplay elements throughout and there is a ton of variety. I think Fenyx comes into its own after about 3-4 hours into the game where you have levelled up sufficiently and have the broad variety of weapons and special powers to take on the vaults (dungeons). Puzzles come in the form of speed run challenges, archery puzzles and platforming puzzles too. This variety keeps you engaged. As this is an action RPG the fighting mechanics are solid and a decent levelling up system makes you do side missions too. The fighting is fun and you can chain huge combos whilst using additional God powers too.<\/span>\r\n\r\n\"immortalsfenyxrising2\"\r\n\r\nThe voice acting, visuals and level design are superb. The narration of Zeus and Prometheus is somewhat of a bad comedy duo with some Dad jokes thrown in. It's not amazingly funny but I can see the intent to lighten and narrate throughout the game. The narrative does succeed and paints a more vibrant picture of the world and mythology. The Greek mythology theme permeates the whole game and design and adds an air of authenticity to the game.<\/span>\r\n\r\nThe PS5 and Xbox Series X (I assume) support a quality mode 30 fps at 4K native and a performance mode that supports 60 fps dynamic 4K.<\/span>\r\n\r\n\"immortlasfenyxrising3\"\r\n\r\nThe game plays phenomenally well once you get used to the controls and all the variety of specials you will acquire. There is a huge amount of puzzles, enemies and diversion in the world to keep you coming back. The powering up system is rich enough without being complex, it's a fun game that you will lose hours in. It's a surprising mix of puzzles merged to an open-world RPG. I have put in a lot of hours and keep coming back to the game.<\/span>\r\n\r\nOverall:<\/strong> 8\/10<\/span>","post_title":"Immortals: Fenyx Rising Review","post_excerpt":"Open-world RPG","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"immortals-fenyx-rising-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:03:21","post_modified_gmt":"2023-09-04 15:03:21","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205866","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205773,"post_author":"11","post_date":"2020-12-14 14:59:03","post_date_gmt":"2020-12-14 14:59:03","post_content":"Developer:<\/strong> Crema<\/span>\r\n\r\nPlatforms:<\/strong> PlayStation 5 (Reviewed), PC (Steam)<\/span>\r\n\r\nGenre:<\/strong> Adventure, Indie, Massively Multiplayer, RPG, Early Access<\/span>\r\n\r\nPublisher:<\/strong> Humble Games<\/span>\r\n\r\n \r\n\r\nTemtem is the massively multiplayer creature collection game. This version of the game is an early access copy and it's available on Steam as well the Playstation 5. Temtem is a\u00a0 Pok\u00e9mon clone with some additions.<\/span>\r\n\r\n\"temtem_1\"\r\n\r\nFirst impressions: I had an issue when I installed the game and a game-breaking bug where the screen was blurred stopped me playing the game the first night I had it. It was fixed in the morning. As I'm playing it on PS5, load times are quick, seems to keep a solid 60 fps frame rate and play well. It's bright, colourful and is action-packed from the get-go. It plays super smooth. As for the gameplay, you play as a creature\/monster tamer who navigates a host of islands fighting creatures and capturing them too. It plays along the lines of any turn-based strategy games, your creatures have levels and the level up as you gain more experience. It's similar to the last Pokemon game I played but that's a while ago. It's a Pok\u00e9mon clone that's also an MMO. The game can also be played in a solo mode but there is an emphasis to team up and play with other Temtem tamers too. There are co-op adventures too and I think this will be needed for certain parts of the game. I found some of the mechanics a bit odd where you can't refuse a fight against other tamers in the game, for me, this broke the flow of the game as I was getting used to it. There is tons of customisation of your characters and your residence too. The game has crossplay too which is awesome.<\/span>\r\n\r\n\"temtem_2\"\r\n\r\nA few annoyances for me were around the sound effects used to character voices as you engage with them, it's this high pitched \"hmmmm\" noise and I found it grating fairly quickly. This made me want to mute the sound effects and music, it's just a bit too much for me.<\/span>\r\n\r\n\"temtem_3\"<\/a>\r\n\r\nIf you need a Pok\u00e9mon fix on your PC or PS5, this fills the gap quite well. If you liked turn-based strategic battling too this will also be up your street. The game is still in early access so you may encounter issues and bugs, the game-breaking bug I had was resolved quickly. There is huge scope for this game to be a game you play for ages as this is an MMO. All the co-op games and playing online players were smooth and solid. From an early access point of view, this is a very promising game and I would be keen to see what changes are made when it becomes a full release. If you have the itch of playing a monster tamer MMO, this will hit a lot of boxes.<\/span>\r\n\r\nOverall:<\/strong> 7\/10<\/span>","post_title":"Temtem Review","post_excerpt":"Creature collection game","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"temtem-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:01","post_modified_gmt":"2023-09-04 15:08:01","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205773","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205716,"post_author":"11","post_date":"2020-11-30 19:29:30","post_date_gmt":"2020-11-30 19:29:30","post_content":"Developer:<\/strong> Ubisoft Montreal<\/span>\r\n\r\nPlatforms:<\/strong> PC, PS4, PS5 (Reviewed), Xbox Series X, Xbox Series S, Xbox One<\/span>\r\n\r\nGenre:<\/strong> Action, Adventure, RPG<\/span>\r\n\r\nPublisher:<\/strong> Ubisoft<\/span>\r\n\r\n \r\n\r\nAssassin's Creed latest outing is set in the world of the Vikings as they migrate from Norway. Assassin's Creed has a long legacy of delivering open-world action RPGs and Valhalla continues this well-trodden path.<\/span>\r\n\r\nYou take the reins of Eivor, the central character in this game and his journey of being a Viking in Norway in the 9th century. From the start, you get a background to Eivor's upbringing, his values and ideals. All these things will shape how you play the game and the choices you make. The game is a mix of wonderful huge open environments with towns, villages and cities dotted around the map. A mix of puzzles, combat and exploring the countryside and waterways too. Longships and boats are used as transport between islands. The game uses this to enhance your movement from place to place as well as horseback too. As with any Assassin's Creed games, there is an element of stealth too which is obligatory in certain parts of the story. However, for large periods of the game, it's up to you how you approach the world. The storyline incorporates the nomadic nature of the Vikings, their customs and beliefs.<\/span>\r\n\r\n\"ACV_1\"\r\n\r\nThe game is stunning, the environments, characters and all visual effects have the hallmark of an Assassin's game. In this action RPG, you roam the world completing the main quests and side quests to level up Eivor for bigger battles and wars that will come. I found plenty of variety in the gameplay, characters and stories. I liked that animus didn't feature as prevalent as previous outings. There was one time the game was interrupted to the modern-day, it did break the illusion of being in 9th century Norway. While I get the idea of the animus and the sci-fi elements of it plus to bring a cohesive narrative amongst the many stories, I preferred being in Eivor's world without the animus distractions. This is a minor gripe.<\/span>\r\n\r\n\"ACV_2\"\r\n\r\nAction, fighting and combat elements are intuitive and impactful, the addition of special abilities means you can custom your fight style too. The game has a rich levelling up system that allows you to build your character as you see fit. Voice acting, cutscenes and dramatic interludes enhance Valhalla, I think the developers have managed to keep all the elements of the gameplay and story well balanced and addictive.<\/span>\r\n\r\nThe Xbox Series X|S \/ PS5 supports a performance mode which adapts the resolution to keep the game running at 60FPS. Similarly, for these consoles, there is a quality mode that maintains the best resolution while maintaining 30FPS. The game features ray-tracing and dynamic 4K. More games should adopt this, it makes the gamine experience more predictable.<\/span>\r\n\r\n\"ACV_3\"\r\n\r\nAssassin's Creed Valhalla is fantastic: the game has managed to mix RPG gaming elements, action gameplay, huge environments, stunning visuals, levelling up system, storytelling elements and puzzles into a cohesive game where it all fits together. Side missions and main missions all make sense. There is a wonderful cadence to the game, you become immersed in the world of the Vikings. I found it super-addictive and found myself coming back to either finish side quests or the main missions. I have to say it's one of my favourite games of the year. Addictive gameplay, stunning voice acting, graphics and amazing action in an open world.<\/span>\r\n\r\nOverall:<\/strong> 9\/10<\/span>","post_title":"Assassin\u2019s Creed Valhalla Review","post_excerpt":"Assassin's Creed latest outing","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"assassins-creed-valhalla-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:08:38","post_modified_gmt":"2023-09-04 15:08:38","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205716","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205652,"post_author":"11","post_date":"2020-11-18 23:05:18","post_date_gmt":"2020-11-18 23:05:18","post_content":"

