After two years of part-time development, SOMOS announcement trailer is finally released. Made for Desktop and Mobile, the game is set to be released in 2018.
More info about the game:
SOMOS is an visually abstract action game with a focus on movement and solving ever-changing puzzles. Players switch their avatar between each side of the screen to avoid and/or destroy procedurally generated obstacles. Interacting with anything that is on the same side of the screen as the player’s avatar will force the player to move to the other side, creating fast-paced puzzle solving.
The core of the game is the many challenges that you’ll have to accomplish. Each of them twisting the rules of the game to keep the experience fresh and interesting. Completing challenges unlocks new mechanics and vibrant colour palettes, which players can explore in the competitive Endless mode or Relaxation mode of the game.
SOMOS is designed for PC and mobile, and suitable for advanced and casual gamers.
More info about the team:
SOMOS is a passion project developed by Alexis Lessard and Jacob Leaney.
Alexis Lessard is a game developer that worked at Ubisoft on projects such as the Watch Dogs brand and Transference. In parallel, he’s worked on a lot of smaller experiences during his free time. One of those ideas that became a full game was SOMOS. About a year into development, he met Jacob which joined the team to bring the game’s audio to life.
Jacob Leaney is a songwriter, sound designer, and game designer from Melbourne, who works across, video games, film/tv, and pop music. Jacob’s most recent work in games includes the VR experience for We Happy Few (Compulsion Games), and music and game development on various projects Signal Space Lab.
Follow SOMOS on Steam now: https://store.steampowered.com/app/706510/SOMOS/ If you want to regular updates, you can find more information on Twitter or Facebook: https://twitter.com/Alexis_Lessard https://www.facebook.com/SOMOSGame/ Or on the website: http://sprawls.github.io/somos
In addition, the Steam store page is now available: