IMMORTAL DARKNESS: CURSE OF THE PALE KING RELEASE DATE SET FOR OCTOBER 17TH
Los Angeles, CA – October 8, 2018 – Giant Space Monster announced they will release their original dark fantasy action RPG title, Immortal Darkness: Curse of the Pale King, on PC through Steam on October 17th, 2018.Immortal Darkness: Curse of the Pale King is a dark fantasy dungeon crawler that blends the best of old school dungeon crawlers with modern graphics, slick combat, atmospheric audio, and an enthralling storyline. It features challenging real-time tactical combat, a wide variety of spells, and an immersive dungeon full of lethal enemies, sadistic traps, and stimulating puzzles.
Industry veterans and co-creators Chris Shrigley and Damon Dubois were inspired to build a dungeon crawler that married accessible action-adventure gameplay with the intimate, story-driven feel of tabletop gaming. To achieve this goal, they enlisted world-class help: writer Ted Petersen of Elder Scrolls fame, renowned game artist Yigit Koroglu, expert visual effects artist Joel Benefiel, classically-trained composer Jan Glembotzki, and primo voice actress Lani Minella. “This is the game we’ve always wanted to make,” said lead designer Damon DuBois. “In many ways it is a love letter to all the great RPGs we’ve played over the last few decades, whether on a game system or a tabletop.”
“The game is a good old fashioned, single player romp through 15 levels of mind-bending puzzles, fiendish traps, devious enemies, evil bosses, and secrets,” added lead developer Chris Shrigley. “Lots of secrets. All wrapped up in a rich story and game universe.”
Immortal Darkness: Curse of the Pale King is Giant Space Monster’s first release. For more information about Giant Space Monster games, including news, video, blogs, and more, please visit www.immortaldarkness.com.
About Giant Space Monster
Giant Space Monster is an independent game studio located in Los Angeles, California, founded in 2016 by Chris Shrigley and Damon DuBois, two veteran game developers with decades of game development experience between them. The studio’s mission is to make highly polished, fun and challenging, player-centric games with rich story and cutting edge graphics, with a focus on solid, engaging gameplay and design.