Developer:<\/span> <\/strong>Bluepoint Games, SIE Worldwide Studios <\/span><\/span><\/p>\r\n

Platform:<\/span> <\/strong>PlayStation 5<\/span> <\/span><\/p>\r\n

Genre:<\/span><\/strong> Action role-playing<\/span><\/span><\/p>\r\n

Publisher:<\/span><\/strong> Sony Interactive Entertainment\u00a0<\/span><\/p>\r\n

Release date:<\/strong> 19\/11\/20<\/span><\/p>\r\n

 <\/p>\r\n

Demon's Souls is the next-generation version and reboot built from the ground up of the PS3 classic. I'm just putting this out there, I haven't played the PS3 version, it's one of the PS consoles I didn't get. Demon's Souls is brand new to me. I don't have any nostalgic baggage of playing the game though it's considered a classic. I have played Bloodbourne though I will be my reference point for aspects of my game review. Demon's Souls is a third-person action RPG that is considered one of the hardest games.<\/span><\/p>\r\n

\"demons_<\/p>\r\n

For those familiar with the PS3 version, this game looks like a beautifully updated version of the PS3 game. I usually quickly skip through the character creation introduction, but I did spend time on it and marvelled at the rendering of the faces. The game has several classes that you can create your custom character from - Knight, Thief, Magician, and Wanderer to name a few. Gameplay involves navigating quite a linear path to kill a host of monsters. An increasing presence of demons has plagued the world and must be stopped. The game is unforgiving in many ways, while the controls are simple, the player is required to use their endurance effectively to strategically kill enemies while ensuring you don't die. An all-out attack approach in Demon's Souls will lead to many deaths where entire sections of the game must be replayed. You will die over and over.<\/span><\/p>\r\n

\"demons_souls_2\"<\/p>\r\n

It's slick and polished from the very first frame of the game through its entirety. Every creature, beast and monster you meet throughout the game looks stunning. Boss enemies (some are huge) rendered in meticulous detail, each gruesome and gory detail is brought to life. The environments vary from a mixture of ruined castles, keeps, moats, fields and decaying buildings. The use of light and shading lends itself another sense of the unknown to the player. Enemies are hiding in the shadows and creep up on you as you progress through each level. It has the right mix of difficulty, level progression, levelling up mixed in with a beautiful environment and sound to boot. It has the feel of a game that has been lovingly built up and each aspect of the gameplay while infuriating (when you die) make Demon's Souls a fantastic journey.<\/span><\/p>\r\n

Demon Souls looks amazing in 4K, the game supports 4K 30fps in cinematic mode and 1440p upscaled to 4K at 60fps (dynamic 4k). Demon's Souls has both PVP and Co-op modes available that are unlocked early in the game. You can play with friends or other Souls players.<\/span><\/p>\r\n

