lastorder

Last Order – Release Trailer

Official Release Announcement: ‘Last Order’ a Souls-like 2D Wire-Action Game 

KujiraDanceRoom is pleased to announce the official release of the Souls-like 2D wire-action game ‘Last Order’ on Steam, Friday, August 16, 2024.

An abandoned Automata ‘Yukiwari’ awakens at the end of the sewers, in a graveyard of discarded Automata. Having lost her memory, she still embarks on a journey to reclaim the light her heart longs for – the ‘Last Order.’

‘Last Order’ is a 2D action game with pixel art graphics and high difficulty. Utilize a variety of wire actions to recover the Last Order in a devastated world.

Offensive wire action

In Last Order, wire actions are not just about movement.

– Swing Wire

Swing Wire is an action for movement and attack with wires strung across the ceiling.
Wires can cut off the enemies by passing, so it will be the primary means of attack.

– Dive Wire

Dive Wire is an action to move at high speed to scaffolds and to enemies by elastic wire.
You can break away from danger or Dive into the enemy freely. 

 – Shackle Wire

Shackle Wire is an action to entangle and throw enemies or shells. It can be used not only to shoot down enemies in the distance., but also as a defense to catch shells. 

Growth to match your style

Grow yourself according to your play style. Power if you prefer short term battles, or resilience if you are prepared for long term battles.

Equip the “Order Chips” you obtained to gain new abilities. Use the Order Chip according to the situation and your style.

Tense boss battles
At the end of stages filled with intricate gimmicks, you’ll face high-difficulty bosses that are challenging but not unfair, crafted by the staff who worked on Bloodborne, Sekiro, and Elden Ring. Learn their patterns and overcome them with your skill.

Platform : Steam https://store.steampowered.com/app/2132530/Last_Order

Twitter : https://twitter.com/RoomKujira

About Developer

KujiraDanceRoom is an indie developer consisting of members who participated in the development of Bloodborne, Sekiro, and EldenRing.We are working to create action games that are severe but not unreasonable difficulty.

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