Episodic Adventure RPG Pendula Swing Hits Steam August 15th
First two episodes for Roaring Twenties inspired fantasy title coming soon for PC and Mac
Stockholm, Sweden — July 25, 2018 — Indie developer Valiant Game Studio announced today that its upcoming adventure game with RPG elements, Pendula Swing, will launch soon on Steam. Introducing a fantasy version of the American Roaring Twenties period, Pendula Swing features goblins, dwarves and orcs in a unique Tolkien meets The Great Gatsby setting. The first episode of Pendula Swing will be offered for free and the second will be priced at $4.99, with a remaining five episodes rolling out over the course of the next year.
“Pendula Swing raises complicated social issues such as prejudice, racism, stereotypes and the disparity between wealth and poverty wrapped in the beautiful art deco style that was popular in the 1920s,” said Anna Jenelius, CEO and Creative Director of Valiant Game Studio. “We feel we are bringing together a number of great features that fantasy and RPG fans will love and look forward to feedback on the first two episodes, which we will incorporate into the subsequent episodes in order to relay the deep narrative in a way that speaks to players.”
Pendula Swing is a 3D story-driven adventure that invites players to explore a beautiful hand painted fantasy version of the American Roaring ‘20s – an age of dramatic social and political change. The first episode, “Tired and Retired” introduces the protagonist, Brialynne Donu Tenúm, a once famous dwarven hero who saved the world 400 years ago and is forced to interrupt her indefinite retirement when she discovers that an important <artifact has been stolen. But she no longer recognizes the world she returns to: full of strange music, completely new and flamboyant fashion, fast moving steel horses as well as goblins and orcs roaming the streets in broad daylight. Players must unlock areas of the town of Duberdon to solve problems and help Brialynne make heads or tails of this new world in order to find and recover her axe, which turns out to be much harder than she had anticipated…