\"demons_souls_3\"<\/p>\r\n

Demon's Souls is the best release title for the PS5. It looks amazing and plays just as well. While some players will find the game very difficult, it requires time and dedication to get to most of this game. It's not a lie, it's a challenge but tons of fun. There is a huge emphasis on strategy, levelling up and being wary of enemies. The bosses are fantastic, and they get tougher as you progress the game. You will die a lot, but you just need to persist. Demon's Souls is exciting, tough but it is a fantastic must own launch title. Demon's Souls the launch title to beat all launch titles<\/span><\/p>\r\n

Overall:<\/strong> 9\/10<\/span><\/p>\r\n

Review code supplied by Sony.<\/span><\/p>\r\n\r\n

<\/code><\/pre>\r\n","post_title":"Demon's Souls Review","post_excerpt":"Reboot built from the ground up","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"demons-souls-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:09:58","post_modified_gmt":"2023-09-04 15:09:58","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205652","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205572,"post_author":"11","post_date":"2020-11-15 15:52:25","post_date_gmt":"2020-11-15 15:52:25","post_content":"

Developer:<\/strong> ION LANDS<\/span><\/p>\r\n

Platforms:<\/strong> PC, PlayStation 4, Switch, Xbox One (Reviewed)<\/span><\/p>\r\n

Genre:<\/strong> Adventure, Indie, RPG<\/span><\/p>\r\n

Publisher:<\/strong> Merge Games<\/span><\/p>\r\n

 <\/p>\r\n

Cloudpunk is the journey of the newbie driver, Rania, who has fled her home-world to become a delivery driver in Navalis to make ends meet. The game centres on Rania's first night delivering packages for Cloudpunk, an illicit delivery company. Game mechanics involve driving through a dystopian pixelated world and hand-delivering packages in either first person or 3rd person. While the mechanics and game-play are straightforward and easy to get to grips, it mainly serves as a way to deliver the heavily driven narrative story of Navalis and the ills of this world.<\/span><\/p>\r\n

The neon-noir pixelated world of Navalis is visually stunning. The mixture of neon-bright skyscapes mixed with darkness brings the bleakness of the world to life. Pixelated blocky rendering adds to the city and doesn't detract from the game. Different parts of the city have different density of people, cars and buildings which makes each part of the city worthy of a visit. The main storyline will guide you through the many parts of the city.<\/span><\/p>\r\n

\"cloudpunk_1\"<\/p>\r\n

This game is driven heavily by the interactions of \"Control\" (the voice of Cloudpunk) and Rania. However, as you complete more missions and interact with people, you begin to scratch away at the surface of Navalis and find out more about this place. The missions make Rania choose between keeping the status quo in the city or challenging the powerful and rich. Rania's AI companion Camus acts as a sounding board, large parts of the game involve monologues where we uncover more about Rania and the isolation she feels. The game excels in the narrative aspects, the storyline and creating the world and people of Navalis. There are a few drawbacks, the use of character animation as opposed to static pictures would have brought the characters to life when they are conversing.<\/span><\/p>\r\n

I was playing the game on the Xbox and found the load times frustratingly slow. When the maps did load, I found your car unresponsive and then frame rates would severely drop too. Elements of the map and markers weren't particularly clear especially at the start of the game. These were all minor annoyances in an otherwise very enjoyable game.<\/span><\/p>\r\n

\"cloudpunk_2\"<\/p>\r\n

Cloundpunk is an interesting mix of narrative-driven game-play with superb visuals that embrace the neon-noir style. Thematically the game looks at poverty, isolation, greed and class which it underpins the majority of missions. The interaction between Control and Rania drives the narrative and is further enhanced by missions. Certain missions will require the player to make judgement calls on what the best approach is. The game is about 9 hours long. I thoroughly enjoyed the story, the mechanics and how it played. The load times and framerate issues were a minor issue in the grand scheme of things.<\/span><\/p>\r\n

Overall:<\/strong> 8\/10<\/span><\/p>\r\n\r\n

 <\/p>\r\n","post_title":"Cloudpunk Review","post_excerpt":"Cruise the neon skies","post_status":"publish","comment_status":"open","ping_status":"open","post_password":"","post_name":"cloudpunk-review","to_ping":"","pinged":"","post_modified":"2023-09-04 16:11:37","post_modified_gmt":"2023-09-04 15:11:37","post_content_filtered":"","post_parent":0,"guid":"http:\/\/comicbuzz.com\/?p=205572","menu_order":0,"post_type":"post","post_mime_type":"","comment_count":"0","filter":"raw"},{"ID":205475,"post_author":"33","post_date":"2020-10-22 15:04:19","post_date_gmt":"2020-10-22 14:04:19","post_content":"

Developer: <\/strong>Larian Studios
<\/span><\/p>\r\n

Platform:<\/span><\/strong> PC
<\/span><\/span><\/p>\r\n

Genre: <\/span><\/strong><\/span>RPG, Strategy, Early Access<\/span><\/p>\r\n

Publisher: <\/strong>Larian Studios<\/span><\/span><\/p>\r\n

 <\/p>\r\n

The bad guys this time are Mind Flayers, powerful enemies, who control the minds of their opponents and enslave beings wherever they go. Things start off on board of the tentacle ship of a Mind Flayer, an unmistakably evil squid face that infected the player's character with his own little tadpole that crawls through your eye until your brain. After creating your own character, you will escape the ship in a collision before heading out to take the tadpole off your skull before you turned into a mindless zombie. It doesn't take long to gather a cast of companions whose goals align with yours, and you'll soon be exploring a large coastal region hoping to find a way to help yourself.<\/span><\/p>\r\n

In this initial access version, all of act 1 is playable, with two more to come in the next year or so, which means that there will be a lot of content eventually.<\/span><\/p>\r\n

The character creation is very diversified (unfortunately not the appearance and voice options, there are only a very few to choose, although, it is an early access version of the game and they might put a lot more options, for me seeing a bearded female dwarf was already awesome enough for now hahaha and you also can put a male voice in a female character (and vice versa). Take your time to build your character, after doing yours you have to build a \u201ccrush\u201d for you hahaha yeah! You read it right! You will have to build a person that you feel attracted too.<\/span><\/p>\r\n

Right from the beginning, you can see that the graphics are beautiful and so is the soundtrack but I\u2019ll talk about them later on.<\/span><\/p>\r\n

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During the game, you will face a dice simulation to decide what is going to happen, these \u201ctests\u201d occur from time to time when you make a decision that needs a certain ability like intelligence, dexterity, etc\u2026 It works like this, according to the situation the game will give you a target number that will automatically be shown already with the decrease of your bonuses, for example, if you have a +5 intelligence bonus and the target to get the successful \u201ctest\u201d is 15, the target number that will appear to you is 10. You have the possibility of loading just before a dice test so you can roll it again\u2026 I think the game should add an auto-save on those cases or something to \u201cavoid\u201d that because it takes away the whole meaning of playing an RPG with a dice system, but that\u2019s just my opinion of course. Another thing to drive the story is the choices you make during the dialogues, that\u2019s always fun for me because you get to interpret the character you created, for me, I\u2019m always a grumpy dwarf hahaha.<\/span><\/p>\r\n

Oh! Small tips; The tutorial is a bit hidden under the map, so if you need to have a look at it, and your inventory is based on weight so don\u2019t go picking everything you find when you are close to getting \u201cheavy\u201d.<\/span><\/p>\r\n

The battles happen in turns and the mouse arrow shows you the percentage of success (keep both eyes on that). A good tip is to use the scenario in your favour, like jumping over small hills to run away from an enemy and still be able to attack it from distance (you can even say \u201cit\u2019s over Anakin! I have the high ground!\u201d if you want to\u2026 I\u2019m joking). During battle you can loot the dead bodies\u2026 that was new for me.<\/span><\/p>\r\n

Something awesome that I saw on the game is that the scenario is very interactive, you can do a few things that makes the game very dynamic like; dip, shove, hide, jump, throw, dash, knock and help. You can move freely when not in battle, during battle you have a yellow stamina bar that allows you to walk a certain amount of steps.<\/span><\/p>\r\n

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Something really important in Baldur\u2019s Gate 3 is the camping, so your party can rest and restore their energy, but if you want to make changes on your party you need to go to the \u201cmain camping\u201d, to do that you need to find a purple rune carved on a stone to be teleported to it (you can also use this rune to fast travel around the map which is very big).<\/span><\/p>\r\n

What caught my attention was that inside your party it can grow certain\u2026 intrigue among them and it can get ugly, your actions also have an impact on what your party thinks of you, depending on their alignment.<\/span><\/p>\r\n

The game\u2019s classes so far are;<\/span><\/p>\r\n

-Cleric - Life Domain; Light Domain; Trickery Domain<\/span><\/p>\r\n

-Fighter - Not a sub-option<\/span><\/p>\r\n

-Ranger \u2013 With an option of \u201cfavourite\u201d enemy and also to choose Natural Explorer (each sub-option gives a different bonus, ex: If you beat a Tammer you will summon a family member, with the urban tracker you have proficiency in disguising and breaking down doors, the other three give resistance to fire, cold and poison (Wasteland Wonder: Fire \/ Cold \/ Poison))<\/span><\/p>\r\n

-Rogue: No Sub Class<\/span><\/p>\r\n

-Warlock: The Fiend or The Great Old One<\/span><\/p>\r\n

-Wizard: There is no subclass<\/span><\/p>\r\n

The soundtrack is delightful to hear, it goes well with everything that is happening in the game and it only gets better and better. The voice acting is very good! I enjoyed the characters' \u201cenergy\u201d that those actors put on them, the narrator\u2019s voice is very relaxing and goes well with the game\u2019s mood. The only thing that usually bothers me is that the main character spends most of the time quiet\u2026 like he was mute.<\/span><\/p>\r\n

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The game\u2019s graphics are awesome, there are so many rich details, for example, one of the tiefling\u2019s eyes that are \u201con fire\u201d or the scenario\u2019s lighting and \u201cmovement\u201d is something outstanding on Baldur\u2019s Gate 3. The scenario as I said before is very dynamic, your spells can interact with it, for example, if the path is on fire you can use a water spell to put it out, if the place you are is very dark and you have a character with a good \u201cnight vision\u201d, you just have to select him from your party and boom! You will instantaneously see better through the darkness.<\/span><\/p>\r\n

I\u2019ll keep my impressions to a minimum because it is an early version of the game, so you will see many bugs that are being solved with time, to be honest none of them bothered me because I kept in mind that this was just the early version. I had the chance to play the game on its maximum graphics and that allowed me to appreciate the work that the developers had made on this game.<\/span><\/p>\r\n

On overall it is an old school RPG, there isn\u2019t any \u201cnews\u201d on the genre, but Baldur\u2019s Gate 3 does a great job on bringing some new features, and this game has a huge impact on its long-time fans.<\/span><\/p>\r\n

I\u2019ll give an 8.0 to Baldur\u2019s Gate 3 because even though is an early version and you have to ignore the bugs and the loading screens take a long to load (and I believe my PC was more than okay to play it). The game is very involving, and the story, characters, soundtrack, graphics are awesome and it is getting constant updates.<\/span><\/p>\r\n

My pc has;<\/span><\/p>\r\n

- GeForce GTX 1080<\/span><\/p>\r\n

- 16GB RAM<\/span><\/p>\r\n

- i7<\/span><\/p>\r\n

- Direct X12<\/span><\/p>\r\n

Overall: 8\/10<\/strong>
<\/span><\/p>\r\n

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